Browse Source

Merge branch 'master' into vulkan

rdb 7 years ago
parent
commit
e2f3b81749
100 changed files with 1459 additions and 877 deletions
  1. 1 1
      .travis.yml
  2. 38 6
      README.md
  3. 1 1
      contrib/src/sceneeditor/MetadataPanel.py
  4. 37 29
      contrib/src/sceneeditor/SideWindow.py
  5. 3 4
      contrib/src/sceneeditor/collisionWindow.py
  6. 186 180
      contrib/src/sceneeditor/controllerWindow.py
  7. 50 48
      contrib/src/sceneeditor/dataHolder.py
  8. 2 2
      contrib/src/sceneeditor/duplicateWindow.py
  9. 32 25
      contrib/src/sceneeditor/lightingPanel.py
  10. 4 5
      contrib/src/sceneeditor/propertyWindow.py
  11. 6 8
      contrib/src/sceneeditor/quad.py
  12. 48 37
      contrib/src/sceneeditor/sceneEditor.py
  13. 9 5
      contrib/src/sceneeditor/seAnimPanel.py
  14. 9 5
      contrib/src/sceneeditor/seBlendAnimPanel.py
  15. 10 11
      contrib/src/sceneeditor/seCameraControl.py
  16. 8 2
      contrib/src/sceneeditor/seColorEntry.py
  17. 18 18
      contrib/src/sceneeditor/seFileSaver.py
  18. 1 3
      contrib/src/sceneeditor/seForceGroup.py
  19. 8 8
      contrib/src/sceneeditor/seGeometry.py
  20. 10 11
      contrib/src/sceneeditor/seLights.py
  21. 1 1
      contrib/src/sceneeditor/seManipulation.py
  22. 153 146
      contrib/src/sceneeditor/seMopathRecorder.py
  23. 4 4
      contrib/src/sceneeditor/seParticleEffect.py
  24. 29 22
      contrib/src/sceneeditor/seParticlePanel.py
  25. 5 25
      contrib/src/sceneeditor/seParticles.py
  26. 34 27
      contrib/src/sceneeditor/sePlacer.py
  27. 16 9
      contrib/src/sceneeditor/seSceneGraphExplorer.py
  28. 20 11
      contrib/src/sceneeditor/seSelection.py
  29. 9 6
      contrib/src/sceneeditor/seSession.py
  30. 15 9
      contrib/src/sceneeditor/seTree.py
  31. 1 1
      direct/src/dcparser/dcArrayParameter.h
  32. 1 1
      direct/src/dcparser/dcAtomicField.h
  33. 1 1
      direct/src/dcparser/dcClass.h
  34. 1 1
      direct/src/dcparser/dcClassParameter.h
  35. 1 1
      direct/src/dcparser/dcDeclaration.h
  36. 1 1
      direct/src/dcparser/dcField.h
  37. 1 1
      direct/src/dcparser/dcFile.h
  38. 1 1
      direct/src/dcparser/dcKeyword.h
  39. 1 1
      direct/src/dcparser/dcKeywordList.h
  40. 1 1
      direct/src/dcparser/dcMolecularField.h
  41. 5 5
      direct/src/dcparser/dcNumericRange.I
  42. 6 6
      direct/src/dcparser/dcNumericRange.h
  43. 1 1
      direct/src/dcparser/dcPackData.h
  44. 1 1
      direct/src/dcparser/dcPacker.h
  45. 1 1
      direct/src/dcparser/dcPackerCatalog.h
  46. 1 1
      direct/src/dcparser/dcPackerInterface.h
  47. 1 1
      direct/src/dcparser/dcParameter.h
  48. 1 1
      direct/src/dcparser/dcParserDefs.h
  49. 1 1
      direct/src/dcparser/dcSimpleParameter.h
  50. 1 1
      direct/src/dcparser/dcSwitch.h
  51. 1 1
      direct/src/dcparser/dcSwitchParameter.h
  52. 1 1
      direct/src/dcparser/dcTypedef.h
  53. 5 0
      direct/src/dcparser/dcbase.h
  54. 1 1
      direct/src/dcparser/hashGenerator.h
  55. 1 1
      direct/src/dcparser/primeNumberGenerator.h
  56. 1 1
      direct/src/deadrec/config_deadrec.cxx
  57. 9 0
      direct/src/directbase/directsymbols.h
  58. 1 1
      direct/src/directd/directd.cxx
  59. 2 2
      direct/src/distributed/PyDatagram.py
  60. 2 2
      direct/src/distributed/PyDatagramIterator.py
  61. 1 1
      direct/src/distributed/config_distributed.cxx
  62. 24 3
      direct/src/gui/DirectFrame.py
  63. 2 2
      direct/src/interval/cMetaInterval.cxx
  64. 1 1
      direct/src/interval/config_interval.cxx
  65. 1 0
      direct/src/leveleditor/ProtoPalette.py
  66. 1 1
      direct/src/motiontrail/config_motiontrail.cxx
  67. 2 2
      direct/src/showbase/Loader.py
  68. 20 12
      direct/src/showbase/Transitions.py
  69. 1 1
      direct/src/showbase/showBase.cxx
  70. 4 0
      dtool/src/cppparser/cppFunctionType.cxx
  71. 1 1
      dtool/src/dconfig/config_dconfig.cxx
  72. 14 14
      dtool/src/dtoolbase/atomicAdjust.h
  73. 3 0
      dtool/src/dtoolbase/dtool_platform.h
  74. 1 1
      dtool/src/dtoolbase/dtoolbase.cxx
  75. 49 16
      dtool/src/dtoolbase/dtoolbase_cc.h
  76. 2 9
      dtool/src/dtoolbase/mutexSpinlockImpl.I
  77. 10 1
      dtool/src/dtoolbase/mutexSpinlockImpl.cxx
  78. 5 3
      dtool/src/dtoolbase/mutexSpinlockImpl.h
  79. 1 1
      dtool/src/dtoolbase/stl_compares.I
  80. 0 3
      dtool/src/dtoolbase/typeHandle.cxx
  81. 0 3
      dtool/src/dtoolbase/typeHandle.h
  82. 1 1
      dtool/src/dtoolutil/config_dtoolutil.cxx
  83. 0 31
      dtool/src/dtoolutil/dSearchPath.cxx
  84. 7 4
      dtool/src/dtoolutil/dSearchPath.h
  85. 1 0
      dtool/src/dtoolutil/p3dtoolutil_ext_composite.cxx
  86. 1 1
      dtool/src/dtoolutil/stringDecoder.I
  87. 69 10
      dtool/src/dtoolutil/stringDecoder.cxx
  88. 9 6
      dtool/src/dtoolutil/stringDecoder.h
  89. 36 6
      dtool/src/dtoolutil/textEncoder.I
  90. 73 19
      dtool/src/dtoolutil/textEncoder.cxx
  91. 30 3
      dtool/src/dtoolutil/textEncoder.h
  92. 30 0
      dtool/src/dtoolutil/textEncoder_ext.I
  93. 159 0
      dtool/src/dtoolutil/textEncoder_ext.cxx
  94. 50 0
      dtool/src/dtoolutil/textEncoder_ext.h
  95. 2 3
      dtool/src/interrogate/functionRemap.cxx
  96. 24 6
      dtool/src/interrogate/interfaceMakerPythonNative.cxx
  97. 1 1
      dtool/src/interrogate/interrogate.cxx
  98. 1 1
      dtool/src/interrogate/interrogateBuilder.cxx
  99. 1 1
      dtool/src/interrogate/parameterRemapConcreteToPointer.cxx
  100. 1 1
      dtool/src/interrogate/parameterRemapReferenceToPointer.cxx

+ 1 - 1
.travis.yml

@@ -43,7 +43,7 @@ install:
 script:
     - $PYTHONV makepanda/makepanda.py --everything --git-commit $TRAVIS_COMMIT $FLAGS --threads 4
     - LD_LIBRARY_PATH=built/lib PYTHONPATH=built $PYTHONV makepanda/test_imports.py
-    - LD_LIBRARY_PATH=built/lib PYTHONPATH=built $PYTHONV -m pytest tests
+    - LD_LIBRARY_PATH=built/lib PYTHONPATH=built $PYTHONV -m pytest -v tests
 notifications:
   irc:
     channels:

+ 38 - 6
README.md

@@ -43,8 +43,9 @@ Building Panda3D
 Windows
 -------
 
-We currently build using the Microsoft Visual C++ 2015 compiler.  You will
-also need to install the [Windows 10 SDK](https://developer.microsoft.com/en-us/windows/downloads/windows-10-sdk),
+You can build Panda3D with the Microsoft Visual C++ 2015 or 2017 compiler,
+which can be downloaded for free from the [Visual Studio site](https://visualstudio.microsoft.com/downloads/).
+You will also need to install the [Windows 10 SDK](https://developer.microsoft.com/en-us/windows/downloads/windows-10-sdk),
 and if you intend to target Windows XP, you will also need the
 [Windows 7.1 SDK](https://www.microsoft.com/en-us/download/details.aspx?id=8279).
 
@@ -58,11 +59,12 @@ http://rdb.name/thirdparty-vc14-x64.7z
 http://rdb.name/thirdparty-vc14.7z
 
 After acquiring these dependencies, you may simply build Panda3D from the
-command prompt using the following command.  (Add the `--windows-sdk=10`
-option if you don't need to support Windows XP.)
+command prompt using the following command.  (Change `14.1` to `14` if you are
+using Visual C++ 2015 instead of 2017.  Add the `--windows-sdk=10` option if
+you don't need to support Windows XP and did not install the Windows 7.1 SDK.)
 
 ```bash
-makepanda\makepanda.bat --everything --installer --no-eigen --threads=2
+makepanda\makepanda.bat --everything --installer --msvc-version=14.1 --no-eigen --threads=2
 ```
 
 When the build succeeds, it will produce an .exe file that you can use to
@@ -101,7 +103,7 @@ If you are on Ubuntu, this command should cover the most frequently
 used third-party packages:
 
 ```bash
-sudo apt-get install build-essential pkg-config python-dev libpng-dev libjpeg-dev libtiff-dev zlib1g-dev libssl-dev libx11-dev libgl1-mesa-dev libxrandr-dev libxxf86dga-dev libxcursor-dev bison flex libfreetype6-dev libvorbis-dev libeigen3-dev libopenal-dev libode-dev libbullet-dev nvidia-cg-toolkit libgtk2.0-dev
+sudo apt-get install build-essential pkg-config python-dev libpng-dev libjpeg-dev libtiff-dev zlib1g-dev libssl-dev libx11-dev libgl1-mesa-dev libxrandr-dev libxxf86dga-dev libxcursor-dev bison flex libfreetype6-dev libvorbis-dev libeigen3-dev libopenal-dev libode-dev libbullet-dev nvidia-cg-toolkit libgtk2.0-dev libassimp-dev libopenexr-dev
 ```
 
 Once Panda3D has built, you can either install the .deb or .rpm package that
@@ -163,6 +165,36 @@ python3.6 makepanda/makepanda.py --everything --installer --no-egl --no-gles --n
 If successful, this will produce a .pkg file in the root of the source
 directory which you can install using `pkg install`.
 
+Android
+-------
+
+Note: building on Android is very experimental and not guaranteed to work.
+
+You can experimentally build the Android Python runner via the [termux](https://termux.com/)
+shell.  You will need to install [Termux](https://play.google.com/store/apps/details?id=com.termux)
+and [Termux API](https://play.google.com/store/apps/details?id=com.termux.api)
+from the Play Store.  Many of the dependencies can be installed by running the
+following command in the Termux shell:
+
+```bash
+pkg install python-dev termux-tools ndk-stl ndk-sysroot clang libvorbis-dev libopus-dev opusfile-dev openal-soft-dev freetype-dev harfbuzz-dev libpng-dev ecj4.6 dx patchelf aapt apksigner libcrypt-dev
+```
+
+Then, you can build and install the .apk right away using these commands:
+
+```bash
+python makepanda/makepanda.py --everything --target android-21 --installer
+xdg-open panda3d.apk
+```
+
+To launch a Python program from Termux, you can use the `run_python.sh` script
+inside the `panda/src/android` directory.  It will launch Python in a separate
+activity, load it with the Python script you passed as argument, and use a
+socket for returning the command-line output to the Termux shell.  Do note
+that this requires the Python application to reside on the SD card and that
+Termux needs to be set up with access to the SD card (using the
+`termux-setup-storage` command).
+
 Running Tests
 =============
 

+ 1 - 1
contrib/src/sceneeditor/MetadataPanel.py

@@ -36,7 +36,7 @@ class MetadataPanel(AppShell,Pmw.MegaWidget):
 
 
     def appInit(self):
-        print "Metadata Panel"
+        print("Metadata Panel")
 
     def createInterface(self):
         interior = self.interior()

+ 37 - 29
contrib/src/sceneeditor/SideWindow.py

@@ -6,8 +6,16 @@ from direct.tkwidgets.AppShell import AppShell
 from direct.tkwidgets.VectorWidgets import ColorEntry
 from direct.showbase.TkGlobal import spawnTkLoop
 import seSceneGraphExplorer
-from Tkinter import Frame, IntVar, Checkbutton, Toplevel
-import Pmw, Tkinter
+
+import Pmw, sys
+
+if sys.version_info >= (3, 0):
+    from tkinter import Frame, IntVar, Checkbutton, Toplevel
+    import tkinter
+else:
+    from Tkinter import Frame, IntVar, Checkbutton, Toplevel
+    import Tkinter as tkinter
+
 
 class sideWindow(AppShell):
     #################################################################
@@ -65,7 +73,7 @@ class sideWindow(AppShell):
         self.parent.resizable(False,False) ## Disable the ability to resize for this Window.
 
     def appInit(self):
-        print '----SideWindow is Initialized!!'
+        print('----SideWindow is Initialized!!')
 
     def createInterface(self):
         # The interior of the toplevel panel
@@ -73,7 +81,7 @@ class sideWindow(AppShell):
         mainFrame = Frame(interior)
         ## Creat NoteBook
         self.notebookFrame = Pmw.NoteBook(mainFrame)
-        self.notebookFrame.pack(fill=Tkinter.BOTH,expand=1)
+        self.notebookFrame.pack(fill=tkinter.BOTH,expand=1)
         sgePage = self.notebookFrame.add('Tree Graph')
         envPage = self.notebookFrame.add('World Setting')
         self.notebookFrame['raisecommand'] = self.updateInfo
@@ -83,7 +91,7 @@ class sideWindow(AppShell):
             sgePage, nodePath = render,
             scrolledCanvas_hull_width = 270,
             scrolledCanvas_hull_height = 570)
-        self.SGE.pack(fill = Tkinter.BOTH, expand = 0)
+        self.SGE.pack(fill = tkinter.BOTH, expand = 0)
 
         ## World Setting Page
         envPage = Frame(envPage)
@@ -95,8 +103,8 @@ class sideWindow(AppShell):
             text = 'Enable Lighting',
             variable = self.LightingVar,
             command = self.toggleLights)
-        self.LightingButton.pack(side=Tkinter.LEFT, expand=False)
-        pageFrame.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True)
+        self.LightingButton.pack(side=tkinter.LEFT, expand=False)
+        pageFrame.pack(side=tkinter.TOP, fill=tkinter.X, expand=True)
 
         pageFrame = Frame(envPage)
         self.CollisionVar = IntVar()
@@ -106,8 +114,8 @@ class sideWindow(AppShell):
             text = 'Show Collision Object',
             variable = self.CollisionVar,
             command = self.showCollision)
-        self.CollisionButton.pack(side=Tkinter.LEFT, expand=False)
-        pageFrame.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True)
+        self.CollisionButton.pack(side=tkinter.LEFT, expand=False)
+        pageFrame.pack(side=tkinter.TOP, fill=tkinter.X, expand=True)
 
         pageFrame = Frame(envPage)
         self.ParticleVar = IntVar()
@@ -117,8 +125,8 @@ class sideWindow(AppShell):
             text = 'Show Particle Dummy',
             variable = self.ParticleVar,
             command = self.enableParticle)
-        self.ParticleButton.pack(side=Tkinter.LEFT, expand=False)
-        pageFrame.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True)
+        self.ParticleButton.pack(side=tkinter.LEFT, expand=False)
+        pageFrame.pack(side=tkinter.TOP, fill=tkinter.X, expand=True)
 
         pageFrame = Frame(envPage)
         self.baseUseDriveVar = IntVar()
@@ -128,8 +136,8 @@ class sideWindow(AppShell):
             text = 'Enable base.usedrive',
             variable = self.baseUseDriveVar,
             command = self.enablebaseUseDrive)
-        self.baseUseDriveButton.pack(side=Tkinter.LEFT, expand=False)
-        pageFrame.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True)
+        self.baseUseDriveButton.pack(side=tkinter.LEFT, expand=False)
+        pageFrame.pack(side=tkinter.TOP, fill=tkinter.X, expand=True)
 
         pageFrame = Frame(envPage)
         self.backfaceVar = IntVar()
@@ -139,8 +147,8 @@ class sideWindow(AppShell):
             text = 'Enable BackFace',
             variable = self.backfaceVar,
             command = self.toggleBackface)
-        self.backfaceButton.pack(side=Tkinter.LEFT, expand=False)
-        pageFrame.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True)
+        self.backfaceButton.pack(side=tkinter.LEFT, expand=False)
+        pageFrame.pack(side=tkinter.TOP, fill=tkinter.X, expand=True)
 
         pageFrame = Frame(envPage)
         self.textureVar = IntVar()
@@ -150,8 +158,8 @@ class sideWindow(AppShell):
             text = 'Enable Texture',
             variable = self.textureVar,
             command = self.toggleTexture)
-        self.textureButton.pack(side=Tkinter.LEFT, expand=False)
-        pageFrame.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True)
+        self.textureButton.pack(side=tkinter.LEFT, expand=False)
+        pageFrame.pack(side=tkinter.TOP, fill=tkinter.X, expand=True)
 
         pageFrame = Frame(envPage)
         self.wireframeVar = IntVar()
@@ -161,8 +169,8 @@ class sideWindow(AppShell):
             text = 'Enable Wireframe',
             variable = self.wireframeVar,
             command = self.toggleWireframe)
-        self.wireframeButton.pack(side=Tkinter.LEFT, expand=False)
-        pageFrame.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True)
+        self.wireframeButton.pack(side=tkinter.LEFT, expand=False)
+        pageFrame.pack(side=tkinter.TOP, fill=tkinter.X, expand=True)
 
         pageFrame = Frame(envPage)
         self.gridVar = IntVar()
@@ -172,8 +180,8 @@ class sideWindow(AppShell):
             text = 'Enable Grid',
             variable = self.gridVar,
             command = self.toggleGrid)
-        self.gridButton.pack(side=Tkinter.LEFT, expand=False)
-        pageFrame.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True)
+        self.gridButton.pack(side=tkinter.LEFT, expand=False)
+        pageFrame.pack(side=tkinter.TOP, fill=tkinter.X, expand=True)
 
         pageFrame = Frame(envPage)
         self.widgetVisVar = IntVar()
@@ -183,8 +191,8 @@ class sideWindow(AppShell):
             text = 'Enable WidgetVisible',
             variable = self.widgetVisVar,
             command = self.togglewidgetVis)
-        self.widgetVisButton.pack(side=Tkinter.LEFT, expand=False)
-        pageFrame.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True)
+        self.widgetVisButton.pack(side=tkinter.LEFT, expand=False)
+        pageFrame.pack(side=tkinter.TOP, fill=tkinter.X, expand=True)
 
         pageFrame = Frame(envPage)
         self.enableAutoCameraVar = IntVar()
@@ -194,17 +202,17 @@ class sideWindow(AppShell):
             text = 'Enable Auto Camera Movement for Loading Objects',
             variable = self.enableAutoCameraVar,
             command = self.toggleAutoCamera)
-        self.enableAutoCameraButton.pack(side=Tkinter.LEFT, expand=False)
-        pageFrame.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True)
+        self.enableAutoCameraButton.pack(side=tkinter.LEFT, expand=False)
+        pageFrame.pack(side=tkinter.TOP, fill=tkinter.X, expand=True)
 
         pageFrame = Frame(envPage)
         self.backgroundColor = ColorEntry(
             pageFrame, text = 'BG Color', value=self.worldColor)
         self.backgroundColor['command'] = self.setBackgroundColorVec
         self.backgroundColor['resetValue'] = [0,0,0,0]
-        self.backgroundColor.pack(side=Tkinter.LEFT, expand=False)
+        self.backgroundColor.pack(side=tkinter.LEFT, expand=False)
         self.bind(self.backgroundColor, 'Set background color')
-        pageFrame.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True)
+        pageFrame.pack(side=tkinter.TOP, fill=tkinter.X, expand=True)
 
         envPage.pack(expand=False)
 
