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@@ -1,5 +1,6 @@
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from IntervalGlobal import *
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import BasicEntities
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+import random
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class AmbientSound(BasicEntities.NodePathEntity):
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def __init__(self, level, entId):
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@@ -11,13 +12,17 @@ class AmbientSound(BasicEntities.NodePathEntity):
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BasicEntities.NodePathEntity.destroy(self)
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def initSound(self):
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+ if not self.enabled:
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+ return
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if self.soundPath == '':
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return
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self.sound = base.loadSfx(self.soundPath)
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if self.sound is None:
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return
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- self.soundIval = SoundInterval(self.sound, node=self)
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+ self.soundIval = SoundInterval(self.sound, node=self,
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+ volume=self.volume)
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self.soundIval.loop()
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+ self.soundIval.setT(random.random() * self.sound.length())
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def destroySound(self):
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if hasattr(self, 'soundIval'):
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