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@@ -375,8 +375,20 @@ choose_pixel_format(const FrameBufferProperties &properties,
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_visuals = 0;
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}
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- glxdisplay_cat.info()
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- << "No suitable FBConfig contexts available.\n";
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+ glxdisplay_cat.warning()
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+ << "No suitable FBConfig contexts available; using XVisual only.\n"
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+ << _fbprops << "\n";
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+
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+ _context = _temp_context;
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+ _temp_context = (GLXContext)NULL;
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+
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+ // By convention, every indirect XVisual that can render to a
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+ // window can also render to a GLXPixmap. Direct visuals we're
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+ // not as sure about.
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+ _context_has_pixmap = !glXIsDirect(_display, _context);
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+
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+ // Pbuffers aren't supported at all with the XVisual interface.
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+ _context_has_pbuffer = false;
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}
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////////////////////////////////////////////////////////////////////
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