@@ -320,11 +328,11 @@ class sideWindow(AppShell):
         #
         #################################################################
         if self.enableBaseUseDrive==0:
-            print 'Enabled'
+            print('Enabled')
             base.useDrive()
             self.enableBaseUseDrive = 1
         else:
-            print 'disabled'
+            print('disabled')
             #base.useTrackball()
             base.disableMouse()
             self.enableBaseUseDrive = 0

+ 3 - 4
contrib/src/sceneeditor/collisionWindow.py

@@ -9,9 +9,8 @@ from seColorEntry import *
 from direct.tkwidgets import VectorWidgets
 from direct.tkwidgets import Floater
 from direct.tkwidgets import Slider
-from Tkinter import *
 import string, math, types
-from pandac.PandaModules import *
+from panda3d.core import *
 
 
 class collisionWindow(AppShell):
@@ -195,7 +194,7 @@ class collisionWindow(AppShell):
         # put the object into a CollisionNode and attach it to the target nodePath
         #################################################################
         collisionObject = None
-        print self.objType
+        print(self.objType)
         if self.objType=='collisionPolygon':
             pointA =  Point3(float(self.widgetDict['PolygonPoint A'][0]._entry.get()),
                              float(self.widgetDict['PolygonPoint A'][1]._entry.get()),
@@ -236,7 +235,7 @@ class collisionWindow(AppShell):
                            float(self.widgetDict['RayDirection'][1]._entry.get()),
                            float(self.widgetDict['RayDirection'][2]._entry.get()))
 
-            print vector, point
+            print(vector, point)
 
             collisionObject = CollisionRay()
             collisionObject.setOrigin(point)

+ 186 - 180
contrib/src/sceneeditor/controllerWindow.py

@@ -4,8 +4,14 @@
 #################################################################
 
 from direct.tkwidgets.AppShell import AppShell
-from Tkinter import Frame, Label, Button
-import string, Pmw, Tkinter
+import sys, Pmw
+
+if sys.version_info >= (3, 0):
+    from tkinter import Frame, Label, Button
+    import tkinter
+else:
+    from Tkinter import Frame, Label, Button
+    import Tkinter as tkinter
 
 # Define the Category
 KEYBOARD = 'Keyboard-'
@@ -75,11 +81,11 @@ class controllerWindow(AppShell):
         self.cotrollerTypeEntry = self.createcomponent(
             'Controller Type', (), None,
             Pmw.ComboBox, (frame,),
-            labelpos = Tkinter.W, label_text='Controller Type:', entry_width = 20,entry_state = Tkinter.DISABLED,
+            labelpos = tkinter.W, label_text='Controller Type:', entry_width = 20,entry_state = tkinter.DISABLED,
             selectioncommand = self.setControllerType,
             scrolledlist_items = self.controllerList)
-        self.cotrollerTypeEntry.pack(side=Tkinter.LEFT)
-        frame.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=False, pady = 3)
+        self.cotrollerTypeEntry.pack(side=tkinter.LEFT)
+        frame.pack(side=tkinter.TOP, fill=tkinter.X, expand=False, pady = 3)
         self.cotrollerTypeEntry.selectitem('Keyboard', setentry=True)
 
         self.inputZone = Pmw.Group(mainFrame, tag_pyclass = None)
@@ -102,7 +108,7 @@ class controllerWindow(AppShell):
         keyboardPage = self.objNotebook.add('Keyboard')
         tarckerPage = self.objNotebook.add('Tracker')
         self.objNotebook.selectpage('Keyboard')
-        self.objNotebook.pack(side = Tkinter.TOP, fill='both',expand=False)
+        self.objNotebook.pack(side = tkinter.TOP, fill='both',expand=False)
         # Put this here so it isn't called right away
         self.objNotebook['raisecommand'] = self.updateControlInfo
 
@@ -113,11 +119,11 @@ class controllerWindow(AppShell):
         widget = self.createcomponent(
             'Target Type', (), None,
             Pmw.ComboBox, (Interior,),
-            labelpos = Tkinter.W, label_text='Target Object:', entry_width = 20, entry_state = Tkinter.DISABLED,
+            labelpos = tkinter.W, label_text='Target Object:', entry_width = 20, entry_state = tkinter.DISABLED,
             selectioncommand = self.setTargetObj,
             scrolledlist_items = self.listOfObj)
-        widget.pack(side=Tkinter.LEFT, padx=3)
-        Interior.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True, pady = 5)
+        widget.pack(side=tkinter.LEFT, padx=3)
+        Interior.pack(side=tkinter.TOP, fill=tkinter.X, expand=True, pady = 5)
         widget.selectitem(self.nameOfNode, setentry=True)
         self.widgetsDict[KEYBOARD+'ObjList'] = widget
 
@@ -126,411 +132,411 @@ class controllerWindow(AppShell):
         settingFrame = inputZone.interior()
 
         Interior = Frame(settingFrame)
-        widget = Label(Interior, text = 'Assign a Key For:').pack(side=Tkinter.LEFT, expand = False)
-        Interior.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True,pady = 6 )
+        widget = Label(Interior, text = 'Assign a Key For:').pack(side=tkinter.LEFT, expand = False)
+        Interior.pack(side=tkinter.TOP, fill=tkinter.X, expand=True,pady = 6 )
 
         Interior = Frame(settingFrame)
-        widget = Label(Interior, text = 'Forward   :', width = 20, anchor = Tkinter.W).pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = 'Forward   :', width = 20, anchor = tkinter.W).pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Forward key', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardMapDict['KeyForward'],
-            labelpos = Tkinter.W, label_text='Key :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Key :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'KeyForward'] = widget
-        widget = Label(Interior, text = '   ').pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = '   ').pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Forward Speed', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardSpeedDict['SpeedForward'],
-            labelpos = Tkinter.W, label_text='Speed :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Speed :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'SpeedForward'] = widget
-        widget = Label(Interior, text = 'Per Second').pack(side=Tkinter.LEFT, expand = False)
-        Interior.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True, pady = 4 )
+        widget = Label(Interior, text = 'Per Second').pack(side=tkinter.LEFT, expand = False)
+        Interior.pack(side=tkinter.TOP, fill=tkinter.X, expand=True, pady = 4 )
 
         Interior = Frame(settingFrame)
-        widget = Label(Interior, text = 'Backward  :', width = 20, anchor = Tkinter.W).pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = 'Backward  :', width = 20, anchor = tkinter.W).pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Backward key', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardMapDict['KeyBackward'],
-            labelpos = Tkinter.W, label_text='Key :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Key :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'KeyBackward'] = widget
-        widget = Label(Interior, text = '   ').pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = '   ').pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Backward Speed', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardSpeedDict['SpeedBackward'],
-            labelpos = Tkinter.W, label_text='Speed :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Speed :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'SpeedBackward'] = widget
-        widget = Label(Interior, text = 'Per Second').pack(side=Tkinter.LEFT, expand = False)
-        Interior.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True, pady = 4 )
+        widget = Label(Interior, text = 'Per Second').pack(side=tkinter.LEFT, expand = False)
+        Interior.pack(side=tkinter.TOP, fill=tkinter.X, expand=True, pady = 4 )
 
         Interior = Frame(settingFrame)
-        widget = Label(Interior, text = 'Right     :', width = 20, anchor = Tkinter.W).pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = 'Right     :', width = 20, anchor = tkinter.W).pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Right key', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardMapDict['KeyRight'],
-            labelpos = Tkinter.W, label_text='Key :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Key :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'KeyRight'] = widget
-        widget = Label(Interior, text = '   ').pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = '   ').pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Right Speed', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardSpeedDict['SpeedRight'],
-            labelpos = Tkinter.W, label_text='Speed :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Speed :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'SpeedRight'] = widget
-        widget = Label(Interior, text = 'Per Second').pack(side=Tkinter.LEFT, expand = False)
-        Interior.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True, pady = 4 )
+        widget = Label(Interior, text = 'Per Second').pack(side=tkinter.LEFT, expand = False)
+        Interior.pack(side=tkinter.TOP, fill=tkinter.X, expand=True, pady = 4 )
 
         Interior = Frame(settingFrame)
-        widget = Label(Interior, text = 'Left      :', width = 20, anchor = Tkinter.W).pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = 'Left      :', width = 20, anchor = tkinter.W).pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Left key', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardMapDict['KeyLeft'],
-            labelpos = Tkinter.W, label_text='Key :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Key :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'KeyLeft'] = widget
-        widget = Label(Interior, text = '   ').pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = '   ').pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Left Speed', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardSpeedDict['SpeedLeft'],
-            labelpos = Tkinter.W, label_text='Speed :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Speed :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'SpeedLeft'] = widget
-        widget = Label(Interior, text = 'Per Second').pack(side=Tkinter.LEFT, expand = False)
-        Interior.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True, pady = 4 )
+        widget = Label(Interior, text = 'Per Second').pack(side=tkinter.LEFT, expand = False)
+        Interior.pack(side=tkinter.TOP, fill=tkinter.X, expand=True, pady = 4 )
 
         Interior = Frame(settingFrame)
-        widget = Label(Interior, text = 'Up        :', width = 20, anchor = Tkinter.W).pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = 'Up        :', width = 20, anchor = tkinter.W).pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Up key', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardMapDict['KeyUp'],
-            labelpos = Tkinter.W, label_text='Key :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Key :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'KeyUp'] = widget
-        widget = Label(Interior, text = '   ').pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = '   ').pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Up Speed', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardSpeedDict['SpeedUp'],
-            labelpos = Tkinter.W, label_text='Speed :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Speed :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'SpeedUp'] = widget
-        widget = Label(Interior, text = 'Per Second').pack(side=Tkinter.LEFT, expand = False)
-        Interior.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True, pady = 4 )
+        widget = Label(Interior, text = 'Per Second').pack(side=tkinter.LEFT, expand = False)
+        Interior.pack(side=tkinter.TOP, fill=tkinter.X, expand=True, pady = 4 )
 
         Interior = Frame(settingFrame)
-        widget = Label(Interior, text = 'Down      :', width = 20, anchor = Tkinter.W).pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = 'Down      :', width = 20, anchor = tkinter.W).pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Down key', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardMapDict['KeyDown'],
-            labelpos = Tkinter.W, label_text='Key :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Key :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'KeyDown'] = widget
-        widget = Label(Interior, text = '   ').pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = '   ').pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Down Speed', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardSpeedDict['SpeedDown'],
-            labelpos = Tkinter.W, label_text='Speed :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Speed :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'SpeedDown'] = widget
-        widget = Label(Interior, text = 'Per Second').pack(side=Tkinter.LEFT, expand = False)
-        Interior.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True, pady = 4 )
+        widget = Label(Interior, text = 'Per Second').pack(side=tkinter.LEFT, expand = False)
+        Interior.pack(side=tkinter.TOP, fill=tkinter.X, expand=True, pady = 4 )
 
         Interior = Frame(settingFrame)
-        widget = Label(Interior, text = 'Turn Right:', width = 20, anchor = Tkinter.W).pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = 'Turn Right:', width = 20, anchor = tkinter.W).pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Turn Right key', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardMapDict['KeyTurnRight'],
-            labelpos = Tkinter.W, label_text='Key :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Key :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'KeyTurnRight'] = widget
-        widget = Label(Interior, text = '   ').pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = '   ').pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Turn Right Speed', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardSpeedDict['SpeedTurnRight'],
-            labelpos = Tkinter.W, label_text='Speed :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Speed :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'SpeedTurnRight'] = widget
-        widget = Label(Interior, text = 'Per Second').pack(side=Tkinter.LEFT, expand = False)
-        Interior.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True, pady = 4 )
+        widget = Label(Interior, text = 'Per Second').pack(side=tkinter.LEFT, expand = False)
+        Interior.pack(side=tkinter.TOP, fill=tkinter.X, expand=True, pady = 4 )
 
         Interior = Frame(settingFrame)
-        widget = Label(Interior, text = 'Turn Left :', width = 20, anchor = Tkinter.W).pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = 'Turn Left :', width = 20, anchor = tkinter.W).pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Turn Left key', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardMapDict['KeyTurnLeft'],
-            labelpos = Tkinter.W, label_text='Key :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Key :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'KeyTurnLeft'] = widget
-        widget = Label(Interior, text = '   ').pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = '   ').pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Turn Left Speed', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardSpeedDict['SpeedTurnLeft'],
-            labelpos = Tkinter.W, label_text='Speed :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Speed :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'SpeedTurnLeft'] = widget
-        widget = Label(Interior, text = 'Per Second').pack(side=Tkinter.LEFT, expand = False)
-        Interior.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True, pady = 4 )
+        widget = Label(Interior, text = 'Per Second').pack(side=tkinter.LEFT, expand = False)
+        Interior.pack(side=tkinter.TOP, fill=tkinter.X, expand=True, pady = 4 )
 
         Interior = Frame(settingFrame)
-        widget = Label(Interior, text = 'Turn UP   :', width = 20, anchor = Tkinter.W).pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = 'Turn UP   :', width = 20, anchor = tkinter.W).pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Turn UP key', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardMapDict['KeyTurnUp'],
-            labelpos = Tkinter.W, label_text='Key :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Key :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'KeyTurnUp'] = widget
-        widget = Label(Interior, text = '   ').pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = '   ').pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Turn UP Speed', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardSpeedDict['SpeedTurnUp'],
-            labelpos = Tkinter.W, label_text='Speed :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Speed :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'SpeedTurnUp'] = widget
-        widget = Label(Interior, text = 'Per Second').pack(side=Tkinter.LEFT, expand = False)
-        Interior.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True, pady = 4 )
+        widget = Label(Interior, text = 'Per Second').pack(side=tkinter.LEFT, expand = False)
+        Interior.pack(side=tkinter.TOP, fill=tkinter.X, expand=True, pady = 4 )
 
         Interior = Frame(settingFrame)
-        widget = Label(Interior, text = 'Turn Down :', width = 20, anchor = Tkinter.W).pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = 'Turn Down :', width = 20, anchor = tkinter.W).pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Turn Down key', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardMapDict['KeyTurnDown'],
-            labelpos = Tkinter.W, label_text='Key :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Key :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'KeyTurnDown'] = widget
-        widget = Label(Interior, text = '   ').pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = '   ').pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Turn Down Speed', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardSpeedDict['SpeedTurnDown'],
-            labelpos = Tkinter.W, label_text='Speed :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Speed :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'SpeedTurnDown'] = widget
-        widget = Label(Interior, text = 'Per Second').pack(side=Tkinter.LEFT, expand = False)
-        Interior.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True, pady = 4 )
+        widget = Label(Interior, text = 'Per Second').pack(side=tkinter.LEFT, expand = False)
+        Interior.pack(side=tkinter.TOP, fill=tkinter.X, expand=True, pady = 4 )
 
         Interior = Frame(settingFrame)
-        widget = Label(Interior, text = 'Roll Right:', width = 20, anchor = Tkinter.W).pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = 'Roll Right:', width = 20, anchor = tkinter.W).pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Roll Right key', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardMapDict['KeyRollRight'],
-            labelpos = Tkinter.W, label_text='Key :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Key :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'KeyRollRight'] = widget
-        widget = Label(Interior, text = '   ').pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = '   ').pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Roll Right Speed', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardSpeedDict['SpeedRollRight'],
-            labelpos = Tkinter.W, label_text='Speed :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Speed :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'SpeedRollRight'] = widget
-        widget = Label(Interior, text = 'Per Second').pack(side=Tkinter.LEFT, expand = False)
-        Interior.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True, pady = 4 )
+        widget = Label(Interior, text = 'Per Second').pack(side=tkinter.LEFT, expand = False)
+        Interior.pack(side=tkinter.TOP, fill=tkinter.X, expand=True, pady = 4 )
 
         Interior = Frame(settingFrame)
-        widget = Label(Interior, text = 'Roll Left :', width = 20, anchor = Tkinter.W).pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = 'Roll Left :', width = 20, anchor = tkinter.W).pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Roll Left key', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardMapDict['KeyRollLeft'],
-            labelpos = Tkinter.W, label_text='Key :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Key :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'KeyRollLeft'] = widget
-        widget = Label(Interior, text = '   ').pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = '   ').pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Roll Left Speed', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardSpeedDict['SpeedRollLeft'],
-            labelpos = Tkinter.W, label_text='Speed :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Speed :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'SpeedRollLeft'] = widget
-        widget = Label(Interior, text = 'Per Second').pack(side=Tkinter.LEFT, expand = False)
-        Interior.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True, pady = 4 )
+        widget = Label(Interior, text = 'Per Second').pack(side=tkinter.LEFT, expand = False)
+        Interior.pack(side=tkinter.TOP, fill=tkinter.X, expand=True, pady = 4 )
 
         Interior = Frame(settingFrame)
-        widget = Label(Interior, text = 'Scale UP :', width = 20, anchor = Tkinter.W).pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = 'Scale UP :', width = 20, anchor = tkinter.W).pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Scale UP key', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardMapDict['KeyScaleUp'],
-            labelpos = Tkinter.W, label_text='Key :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Key :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'KeyScaleUp'] = widget
-        widget = Label(Interior, text = '   ').pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = '   ').pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Scale UP Speed', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardSpeedDict['SpeedScaleUp'],
-            labelpos = Tkinter.W, label_text='Speed :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Speed :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'SpeedScaleUp'] = widget
-        widget = Label(Interior, text = 'Per Second').pack(side=Tkinter.LEFT, expand = False)
-        Interior.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True, pady = 4 )
+        widget = Label(Interior, text = 'Per Second').pack(side=tkinter.LEFT, expand = False)
+        Interior.pack(side=tkinter.TOP, fill=tkinter.X, expand=True, pady = 4 )
 
         Interior = Frame(settingFrame)
-        widget = Label(Interior, text = 'Scale Down:', width = 20, anchor = Tkinter.W).pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = 'Scale Down:', width = 20, anchor = tkinter.W).pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Scale Down key', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardMapDict['KeyScaleDown'],
-            labelpos = Tkinter.W, label_text='Key :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Key :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'KeyScaleDown'] = widget
-        widget = Label(Interior, text = '   ').pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = '   ').pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Scale Down Speed', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardSpeedDict['SpeedScaleDown'],
-            labelpos = Tkinter.W, label_text='Speed :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Speed :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'SpeedScaleDown'] = widget
-        widget = Label(Interior, text = 'Per Second').pack(side=Tkinter.LEFT, expand = False)
-        Interior.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True, pady = 4 )
+        widget = Label(Interior, text = 'Per Second').pack(side=tkinter.LEFT, expand = False)
+        Interior.pack(side=tkinter.TOP, fill=tkinter.X, expand=True, pady = 4 )
 
         Interior = Frame(settingFrame)
-        widget = Label(Interior, text = 'Scale X UP :', width = 20, anchor = Tkinter.W).pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = 'Scale X UP :', width = 20, anchor = tkinter.W).pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Scale X UP key', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardMapDict['KeyScaleXUp'],
-            labelpos = Tkinter.W, label_text='Key :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Key :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'KeyScaleXUp'] = widget
-        widget = Label(Interior, text = '   ').pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = '   ').pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Scale X UP Speed', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardSpeedDict['SpeedScaleXUp'],
-            labelpos = Tkinter.W, label_text='Speed :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Speed :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'SpeedScaleXUp'] = widget
-        widget = Label(Interior, text = 'Per Second').pack(side=Tkinter.LEFT, expand = False)
-        Interior.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True, pady = 4 )
+        widget = Label(Interior, text = 'Per Second').pack(side=tkinter.LEFT, expand = False)
+        Interior.pack(side=tkinter.TOP, fill=tkinter.X, expand=True, pady = 4 )
 
         Interior = Frame(settingFrame)
-        widget = Label(Interior, text = 'Scale X Down:', width = 20, anchor = Tkinter.W).pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = 'Scale X Down:', width = 20, anchor = tkinter.W).pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Scale X Down key', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardMapDict['KeyScaleXDown'],
-            labelpos = Tkinter.W, label_text='Key :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Key :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'KeyScaleXDown'] = widget
-        widget = Label(Interior, text = '   ').pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = '   ').pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Scale Down X Speed', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardSpeedDict['SpeedScaleXDown'],
-            labelpos = Tkinter.W, label_text='Speed :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Speed :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'SpeedScaleXDown'] = widget
-        widget = Label(Interior, text = 'Per Second').pack(side=Tkinter.LEFT, expand = False)
-        Interior.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True, pady = 4 )
+        widget = Label(Interior, text = 'Per Second').pack(side=tkinter.LEFT, expand = False)
+        Interior.pack(side=tkinter.TOP, fill=tkinter.X, expand=True, pady = 4 )
 
