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Release notes for 1.9.2

rdb 9 years ago
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+------------------------  RELEASE 1.9.2  ------------------------
+
+This is a minor bugfix release, fixing a few minor issues that
+remained in the 1.9.1 release, including:
+
+* Fix compile errors with more recent versions of ffmpeg
+* Include .lib files for pyd modules in Windows SDK
+* packp3d now recognizes default egg-object-type definitions
+* Fix issues with sphere-into-box and box-into-sphere collisions
+* Texture VRAM usage is now correctly reported by pstats
+* Support for reading BMP files with alpha channel
+* Fix OpenGL crashes in very ancient OpenGL versions
+* Fix rare compile issues and crashes with esoteric Python set-ups
+* Fix crash when extracting texture that's not a multiple of 4 bytes
+* Work around buggy NVIDIA driver that reports _main_* shader inputs
+* Add version of transform_vertices that accepts a SparseArray
+* Clamp shininess to 0 to avoid GL error when shininess < 0
+* Fix various bugs in RopeNode and NurbsCurveEvaluator
+* Fix clock-mode Config.prc settings
+* NodePath render_mode setters no longer reset wireframe color
+* Fix constant reloading of texture when gl-ignore-mipmaps is set
+* BamReader now releases the GIL (so it can be used threaded)
+
 ------------------------  RELEASE 1.9.1  ------------------------
 
 This minor release fixes some important regressions and bugs found