@@ -38,10 +38,10 @@ public:
struct Joint {
INLINE Joint(EggGroup *group, const FCDSceneNode *scene_node) :
+ _bind_pose(LMatrix4d::ident_mat()),
_group(group),
_scene_node(scene_node),
- _character(nullptr),
- _bind_pose(LMatrix4d::ident_mat()) {}
+ _character(nullptr) {}
LMatrix4d _bind_pose;
PT(EggGroup) _group;