         Interior = Frame(settingFrame)
-        widget = Label(Interior, text = 'Scale Y UP :', width = 20, anchor = Tkinter.W).pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = 'Scale Y UP :', width = 20, anchor = tkinter.W).pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Scale Y UP key', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardMapDict['KeyScaleYUp'],
-            labelpos = Tkinter.W, label_text='Key :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Key :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'KeyScaleYUp'] = widget
-        widget = Label(Interior, text = '   ').pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = '   ').pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Scale Y UP Speed', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardSpeedDict['SpeedScaleYUp'],
-            labelpos = Tkinter.W, label_text='Speed :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Speed :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'SpeedScaleYUp'] = widget
-        widget = Label(Interior, text = 'Per Second').pack(side=Tkinter.LEFT, expand = False)
-        Interior.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True, pady = 4 )
+        widget = Label(Interior, text = 'Per Second').pack(side=tkinter.LEFT, expand = False)
+        Interior.pack(side=tkinter.TOP, fill=tkinter.X, expand=True, pady = 4 )
 
         Interior = Frame(settingFrame)
-        widget = Label(Interior, text = 'Scale Y Down:', width = 20, anchor = Tkinter.W).pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = 'Scale Y Down:', width = 20, anchor = tkinter.W).pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Scale Y Down key', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardMapDict['KeyScaleYDown'],
-            labelpos = Tkinter.W, label_text='Key :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Key :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'KeyScaleYDown'] = widget
-        widget = Label(Interior, text = '   ').pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = '   ').pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Scale Down XY Speed', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardSpeedDict['SpeedScaleYDown'],
-            labelpos = Tkinter.W, label_text='Speed :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Speed :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'SpeedScaleYDown'] = widget
-        widget = Label(Interior, text = 'Per Second').pack(side=Tkinter.LEFT, expand = False)
-        Interior.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True, pady = 4 )
+        widget = Label(Interior, text = 'Per Second').pack(side=tkinter.LEFT, expand = False)
+        Interior.pack(side=tkinter.TOP, fill=tkinter.X, expand=True, pady = 4 )
 
         Interior = Frame(settingFrame)
-        widget = Label(Interior, text = 'Scale Z UP :', width = 20, anchor = Tkinter.W).pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = 'Scale Z UP :', width = 20, anchor = tkinter.W).pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Scale Z UP key', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardMapDict['KeyScaleZUp'],
-            labelpos = Tkinter.W, label_text='Key :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Key :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'KeyScaleZUp'] = widget
-        widget = Label(Interior, text = '   ').pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = '   ').pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Scale Z UP Speed', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardSpeedDict['SpeedScaleZUp'],
-            labelpos = Tkinter.W, label_text='Speed :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Speed :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'SpeedScaleZUp'] = widget
-        widget = Label(Interior, text = 'Per Second').pack(side=Tkinter.LEFT, expand = False)
-        Interior.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True, pady = 4 )
+        widget = Label(Interior, text = 'Per Second').pack(side=tkinter.LEFT, expand = False)
+        Interior.pack(side=tkinter.TOP, fill=tkinter.X, expand=True, pady = 4 )
 
         Interior = Frame(settingFrame)
-        widget = Label(Interior, text = 'Scale Z Down:', width = 20, anchor = Tkinter.W).pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = 'Scale Z Down:', width = 20, anchor = tkinter.W).pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Scale Z Down key', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardMapDict['KeyScaleZDown'],
-            labelpos = Tkinter.W, label_text='Key :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Key :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'KeyScaleZDown'] = widget
-        widget = Label(Interior, text = '   ').pack(side=Tkinter.LEFT, expand = False)
+        widget = Label(Interior, text = '   ').pack(side=tkinter.LEFT, expand = False)
         widget = self.createcomponent(
             'Scale Down Z Speed', (), None,
             Pmw.EntryField, (Interior,),
             value = self.keyboardSpeedDict['SpeedScaleZDown'],
-            labelpos = Tkinter.W, label_text='Speed :', entry_width = 10)
-        widget.pack(side=Tkinter.LEFT, expand = False)
+            labelpos = tkinter.W, label_text='Speed :', entry_width = 10)
+        widget.pack(side=tkinter.LEFT, expand = False)
         self.widgetsDict[KEYBOARD+'SpeedScaleZDown'] = widget
-        widget = Label(Interior, text = 'Per Second').pack(side=Tkinter.LEFT, expand = False)
-        Interior.pack(side=Tkinter.TOP, fill=Tkinter.X, expand=True, pady = 4 )
+        widget = Label(Interior, text = 'Per Second').pack(side=tkinter.LEFT, expand = False)
+        Interior.pack(side=tkinter.TOP, fill=tkinter.X, expand=True, pady = 4 )
 
-        assignFrame.pack(side=Tkinter.TOP, expand=True, fill = Tkinter.X)
-        keyboardPage.pack(side=Tkinter.TOP, expand=True, fill = Tkinter.X)
+        assignFrame.pack(side=tkinter.TOP, expand=True, fill = tkinter.X)
+        keyboardPage.pack(side=tkinter.TOP, expand=True, fill = tkinter.X)
 
         ####################################################################
         ####################################################################
@@ -539,12 +545,12 @@ class controllerWindow(AppShell):
         ####################################################################
         # Pack the mainFrame
         frame = Frame(mainFrame)
-        widget = Button(frame, text='OK', width = 13, command=self.ok_press).pack(side=Tkinter.RIGHT)
-        widget = Button(frame, text='Enable Control', width = 13, command=self.enableControl).pack(side=Tkinter.LEFT)
-        widget = Button(frame, text='Disable Control', width = 13, command=self.disableControl).pack(side=Tkinter.LEFT)
-        widget = Button(frame, text='Save & Keep', width = 13, command=self.saveKeepControl).pack(side=Tkinter.LEFT)
-        frame.pack(side = Tkinter.BOTTOM, expand=1, fill = Tkinter.X)
-        mainFrame.pack(expand=1, fill = Tkinter.BOTH)
+        widget = Button(frame, text='OK', width = 13, command=self.ok_press).pack(side=tkinter.RIGHT)
+        widget = Button(frame, text='Enable Control', width = 13, command=self.enableControl).pack(side=tkinter.LEFT)
+        widget = Button(frame, text='Disable Control', width = 13, command=self.disableControl).pack(side=tkinter.LEFT)
+        widget = Button(frame, text='Save & Keep', width = 13, command=self.saveKeepControl).pack(side=tkinter.LEFT)
+        frame.pack(side = tkinter.BOTTOM, expand=1, fill = tkinter.X)
+        mainFrame.pack(expand=1, fill = tkinter.BOTH)
 
     def onDestroy(self, event):
         # Check if user wish to keep the control after the window closed.
@@ -688,7 +694,7 @@ class controllerWindow(AppShell):
                 self.keyboardMapDict[index] = self.widgetsDict['Keyboard-'+index].getvalue()
             for index in self.keyboardSpeedDict:
                 self.keyboardSpeedDict[index] = float(self.widgetsDict['Keyboard-'+index].getvalue())
-            print self.nodePath
+            print(self.nodePath)
             messenger.send('ControlW_saveSetting', ['Keyboard', [self.nodePath, self.keyboardMapDict, self.keyboardSpeedDict]])
         return
 

+ 50 - 48
contrib/src/sceneeditor/dataHolder.py

@@ -2,13 +2,15 @@
 # TK and PMW INTERFACE MODULES#
 ###############################
 from direct.showbase.TkGlobal import*
-from tkFileDialog import *
 import Pmw
-import tkFileDialog
-import tkMessageBox
 from direct.tkwidgets import Dial
 from direct.tkwidgets import Floater
 
+if sys.version_info >= (3, 0):
+    from tkinter.filedialog import askopenfilename
+else:
+    from tkFileDialog import askopenfilename
+
 
 #############################
 # Scene Editor Python Files #
@@ -154,7 +156,7 @@ class dataHolder:
         self.ActorNum=0
         self.theScene=None
         messenger.send('SGE_Update Explorer',[render])
-        print 'Scene should be cleaned up!'
+        print('Scene should be cleaned up!')
 
     def removeObj(self, nodePath):
         #################################################################
@@ -169,7 +171,7 @@ class dataHolder:
         childrenList = nodePath.getChildren()
 
 
-        if self.ModelDic.has_key(name):
+        if name in self.ModelDic:
             del self.ModelDic[name]
             del self.ModelRefDic[name]
             if len(childrenList) != 0:
@@ -178,7 +180,7 @@ class dataHolder:
             nodePath.removeNode()
             self.ModelNum -= 1
             pass
-        elif self.ActorDic.has_key(name):
+        elif name in self.ActorDic:
             del self.ActorDic[name]
             del self.ActorRefDic[name]
             if len(childrenList) != 0:
@@ -187,14 +189,14 @@ class dataHolder:
             nodePath.removeNode()
             self.ActorNum -= 1
             pass
-        elif self.collisionDict.has_key(name):
+        elif name in self.collisionDict:
             del self.collisionDict[name]
             if len(childrenList) != 0:
                 for node in childrenList:
                     self.removeObj(node)
             nodePath.removeNode()
             pass
-        elif self.dummyDict.has_key(name):
+        elif name in self.dummyDict:
             del self.dummyDict[name]
             if len(childrenList) != 0:
                 for node in childrenList:
@@ -207,12 +209,12 @@ class dataHolder:
                     self.removeObj(node)
             list = self.lightManager.delete(name)
             return list
-        elif self.particleNodes.has_key(name):
+        elif name in self.particleNodes:
             self.particleNodes[name].removeNode()
             del self.particleNodes[name]
             del self.particleDict[name]
         else:
-            print 'You cannot remove this NodePath'
+            print('You cannot remove this NodePath')
             return
 
         messenger.send('SGE_Update Explorer',[render])
@@ -237,15 +239,15 @@ class dataHolder:
         cHpr = hpr
         cScale = scale
         parent = nodePath.getParent()
-        if self.ActorDic.has_key(name):
+        if name in self.ActorDic:
             holder = self.ActorDic
             holderRef = self.ActorRefDic
             isModel = False
-        elif self.ModelDic.has_key(name):
+        elif name in self.ModelDic:
             holder = self.ModelDic
             holderRef = self.ModelRefDic
         else:
-            print '---- DataHolder: Target Obj is not a legal object could be duplicate!'
+            print('---- DataHolder: Target Obj is not a legal object could be duplicate!')
             return
 
         FilePath = holderRef[name]
@@ -356,7 +358,7 @@ class dataHolder:
         # This funciton will return True if there is an Actor in the scene named "name"
         # and will return False if not.
         ###########################################################################
-        return self.ActorDic.has_key(name)
+        return name in self.ActorDic
 
     def getActor(self, name):
         ###########################################################################
@@ -366,7 +368,7 @@ class dataHolder:
         if self.isActor(name):
             return self.ActorDic[name]
         else:
-            print '----No Actor named: ', name
+            print('----No Actor named: ', name)
             return None
 
     def getModel(self, name):
@@ -377,7 +379,7 @@ class dataHolder:
         if self.isModel(name):
             return self.ModelDic[name]
         else:
-            print '----No Model named: ', name
+            print('----No Model named: ', name)
             return None
 
     def isModel(self, name):
@@ -386,7 +388,7 @@ class dataHolder:
         # This funciton will return True if there is a Model in the scene named "name"
         # and will return False if not.
         ###########################################################################
-        return self.ModelDic.has_key(name)
+        return name in self.ModelDic
 
     def loadAnimation(self,name, Dic):
         ###########################################################################
@@ -406,7 +408,7 @@ class dataHolder:
             messenger.send('DataH_loadFinish'+name)
             return
         else:
-            print '------ Error when loading animation for Actor: ', name
+            print('------ Error when loading animation for Actor: ', name)
 
     def removeAnimation(self, name, anim):
         ###########################################################################
@@ -527,7 +529,7 @@ class dataHolder:
             self.ActorDic[nName]= self.ActorDic[oName]
             self.ActorRefDic[nName]= self.ActorRefDic[oName]
             self.ActorDic[nName].setName(nName)
-            if self.blendAnimDict.has_key(oName):
+            if oName in self.blendAnimDict:
                 self.blendAnimDict[nName] = self.blendAnimDict[oName]
                 del self.blendAnimDict[oName]
             del self.ActorDic[oName]
@@ -540,16 +542,16 @@ class dataHolder:
             del self.ModelRefDic[oName]
         elif self.lightManager.isLight(oName):
             list, lightNode = self.lightManager.rename(oName, nName)
-        elif self.dummyDict.has_key(oName):
+        elif oName in self.dummyDict:
             self.dummyDict[nName]= self.dummyDict[oName]
             self.dummyDict[nName].setName(nName)
             del self.dummyDict[oName]
-        elif self.collisionDict.has_key(oName):
+        elif oName in self.collisionDict:
             self.collisionDict[nName]= self.collisionDict[oName]
             self.collisionDict[nName].setName(nName)
             del self.collisionDict[oName]
 
-        elif self.particleNodes.has_key(oName):
+        elif oName in self.particleNodes:
             self.particleNodes[nName]= self.particleNodes[oName]
             self.particleDict[nName]= self.particleDict[oName]
             self.particleDict[nName].setName(nName)
@@ -557,9 +559,9 @@ class dataHolder:
             del self.particleNodes[oName]
             del self.particleDict[oName]
         else:
-            print '----Error: This Object is not allowed to this function!'
+            print('----Error: This Object is not allowed to this function!')
 
-        if self.curveDict.has_key(oName):
+        if oName in self.curveDict:
             self.curveDict[nName] = self.curveDict[oName]
             del self.curveDict[oName]
 
@@ -578,11 +580,11 @@ class dataHolder:
             return True
         elif self.lightManager.isLight(name):
             return True
-        elif self.dummyDict.has_key(name):
+        elif name in self.dummyDict:
             return True
-        elif self.collisionDict.has_key(name):
+        elif name in self.collisionDict:
             return True
-        elif self.particleNodes.has_key(name):
+        elif name in self.particleNodes:
             return True
         elif (name == 'render')or(name == 'SEditor')or(name == 'Lights')or(name == 'camera'):
             return True
@@ -596,7 +598,7 @@ class dataHolder:
         # using the node name as a reference to assosiate a list which contains all curves related to that node.
         ###########################################################################
         name = node.getName()
-        if self.curveDict.has_key(name):
+        if name in self.curveDict:
             self.curveDict[name].append(curveCollection)
             return
         else:
@@ -612,7 +614,7 @@ class dataHolder:
         # If the input node has not been bindedwith any curve, it will return None.
         ###########################################################################
         name = nodePath.getName()
-        if self.curveDict.has_key(name):
+        if name in self.curveDict:
             return self.curveDict[name]
         else:
             return None
@@ -626,7 +628,7 @@ class dataHolder:
         # This message will be caught by Property Window for this node.
         ###########################################################################
         name =nodePath.getName()
-        if self.curveDict.has_key(name):
+        if name in self.curveDict:
             index = None
             for curve in self.curveDict[name]:
                 if curve.getCurve(0).getName() == curveName:
@@ -677,12 +679,12 @@ class dataHolder:
         elif self.isLight(name):
             type = 'Light'
             info['lightNode'] = self.lightManager.getLightNode(name)
-        elif self.dummyDict.has_key(name):
+        elif name in self.dummyDict:
             type = 'dummy'
-        elif self.collisionDict.has_key(name):
+        elif name in self.collisionDict:
             type = 'collisionNode'
             info['collisionNode'] = self.collisionDict[name]
-        if self.curveDict.has_key(name):
+        if name in self.curveDict:
             info['curveList'] = self.getCurveList(nodePath)
 
         return type, info
@@ -794,7 +796,7 @@ class dataHolder:
         # The formate of thsi dictionary is
         # {"name of Blend Animation" : ["Animation A, Animation B, Effect(Float, 0~1)"]}
         ###########################################################################
-        if self.blendAnimDict.has_key(name):
+        if name in self.blendAnimDict:
             return self.blendAnimDict[name]
         else:
             return {}
@@ -808,8 +810,8 @@ class dataHolder:
         # Also, if this blend is the first blend animation that the target actor has,
         # this function will add a "Blending" tag on this actor which is "True".
         ###########################################################################
-        if self.blendAnimDict.has_key(actorName):
-            if self.blendAnimDict[actorName].has_key(blendName):
+        if actorName in self.blendAnimDict:
+            if blendName in self.blendAnimDict[actorName]:
                 ### replace the original setting
                 self.blendAnimDict[actorName][blendName][0] = animNameA
                 self.blendAnimDict[actorName][blendName][1] = animNameB
@@ -832,7 +834,7 @@ class dataHolder:
         # it will also rewrite the data to the newest one.
         ###########################################################################
         self.removeBlendAnim(actorName,oName)
-        print self.blendAnimDict
+        print(self.blendAnimDict)
         return self.saveBlendAnim(actorName, nName, animNameA, animNameB, effect)
 
     def removeBlendAnim(self, actorName, blendName):
@@ -844,8 +846,8 @@ class dataHolder:
         # Also, it will check that there is any blended animation remained for this actor,
         # If none, this function will clear the "Blending" tag of this object.
         ###########################################################################
-        if self.blendAnimDict.has_key(actorName):
-            if self.blendAnimDict[actorName].has_key(blendName):
+        if actorName in self.blendAnimDict:
+            if blendName in self.blendAnimDict[actorName]:
                 ### replace the original setting
                 del self.blendAnimDict[actorName][blendName]
             if len(self.blendAnimDict[actorName])==0:
@@ -876,15 +878,15 @@ class dataHolder:
         ###########################################################################
         if name == 'camera':
             return camera
-        elif self.ModelDic.has_key(name):
+        elif name in self.ModelDic:
             return self.ModelDic[name]
-        elif self.ActorDic.has_key(name):
+        elif name in self.ActorDic:
             return self.ActorDic[name]
-        elif self.collisionDict.has_key(name):
+        elif name in self.collisionDict:
             return self.collisionDict[name]
-        elif self.dummyDict.has_key(name):
+        elif name in self.dummyDict:
             return self.dummyDict[name]
-        elif self.particleNodes.has_key(name):
+        elif name in self.particleNodes:
             return self.particleNodes[name]
         elif self.lightManager.isLight(name):
             return self.lightManager.getLightNode(name)
@@ -935,13 +937,13 @@ class dataHolder:
         ###########################################################################
 
         ### Ask for a filename
-        OpenFilename = tkFileDialog.askopenfilename(filetypes = [("PY","py")],title = "Load Scene")
+        OpenFilename = askopenfilename(filetypes = [("PY","py")],title = "Load Scene")
         if(not OpenFilename):
             return None
         f=Filename.fromOsSpecific(OpenFilename)
         fileName=f.getBasenameWoExtension()
         dirName=f.getFullpathWoExtension()
-        print "DATAHOLDER::" + dirName
+        print("DATAHOLDER::" + dirName)
         ############################################################################
         # Append the path to this file to our sys path where python looks for modules
         # We do this so that we can use "import"  on our saved scene code and execute it
@@ -976,7 +978,7 @@ class dataHolder:
             self.ActorDic[actor]=self.Scene.ActorDic[actor]
             #self.ActorRefDic[actor]=self.Scene.ActorRefDic[actor] # Old way of doing absolute paths
             self.ActorRefDic[actor]=Filename(dirName + "/" + self.Scene.ActorRefDic[actor]) # Relative Paths
-            if(self.Scene.blendAnimDict.has_key(str(actor))):
+            if(str(actor) in self.Scene.blendAnimDict):
                 self.blendAnimDict[actor]=self.Scene.blendAnimDict[actor]
             self.ActorNum=self.ActorNum+1
 
@@ -1006,7 +1008,7 @@ class dataHolder:
                 atten=alight.getAttenuation()
                 self.lightManager.create('spot',alight.getColor(),alight.getSpecularColor(),thenode.getPos(),thenode.getHpr(),atten.getX(),atten.getY(),atten.getZ(),alight.getExponent(),name=alight.getName(),tag=thenode.getTag("Metadata"))
             else:
-                print 'Invalid light type'
+                print('Invalid light type')
 
         ############################################################################
         # Populate Dummy related Dictionaries

+ 2 - 2
contrib/src/sceneeditor/duplicateWindow.py

@@ -45,7 +45,7 @@ class duplicateWindow(AppShell):
         self.parent.resizable(False,False) ## Disable the ability to resize for this Window.
 
