Browse Source

loadModelOnce -> loadModel

David Rose 17 years ago
parent
commit
ddf501b588

+ 1 - 1
direct/src/controls/GravityWalker.py

@@ -86,7 +86,7 @@ class GravityWalker(DirectObject.DirectObject):
             self.platform2.destroy()
             del self.platform2
 
-        model = loader.loadModelCopy('phase_9/models/cogHQ/platform1')
+        model = loader.loadModel('phase_9/models/cogHQ/platform1')
         fakeId = id(self)
         self.platform = MovingPlatform.MovingPlatform()
         self.platform.setupCopyModel(fakeId, model, 'platformcollision')

+ 2 - 2
direct/src/controls/PhysicsWalker.py

@@ -80,7 +80,7 @@ class PhysicsWalker(DirectObject.DirectObject):
             self.platform.destroy()
             del self.platform
 
-        model = loader.loadModelCopy('phase_9/models/cogHQ/platform1')
+        model = loader.loadModel('phase_9/models/cogHQ/platform1')
         fakeId = id(self)
         self.platform = MovingPlatform.MovingPlatform()
         self.platform.setupCopyModel(fakeId, model, 'platformcollision')
@@ -781,7 +781,7 @@ class PhysicsWalker(DirectObject.DirectObject):
     if __debug__:
         def setupAvatarPhysicsIndicator(self):
             if self.wantDebugIndicator:
-                indicator=loader.loadModelCopy('phase_5/models/props/dagger')
+                indicator=loader.loadModel('phase_5/models/props/dagger')
                 #self.walkControls.setAvatarPhysicsIndicator(indicator)
 
         def debugPrint(self, message):

+ 1 - 1
direct/src/controls/ShipPilot.py

@@ -637,7 +637,7 @@ class ShipPilot(PhysicsWalker):
     if __debug__:
         def setupAvatarPhysicsIndicator(self):
             if self.wantDebugIndicator:
-                indicator=loader.loadModelCopy('phase_5/models/props/dagger')
+                indicator=loader.loadModel('phase_5/models/props/dagger')
                 #self.walkControls.setAvatarPhysicsIndicator(indicator)
 
         def debugPrint(self, message):

+ 1 - 1
direct/src/controls/ShipPilot2.py

@@ -1000,7 +1000,7 @@ class ShipPilot2(PhysicsWalker):
     if __debug__:
         def setupAvatarPhysicsIndicator(self):
             if self.wantDebugIndicator:
-                indicator=loader.loadModelCopy('phase_5/models/props/dagger')
+                indicator=loader.loadModel('phase_5/models/props/dagger')
                 #self.walkControls.setAvatarPhysicsIndicator(indicator)
 
         def debugPrint(self, message):

+ 1 - 1
direct/src/directbase/TestStart.py

@@ -7,7 +7,7 @@ from direct.showbase import ShowBase
 ShowBase.ShowBase()
 
 # Put an axis in the world:
-loader.loadModelCopy("models/misc/xyzAxis").reparentTo(render)
+loader.loadModel("models/misc/xyzAxis").reparentTo(render)
 
 if 0:
     # Hack:

+ 1 - 1
direct/src/directbase/ThreeUpStart.py

@@ -8,7 +8,7 @@ from direct.showbase import ThreeUpShow
 ThreeUpShow.ThreeUpShow()
 
 # Put an axis in the world:
-loader.loadModelCopy("models/misc/xyzAxis").reparentTo(render)
+loader.loadModel("models/misc/xyzAxis").reparentTo(render)
 
 if 0:
     # Hack:

+ 1 - 1
direct/src/directtools/DirectSession.py

@@ -284,7 +284,7 @@ class DirectSession(DirectObject):
 
             self.oobeCamera = hidden.attachNewNode('oobeCamera')
 
-            self.oobeVis = loader.loadModelOnce('models/misc/camera')
+            self.oobeVis = loader.loadModel('models/misc/camera')
             if self.oobeVis:
                 self.oobeVis.node().setFinal(1)
 

+ 1 - 1
direct/src/distributed/DistributedCartesianGrid.py

@@ -392,7 +392,7 @@ class DistributedCartesianGrid(DistributedNode, CartesianGridBase):
             dx = self.cellWidth * self.gridSize * .5
             for i in range(self.gridSize):
                 for j in range(self.gridSize):
-                    marker = loader.loadModelCopy("models/misc/smiley")
+                    marker = loader.loadModel("models/misc/smiley")
                     marker.reparentTo(self.markerParent)
                     marker.setPos(i * self.cellWidth - dx,
                                   j * self.cellWidth - dx,

+ 1 - 1
direct/src/extensions/SpriteParticleRenderer-extensions.py

@@ -67,7 +67,7 @@
         else:
             self.setSourceNodeName(nodeName)
         # Load model and get texture
-        m = loader.loadModelOnce(modelName)
+        m = loader.loadModel(modelName)
         if (m == None):
             print "SpriteParticleRenderer: Couldn't find model: %s!" % modelName 
             return None

+ 1 - 1
direct/src/gui/DirectGuiGlobals.py

@@ -136,7 +136,7 @@ def setDefaultFontFunc(newFontFunc):
 def getDefaultDialogGeom():
     global defaultDialogGeom
     if defaultDialogGeom == None:
-        defaultDialogGeom = loader.loadModelOnce('models/gui/dialog_box_gui')
+        defaultDialogGeom = loader.loadModel('models/gui/dialog_box_gui')
     return defaultDialogGeom
 
 def setDefaultDialogGeom(newDialogGeom):

