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@@ -267,7 +267,7 @@ update_shader_vertex_arrays(CLP(ShaderContext) *prev, GSG *gsg)
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#ifdef HAVE_CGGL
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#ifdef HAVE_CGGL
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if (_cg_context) {
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if (_cg_context) {
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#ifdef SUPPORT_IMMEDIATE_MODE
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#ifdef SUPPORT_IMMEDIATE_MODE
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- if (_use_sender) {
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+ if (gsg->_use_sender) {
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cerr << "immediate mode shaders not implemented yet\n";
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cerr << "immediate mode shaders not implemented yet\n";
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} else
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} else
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#endif // SUPPORT_IMMEDIATE_MODE
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#endif // SUPPORT_IMMEDIATE_MODE
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