     def appInit(self):
-        print '----SideWindow is Initialized!!'
+        print('----SideWindow is Initialized!!')
 
     def createInterface(self):
         # The interior of the toplevel panel
@@ -122,7 +122,7 @@ class duplicateWindow(AppShell):
         # This message will be caught by sceneEditor.
         #################################################################
         if not self.allEntryValid():
-            print '---- Duplication Window: Invalid value!!'
+            print('---- Duplication Window: Invalid value!!')
             return
         x = self.move_x.getvalue()
         y = self.move_y.getvalue()

+ 32 - 25
contrib/src/sceneeditor/lightingPanel.py

@@ -7,9 +7,16 @@ from direct.tkwidgets.AppShell import AppShell
 from seColorEntry import *
 from direct.tkwidgets.VectorWidgets import Vector3Entry
 from direct.tkwidgets.Slider import Slider
-from Tkinter import Frame, Button, Menubutton, Menu
-import string, math, types, Pmw, Tkinter
-from pandac.PandaModules import *
+import sys, math, types, Pmw
+from panda3d.core import *
+
+if sys.version_info >= (3, 0):
+    from tkinter import Frame, Button, Menubutton, Menu
+    import tkinter
+else:
+    from Tkinter import Frame, Button, Menubutton, Menu
+    import Tkinter as tkinter
+
 
 class lightingPanel(AppShell):
     #################################################################
@@ -51,25 +58,25 @@ class lightingPanel(AppShell):
         mainFrame = Frame(interior)
 
         self.listZone = Pmw.Group(mainFrame,tag_pyclass = None)
-        self.listZone.pack(expand=0, fill=Tkinter.X,padx=3,pady=3)
+        self.listZone.pack(expand=0, fill=tkinter.X,padx=3,pady=3)
         listFrame = self.listZone.interior()
 
         self.lightEntry = self.createcomponent(
             'Lights List', (), None,
             Pmw.ComboBox, (listFrame,),label_text='Light :',
-            labelpos = Tkinter.W, entry_width = 25, selectioncommand = self.selectLight,
+            labelpos = tkinter.W, entry_width = 25, selectioncommand = self.selectLight,
             scrolledlist_items = self.lightList)
-        self.lightEntry.pack(side=Tkinter.LEFT)
+        self.lightEntry.pack(side=tkinter.LEFT)
 
         self.renameButton = self.createcomponent(
             'Rename Light', (), None,
             Button, (listFrame,),
             text = ' Rename ',
             command = self.renameLight)
-        self.renameButton.pack(side=Tkinter.LEFT)
+        self.renameButton.pack(side=tkinter.LEFT)
 
         self.addLighZone = Pmw.Group(listFrame,tag_pyclass = None)
-        self.addLighZone.pack(side=Tkinter.LEFT)
+        self.addLighZone.pack(side=tkinter.LEFT)
         insideFrame = self.addLighZone.interior()
         self.lightsButton = Menubutton(insideFrame, text = 'Add light',borderwidth = 3,
                                        activebackground = '#909090')
@@ -91,13 +98,13 @@ class lightingPanel(AppShell):
             Button, (listFrame,),
             text = '  Delete  ',
             command = self.deleteLight)
-        self.deleteButton.pack(side=Tkinter.LEFT)
+        self.deleteButton.pack(side=tkinter.LEFT)
 
         self.lightColor = seColorEntry(
             mainFrame, text = 'Light Color', value=self.lightColor)
         self.lightColor['command'] = self.setLightingColorVec
         self.lightColor['resetValue'] = [0.3*255,0.3*255,0.3*255,0]
-        self.lightColor.pack(fill=Tkinter.X,expand=0)
+        self.lightColor.pack(fill=tkinter.X,expand=0)
         self.bind(self.lightColor, 'Set light color')
 
         # Notebook pages for light specific controls
@@ -114,27 +121,27 @@ class lightingPanel(AppShell):
         self.dSpecularColor = seColorEntry(
             directionalPage, text = 'Specular Color')
         self.dSpecularColor['command'] = self.setSpecularColor
-        self.dSpecularColor.pack(fill = Tkinter.X, expand = 0)
+        self.dSpecularColor.pack(fill = tkinter.X, expand = 0)
         self.bind(self.dSpecularColor,
                   'Set directional light specular color')
         self.dPosition = Vector3Entry(
             directionalPage, text = 'Position')
         self.dPosition['command'] = self.setPosition
         self.dPosition['resetValue'] = [0,0,0,0]
-        self.dPosition.pack(fill = Tkinter.X, expand = 0)
+        self.dPosition.pack(fill = tkinter.X, expand = 0)
         self.bind(self.dPosition, 'Set directional light position')
         self.dOrientation = Vector3Entry(
             directionalPage, text = 'Orientation')
         self.dOrientation['command'] = self.setOrientation
         self.dOrientation['resetValue'] = [0,0,0,0]
-        self.dOrientation.pack(fill = Tkinter.X, expand = 0)
+        self.dOrientation.pack(fill = tkinter.X, expand = 0)
         self.bind(self.dOrientation, 'Set directional light orientation')
 
         # Point light controls
         self.pSpecularColor = seColorEntry(
             pointPage, text = 'Specular Color')
         self.pSpecularColor['command'] = self.setSpecularColor
-        self.pSpecularColor.pack(fill = Tkinter.X, expand = 0)
+        self.pSpecularColor.pack(fill = tkinter.X, expand = 0)
         self.bind(self.pSpecularColor,
                   'Set point light specular color')
 
@@ -142,7 +149,7 @@ class lightingPanel(AppShell):
             pointPage, text = 'Position')
         self.pPosition['command'] = self.setPosition
         self.pPosition['resetValue'] = [0,0,0,0]
-        self.pPosition.pack(fill = Tkinter.X, expand = 0)
+        self.pPosition.pack(fill = tkinter.X, expand = 0)
         self.bind(self.pPosition, 'Set point light position')
 
         self.pConstantAttenuation = Slider(
@@ -152,7 +159,7 @@ class lightingPanel(AppShell):
             resolution = 0.01,
             value = 1.0)
         self.pConstantAttenuation['command'] = self.setConstantAttenuation
-        self.pConstantAttenuation.pack(fill = Tkinter.X, expand = 0)
+        self.pConstantAttenuation.pack(fill = tkinter.X, expand = 0)
         self.bind(self.pConstantAttenuation,
                   'Set point light constant attenuation')
 
@@ -163,7 +170,7 @@ class lightingPanel(AppShell):
             resolution = 0.01,
             value = 0.0)
         self.pLinearAttenuation['command'] = self.setLinearAttenuation
-        self.pLinearAttenuation.pack(fill = Tkinter.X, expand = 0)
+        self.pLinearAttenuation.pack(fill = tkinter.X, expand = 0)
         self.bind(self.pLinearAttenuation,
                   'Set point light linear attenuation')
 
@@ -174,7 +181,7 @@ class lightingPanel(AppShell):
             resolution = 0.01,
             value = 0.0)
         self.pQuadraticAttenuation['command'] = self.setQuadraticAttenuation
-        self.pQuadraticAttenuation.pack(fill = Tkinter.X, expand = 0)
+        self.pQuadraticAttenuation.pack(fill = tkinter.X, expand = 0)
         self.bind(self.pQuadraticAttenuation,
                   'Set point light quadratic attenuation')
 
@@ -182,7 +189,7 @@ class lightingPanel(AppShell):
         self.sSpecularColor = seColorEntry(
             spotPage, text = 'Specular Color')
         self.sSpecularColor['command'] = self.setSpecularColor
-        self.sSpecularColor.pack(fill = Tkinter.X, expand = 0)
+        self.sSpecularColor.pack(fill = tkinter.X, expand = 0)
         self.bind(self.sSpecularColor,
                   'Set spot light specular color')
 
@@ -193,7 +200,7 @@ class lightingPanel(AppShell):
             resolution = 0.01,
             value = 1.0)
         self.sConstantAttenuation['command'] = self.setConstantAttenuation
-        self.sConstantAttenuation.pack(fill = Tkinter.X, expand = 0)
+        self.sConstantAttenuation.pack(fill = tkinter.X, expand = 0)
         self.bind(self.sConstantAttenuation,
                   'Set spot light constant attenuation')
 
@@ -204,7 +211,7 @@ class lightingPanel(AppShell):
             resolution = 0.01,
             value = 0.0)
         self.sLinearAttenuation['command'] = self.setLinearAttenuation
-        self.sLinearAttenuation.pack(fill = Tkinter.X, expand = 0)
+        self.sLinearAttenuation.pack(fill = tkinter.X, expand = 0)
         self.bind(self.sLinearAttenuation,
                   'Set spot light linear attenuation')
 
@@ -215,7 +222,7 @@ class lightingPanel(AppShell):
             resolution = 0.01,
             value = 0.0)
         self.sQuadraticAttenuation['command'] = self.setQuadraticAttenuation
-        self.sQuadraticAttenuation.pack(fill = Tkinter.X, expand = 0)
+        self.sQuadraticAttenuation.pack(fill = tkinter.X, expand = 0)
         self.bind(self.sQuadraticAttenuation,
                   'Set spot light quadratic attenuation')
 
@@ -226,16 +233,16 @@ class lightingPanel(AppShell):
             resolution = 0.01,
             value = 0.0)
         self.sExponent['command'] = self.setExponent
-        self.sExponent.pack(fill = Tkinter.X, expand = 0)
+        self.sExponent.pack(fill = tkinter.X, expand = 0)
         self.bind(self.sExponent,
                   'Set spot light exponent')
 
         # MRM: Add frustum controls
 
         self.lightNotebook.setnaturalsize()
-        self.lightNotebook.pack(expand = 1, fill = Tkinter.BOTH)
+        self.lightNotebook.pack(expand = 1, fill = tkinter.BOTH)
 
-        mainFrame.pack(expand=1, fill = Tkinter.BOTH)
+        mainFrame.pack(expand=1, fill = tkinter.BOTH)
 
     def onDestroy(self, event):
         messenger.send('LP_close')

+ 4 - 5
contrib/src/sceneeditor/propertyWindow.py

@@ -11,8 +11,7 @@ from direct.tkwidgets import Floater
 from direct.tkwidgets import Dial
 from direct.tkwidgets import Slider
 from direct.tkwidgets import VectorWidgets
-from pandac.PandaModules import *
-from Tkinter import *
+from panda3d.core import *
 import Pmw
 
 class propertyWindow(AppShell,Pmw.MegaWidget):
@@ -108,7 +107,7 @@ class propertyWindow(AppShell,Pmw.MegaWidget):
 
         self.curveFrame = None
         #### If nodePath has been binded with any curves
-        if self.info.has_key('curveList'):
+        if 'curveList' in self.info:
             self.createCurveFrame(self.contentFrame)
 
         ## Set all stuff done
@@ -271,7 +270,7 @@ class propertyWindow(AppShell,Pmw.MegaWidget):
         # And, it will set the call back function to setNodeColorVec()
         #################################################################
         color = self.nodePath.getColor()
-        print color
+        print(color)
         self.nodeColor = VectorWidgets.ColorEntry(
             contentFrame, text = 'Node Color', value=[color.getX()*255,
                                                       color.getY()*255,
@@ -725,7 +724,7 @@ class propertyWindow(AppShell,Pmw.MegaWidget):
         # But, not directly removed be this function.
         # This function will send out a message to notice dataHolder to remove this animation
         #################################################################
-        print anim
+        print(anim)
         widget = self.widgetsDict[anim]
         self.accept('animRemovedFromNode',self.redrawAnimProperty)
         messenger.send('PW_removeAnimFromNode',[self.name, anim])

+ 6 - 8
contrib/src/sceneeditor/quad.py

@@ -9,10 +9,8 @@
 from direct.showbase.ShowBaseGlobal import *
 from direct.interval.IntervalGlobal import *
 from direct.showbase.DirectObject import DirectObject
-from pandac.PandaModules import *
+from panda3d.core import *
 import math
-#Manakel 2/12/2005: replace from pandac import by from pandac.PandaModules import
-from pandac.PandaModules import MouseWatcher
 
 
 class ViewPort:
@@ -506,7 +504,7 @@ class QuadView(DirectObject):
             ansY=-1.0+y2
 
         self.xy=[ansX,ansY]
-        print "Sent X:%f Sent Y:%f"%(ansX,ansY)
+        print("Sent X:%f Sent Y:%f"%(ansX,ansY))
         #SEditor.iRay.pick(render,self.xy)
         SEditor.manipulationControl.manipulationStop(self.xy)
         #print "MouseX " + str(base.mouseWatcherNode.getMouseX()) + "MouseY " + str(base.mouseWatcherNode.getMouseY()) + "\n"
@@ -550,28 +548,28 @@ class QuadView(DirectObject):
             dr.setDimensions(0.5,1,0,0.5)
 
     def setLeft(self):
-        print "LEFT"
+        print("LEFT")
         self.CurrentQuad=3
         self.ChangeBaseDR()
         self.Left.setCam()
         #self.Left.setDR(self.mouseWatcherNode)
 
     def setTop(self):
-        print "TOP"
+        print("TOP")
         self.CurrentQuad=2
         self.ChangeBaseDR()
         self.Top.setCam()
         #self.Top.setDR(self.mouseWatcherNode)
 
     def setPerspective(self):
-        print "PERSPECTIVE"
+        print("PERSPECTIVE")
         self.CurrentQuad=4
         self.ChangeBaseDR()
         self.Perspective.setCam()
         #self.Perspective.setDR(self.mouseWatcherNode)
 
     def setFront(self):
-        print "FRONT"
+        print("FRONT")
         self.CurrentQuad=1
         self.ChangeBaseDR()
         self.Front.setCam()

+ 48 - 37
contrib/src/sceneeditor/sceneEditor.py

@@ -3,11 +3,19 @@ import sys
 try: import _tkinter
 except: sys.exit("Please install python module 'Tkinter'")
 
-import direct
-from direct.directbase.DirectStart import*
+from direct.showbase.ShowBase import ShowBase
+
+ShowBase()
+
 from direct.showbase.TkGlobal import spawnTkLoop
-from Tkinter import *
-from tkFileDialog import *
+
+if sys.version_info >= (3, 0):
+    from tkinter import *
+    from tkinter.filedialog import *
+else:
+    from Tkinter import *
+    from tkFileDialog import *
+
 from direct.directtools.DirectGlobals import *
 from direct.tkwidgets.AppShell import*
 
@@ -251,7 +259,10 @@ class myLevelEditor(AppShell):
         for event in self.actionEvents:
             self.accept(event[0], event[1], extraArgs = event[2:])
 
-        camera.toggleVis()
+        if camera.is_hidden():
+            camera.show()
+        else:
+            camera.hide()
         self.selectNode(base.camera) ## Initially, we select camera as the first node...
 
     def appInit(self):
@@ -386,31 +397,31 @@ class myLevelEditor(AppShell):
             self.showAbout()
             return
         elif buttonIndex==12:
-            print "You haven't defined the function for this Button, Number %d."%buttonIndex
+            print("You haven't defined the function for this Button, Number %d."%buttonIndex)
             return
         elif buttonIndex==13:
-            print "You haven't defined the function for this Button, Number %d."%buttonIndex
+            print("You haven't defined the function for this Button, Number %d."%buttonIndex)
             return
         elif buttonIndex==14:
-            print "You haven't defined the function for this Button, Number %d."%buttonIndex
+            print("You haven't defined the function for this Button, Number %d."%buttonIndex)
             return
         elif buttonIndex==15:
-            print "You haven't defined the function for this Button, Number %d."%buttonIndex
+            print("You haven't defined the function for this Button, Number %d."%buttonIndex)
             return
         elif buttonIndex==16:
-            print "Your scene will be eliminated within five seconds, Save your world!!!, Number %d."%buttonIndex
+            print("Your scene will be eliminated within five seconds, Save your world!!!, Number %d."%buttonIndex)
             return
         elif buttonIndex==17:
-            print "You haven't defined the function for this Button, Number %d."%buttonIndex
+            print("You haven't defined the function for this Button, Number %d."%buttonIndex)
             return
         elif buttonIndex==18:
-            print "You haven't defined the function for this Button, Number %d."%buttonIndex
+            print("You haven't defined the function for this Button, Number %d."%buttonIndex)
             return
         elif buttonIndex==19:
-            print "You haven't defined the function for this Button, Number %d."%buttonIndex
+            print("You haven't defined the function for this Button, Number %d."%buttonIndex)
             return
         elif buttonIndex==20:
-            print "You haven't defined the function for this Button, Number %d."%buttonIndex
+            print("You haven't defined the function for this Button, Number %d."%buttonIndex)
             return
 
         return
@@ -666,17 +677,17 @@ class myLevelEditor(AppShell):
         #################################################################
         type, info = AllScene.getInfoOfThisNode(nodePath)
         name = nodePath.getName()
-        if not self.propertyWindow.has_key(name):
+        if name not in self.propertyWindow:
             self.propertyWindow[name] = propertyWindow(nodePath, type,info )
         pass
 
     def closePropertyWindow(self, name):
-        if self.propertyWindow.has_key(name):
+        if name in self.propertyWindow:
             del self.propertyWindow[name]
         return
 
     def openMetadataPanel(self,nodePath=None):
-        print nodePath
+        print(nodePath)
         self.MetadataPanel=MetadataPanel(nodePath)
         pass
 
@@ -685,7 +696,7 @@ class myLevelEditor(AppShell):
         # duplicate(self, nodePath = None)
         # This function will be called when user try to open the duplication window
         #################################################################
-        print '----Duplication!!'
+        print('----Duplication!!')
         if nodePath != None:
             self.duplicateWindow = duplicateWindow(nodePath = nodePath)
         pass
@@ -791,8 +802,8 @@ class myLevelEditor(AppShell):
         #################################################################
         name = nodePath.getName()
         if AllScene.isActor(name):
-            if self.animPanel.has_key(name):
-                print '---- You already have an animation panel for this Actor!'
+            if name in self.animPanel:
+                print('---- You already have an animation panel for this Actor!')
                 return
             else:
                 Actor = AllScene.getActor(name)
@@ -842,9 +853,9 @@ class myLevelEditor(AppShell):
             # Let us actually remove the scene from sys modules... this is done because every scene is loaded as a module
             # And if we reload a scene python wont reload since its already in sys.modules... and hence we delete it
             # If there is ever a garbage colleciton bug..this might be a point to look at
-            if sys.modules.has_key(currentModName):
+            if currentModName in sys.modules:
                 del sys.modules[currentModName]
-                print sys.getrefcount(AllScene.theScene)
+                print(sys.getrefcount(AllScene.theScene))
                 del AllScene.theScene
         else:
             AllScene.resetAll()
@@ -872,9 +883,9 @@ class myLevelEditor(AppShell):
             # Let us actually remove the scene from sys modules... this is done because every scene is loaded as a module
             # And if we reload a scene python wont reload since its already in sys.modules... and hence we delete it
             # If there is ever a garbage colleciton bug..this might be a point to look at
-            if sys.modules.has_key(currentModName):
+            if currentModName in sys.modules:
                 del sys.modules[currentModName]
-                print sys.getrefcount(AllScene.theScene)
+                print(sys.getrefcount(AllScene.theScene))
                 del AllScene.theScene
         else:
             AllScene.resetAll()
@@ -886,7 +897,7 @@ class myLevelEditor(AppShell):
 
         thefile=Filename(self.CurrentFileName)
         thedir=thefile.getFullpathWoExtension()
-        print "SCENE EDITOR::" + thedir
+        print("SCENE EDITOR::" + thedir)
         self.CurrentDirName=thedir
         if self.CurrentFileName != None:
             self.parent.title('Scene Editor - '+ Filename.fromOsSpecific(self.CurrentFileName).getBasenameWoExtension())
@@ -934,7 +945,7 @@ class myLevelEditor(AppShell):
             theScene.writeBamFile(fileName)
         else:
             render.writeBamFile(fileName+".bad")
-        print " Scenegraph saved as :" +str(fileName)
+        print(" Scenegraph saved as :" +str(fileName))
 
     def loadFromBam(self):
         fileName = tkFileDialog.askopenfilename(filetypes = [("BAM",".bam")],title = "Load Scenegraph from Bam file")
@@ -959,7 +970,7 @@ class myLevelEditor(AppShell):
         ###############################################################################
         # !!!!! See if a module exists by this name... if it does you cannot use this filename !!!!!
         ###############################################################################
-        if(sys.modules.has_key(fCheck.getBasenameWoExtension())):
+        if(fCheck.getBasenameWoExtension() in sys.modules):
             tkMessageBox.showwarning(
             "Save file",
             "Cannot save with this name because there is a system module with the same name. Please resave as something else."
@@ -993,7 +1004,7 @@ class myLevelEditor(AppShell):
         if modelFilename:
             self.makeDirty()
             if not AllScene.loadModel(modelFilename, Filename.fromOsSpecific(modelFilename)):
-                print '----Error! No Such Model File!'
+                print('----Error! No Such Model File!')
         pass
 
     def loadActor(self):
@@ -1016,12 +1027,12 @@ class myLevelEditor(AppShell):
         if ActorFilename:
             self.makeDirty()
             if not AllScene.loadActor(ActorFilename, Filename.fromOsSpecific(ActorFilename)):
-                print '----Error! No Such Model File!'
+                print('----Error! No Such Model File!')
         pass
 
     def importScene(self):
         self.makeDirty()
-        print '----God bless you Please Import!'
+        print('----God bless you Please Import!')
         pass
 
 
@@ -1495,7 +1506,7 @@ class myLevelEditor(AppShell):
         return
 
     def animPanelClose(self, name):
-        if self.animPanel.has_key(name):
+        if name in self.animPanel:
             del self.animPanel[name]
         return
 
@@ -1508,8 +1519,8 @@ class myLevelEditor(AppShell):
         ################################################################
         name = nodePath.getName()
         if AllScene.isActor(name):
-            if self.animBlendPanel.has_key(name):
-                print '---- You already have an Blend Animation Panel for this Actor!'
+            if name in self.animBlendPanel:
+                print('---- You already have an Blend Animation Panel for this Actor!')
                 return
             else:
                 Actor = AllScene.getActor(name)
@@ -1554,7 +1565,7 @@ class myLevelEditor(AppShell):
         # This function will be called when Blend panel has been closed.
         # Here we will reset the reference dictionary so it can be open again.
         ################################################################
-        if self.animBlendPanel.has_key(name):
+        if name in self.animBlendPanel:
             del self.animBlendPanel[name]
         return
 
@@ -1613,7 +1624,7 @@ class myLevelEditor(AppShell):
 
     def openAlignPanel(self, nodePath=None):
         name = nodePath.getName()
-        if not self.alignPanelDict.has_key(name):
+        if name not in self.alignPanelDict:
             list = AllScene.getAllObjNameAsList()
             if name in list:
                 list.remove(name)
@@ -1623,7 +1634,7 @@ class myLevelEditor(AppShell):
         return
 
     def closeAlignPanel(self, name=None):
-        if self.alignPanelDict.has_key(name):
+        if name in self.alignPanelDict:
             del self.alignPanelDict[name]
 
     def alignObject(self, nodePath, name, list):
@@ -1705,4 +1716,4 @@ class myLevelEditor(AppShell):
 
 editor = myLevelEditor(parent = base.tkRoot)
 
-run()
+base.run()

+ 9 - 5
contrib/src/sceneeditor/seAnimPanel.py

@@ -5,12 +5,16 @@
 # Import Tkinter, Pmw, and the floater code from this directory tree.
 from direct.tkwidgets.AppShell import *
 from direct.showbase.TkGlobal import *
-from tkSimpleDialog import askfloat
 import string
 import math
 import types
 from direct.task import Task
 
+if sys.version_info >= (3, 0):
+    from tkinter.simpledialog import askfloat
+else:
+    from tkSimpleDialog import askfloat
+
 FRAMES = 0
 SECONDS = 1
 
@@ -112,7 +116,7 @@ class AnimPanel(AppShell):
         self.playRateEntry.selectitem('1.0')
 
         ### Loop checkbox
-        Label(actorFrame, text= "Loop:", font=('MSSansSerif', 12)).place(x=420,y=05,anchor=NW)
+        Label(actorFrame, text= "Loop:", font=('MSSansSerif', 12)).place(x=420,y=5,anchor=NW)
 
         self.loopVar = IntVar()
         self.loopVar.set(0)
@@ -250,7 +254,7 @@ class AnimPanel(AppShell):
         self['animList'] = self['actor'].getAnimNames()
         animL = self['actor'].getAnimNames()
         self.AnimEntry.setlist(animL)
-        print '-----',animL
+        print('-----',animL)
         return
 
     def loadAnimation(self):
@@ -278,7 +282,7 @@ class AnimPanel(AppShell):
             taskMgr.add(self.playTask, self.id + '_UpdateTask')
             self.stopButton.config(state=NORMAL)
         else:
-            print '----Illegal Animaion name!!', self.animName
+            print('----Illegal Animaion name!!', self.animName)
         return
 
     def playTask(self, task):
@@ -591,7 +595,7 @@ class LoadAnimPanel(AppShell):
         else:
             self.animList.append(name)
         self.AnimName_1.setlist(self.animList)
-        print self.animDic
+        print(self.animDic)
         return
 
     def ok_press(self):

+ 9 - 5
contrib/src/sceneeditor/seBlendAnimPanel.py

@@ -5,12 +5,16 @@
 # Import Tkinter, Pmw, and the floater code from this directory tree.
 from direct.tkwidgets.AppShell import *
 from direct.showbase.TkGlobal import *
-from tkSimpleDialog import askfloat
 import string
 import math
 import types
 from direct.task import Task
 
+if sys.version_info >= (3, 0):
+    from tkinter.simpledialog import askfloat
+else:
+    from tkSimpleDialog import askfloat
+
 FRAMES = 0
 SECONDS = 1
 
@@ -304,7 +308,7 @@ class BlendAnimPanel(AppShell):
             taskMgr.add(self.playTask, self.id + '_UpdateTask')
             self.stopButton.config(state=NORMAL)
         else:
-            print '----Illegal Animaion name!!', self.animNameA +  ',  '+ self.animNameB
+            print('----Illegal Animaion name!!', self.animNameA +  ',  '+ self.animNameB)
         return
 
     def playTask(self, task):
@@ -348,7 +352,7 @@ class BlendAnimPanel(AppShell):
         # setAnimation(self, animation, AB = 'a')
         # see play(self)
         #################################################################
-        print 'OK!!!'
+        print('OK!!!')
         if AB == 'a':
             if self.animNameA != None:
                 self['actor'].setControlEffect(self.animNameA, 1.0, 'modelRoot','lodRoot')
@@ -519,7 +523,7 @@ class BlendAnimPanel(AppShell):
         # then this function will set Animation A to "a" and animation B
         # to "b" and set the ratio slider to "c" position.
         #################################################################
-        if self.blendDict.has_key(name):
+        if name in self.blendDict:
             self.currentBlendName = name
             animA = self.blendDict[name][0]
             animB = self.blendDict[name][1]
@@ -544,7 +548,7 @@ class BlendAnimPanel(AppShell):
         self.blendDict.clear()
         del self.blendDict
         self.blendDict = dict.copy()
-        print self.blendDict
+        print(self.blendDict)
         if len(self.blendDict)>0:
             self.blendList = self.blendDict.keys()
         else:

+ 10 - 11
contrib/src/sceneeditor/seCameraControl.py

@@ -55,14 +55,14 @@ class DirectCameraControl(DirectObject):
             ['n', self.pickNextCOA],
             ['u', self.orbitUprightCam],
             ['shift-u', self.uprightCam],
-            [`1`, self.spawnMoveToView, 1],
-            [`2`, self.spawnMoveToView, 2],
-            [`3`, self.spawnMoveToView, 3],
-            [`4`, self.spawnMoveToView, 4],
-            [`5`, self.spawnMoveToView, 5],
-            [`6`, self.spawnMoveToView, 6],
-            [`7`, self.spawnMoveToView, 7],
-            [`8`, self.spawnMoveToView, 8],
+            ['1', self.spawnMoveToView, 1],
+            ['2', self.spawnMoveToView, 2],
+            ['3', self.spawnMoveToView, 3],
+            ['4', self.spawnMoveToView, 4],
+            ['5', self.spawnMoveToView, 5],
+            ['6', self.spawnMoveToView, 6],
+            ['7', self.spawnMoveToView, 7],
+            ['8', self.spawnMoveToView, 8],
             ['9', self.swingCamAboutWidget, -90.0, t],
             ['0', self.swingCamAboutWidget,  90.0, t],
             ['`', self.removeManipulateCameraTask],
@@ -351,7 +351,7 @@ class DirectCameraControl(DirectObject):
             # MRM: Would be nice to be able to control this
             # At least display it
             dist = pow(10.0, self.nullHitPointCount)
-            SEditor.message('COA Distance: ' + `dist`)
+            SEditor.message('COA Distance: ' + repr(dist))
             coa.set(0,dist,0)
         # Compute COA Dist
         coaDist = Vec3(coa - ZERO_POINT).length()
@@ -392,8 +392,7 @@ class DirectCameraControl(DirectObject):
             sf = 0.1
         self.coaMarker.setScale(sf)
         # Lerp color to fade out
-        self.coaMarker.lerpColor(VBase4(1,0,0,1), VBase4(1,0,0,0), 3.0,
-                                 task = 'fadeAway')
+        self.coaMarker.colorInterval(3.0, VBase4(1, 0, 0, 0), name='fadeAway').start()
 
     def homeCam(self):
         # Record undo point

+ 8 - 2
contrib/src/sceneeditor/seColorEntry.py

@@ -12,9 +12,15 @@
 from direct.tkwidgets import Valuator
 from direct.tkwidgets import Floater
 from direct.tkwidgets import Slider
-import string, Pmw, Tkinter, tkColorChooser
+import sys, Pmw
 from direct.tkwidgets.VectorWidgets import VectorEntry
 
+if sys.version_info >= (3, 0):
+    from tkinter.colorchooser import askcolor
+else:
+    from tkColorChooser import askcolor
+
+
 class seColorEntry(VectorEntry):
     def __init__(self, parent = None, **kw):
         # Initialize options for the class (overriding some superclass options)
@@ -41,7 +47,7 @@ class seColorEntry(VectorEntry):
 
     def popupColorPicker(self):
         # Can pass in current color with: color = (255, 0, 0)
-        color = tkColorChooser.askcolor(
+        color = askcolor(
             parent = self.interior(),
             # Initialize it to current color
             initialcolor = tuple(self.get()[:3]))[0]

+ 18 - 18
contrib/src/sceneeditor/seFileSaver.py

@@ -3,7 +3,7 @@
 # This code saves the scene out as python code... the scene is stored in the various dictionaries in "dataHolder.py" ...the class "AllScene"
 #
 ####################################################################################################################################################
-from pandac.PandaModules import *
+from panda3d.core import *
 
 from direct.showbase.ShowBaseGlobal import *
 import os
@@ -42,7 +42,7 @@ class FileSaver:
         i1="    " # indentation
         i2=i1+i1  # double indentation
         out_file = open(filename,"w")
-        print "dirname:" + dirname
+        print("dirname:" + dirname)
         if( not os.path.isdir(dirname)):
             os.mkdir(dirname)
         savepathname=Filename(filename)
@@ -176,7 +176,7 @@ class FileSaver:
                     newtexpathF=Filename(newtexpath)
                     newtexpathSpecific=newtexpathF.toOsSpecific()
 
-                    print "TEXTURE SAVER:: copying" + oldtexpath + " to " + newtexpathSpecific
+                    print("TEXTURE SAVER:: copying" + oldtexpath + " to " + newtexpathSpecific)
                     if(oldtexpath != newtexpathSpecific):
                         shutil.copyfile(oldtexpath,newtexpathSpecific)
 
@@ -187,7 +187,7 @@ class FileSaver:
 
                 # Copy the file over to the relative directory
                 oldModelpath=AllScene.ModelRefDic[model].toOsSpecific()
-                print "FILESAVER:: copying from " + AllScene.ModelRefDic[model].toOsSpecific() + "to" + newpathSpecific
+                print("FILESAVER:: copying from " + AllScene.ModelRefDic[model].toOsSpecific() + "to" + newpathSpecific)
                 if(oldModelpath!=newpathSpecific):
                     shutil.copyfile(oldModelpath,newpathSpecific)
 
@@ -197,7 +197,7 @@ class FileSaver:
                 etc=EggTextureCollection()
                 etc.extractTextures(e)
                 for index in range(len(fnamelist)):
-                    print fnamelist[index]
+                    print(fnamelist[index])
                     tex=etc.findFilename(Filename(fnamelist[index]))
                     fn=Filename(tex.getFilename())
                     fn.setDirname("")
@@ -305,14 +305,14 @@ class FileSaver:
                     newtexpath=dirname + "/" + texfilename.getBasename()
                     newtexpathF=Filename(newtexpath)
                     newtexpathSpecific=newtexpathF.toOsSpecific()
-                    print "TEXTURE SAVER:: copying" + oldtexpath + " to " + newtexpathSpecific
+                    print("TEXTURE SAVER:: copying" + oldtexpath + " to " + newtexpathSpecific)
                     if(oldtexpath != newtexpathSpecific):
                         shutil.copyfile(oldtexpath,newtexpathSpecific)
 
 
                 # Copy the file over to the relative directory
                 oldActorpath=AllScene.ActorRefDic[actor].toOsSpecific()
-                print "FILESAVER:: copying from " + AllScene.ActorRefDic[actor].toOsSpecific() + "to" + newpathSpecific
+                print("FILESAVER:: copying from " + AllScene.ActorRefDic[actor].toOsSpecific() + "to" + newpathSpecific)
                 if(oldActorpath!=newpathSpecific):
                     shutil.copyfile(oldActorpath,newpathSpecific)
 
@@ -322,7 +322,7 @@ class FileSaver:
                 etc=EggTextureCollection()
                 etc.extractTextures(e)
                 for index in range(len(actorfnamelist)):
-                    print actorfnamelist[index]
+                    print(actorfnamelist[index])
                     tex=etc.findFilename(Filename(actorfnamelist[index]))
                     fn=Filename(tex.getFilename())
                     fn.setDirname("")
@@ -362,12 +362,12 @@ class FileSaver:
                         #out_file.write(i2+ "self."+ actorS + ".loadAnims(" + str(ActorAnimations) +")\n") # Old way with absolute paths
                         #Manakel 2/12/2004: solve the not empty but not defined animation case
                         if not animation is None:
-                            print "ACTOR ANIMATIONS:" + ActorAnimations[animation]
+                            print("ACTOR ANIMATIONS:" + ActorAnimations[animation])
                             oldAnimPath=Filename(ActorAnimations[animation])
                             oldAnim=oldAnimPath.toOsSpecific()
                             dirOS=Filename(dirname)
                             newAnim=dirOS.toOsSpecific() + "\\" + oldAnimPath.getBasename()
-                            print "ACTOR ANIM SAVER:: Comparing" + oldAnim +"and" + newAnim
+                            print("ACTOR ANIM SAVER:: Comparing" + oldAnim +"and" + newAnim)
                             if(oldAnim!=newAnim):
                                 shutil.copyfile(oldAnim,newAnim)
                             newAnimF=Filename.fromOsSpecific(newAnim)
@@ -379,16 +379,16 @@ class FileSaver:
                 out_file.write(i2+ i1+"self."+ actorS + ".loadAnims(" + str(ActorAnimations) +")\n") # Now with new relative paths
                 out_file.write(i2+"else:\n")
                 theloadAnimString=str(ActorAnimationsInvoke)# We hack the "self.executionpath" part into the dictionary as a variable using string replace
-                print "LOAD ANIM STRING BEFORE" + theloadAnimString
+                print("LOAD ANIM STRING BEFORE" + theloadAnimString)
                 theloadAnimString=theloadAnimString.replace('\'self.executionpath +','self.executionpath + \'')
-                print "LOAD ANIM STRING AFTER" + theloadAnimString
+                print("LOAD ANIM STRING AFTER" + theloadAnimString)
                 out_file.write(i2+ i1+"self."+ actorS + ".loadAnims(" + theloadAnimString +")\n") # Now with new relative paths based on editor invocation
 
                 out_file.write(i2+ "self.ActorDic[\'" + actorS + "\']=self." + AllScene.ActorDic[actor].getName()+"\n")
                 #out_file.write(i2+ "self.ActorRefDic[\'" + actorS + "\']=Filename(\'"+AllScene.ActorRefDic[actor].getFullpath() +"\')\n") # Old way with absolute paths
                 out_file.write(i2+ "self.ActorRefDic[\'" + actorS + "\']=\'"+ AllScene.ActorRefDic[actor].getBasename() +"\'\n")# Relative paths
                 out_file.write(i2+ "self.ActorDic[\'"+ actorS + "\'].setName(\'"+ actorS +"\')\n")
-                if(AllScene.blendAnimDict.has_key(actor)): # Check if a dictionary of blended animations exists
+                if(actor in AllScene.blendAnimDict): # Check if a dictionary of blended animations exists
                     out_file.write(i2+ "self.blendAnimDict[\"" + actorS +"\"]=" + str(AllScene.blendAnimDict[actor]) + "\n")
 
 
@@ -458,7 +458,7 @@ class FileSaver:
 
                 pass
             else:
-                 print "Invalid Collision Node: " + nodetype
+                 print("Invalid Collision Node: " + nodetype)
             out_file.write("\n")
 
 
@@ -653,7 +653,7 @@ class FileSaver:
             if(parent=="render" or parent=="camera"):
                 out_file.write(i2+ "self."+ modelS + ".reparentTo(" + parent + ")\n")
             else:
-                if(AllScene.particleDict.has_key(parent)):
+                if(parent in AllScene.particleDict):
                     out_file.write(i2+ "self."+ modelS + ".reparentTo(self." + parent + ".getEffect())\n")
                 else:
                     out_file.write(i2+ "self."+ modelS + ".reparentTo(self." + parent + ")\n")
@@ -666,7 +666,7 @@ class FileSaver:
             if(parent=="render" or parent=="camera"):
                 out_file.write(i2+ "self."+ dummyS + ".reparentTo(" + parent + ")\n")
             else:
-                if(AllScene.particleDict.has_key(parent)):
+                if(parent in AllScene.particleDict):
                     out_file.write(i2+ "self."+ dummyS + ".reparentTo(self." + parent + ".getEffect())\n")
                 else:
                     out_file.write(i2+ "self."+ dummyS + ".reparentTo(self." + parent + ")\n")
@@ -680,7 +680,7 @@ class FileSaver:
             if(parent=="render" or parent=="camera"):
                 out_file.write(i2+ "self."+ actorS + ".reparentTo(" + parent + ")\n")
             else:
-                if(AllScene.particleDict.has_key(parent)):
+                if(parent in AllScene.particleDict):
                     out_file.write(i2+ "self."+ actorS + ".reparentTo(self." + parent + ".getEffect())\n")
                 else:
                     out_file.write(i2+ "self."+ actorS + ".reparentTo(self." + parent + ")\n")
@@ -698,7 +698,7 @@ class FileSaver:
                 out_file.write(i2+"self.collisionDict[\"" + collnodeS + "\"]="+ parentname + ".attachNewNode(self." + collnodeS + "_Node)\n")
             else:
                 #Manakel 2/12/2005: parent replaced by parent Name but why Parent name in partice and parent for other objects?
-                if(AllScene.particleDict.has_key(parentname)):
+                if(parentname in AllScene.particleDict):
                     out_file.write(i2+"self.collisionDict[\"" + collnodeS + "\"]=self."+ parentname + "getEffect().attachNewNode(self." + collnodeS + "_Node)\n")
                 else:
                     out_file.write(i2+"self.collisionDict[\"" + collnodeS + "\"]=self."+ parentname + ".attachNewNode(self." + collnodeS + "_Node)\n")

+ 1 - 3
contrib/src/sceneeditor/seForceGroup.py

@@ -1,8 +1,6 @@
-from pandac.PandaModules import *
+from panda3d.core import *
 from direct.showbase.DirectObject import DirectObject
 from direct.showbase.PhysicsManagerGlobal import *
-#Manakel 2/12/2005: replace from pandac import by from pandac.PandaModules import
-from pandac.PandaModules import ForceNode
 from direct.directnotify import DirectNotifyGlobal
 import sys
 

+ 8 - 8
contrib/src/sceneeditor/seGeometry.py

@@ -12,7 +12,7 @@
 #
 #################################################################
 