+ 1 - 1
direct/src/gui/OnscreenGeom.py

@@ -95,7 +95,7 @@ class OnscreenGeom(DirectObject, NodePath):
         if isinstance(geom, NodePath):
             self.assign(geom.copyTo(parent, sort))
         elif isinstance(geom, types.StringTypes):
-            self.assign(loader.loadModelCopy(geom))
+            self.assign(loader.loadModel(geom))
             self.reparentTo(parent, sort)
 
         if not self.isEmpty():

+ 1 - 1
direct/src/gui/OnscreenImage.py

@@ -110,7 +110,7 @@ class OnscreenImage(DirectObject, NodePath):
             self.setTexture(tex)
         elif type(image) == type(()):
             # Assume its a file+node name, extract texture from node
-            model = loader.loadModelOnce(image[0])
+            model = loader.loadModel(image[0])
             if model:
                 node = model.find(image[1])
                 if node:

+ 2 - 2
direct/src/particles/SpriteParticleRendererExt.py

@@ -84,7 +84,7 @@ class SpriteParticleRendererExt(SpriteParticleRenderer):
                 nodeName = self.getSourceNodeName()
 
         # Load model and get texture
-        m = loader.loadModelOnce(modelName)
+        m = loader.loadModel(modelName)
         if (m == None):
             print "SpriteParticleRendererExt: Couldn't find model: %s!" % modelName
             return False
@@ -111,7 +111,7 @@ class SpriteParticleRendererExt(SpriteParticleRenderer):
                 nodeName = self.getSourceNodeName()
 
         # Load model and get texture
-        m = loader.loadModelOnce(modelName)
+        m = loader.loadModel(modelName)
         if (m == None):
             print "SpriteParticleRendererExt: Couldn't find model: %s!" % modelName
             return False

+ 1 - 1
direct/src/physics/FallTest.py

@@ -13,7 +13,7 @@ class FallTest(NodePath):
         #self.setPos(avatarNodePath, Vec3(0))
         #self.setHpr(avatarNodePath, Vec3(0))
 
-        avatarNodePath=loader.loadModelCopy("models/misc/smiley")
+        avatarNodePath=loader.loadModel("models/misc/smiley")
         assert not avatarNodePath.isEmpty()
 
         camLL=render.find("**/camLL")

+ 1 - 1
direct/src/physics/RotationTest.py

@@ -13,7 +13,7 @@ class RotationTest(NodePath):
         #self.setPos(avatarNodePath, Vec3(0))
         #self.setHpr(avatarNodePath, Vec3(0))
 
-        avatarNodePath=loader.loadModelCopy("models/misc/smiley")
+        avatarNodePath=loader.loadModel("models/misc/smiley")
         assert not avatarNodePath.isEmpty()
 
         camLL=render.find("**/camLL")

+ 3 - 3
direct/src/showbase/Loader.py

@@ -185,7 +185,7 @@ class Loader(DirectObject):
         then attempt to load it from disk. Return a nodepath to
         the model if successful or None otherwise
         """
-        Loader.notify.debug("loader.loadModelOnce() is deprecated; use loader.loadModel() instead.")
+        Loader.notify.info("loader.loadModel() is deprecated; use loader.loadModel() instead.")
 
         return self.loadModel(modelPath, noCache = False)
 
@@ -195,7 +195,7 @@ class Loader(DirectObject):
         then attempt to load it from disk. Return a nodepath to
         a copy of the model if successful or None otherwise
         """
-        Loader.notify.debug("loader.loadModelCopy() is deprecated; use loader.loadModel() instead.")
+        Loader.notify.info("loader.loadModel() is deprecated; use loader.loadModel() instead.")
 
         return self.loadModel(modelPath, loaderOptions = loaderOptions, noCache = False)
 
@@ -213,7 +213,7 @@ class Loader(DirectObject):
 
         However, if you're loading a font, see loadFont(), below.
         """
-        Loader.notify.debug("loader.loadModelNode() is deprecated; use loader.loadModel() instead.")
+        Loader.notify.info("loader.loadModelNode() is deprecated; use loader.loadModel() instead.")
 
         model = self.loadModel(modelPath, noCache = False)
         if model is not None:

+ 1 - 1
direct/src/showbase/ShowBase.py

@@ -1790,7 +1790,7 @@ class ShowBase(DirectObject.DirectObject):
             self.oobe2cam = self.oobeTrackball.attachNewNode(Transform2SG('oobe2cam'))
             self.oobe2cam.node().setNode(self.oobeCameraTrackball.node())
 
-            self.oobeVis = loader.loadModelOnce('models/misc/camera')
+            self.oobeVis = loader.loadModel('models/misc/camera')
             if self.oobeVis:
                 self.oobeVis.node().setFinal(1)
             self.oobeCullFrustum = None

+ 1 - 1
direct/src/tkpanels/ParticlePanel.py

@@ -2426,7 +2426,7 @@ class ParticlePanel(AppShell):
         self.widgetDict['Sprite Renderer-'+animName+' Anim Node'] = entry
 
         def checkForNode(modelStrVar=mStrVar, nodeStrVar=nStrVar):
-            mod = loader.loadModelCopy(modelStrVar.get())
+            mod = loader.loadModel(modelStrVar.get())
             if mod:
                 node = mod.find(nodeStrVar.get())
                 if node: