@@ -475,7 +475,7 @@ prepare_colliders(CollisionLevelState &level_state, const NodePath &root) {
if (!cnode_path.is_same_graph(root)) {
if ((*oci)._in_graph) {
// Only report this warning once.
- collide_cat.warning()
+ collide_cat.info()
<< "Collider " << cnode_path
<< " is not in scene graph. Ignoring.\n";
(*oci)._in_graph = false;