-from pandac.PandaModules import *
+from panda3d.core import *
 from direct.directtools.DirectGlobals import *
 from direct.directtools.DirectUtil import *
 import math
@@ -41,10 +41,10 @@ class LineNodePath(NodePath):
         ls.setColor(colorVec)
 
     def moveTo( self, *_args ):
-        apply( self.lineSegs.moveTo, _args )
+        self.lineSegs.moveTo(*_args)
 
     def drawTo( self, *_args ):
-        apply( self.lineSegs.drawTo, _args )
+        self.lineSegs.drawTo(*_args)
 
     def create( self, frameAccurate = 0 ):
         self.lineSegs.create( self.lineNode, frameAccurate )
@@ -60,13 +60,13 @@ class LineNodePath(NodePath):
         self.lineSegs.setThickness( thickness )
 
     def setColor( self, *_args ):
-        apply( self.lineSegs.setColor, _args )
+        self.lineSegs.setColor(*_args)
 
     def setVertex( self, *_args):
-        apply( self.lineSegs.setVertex, _args )
+        self.lineSegs.setVertex(*_args)
 
     def setVertexColor( self, vertex, *_args ):
-        apply( self.lineSegs.setVertexColor, (vertex,) + _args )
+        self.lineSegs.setVertexColor(*(vertex,) + _args)
 
     def getCurrentPosition( self ):
         return self.lineSegs.getCurrentPosition()
@@ -132,9 +132,9 @@ class LineNodePath(NodePath):
         Given a list of lists of points, draw a separate line for each list
         """
         for pointList in lineList:
-            apply(self.moveTo, pointList[0])
+            self.moveTo(*pointList[0])
             for point in pointList[1:]:
-                apply(self.drawTo, point)
+                self.drawTo(*point)
 
 ##
 ## Given a point in space, and a direction, find the point of intersection

+ 10 - 11
contrib/src/sceneeditor/seLights.py

@@ -3,9 +3,8 @@
 # Written by Yi-Hong Lin, [email protected], 2004
 #################################################################
 from direct.showbase.DirectObject import *
-from string import lower
 from direct.directtools import DirectUtil
-from pandac.PandaModules import *
+from panda3d.core import *
 import string
 
 
@@ -341,7 +340,7 @@ class seLightManager(NodePath):
         if type == 'ambient':
             self.ambientCount += 1
             if(name=='DEFAULT_NAME'):
-                light = AmbientLight('ambient_' + `self.ambientCount`)
+                light = AmbientLight('ambient_' + repr(self.ambientCount))
             else:
                 light = AmbientLight(name)
 
@@ -350,7 +349,7 @@ class seLightManager(NodePath):
         elif type == 'directional':
             self.directionalCount += 1
             if(name=='DEFAULT_NAME'):
-                light = DirectionalLight('directional_' + `self.directionalCount`)
+                light = DirectionalLight('directional_' + repr(self.directionalCount))
             else:
                 light = DirectionalLight(name)
 
@@ -360,7 +359,7 @@ class seLightManager(NodePath):
         elif type == 'point':
             self.pointCount += 1
             if(name=='DEFAULT_NAME'):
-                light = PointLight('point_' + `self.pointCount`)
+                light = PointLight('point_' + repr(self.pointCount))
             else:
                 light = PointLight(name)
 
@@ -371,7 +370,7 @@ class seLightManager(NodePath):
         elif type == 'spot':
             self.spotCount += 1
             if(name=='DEFAULT_NAME'):
-                light = Spotlight('spot_' + `self.spotCount`)
+                light = Spotlight('spot_' + repr(self.spotCount))
             else:
                 light = Spotlight(name)
 
@@ -382,7 +381,7 @@ class seLightManager(NodePath):
             light.setAttenuation(Vec3(constant, linear, quadratic))
             light.setExponent(exponent)
         else:
-            print 'Invalid light type'
+            print('Invalid light type')
             return None
 
         # Create the seLight objects and put the light object we just created into it.
@@ -411,7 +410,7 @@ class seLightManager(NodePath):
         # Attention!!
         # only Spotlight obj nneds to be specified a lens node first. i.e. setLens() first!
         #################################################################
-        type = lower(light.getType().getName())
+        type = light.getType().getName().lower()
 
         specularColor = VBase4(1)
         position = Point3(0,0,0)
@@ -451,7 +450,7 @@ class seLightManager(NodePath):
             quadratic = Attenuation.getZ()
             exponent = light.getExponent()
         else:
-            print 'Invalid light type'
+            print('Invalid light type')
             return None
 
         lightNode = seLight(light,self,type,
@@ -508,7 +507,7 @@ class seLightManager(NodePath):
         # isLight(self.name)
         # Use a string as a index to check if there existing a light named "name"
         #################################################################
-        return self.lightDict.has_key(name)
+        return name in self.lightDict
 
     def rename(self,oName,nName):
         #################################################################
@@ -523,7 +522,7 @@ class seLightManager(NodePath):
             del self.lightDict[oName]
             return self.lightDict.keys(),lightNode
         else:
-            print '----Light Mnager: No such Light!'
+            print('----Light Mnager: No such Light!')
 
     def getLightNodeList(self):
         #################################################################

+ 1 - 1
contrib/src/sceneeditor/seManipulation.py

@@ -520,7 +520,7 @@ class ObjectHandles(NodePath,DirectObject):
         # To avoid recreating a vec every frame
         self.hitPt = Vec3(0)
         # Get a handle on the components
-        self.xHandles = self.find('**/X')
+        self.xHandles = self.find('**/ohScalingNode')
         self.xPostGroup = self.xHandles.find('**/x-post-group')
         self.xPostCollision = self.xHandles.find('**/x-post')
         self.xRingGroup = self.xHandles.find('**/x-ring-group')

+ 153 - 146
contrib/src/sceneeditor/seMopathRecorder.py

@@ -25,10 +25,17 @@ from direct.tkwidgets.Slider import Slider
 from direct.tkwidgets.EntryScale import EntryScale
 from direct.tkwidgets.VectorWidgets import Vector2Entry, Vector3Entry
 from direct.tkwidgets.VectorWidgets import ColorEntry
-from Tkinter import Button, Frame, Radiobutton, Checkbutton, Label
-from Tkinter import StringVar, BooleanVar, Entry, Scale
-import os, string, Tkinter, Pmw
-import __builtin__
+import os, string, sys, Pmw
+
+if sys.version_info >= (3, 0):
+    from tkinter import Button, Frame, Radiobutton, Checkbutton, Label
+    from tkinter import StringVar, BooleanVar, Entry, Scale
+    import tkinter
+else:
+    from Tkinter import Button, Frame, Radiobutton, Checkbutton, Label
+    from Tkinter import StringVar, BooleanVar, Entry, Scale
+    import Tkinter as tkinter
+
 
 PRF_UTILITIES = [
     'lambda: camera.lookAt(render)',
@@ -123,7 +130,7 @@ class MopathRecorder(AppShell, DirectObject):
         self.postPoints = []
         self.pointSetDict = {}
         self.pointSetCount = 0
-        self.pointSetName = self.name + '-ps-' + `self.pointSetCount`
+        self.pointSetName = self.name + '-ps-' + repr(self.pointSetCount)
         # User callback to call before recording point
         self.samplingMode = 'Continuous'
         self.preRecordFunc = None
@@ -233,7 +240,7 @@ class MopathRecorder(AppShell, DirectObject):
             self.undoButton['state'] = 'normal'
         else:
             self.undoButton['state'] = 'disabled'
-        self.undoButton.pack(side = Tkinter.LEFT, expand = 0)
+        self.undoButton.pack(side = tkinter.LEFT, expand = 0)
         self.bind(self.undoButton, 'Undo last operation')
 
         self.redoButton = Button(self.menuFrame, text = 'Redo',
@@ -242,19 +249,19 @@ class MopathRecorder(AppShell, DirectObject):
             self.redoButton['state'] = 'normal'
         else:
             self.redoButton['state'] = 'disabled'
-        self.redoButton.pack(side = Tkinter.LEFT, expand = 0)
+        self.redoButton.pack(side = tkinter.LEFT, expand = 0)
         self.bind(self.redoButton, 'Redo last operation')
 
         # Record button
-        mainFrame = Frame(interior, relief = Tkinter.SUNKEN, borderwidth = 2)
+        mainFrame = Frame(interior, relief = tkinter.SUNKEN, borderwidth = 2)
         frame = Frame(mainFrame)
         # Active node path
         # Button to select active node path
         widget = self.createButton(frame, 'Recording', 'Node Path:',
                                    'Select Active Mopath Node Path',
                                    lambda s = self: SEditor.select(s.nodePath),
-                                   side = Tkinter.LEFT, expand = 0)
-        widget['relief'] = Tkinter.FLAT
+                                   side = tkinter.LEFT, expand = 0)
+        widget['relief'] = tkinter.FLAT
         self.nodePathMenu = Pmw.ComboBox(
             frame, entry_width = 20,
             selectioncommand = self.selectNodePathNamed,
@@ -264,7 +271,7 @@ class MopathRecorder(AppShell, DirectObject):
             self.nodePathMenu.component('entryfield_entry'))
         self.nodePathMenuBG = (
             self.nodePathMenuEntry.configure('background')[3])
-        self.nodePathMenu.pack(side = Tkinter.LEFT, fill = Tkinter.X, expand = 1)
+        self.nodePathMenu.pack(side = tkinter.LEFT, fill = tkinter.X, expand = 1)
         self.bind(self.nodePathMenu,
                   'Select active node path used for recording and playback')
         # Recording type
@@ -285,81 +292,81 @@ class MopathRecorder(AppShell, DirectObject):
             'Recording', 'Extend',
             ('Next record session extends existing path'),
             self.recordingType, 'Extend', expand = 0)
-        frame.pack(fill = Tkinter.X, expand = 1)
+        frame.pack(fill = tkinter.X, expand = 1)
 
         frame = Frame(mainFrame)
         widget = self.createCheckbutton(
             frame, 'Recording', 'Record',
             'On: path is being recorded', self.toggleRecord, 0,
-            side = Tkinter.LEFT, fill = Tkinter.BOTH, expand = 1)
-        widget.configure(foreground = 'Red', relief = Tkinter.RAISED, borderwidth = 2,
-                         anchor = Tkinter.CENTER, width = 16)
+            side = tkinter.LEFT, fill = tkinter.BOTH, expand = 1)
+        widget.configure(foreground = 'Red', relief = tkinter.RAISED, borderwidth = 2,
+                         anchor = tkinter.CENTER, width = 16)
         widget = self.createButton(frame, 'Recording', 'Add Keyframe',
                                    'Add Keyframe To Current Path',
                                    self.addKeyframe,
-                                   side = Tkinter.LEFT, expand = 1)
+                                   side = tkinter.LEFT, expand = 1)
 
         widget = self.createButton(frame, 'Recording', 'Bind Path to Node',
                                    'Bind Motion Path to selected Object',
                                    self.bindMotionPathToNode,
-                                   side = Tkinter.LEFT, expand = 1)
+                                   side = tkinter.LEFT, expand = 1)
 
 
-        frame.pack(fill = Tkinter.X, expand = 1)
+        frame.pack(fill = tkinter.X, expand = 1)
 
-        mainFrame.pack(expand = 1, fill = Tkinter.X, pady = 3)
+        mainFrame.pack(expand = 1, fill = tkinter.X, pady = 3)
 
         # Playback controls
-        playbackFrame = Frame(interior, relief = Tkinter.SUNKEN,
+        playbackFrame = Frame(interior, relief = tkinter.SUNKEN,
                               borderwidth = 2)
         Label(playbackFrame, text = 'PLAYBACK CONTROLS',
-              font=('MSSansSerif', 12, 'bold')).pack(fill = Tkinter.X)
+              font=('MSSansSerif', 12, 'bold')).pack(fill = tkinter.X)
         # Main playback control slider
         widget = self.createEntryScale(
             playbackFrame, 'Playback', 'Time', 'Set current playback time',
-            resolution = 0.01, command = self.playbackGoTo, side = Tkinter.TOP)
-        widget.component('hull')['relief'] = Tkinter.RIDGE
+            resolution = 0.01, command = self.playbackGoTo, side = tkinter.TOP)
+        widget.component('hull')['relief'] = tkinter.RIDGE
         # Kill playback task if drag slider
         widget['preCallback'] = self.stopPlayback
         # Jam duration entry into entry scale
         self.createLabeledEntry(widget.labelFrame, 'Resample', 'Path Duration',
                                 'Set total curve duration',
                                 command = self.setPathDuration,
-                                side = Tkinter.LEFT, expand = 0)
+                                side = tkinter.LEFT, expand = 0)
         # Start stop buttons
         frame = Frame(playbackFrame)
         widget = self.createButton(frame, 'Playback', '<<',
                                    'Jump to start of playback',
                                    self.jumpToStartOfPlayback,
-                                   side = Tkinter.LEFT, expand = 1)
+                                   side = tkinter.LEFT, expand = 1)
         widget['font'] = (('MSSansSerif', 12, 'bold'))
         widget = self.createCheckbutton(frame, 'Playback', 'Play',
                                         'Start/Stop playback',
                                         self.startStopPlayback, 0,
-                                        side = Tkinter.LEFT, fill = Tkinter.BOTH, expand = 1)
+                                        side = tkinter.LEFT, fill = tkinter.BOTH, expand = 1)
         widget.configure(anchor = 'center', justify = 'center',
-                         relief = Tkinter.RAISED, font = ('MSSansSerif', 12, 'bold'))
+                         relief = tkinter.RAISED, font = ('MSSansSerif', 12, 'bold'))
         widget = self.createButton(frame, 'Playback', '>>',
                                    'Jump to end of playback',
                                    self.jumpToEndOfPlayback,
-                                   side = Tkinter.LEFT, expand = 1)
+                                   side = tkinter.LEFT, expand = 1)
         widget['font'] = (('MSSansSerif', 12, 'bold'))
         self.createCheckbutton(frame, 'Playback', 'Loop',
                                'On: loop playback',
                                self.setLoopPlayback, self.loopPlayback,
-                               side = Tkinter.LEFT, fill = Tkinter.BOTH, expand = 0)
-        frame.pack(fill = Tkinter.X, expand = 1)
+                               side = tkinter.LEFT, fill = tkinter.BOTH, expand = 0)
+        frame.pack(fill = tkinter.X, expand = 1)
 
         # Speed control
         frame = Frame(playbackFrame)
-        widget = Button(frame, text = 'PB Speed Vernier', relief = Tkinter.FLAT,
+        widget = Button(frame, text = 'PB Speed Vernier', relief = tkinter.FLAT,
                         command = lambda s = self: s.setSpeedScale(1.0))
-        widget.pack(side = Tkinter.LEFT, expand = 0)
+        widget.pack(side = tkinter.LEFT, expand = 0)
         self.speedScale = Scale(frame, from_ = -1, to = 1,
                                 resolution = 0.01, showvalue = 0,
                                 width = 10, orient = 'horizontal',
                                 command = self.setPlaybackSF)
-        self.speedScale.pack(side = Tkinter.LEFT, fill = Tkinter.X, expand = 1)
+        self.speedScale.pack(side = tkinter.LEFT, fill = tkinter.X, expand = 1)
         self.speedVar = StringVar()
         self.speedVar.set("0.00")
         self.speedEntry = Entry(frame, textvariable = self.speedVar,
@@ -368,14 +375,14 @@ class MopathRecorder(AppShell, DirectObject):
             '<Return>',
             lambda e = None, s = self: s.setSpeedScale(
             string.atof(s.speedVar.get())))
-        self.speedEntry.pack(side = Tkinter.LEFT, expand = 0)
-        frame.pack(fill = Tkinter.X, expand = 1)
+        self.speedEntry.pack(side = tkinter.LEFT, expand = 0)
+        frame.pack(fill = tkinter.X, expand = 1)
 
-        playbackFrame.pack(fill = Tkinter.X, pady = 2)
+        playbackFrame.pack(fill = tkinter.X, pady = 2)
 
         # Create notebook pages
         self.mainNotebook = Pmw.NoteBook(interior)
-        self.mainNotebook.pack(fill = Tkinter.BOTH, expand = 1)
+        self.mainNotebook.pack(fill = tkinter.BOTH, expand = 1)
         self.resamplePage = self.mainNotebook.add('Resample')
         self.refinePage = self.mainNotebook.add('Refine')
         self.extendPage = self.mainNotebook.add('Extend')
@@ -386,35 +393,35 @@ class MopathRecorder(AppShell, DirectObject):
         ## RESAMPLE PAGE
         label = Label(self.resamplePage, text = 'RESAMPLE CURVE',
                       font=('MSSansSerif', 12, 'bold'))
-        label.pack(fill = Tkinter.X)
+        label.pack(fill = tkinter.X)
 
         # Resample
         resampleFrame = Frame(
-            self.resamplePage, relief = Tkinter.SUNKEN, borderwidth = 2)
+            self.resamplePage, relief = tkinter.SUNKEN, borderwidth = 2)
         label = Label(resampleFrame, text = 'RESAMPLE CURVE',
                       font=('MSSansSerif', 12, 'bold')).pack()
         widget = self.createSlider(
             resampleFrame, 'Resample', 'Num. Samples',
             'Number of samples in resampled curve',
             resolution = 1, min = 2, max = 1000, command = self.setNumSamples)
-        widget.component('hull')['relief'] = Tkinter.RIDGE
+        widget.component('hull')['relief'] = tkinter.RIDGE
         widget['postCallback'] = self.sampleCurve
 
         frame = Frame(resampleFrame)
         self.createButton(
             frame, 'Resample', 'Make Even',
             'Apply timewarp so resulting path has constant velocity',
-            self.makeEven, side = Tkinter.LEFT, fill = Tkinter.X, expand = 1)
+            self.makeEven, side = tkinter.LEFT, fill = tkinter.X, expand = 1)
         self.createButton(
             frame, 'Resample', 'Face Forward',
             'Compute HPR so resulting hpr curve faces along xyz tangent',
-            self.faceForward, side = Tkinter.LEFT, fill = Tkinter.X, expand = 1)
-        frame.pack(fill = Tkinter.X, expand = 0)
-        resampleFrame.pack(fill = Tkinter.X, expand = 0, pady = 2)
+            self.faceForward, side = tkinter.LEFT, fill = tkinter.X, expand = 1)
+        frame.pack(fill = tkinter.X, expand = 0)
+        resampleFrame.pack(fill = tkinter.X, expand = 0, pady = 2)
 
         # Desample
         desampleFrame = Frame(
-            self.resamplePage, relief = Tkinter.SUNKEN, borderwidth = 2)
+            self.resamplePage, relief = tkinter.SUNKEN, borderwidth = 2)
         Label(desampleFrame, text = 'DESAMPLE CURVE',
               font=('MSSansSerif', 12, 'bold')).pack()
         widget = self.createSlider(
@@ -422,16 +429,16 @@ class MopathRecorder(AppShell, DirectObject):
             'Specify number of points to skip between samples',
             min = 1, max = 100, resolution = 1,
             command = self.setDesampleFrequency)
-        widget.component('hull')['relief'] = Tkinter.RIDGE
+        widget.component('hull')['relief'] = tkinter.RIDGE
         widget['postCallback'] = self.desampleCurve
-        desampleFrame.pack(fill = Tkinter.X, expand = 0, pady = 2)
+        desampleFrame.pack(fill = tkinter.X, expand = 0, pady = 2)
 
         ## REFINE PAGE ##
-        refineFrame = Frame(self.refinePage, relief = Tkinter.SUNKEN,
+        refineFrame = Frame(self.refinePage, relief = tkinter.SUNKEN,
                             borderwidth = 2)
         label = Label(refineFrame, text = 'REFINE CURVE',
                       font=('MSSansSerif', 12, 'bold'))
-        label.pack(fill = Tkinter.X)
+        label.pack(fill = tkinter.X)
 
         widget = self.createSlider(refineFrame,
                                        'Refine Page', 'Refine From',
@@ -460,14 +467,14 @@ class MopathRecorder(AppShell, DirectObject):
                                        command = self.setRefineStop)
         widget['preCallback'] = self.setRefineMode
         widget['postCallback'] = self.getPostPoints
-        refineFrame.pack(fill = Tkinter.X)
+        refineFrame.pack(fill = tkinter.X)
 
         ## EXTEND PAGE ##
-        extendFrame = Frame(self.extendPage, relief = Tkinter.SUNKEN,
+        extendFrame = Frame(self.extendPage, relief = tkinter.SUNKEN,
                             borderwidth = 2)
         label = Label(extendFrame, text = 'EXTEND CURVE',
                       font=('MSSansSerif', 12, 'bold'))
-        label.pack(fill = Tkinter.X)
+        label.pack(fill = tkinter.X)
 
         widget = self.createSlider(extendFrame,
                                        'Extend Page', 'Extend From',
@@ -483,14 +490,14 @@ class MopathRecorder(AppShell, DirectObject):
             resolution = 0.01,
             command = self.setControlStart)
         widget['preCallback'] = self.setExtendMode
-        extendFrame.pack(fill = Tkinter.X)
+        extendFrame.pack(fill = tkinter.X)
 
