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+/**
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+ * PANDA 3D SOFTWARE
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+ * Copyright (c) Carnegie Mellon University. All rights reserved.
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+ *
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+ * All use of this software is subject to the terms of the revised BSD
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+ * license. You should have received a copy of this license along
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+ * with this source code in a file named "LICENSE."
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+ *
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+ * @file rectangleLight.cxx
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+ * @author rdb
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+ * @date 2016-12-19
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+ */
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+
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+#include "rectangleLight.h"
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+#include "graphicsStateGuardianBase.h"
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+#include "bamWriter.h"
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+#include "bamReader.h"
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+#include "datagram.h"
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+#include "datagramIterator.h"
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+
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+TypeHandle RectangleLight::_type_handle;
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+
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+/**
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+ *
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+ */
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+CycleData *RectangleLight::CData::
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+make_copy() const {
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+ return new CData(*this);
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+}
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+
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+/**
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+ * Writes the contents of this object to the datagram for shipping out to a
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+ * Bam file.
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+ */
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+void RectangleLight::CData::
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+write_datagram(BamWriter *manager, Datagram &dg) const {
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+ dg.add_stdfloat(_max_distance);
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+}
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+
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+/**
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+ * This internal function is called by make_from_bam to read in all of the
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+ * relevant data from the BamFile for the new Light.
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+ */
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+void RectangleLight::CData::
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+fillin(DatagramIterator &scan, BamReader *manager) {
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+ _max_distance = scan.get_stdfloat();
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+}
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+
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+/**
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+ *
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+ */
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+RectangleLight::
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+RectangleLight(const string &name) :
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+ LightLensNode(name)
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+{
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+}
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+
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+/**
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+ * Do not call the copy constructor directly; instead, use make_copy() or
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+ * copy_subgraph() to make a copy of a node.
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+ */
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+RectangleLight::
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+RectangleLight(const RectangleLight ©) :
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+ LightLensNode(copy),
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+ _cycler(copy._cycler)
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+{
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+}
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+
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+/**
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+ * Returns a newly-allocated PandaNode that is a shallow copy of this one. It
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+ * will be a different pointer, but its internal data may or may not be shared
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+ * with that of the original PandaNode. No children will be copied.
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+ */
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+PandaNode *RectangleLight::
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+make_copy() const {
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+ return new RectangleLight(*this);
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+}
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+
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+/**
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+ *
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+ */
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+void RectangleLight::
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+write(ostream &out, int indent_level) const {
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+ LightLensNode::write(out, indent_level);
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+ indent(out, indent_level) << *this << "\n";
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+}
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+
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+/**
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+ * Returns the relative priority associated with all lights of this class.
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+ * This priority is used to order lights whose instance priority
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+ * (get_priority()) is the same--the idea is that other things being equal,
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+ * AmbientLights (for instance) are less important than DirectionalLights.
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+ */
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+int RectangleLight::
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+get_class_priority() const {
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+ return (int)CP_area_priority;
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+}
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+
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+/**
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+ *
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+ */
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+void RectangleLight::
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+bind(GraphicsStateGuardianBase *gsg, const NodePath &light, int light_id) {
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+}
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+
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+/**
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+ * Tells the BamReader how to create objects of type RectangleLight.
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+ */
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+void RectangleLight::
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+register_with_read_factory() {
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+ BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
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+}
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+
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+/**
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+ * Writes the contents of this object to the datagram for shipping out to a
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+ * Bam file.
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+ */
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+void RectangleLight::
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+write_datagram(BamWriter *manager, Datagram &dg) {
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+ LightLensNode::write_datagram(manager, dg);
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+ manager->write_cdata(dg, _cycler);
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+}
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+
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+/**
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+ * This function is called by the BamReader's factory when a new object of
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+ * type RectangleLight is encountered in the Bam file. It should create the
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+ * RectangleLight and extract its information from the file.
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+ */
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+TypedWritable *RectangleLight::
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+make_from_bam(const FactoryParams ¶ms) {
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+ RectangleLight *node = new RectangleLight("");
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+ DatagramIterator scan;
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+ BamReader *manager;
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+
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+ parse_params(params, scan, manager);
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+ node->fillin(scan, manager);
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+
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+ return node;
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+}
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+
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+/**
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+ * This internal function is called by make_from_bam to read in all of the
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+ * relevant data from the BamFile for the new RectangleLight.
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+ */
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+void RectangleLight::
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+fillin(DatagramIterator &scan, BamReader *manager) {
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+ LightLensNode::fillin(scan, manager);
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+
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+ manager->read_cdata(scan, _cycler);
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+}
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