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@@ -2529,6 +2529,7 @@ apply_fog(qpFog *fog) {
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////////////////////////////////////////////////////////////////////
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void CRGraphicsStateGuardian::apply_light( PointLight* light )
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{
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+#if 0
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// The light position will be relative to the current matrix, so
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// we have to know what the current matrix is. Find a better
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// solution later.
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@@ -2580,6 +2581,7 @@ void CRGraphicsStateGuardian::apply_light( PointLight* light )
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<< "crPopMatrix()" << endl;
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#endif
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report_errors();
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+#endif
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}
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////////////////////////////////////////////////////////////////////
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@@ -2589,6 +2591,7 @@ void CRGraphicsStateGuardian::apply_light( PointLight* light )
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////////////////////////////////////////////////////////////////////
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void CRGraphicsStateGuardian::apply_light( DirectionalLight* light )
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{
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+#if 0
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// The light position will be relative to the current matrix, so
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// we have to know what the current matrix is. Find a better
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// solution later.
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@@ -2638,6 +2641,7 @@ void CRGraphicsStateGuardian::apply_light( DirectionalLight* light )
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<< "crPopMatrix()" << endl;
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#endif
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report_errors();
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+#endif
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}
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////////////////////////////////////////////////////////////////////
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@@ -2647,6 +2651,7 @@ void CRGraphicsStateGuardian::apply_light( DirectionalLight* light )
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////////////////////////////////////////////////////////////////////
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void CRGraphicsStateGuardian::apply_light( Spotlight* light )
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{
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+#if 0
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// The light position will be relative to the current matrix, so
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// we have to know what the current matrix is. Find a better
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// solution later.
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@@ -2694,6 +2699,7 @@ void CRGraphicsStateGuardian::apply_light( Spotlight* light )
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<< "crPopMatrix()" << endl;
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#endif
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report_errors();
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+#endif
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}
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////////////////////////////////////////////////////////////////////
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