         ## CROP PAGE ##
-        cropFrame = Frame(self.cropPage, relief = Tkinter.SUNKEN,
+        cropFrame = Frame(self.cropPage, relief = tkinter.SUNKEN,
                             borderwidth = 2)
         label = Label(cropFrame, text = 'CROP CURVE',
                       font=('MSSansSerif', 12, 'bold'))
-        label.pack(fill = Tkinter.X)
+        label.pack(fill = tkinter.X)
 
         widget = self.createSlider(
             cropFrame,
@@ -508,11 +515,11 @@ class MopathRecorder(AppShell, DirectObject):
 
         self.createButton(cropFrame, 'Crop Page', 'Crop Curve',
                           'Crop curve to specified from to times',
-                          self.cropCurve, fill = Tkinter.NONE)
-        cropFrame.pack(fill = Tkinter.X)
+                          self.cropCurve, fill = tkinter.NONE)
+        cropFrame.pack(fill = tkinter.X)
 
         ## DRAW PAGE ##
-        drawFrame = Frame(self.drawPage, relief = Tkinter.SUNKEN,
+        drawFrame = Frame(self.drawPage, relief = tkinter.SUNKEN,
                            borderwidth = 2)
 
         self.sf = Pmw.ScrolledFrame(self.drawPage, horizflex = 'elastic')
@@ -521,57 +528,57 @@ class MopathRecorder(AppShell, DirectObject):
 
         label = Label(sfFrame, text = 'CURVE RENDERING STYLE',
                       font=('MSSansSerif', 12, 'bold'))
-        label.pack(fill = Tkinter.X)
+        label.pack(fill = tkinter.X)
 
         frame = Frame(sfFrame)
-        Label(frame, text = 'SHOW:').pack(side = Tkinter.LEFT, expand = 0)
+        Label(frame, text = 'SHOW:').pack(side = tkinter.LEFT, expand = 0)
         widget = self.createCheckbutton(
             frame, 'Style', 'Path',
             'On: path is visible', self.setPathVis, 1,
-            side = Tkinter.LEFT, fill = Tkinter.X, expand = 1)
+            side = tkinter.LEFT, fill = tkinter.X, expand = 1)
         widget = self.createCheckbutton(
             frame, 'Style', 'Knots',
             'On: path knots are visible', self.setKnotVis, 1,
-            side = Tkinter.LEFT, fill = Tkinter.X, expand = 1)
+            side = tkinter.LEFT, fill = tkinter.X, expand = 1)
         widget = self.createCheckbutton(
             frame, 'Style', 'CVs',
             'On: path CVs are visible', self.setCvVis, 0,
-            side = Tkinter.LEFT, fill = Tkinter.X, expand = 1)
+            side = tkinter.LEFT, fill = tkinter.X, expand = 1)
         widget = self.createCheckbutton(
             frame, 'Style', 'Hull',
             'On: path hull is visible', self.setHullVis, 0,
-            side = Tkinter.LEFT, fill = Tkinter.X, expand = 1)
+            side = tkinter.LEFT, fill = tkinter.X, expand = 1)
         widget = self.createCheckbutton(
             frame, 'Style', 'Trace',
             'On: record is visible', self.setTraceVis, 0,
-            side = Tkinter.LEFT, fill = Tkinter.X, expand = 1)
+            side = tkinter.LEFT, fill = tkinter.X, expand = 1)
         widget = self.createCheckbutton(
             frame, 'Style', 'Marker',
             'On: playback marker is visible', self.setMarkerVis, 0,
-            side = Tkinter.LEFT, fill = Tkinter.X, expand = 1)
-        frame.pack(fill = Tkinter.X, expand = 1)
+            side = tkinter.LEFT, fill = tkinter.X, expand = 1)
+        frame.pack(fill = tkinter.X, expand = 1)
         # Sliders
         widget = self.createSlider(
             sfFrame, 'Style', 'Num Segs',
             'Set number of segments used to approximate each parametric unit',
             min = 1.0, max = 400, resolution = 1.0,
             value = 40,
-            command = self.setNumSegs, side = Tkinter.TOP)
-        widget.component('hull')['relief'] = Tkinter.RIDGE
+            command = self.setNumSegs, side = tkinter.TOP)
+        widget.component('hull')['relief'] = tkinter.RIDGE
         widget = self.createSlider(
             sfFrame, 'Style', 'Num Ticks',
             'Set number of tick marks drawn for each unit of time',
             min = 0.0, max = 10.0, resolution = 1.0,
             value = 0.0,
-            command = self.setNumTicks, side = Tkinter.TOP)
-        widget.component('hull')['relief'] = Tkinter.RIDGE
+            command = self.setNumTicks, side = tkinter.TOP)
+        widget.component('hull')['relief'] = tkinter.RIDGE
         widget = self.createSlider(
             sfFrame, 'Style', 'Tick Scale',
             'Set visible size of time tick marks',
             min = 0.01, max = 100.0, resolution = 0.01,
             value = 5.0,
-            command = self.setTickScale, side = Tkinter.TOP)
-        widget.component('hull')['relief'] = Tkinter.RIDGE
+            command = self.setTickScale, side = tkinter.TOP)
+        widget.component('hull')['relief'] = tkinter.RIDGE
         self.createColorEntry(
             sfFrame, 'Style', 'Path Color',
             'Color of curve',
@@ -598,14 +605,14 @@ class MopathRecorder(AppShell, DirectObject):
             command = self.setHullColor,
             value = [255.0,128.0,128.0,255.0])
 
-        #drawFrame.pack(fill = Tkinter.X)
+        #drawFrame.pack(fill = tkinter.X)
 
         ## OPTIONS PAGE ##
-        optionsFrame = Frame(self.optionsPage, relief = Tkinter.SUNKEN,
+        optionsFrame = Frame(self.optionsPage, relief = tkinter.SUNKEN,
                             borderwidth = 2)
         label = Label(optionsFrame, text = 'RECORDING OPTIONS',
                       font=('MSSansSerif', 12, 'bold'))
-        label.pack(fill = Tkinter.X)
+        label.pack(fill = tkinter.X)
         # Hooks
         frame = Frame(optionsFrame)
         widget = self.createLabeledEntry(
@@ -614,7 +621,7 @@ class MopathRecorder(AppShell, DirectObject):
             value = self.startStopHook,
             command = self.setStartStopHook)[0]
         label = self.getWidget('Recording', 'Record Hook-Label')
-        label.configure(width = 16, anchor = Tkinter.W)
+        label.configure(width = 16, anchor = tkinter.W)
         self.setStartStopHook()
         widget = self.createLabeledEntry(
             frame, 'Recording', 'Keyframe Hook',
@@ -622,9 +629,9 @@ class MopathRecorder(AppShell, DirectObject):
             value = self.keyframeHook,
             command = self.setKeyframeHook)[0]
         label = self.getWidget('Recording', 'Keyframe Hook-Label')
-        label.configure(width = 16, anchor = Tkinter.W)
+        label.configure(width = 16, anchor = tkinter.W)
         self.setKeyframeHook()
-        frame.pack(expand = 1, fill = Tkinter.X)
+        frame.pack(expand = 1, fill = tkinter.X)
         # PreRecordFunc
         frame = Frame(optionsFrame)
         widget = self.createComboBox(
@@ -632,17 +639,17 @@ class MopathRecorder(AppShell, DirectObject):
             'Function called before sampling each point',
             PRF_UTILITIES, self.setPreRecordFunc,
             history = 1, expand = 1)
-        widget.configure(label_width = 16, label_anchor = Tkinter.W)
+        widget.configure(label_width = 16, label_anchor = tkinter.W)
         widget.configure(entryfield_entry_state = 'normal')
         # Initialize preRecordFunc
         self.preRecordFunc = eval(PRF_UTILITIES[0])
         self.createCheckbutton(frame, 'Recording', 'PRF Active',
                                'On: Pre Record Func enabled',
                                None, 0,
-                               side = Tkinter.LEFT, fill = Tkinter.BOTH, expand = 0)
-        frame.pack(expand = 1, fill = Tkinter.X)
+                               side = tkinter.LEFT, fill = tkinter.BOTH, expand = 0)
+        frame.pack(expand = 1, fill = tkinter.X)
         # Pack record frame
-        optionsFrame.pack(fill = Tkinter.X, pady = 2)
+        optionsFrame.pack(fill = tkinter.X, pady = 2)
 
         self.mainNotebook.setnaturalsize()
 
@@ -682,16 +689,16 @@ class MopathRecorder(AppShell, DirectObject):
         marker if subnode selected
         """
         taskMgr.remove(self.name + '-curveEditTask')
-        print nodePath.id()
-        if nodePath.id() in self.playbackMarkerIds:
+        print(nodePath.get_key())
+        if nodePath.get_key() in self.playbackMarkerIds:
             SEditor.select(self.playbackMarker)
-        elif nodePath.id() in self.tangentMarkerIds:
+        elif nodePath.get_key() in self.tangentMarkerIds:
             SEditor.select(self.tangentMarker)
-        elif nodePath.id() == self.playbackMarker.id():
+        elif nodePath.get_key() == self.playbackMarker.get_key():
             self.tangentGroup.show()
             taskMgr.add(self.curveEditTask,
                                      self.name + '-curveEditTask')
-        elif nodePath.id() == self.tangentMarker.id():
+        elif nodePath.get_key() == self.tangentMarker.get_key():
             self.tangentGroup.show()
             taskMgr.add(self.curveEditTask,
                                      self.name + '-curveEditTask')
@@ -699,7 +706,7 @@ class MopathRecorder(AppShell, DirectObject):
             self.tangentGroup.hide()
 
     def getChildIds(self, nodePath):
-        ids = [nodePath.id()]
+        ids = [nodePath.get_key()]
         kids = nodePath.getChildren()
         for kid in kids:
             ids += self.getChildIds(kid)
@@ -710,14 +717,14 @@ class MopathRecorder(AppShell, DirectObject):
         Hook called upon deselection of a node path used to select playback
         marker if subnode selected
         """
-        if ((nodePath.id() == self.playbackMarker.id()) or
-            (nodePath.id() == self.tangentMarker.id())):
+        if ((nodePath.get_key() == self.playbackMarker.get_key()) or
+            (nodePath.get_key() == self.tangentMarker.get_key())):
             self.tangentGroup.hide()
 
     def curveEditTask(self,state):
         if self.curveCollection != None:
             # Update curve position
-            if self.manipulandumId == self.playbackMarker.id():
+            if self.manipulandumId == self.playbackMarker.get_key():
                 # Show playback marker
                 self.playbackMarker.getChild(0).show()
                 pos = Point3(0)
@@ -731,7 +738,7 @@ class MopathRecorder(AppShell, DirectObject):
                 # Note: this calls recompute on the curves
                 self.nurbsCurveDrawer.draw()
             # Update tangent
-            if self.manipulandumId == self.tangentMarker.id():
+            if self.manipulandumId == self.tangentMarker.get_key():
                 # If manipulating marker, update tangent
                 # Hide playback marker
                 self.playbackMarker.getChild(0).hide()
@@ -766,10 +773,10 @@ class MopathRecorder(AppShell, DirectObject):
     def manipulateObjectStartHook(self):
         self.manipulandumId = None
         if SEditor.selected.last:
-            if SEditor.selected.last.id() == self.playbackMarker.id():
-                self.manipulandumId = self.playbackMarker.id()
-            elif SEditor.selected.last.id() == self.tangentMarker.id():
-                self.manipulandumId = self.tangentMarker.id()
+            if SEditor.selected.last.get_key() == self.playbackMarker.get_key():
+                self.manipulandumId = self.playbackMarker.get_key()
+            elif SEditor.selected.last.get_key() == self.tangentMarker.get_key():
+                self.manipulandumId = self.tangentMarker.get_key()
 
     def manipulateObjectCleanupHook(self):
         # Clear flag
@@ -799,7 +806,7 @@ class MopathRecorder(AppShell, DirectObject):
 
     def createNewPointSet(self, curveName = None):
         if curveName == None:
-            self.pointSetName = self.name + '-ps-' + `self.pointSetCount`
+            self.pointSetName = self.name + '-ps-' + repr(self.pointSetCount)
         else:
             self.pointSetName = curveName
         # Update dictionary and record pointer to new point set
@@ -1137,7 +1144,7 @@ class MopathRecorder(AppShell, DirectObject):
     def computeCurves(self):
         # Check to make sure curve fitters have points
         if (self.curveFitter.getNumSamples() == 0):
-            print 'MopathRecorder.computeCurves: Must define curve first'
+            print('MopathRecorder.computeCurves: Must define curve first')
             return
         # Create curves
         # XYZ
@@ -1282,8 +1289,8 @@ class MopathRecorder(AppShell, DirectObject):
             dictName = name
         else:
             # Generate a unique name for the dict
-            dictName = name # + '-' + `nodePath.id()`
-        if not dict.has_key(dictName):
+            dictName = name # + '-' + repr(nodePath.get_key())
+        if dictName not in dict:
             # Update combo box to include new item
             names.append(dictName)
             listbox = menu.component('scrolledlist')
@@ -1386,7 +1393,7 @@ class MopathRecorder(AppShell, DirectObject):
 
     def desampleCurve(self):
         if (self.curveFitter.getNumSamples() == 0):
-            print 'MopathRecorder.desampleCurve: Must define curve first'
+            print('MopathRecorder.desampleCurve: Must define curve first')
             return
         # NOTE: This is destructive, points will be deleted from curve fitter
         self.curveFitter.desample(self.desampleFrequency)
@@ -1400,7 +1407,7 @@ class MopathRecorder(AppShell, DirectObject):
 
     def sampleCurve(self, fCompute = 1, curveName = None):
         if self.curveCollection == None:
-            print 'MopathRecorder.sampleCurve: Must define curve first'
+            print('MopathRecorder.sampleCurve: Must define curve first')
             return
         # Reset curve fitters
         self.curveFitter.reset()
@@ -1617,7 +1624,7 @@ class MopathRecorder(AppShell, DirectObject):
 
     def cropCurve(self):
         if self.pointSet == None:
-            print 'Empty Point Set'
+            print('Empty Point Set')
             return
         # Keep handle on old points
         oldPoints = self.pointSet
@@ -1653,15 +1660,15 @@ class MopathRecorder(AppShell, DirectObject):
         # Use first directory in model path
         mPath = getModelPath()
         if mPath.getNumDirectories() > 0:
-            if `mPath.getDirectory(0)` == '.':
+            if repr(mPath.getDirectory(0)) == '.':
                 path = '.'
             else:
                 path = mPath.getDirectory(0).toOsSpecific()
         else:
             path = '.'
         if not os.path.isdir(path):
-            print 'MopathRecorder Info: Empty Model Path!'
-            print 'Using current directory'
+            print('MopathRecorder Info: Empty Model Path!')
+            print('Using current directory')
             path = '.'
         mopathFilename = askopenfilename(
             defaultextension = '.egg',
@@ -1692,15 +1699,15 @@ class MopathRecorder(AppShell, DirectObject):
         # Use first directory in model path
         mPath = getModelPath()
         if mPath.getNumDirectories() > 0:
-            if `mPath.getDirectory(0)` == '.':
+            if repr(mPath.getDirectory(0)) == '.':
                 path = '.'
             else:
                 path = mPath.getDirectory(0).toOsSpecific()
         else:
             path = '.'
         if not os.path.isdir(path):
-            print 'MopathRecorder Info: Empty Model Path!'
-            print 'Using current directory'
+            print('MopathRecorder Info: Empty Model Path!')
+            print('Using current directory')
             path = '.'
         mopathFilename = asksaveasfilename(
             defaultextension = '.egg',
@@ -1734,28 +1741,28 @@ class MopathRecorder(AppShell, DirectObject):
 
     def createLabeledEntry(self, parent, category, text, balloonHelp,
                            value = '', command = None,
-                           relief = 'sunken', side = Tkinter.LEFT,
+                           relief = 'sunken', side = tkinter.LEFT,
                            expand = 1, width = 12):
         frame = Frame(parent)
         variable = StringVar()
         variable.set(value)
         label = Label(frame, text = text)
-        label.pack(side = Tkinter.LEFT, fill = Tkinter.X)
+        label.pack(side = tkinter.LEFT, fill = tkinter.X)
         self.bind(label, balloonHelp)
         self.widgetDict[category + '-' + text + '-Label'] = label
         entry = Entry(frame, width = width, relief = relief,
                       textvariable = variable)
-        entry.pack(side = Tkinter.LEFT, fill = Tkinter.X, expand = expand)
+        entry.pack(side = tkinter.LEFT, fill = tkinter.X, expand = expand)
         self.bind(entry, balloonHelp)
         self.widgetDict[category + '-' + text] = entry
         self.variableDict[category + '-' + text] = variable
         if command:
             entry.bind('<Return>', command)
-        frame.pack(side = side, fill = Tkinter.X, expand = expand)
+        frame.pack(side = side, fill = tkinter.X, expand = expand)
         return (frame, label, entry)
 
     def createButton(self, parent, category, text, balloonHelp, command,
-                     side = 'top', expand = 0, fill = Tkinter.X):
+                     side = 'top', expand = 0, fill = tkinter.X):
         widget = Button(parent, text = text)
         # Do this after the widget so command isn't called on creation
         widget['command'] = command
@@ -1766,10 +1773,10 @@ class MopathRecorder(AppShell, DirectObject):
 
     def createCheckbutton(self, parent, category, text,
                           balloonHelp, command, initialState,
-                          side = 'top', fill = Tkinter.X, expand = 0):
+                          side = 'top', fill = tkinter.X, expand = 0):
         bool = BooleanVar()
         bool.set(initialState)
-        widget = Checkbutton(parent, text = text, anchor = Tkinter.W,
+        widget = Checkbutton(parent, text = text, anchor = tkinter.W,
                          variable = bool)
         # Do this after the widget so command isn't called on creation
         widget['command'] = command
@@ -1781,8 +1788,8 @@ class MopathRecorder(AppShell, DirectObject):
 
