|
@@ -73,11 +73,11 @@ PUBLISHED:
|
|
|
INLINE void set_viscosity(float viscosity);
|
|
INLINE void set_viscosity(float viscosity);
|
|
|
INLINE float get_viscosity() const;
|
|
INLINE float get_viscosity() const;
|
|
|
|
|
|
|
|
- virtual void output(ostream &out) const;
|
|
|
|
|
- virtual void write_physics_objects(ostream &out, unsigned int indent=0) const;
|
|
|
|
|
- virtual void write_linear_forces(ostream &out, unsigned int indent=0) const;
|
|
|
|
|
- virtual void write_angular_forces(ostream &out, unsigned int indent=0) const;
|
|
|
|
|
- virtual void write(ostream &out, unsigned int indent=0) const;
|
|
|
|
|
|
|
+ virtual void output(ostream &out = cout) const;
|
|
|
|
|
+ virtual void write_physics_objects(ostream &out = cout, unsigned int indent=0) const;
|
|
|
|
|
+ virtual void write_linear_forces(ostream &out = cout, unsigned int indent=0) const;
|
|
|
|
|
+ virtual void write_angular_forces(ostream &out = cout, unsigned int indent=0) const;
|
|
|
|
|
+ virtual void write(ostream &out = cout, unsigned int indent=0) const;
|
|
|
|
|
|
|
|
public:
|
|
public:
|
|
|
INLINE const PhysicsObject::Vector &get_object_vector() const;
|
|
INLINE const PhysicsObject::Vector &get_object_vector() const;
|