     def createRadiobutton(self, parent, side, category, text,
                           balloonHelp, variable, value,
-                          command = None, fill = Tkinter.X, expand = 0):
-        widget = Radiobutton(parent, text = text, anchor = Tkinter.W,
+                          command = None, fill = tkinter.X, expand = 0):
+        widget = Radiobutton(parent, text = text, anchor = tkinter.W,
                              variable = variable, value = value)
         # Do this after the widget so command isn't called on creation
         widget['command'] = command
@@ -1798,10 +1805,10 @@ class MopathRecorder(AppShell, DirectObject):
         kw['min'] = min
         kw['maxVelocity'] = maxVelocity
         kw['resolution'] = resolution
-        widget = apply(Floater, (parent,), kw)
+        widget = Floater(parent, **kw)
         # Do this after the widget so command isn't called on creation
         widget['command'] = command
-        widget.pack(fill = Tkinter.X)
+        widget.pack(fill = tkinter.X)
         self.bind(widget, balloonHelp)
         self.widgetDict[category + '-' + text] = widget
         return widget
@@ -1809,10 +1816,10 @@ class MopathRecorder(AppShell, DirectObject):
     def createAngleDial(self, parent, category, text, balloonHelp,
                         command = None, **kw):
         kw['text'] = text
-        widget = apply(AngleDial,(parent,), kw)
+        widget = AngleDial(parent, **kw)
         # Do this after the widget so command isn't called on creation
         widget['command'] = command
-        widget.pack(fill = Tkinter.X)
+        widget.pack(fill = tkinter.X)
         self.bind(widget, balloonHelp)
         self.widgetDict[category + '-' + text] = widget
         return widget
@@ -1820,13 +1827,13 @@ class MopathRecorder(AppShell, DirectObject):
     def createSlider(self, parent, category, text, balloonHelp,
                          command = None, min = 0.0, max = 1.0,
                          resolution = None,
-                         side = Tkinter.TOP, fill = Tkinter.X, expand = 1, **kw):
+                         side = tkinter.TOP, fill = tkinter.X, expand = 1, **kw):
         kw['text'] = text
         kw['min'] = min
         kw['max'] = max
         kw['resolution'] = resolution
         #widget = apply(EntryScale, (parent,), kw)
-        widget = apply(Slider, (parent,), kw)
+        widget = Slider(parent, **kw)
         # Do this after the widget so command isn't called on creation
         widget['command'] = command
         widget.pack(side = side, fill = fill, expand = expand)
@@ -1837,12 +1844,12 @@ class MopathRecorder(AppShell, DirectObject):
     def createEntryScale(self, parent, category, text, balloonHelp,
                          command = None, min = 0.0, max = 1.0,
                          resolution = None,
-                         side = Tkinter.TOP, fill = Tkinter.X, expand = 1, **kw):
+                         side = tkinter.TOP, fill = tkinter.X, expand = 1, **kw):
         kw['text'] = text
         kw['min'] = min
         kw['max'] = max
         kw['resolution'] = resolution
-        widget = apply(EntryScale, (parent,), kw)
+        widget = EntryScale(parent, **kw)
         # Do this after the widget so command isn't called on creation
         widget['command'] = command
         widget.pack(side = side, fill = fill, expand = expand)
@@ -1854,10 +1861,10 @@ class MopathRecorder(AppShell, DirectObject):
                            command = None, **kw):
         # Set label's text
         kw['text'] = text
-        widget = apply(Vector2Entry, (parent,), kw)
+        widget = Vector2Entry(parent, **kw)
         # Do this after the widget so command isn't called on creation
         widget['command'] = command
-        widget.pack(fill = Tkinter.X)
+        widget.pack(fill = tkinter.X)
         self.bind(widget, balloonHelp)
         self.widgetDict[category + '-' + text] = widget
         return widget
@@ -1866,10 +1873,10 @@ class MopathRecorder(AppShell, DirectObject):
                            command = None, **kw):
         # Set label's text
         kw['text'] = text
-        widget = apply(Vector3Entry, (parent,), kw)
+        widget = Vector3Entry(parent, **kw)
         # Do this after the widget so command isn't called on creation
         widget['command'] = command
-        widget.pack(fill = Tkinter.X)
+        widget.pack(fill = tkinter.X)
         self.bind(widget, balloonHelp)
         self.widgetDict[category + '-' + text] = widget
         return widget
@@ -1878,10 +1885,10 @@ class MopathRecorder(AppShell, DirectObject):
                          command = None, **kw):
         # Set label's text
         kw['text'] = text
-        widget = apply(ColorEntry, (parent,) ,kw)
+        widget = ColorEntry(parent, **kw)
         # Do this after the widget so command isn't called on creation
         widget['command'] = command
-        widget.pack(fill = Tkinter.X)
+        widget.pack(fill = tkinter.X)
         self.bind(widget, balloonHelp)
         self.widgetDict[category + '-' + text] = widget
         return widget
@@ -1891,13 +1898,13 @@ class MopathRecorder(AppShell, DirectObject):
         optionVar = StringVar()
         if len(items) > 0:
             optionVar.set(items[0])
-        widget = Pmw.OptionMenu(parent, labelpos = Tkinter.W, label_text = text,
+        widget = Pmw.OptionMenu(parent, labelpos = tkinter.W, label_text = text,
                                 label_width = 12, menu_tearoff = 1,
                                 menubutton_textvariable = optionVar,
                                 items = items)
         # Do this after the widget so command isn't called on creation
         widget['command'] = command
-        widget.pack(fill = Tkinter.X)
+        widget.pack(fill = tkinter.X)
         self.bind(widget.component('menubutton'), balloonHelp)
         self.widgetDict[category + '-' + text] = widget
         self.variableDict[category + '-' + text] = optionVar
@@ -1905,9 +1912,9 @@ class MopathRecorder(AppShell, DirectObject):
 
     def createComboBox(self, parent, category, text, balloonHelp,
                        items, command, history = 0,
-                       side = Tkinter.LEFT, expand = 0, fill = Tkinter.X):
+                       side = tkinter.LEFT, expand = 0, fill = tkinter.X):
         widget = Pmw.ComboBox(parent,
-                              labelpos = Tkinter.W,
+                              labelpos = tkinter.W,
                               label_text = text,
                               label_anchor = 'e',
                               label_width = 12,
@@ -1959,14 +1966,14 @@ class MopathRecorder(AppShell, DirectObject):
 
     def bindMotionPathToNode(self):
         if self.curveCollection == None:
-            print '----Error: you need to select or create a curve first!'
+            print('----Error: you need to select or create a curve first!')
             return
         self.accept('MP_checkName', self.bindMotionPath)
         self.askName = namePathPanel(MopathRecorder.count)
         return
 
     def bindMotionPath(self,name=None,test=None):
-        print test
+        print(test)
         self.ignore('MP_checkName')
         del self.askName
         self.curveCollection.getCurve(0).setName(name)
@@ -1993,7 +2000,7 @@ class MopathRecorder(AppShell, DirectObject):
         If the list is not None, it will put the vurve back into the curve list.
         else, do nothing.
         '''
-        print curveList
+        print(curveList)
         self.ignore('curveListFor'+self.name)
         if curveList != None:
             for collection in curveList:
@@ -2037,8 +2044,8 @@ class namePathPanel(AppShell):
 
         dataFrame = Frame(mainFrame)
         label = Label(dataFrame, text='This name will be used as a reference for this Path.',font=('MSSansSerif', 10))
-        label.pack(side = Tkinter.TOP, expand = 0, fill = Tkinter.X)
-        dataFrame.pack(side = Tkinter.TOP, expand = 0, fill = Tkinter.X, padx=5, pady=10)
+        label.pack(side = tkinter.TOP, expand = 0, fill = tkinter.X)
+        dataFrame.pack(side = tkinter.TOP, expand = 0, fill = tkinter.X, padx=5, pady=10)
 
         dataFrame = Frame(mainFrame)
         self.inputZone = Pmw.EntryField(dataFrame, labelpos='w', label_text = 'Name Selected Path: ',
@@ -2046,14 +2053,14 @@ class namePathPanel(AppShell):
                                         label_font=('MSSansSerif', 10),
                                         validate = None,
                                         entry_width = 20)
-        self.inputZone.pack(side = Tkinter.LEFT, fill=Tkinter.X,expand=0)
+        self.inputZone.pack(side = tkinter.LEFT, fill=tkinter.X,expand=0)
 
         self.button_ok = Button(dataFrame, text="OK", command=self.ok_press,width=10)
-        self.button_ok.pack(fill=Tkinter.X,expand=0,side=Tkinter.LEFT, padx = 3)
+        self.button_ok.pack(fill=tkinter.X,expand=0,side=tkinter.LEFT, padx = 3)
 
-        dataFrame.pack(side = Tkinter.TOP, expand = 0, fill = Tkinter.X, padx=10, pady=10)
+        dataFrame.pack(side = tkinter.TOP, expand = 0, fill = tkinter.X, padx=10, pady=10)
 
-        mainFrame.pack(expand = 1, fill = Tkinter.BOTH)
+        mainFrame.pack(expand = 1, fill = tkinter.BOTH)
 
 
 

+ 4 - 4
contrib/src/sceneeditor/seParticleEffect.py

@@ -1,4 +1,4 @@
-from pandac.PandaModules import *
+from panda3d.core import *
 import seParticles
 import seForceGroup
 from direct.directnotify import DirectNotifyGlobal
@@ -209,9 +209,9 @@ class ParticleEffect(NodePath):
         """loadConfig(filename)"""
         #try:
         #    if vfs:
-        print vfs.readFile(filename)
-        exec vfs.readFile(filename)
-        print "Particle Effect Reading using VFS"
+        print(vfs.readFile(filename))
+        exec(vfs.readFile(filename))
+        print("Particle Effect Reading using VFS")
         #    else:
         #       execfile(filename.toOsSpecific())
         #       print "Shouldnt be wrong"

+ 29 - 22
contrib/src/sceneeditor/seParticlePanel.py

@@ -2,9 +2,7 @@
 
 # Import Tkinter, Pmw, and the floater code from this directory tree.
 from direct.tkwidgets.AppShell import AppShell
-from tkFileDialog import *
-from tkSimpleDialog import askstring
-import os, Pmw, Tkinter
+import os, Pmw, sys
 from direct.tkwidgets.Dial import AngleDial
 from direct.tkwidgets.Floater import Floater
 from direct.tkwidgets.Slider import Slider
@@ -15,6 +13,15 @@ import seForceGroup
 import seParticles
 import seParticleEffect
 
+
+if sys.version_info >= (3, 0):
+    from tkinter.filedialog import *
+    from tkinter.simpledialog import askstring
+else:
+    from tkFileDialog import *
+    from tkSimpleDialog import askstring
+
+
 class ParticlePanel(AppShell):
     # Override class variables
     appname = 'Particle Panel'
@@ -774,7 +781,7 @@ class ParticlePanel(AppShell):
         kw['min'] = min
         kw['resolution'] = resolution
         kw['numDigits'] = numDigits
-        widget = apply(Floater, (parent,), kw)
+        widget = Floater(parent, **kw)
         # Do this after the widget so command isn't called on creation
         widget['command'] = command
         widget.pack(fill = X)
@@ -786,7 +793,7 @@ class ParticlePanel(AppShell):
                         command = None, **kw):
         kw['text'] = text
         kw['style'] = 'mini'
-        widget = apply(AngleDial,(parent,), kw)
+        widget = AngleDial(parent, **kw)
         # Do this after the widget so command isn't called on creation
         widget['command'] = command
         widget.pack(fill = X)
@@ -801,7 +808,7 @@ class ParticlePanel(AppShell):
         kw['min'] = min
         kw['max'] = max
         kw['resolution'] = resolution
-        widget = apply(Slider, (parent,), kw)
+        widget = Slider(parent, **kw)
         # Do this after the widget so command isn't called on creation
         widget['command'] = command
         widget.pack(fill = X)
@@ -813,7 +820,7 @@ class ParticlePanel(AppShell):
                            command = None, **kw):
         # Set label's text
         kw['text'] = text
-        widget = apply(Vector2Entry, (parent,), kw)
+        widget = Vector2Entry(parent, **kw)
         # Do this after the widget so command isn't called on creation
         widget['command'] = command
         widget.pack(fill = X)
@@ -825,7 +832,7 @@ class ParticlePanel(AppShell):
                            command = None, **kw):
         # Set label's text
         kw['text'] = text
-        widget = apply(Vector3Entry, (parent,), kw)
+        widget = Vector3Entry(parent, **kw)
         # Do this after the widget so command isn't called on creation
         widget['command'] = command
         widget.pack(fill = X)
@@ -837,7 +844,7 @@ class ParticlePanel(AppShell):
                          command = None, **kw):
         # Set label's text
         kw['text'] = text
-        widget = apply(ColorEntry, (parent,) ,kw)
+        widget = ColorEntry(parent, **kw)
         # Do this after the widget so command isn't called on creation
         widget['command'] = command
         widget.pack(fill = X)
@@ -992,7 +999,7 @@ class ParticlePanel(AppShell):
             self.mainNotebook.selectpage('System')
             self.updateInfo('System')
         else:
-            print 'ParticlePanel: No effect named ' + name
+            print('ParticlePanel: No effect named ' + name)
 
     def toggleEffect(self, effect, var):
         if var.get():
@@ -1041,15 +1048,15 @@ class ParticlePanel(AppShell):
         # Find path to particle directory
         pPath = getParticlePath()
         if pPath.getNumDirectories() > 0:
-            if `pPath.getDirectory(0)` == '.':
+            if repr(pPath.getDirectory(0)) == '.':
                 path = '.'
             else:
                 path = pPath.getDirectory(0).toOsSpecific()
         else:
             path = '.'
         if not os.path.isdir(path):
-            print 'ParticlePanel Warning: Invalid default DNA directory!'
-            print 'Using current directory'
+            print('ParticlePanel Warning: Invalid default DNA directory!')
+            print('Using current directory')
             path = '.'
         particleFilename = askopenfilename(
             defaultextension = '.ptf',
@@ -1070,15 +1077,15 @@ class ParticlePanel(AppShell):
         # Find path to particle directory
         pPath = getParticlePath()
         if pPath.getNumDirectories() > 0:
-            if `pPath.getDirectory(0)` == '.':
+            if repr(pPath.getDirectory(0)) == '.':
                 path = '.'
             else:
                 path = pPath.getDirectory(0).toOsSpecific()
         else:
             path = '.'
         if not os.path.isdir(path):
-            print 'ParticlePanel Warning: Invalid default DNA directory!'
-            print 'Using current directory'
+            print('ParticlePanel Warning: Invalid default DNA directory!')
+            print('Using current directory')
             path = '.'
         particleFilename = asksaveasfilename(
             defaultextension = '.ptf',
@@ -1654,7 +1661,7 @@ class ParticlePanel(AppShell):
     def setRendererSpriteNonAnimatedTheta(self, theta):
         self.particles.renderer.setNonanimatedTheta(theta)
     def setRendererSpriteBlendMethod(self, blendMethod):
-        print blendMethod
+        print(blendMethod)
         if blendMethod == 'PP_NO_BLEND':
             bMethod = BaseParticleRenderer.PPNOBLEND
         elif blendMethod == 'PP_BLEND_LINEAR':
@@ -1863,7 +1870,7 @@ class ParticlePanel(AppShell):
                                       count, force):
         def setVec(vec, f = force):
             f.setVector(vec[0], vec[1], vec[2])
-        forceName = 'Vector Force-' + `count`
+        forceName = 'Vector Force-' + repr(count)
         frame = self.createForceFrame(forcePage, forceName, force)
         self.createLinearForceWidgets(frame, pageName, forceName, force)
         vec = force.getLocalVector()
@@ -1875,7 +1882,7 @@ class ParticlePanel(AppShell):
 
     def createLinearRandomForceWidget(self, forcePage, pageName, count,
                                 force, type):
-        forceName = type + ' Force-' + `count`
+        forceName = type + ' Force-' + repr(count)
         frame = self.createForceFrame(forcePage, forceName, force)
         self.createLinearForceWidgets(frame, pageName, forceName, force)
         self.createForceActiveWidget(frame, pageName, forceName, force)
@@ -1884,7 +1891,7 @@ class ParticlePanel(AppShell):
                                         count, force):
         def setCoef(coef, f = force):
             f.setCoef(coef)
-        forceName = 'Friction Force-' + `count`
+        forceName = 'Friction Force-' + repr(count)
         frame = self.createForceFrame(forcePage, forceName, force)
         self.createLinearForceWidgets(frame, pageName, forceName, force)
         self.createFloater(frame, pageName, forceName + ' Coef',
@@ -1895,7 +1902,7 @@ class ParticlePanel(AppShell):
 
     def createLinearCylinderVortexForceWidget(self, forcePage, pageName,
                                               count, force):
-        forceName = 'Vortex Force-' + `count`
+        forceName = 'Vortex Force-' + repr(count)
         def setCoef(coef, f = force):
             f.setCoef(coef)
         def setLength(length, f = force):
@@ -1934,7 +1941,7 @@ class ParticlePanel(AppShell):
             f.setForceCenter(Point3(vec[0], vec[1], vec[2]))
         def setRadius(radius, f = force):
             f.setRadius(radius)
-        forceName = type + ' Force-' + `count`
+        forceName = type + ' Force-' + repr(count)
         frame = self.createForceFrame(forcePage, forceName, force)
         self.createLinearForceWidgets(frame, pageName, forceName, force)
         var = self.createOptionMenu(

+ 5 - 25
contrib/src/sceneeditor/seParticles.py

@@ -1,28 +1,8 @@
-from pandac.PandaModules import *
+from panda3d.core import *
+from panda3d.physics import *
 from direct.particles.ParticleManagerGlobal import *
 from direct.showbase.PhysicsManagerGlobal import *
-#Manakel 2/12/2005: replace from pandac import by from pandac.PandaModules import
-from pandac.PandaModules import ParticleSystem
-from pandac.PandaModules import BaseParticleFactory
-from pandac.PandaModules import PointParticleFactory
-from pandac.PandaModules import ZSpinParticleFactory
 #import OrientedParticleFactory
-from pandac.PandaModules import BaseParticleRenderer
-from pandac.PandaModules import PointParticleRenderer
-from pandac.PandaModules import LineParticleRenderer
-from pandac.PandaModules import GeomParticleRenderer
-from pandac.PandaModules import SparkleParticleRenderer
-from pandac.PandaModules import SpriteParticleRenderer
-from pandac.PandaModules import BaseParticleEmitter
-from pandac.PandaModules import BoxEmitter
-from pandac.PandaModules import DiscEmitter
-from pandac.PandaModules import LineEmitter
-from pandac.PandaModules import PointEmitter
-from pandac.PandaModules import RectangleEmitter
-from pandac.PandaModules import RingEmitter
-from pandac.PandaModules import SphereSurfaceEmitter
-from pandac.PandaModules import SphereVolumeEmitter
-from pandac.PandaModules import TangentRingEmitter
 import string
 import os
 from direct.directnotify import DirectNotifyGlobal
@@ -113,7 +93,7 @@ class Particles(ParticleSystem):
         elif (type == "OrientedParticleFactory"):
             self.factory = OrientedParticleFactory.OrientedParticleFactory()
         else:
-            print "unknown factory type: %s" % type
+            print("unknown factory type: %s" % type)
             return None
         self.factory.setLifespanBase(0.5)
         ParticleSystem.ParticleSystem.setFactory(self, self.factory)
@@ -152,7 +132,7 @@ class Particles(ParticleSystem):
                 # See sourceFileName and sourceNodeName in SpriteParticleRenderer-extensions.py
                 self.renderer.setTextureFromNode()
         else:
-            print "unknown renderer type: %s" % type
+            print("unknown renderer type: %s" % type)
             return None
         ParticleSystem.ParticleSystem.setRenderer(self, self.renderer)
 
@@ -183,7 +163,7 @@ class Particles(ParticleSystem):
         elif (type == "TangentRingEmitter"):
             self.emitter = TangentRingEmitter.TangentRingEmitter()
         else:
-            print "unknown emitter type: %s" % type
+            print("unknown emitter type: %s" % type)
             return None
         ParticleSystem.ParticleSystem.setEmitter(self, self.emitter)
 

+ 34 - 27
contrib/src/sceneeditor/sePlacer.py

@@ -5,9 +5,16 @@ from direct.directtools.DirectGlobals import *
 from direct.tkwidgets.AppShell import AppShell
 from direct.tkwidgets.Dial import AngleDial
 from direct.tkwidgets.Floater import Floater
-from Tkinter import Button, Menubutton, Menu, StringVar
-from pandac.PandaModules import *
-import Tkinter, Pmw
+from panda3d.core import *
+import sys, Pmw
+
+if sys.version_info >= (3, 0):
+    from tkinter import Button, Menubutton, Menu, StringVar
+    import tkinter
+else:
+    from Tkinter import Button, Menubutton, Menu, StringVar
+    import Tkinter as tkinter
+
 """
 TODO:
 Task to monitor pose
@@ -84,7 +91,7 @@ class Placer(AppShell):
     def createInterface(self):
         # The interior of the toplevel panel
         interior = self.interior()
-        interior['relief'] = Tkinter.FLAT
+        interior['relief'] = tkinter.FLAT
         # Add placer commands to menubar
         self.menuBar.addmenu('Placer', 'Placer Panel Operations')
         self.menuBar.addmenuitem('Placer', 'command',
@@ -113,7 +120,7 @@ class Placer(AppShell):
         # Get a handle to the menu frame
         menuFrame = self.menuFrame
         self.nodePathMenu = Pmw.ComboBox(
-            menuFrame, labelpos = Tkinter.W, label_text = 'Node Path:',
+            menuFrame, labelpos = tkinter.W, label_text = 'Node Path:',
             entry_width = 20,
             selectioncommand = self.selectNodePathNamed,
             scrolledlist_items = self.nodePathNames)
@@ -168,7 +175,7 @@ class Placer(AppShell):
                              tag_text = 'Position',
                              tag_font=('MSSansSerif', 14),
                              tag_activebackground = '#909090',
-                             ring_relief = Tkinter.RIDGE)
+                             ring_relief = tkinter.RIDGE)
         posMenubutton = posGroup.component('tag')
         self.bind(posMenubutton, 'Position menu operations')
         posMenu = Menu(posMenubutton, tearoff = 0)
@@ -182,7 +189,7 @@ class Placer(AppShell):
         # Create the dials
         self.posX = self.createcomponent('posX', (), None,
                                          Floater, (posInterior,),
-                                         text = 'X', relief = Tkinter.FLAT,
+                                         text = 'X', relief = tkinter.FLAT,
                                          value = 0.0,
                                          label_foreground = 'Red')
         self.posX['commandData'] = ['x']
@@ -193,7 +200,7 @@ class Placer(AppShell):
 
         self.posY = self.createcomponent('posY', (), None,
                                          Floater, (posInterior,),
-                                         text = 'Y', relief = Tkinter.FLAT,
+                                         text = 'Y', relief = tkinter.FLAT,
                                          value = 0.0,
                                          label_foreground = '#00A000')
         self.posY['commandData'] = ['y']
@@ -204,7 +211,7 @@ class Placer(AppShell):
 
         self.posZ = self.createcomponent('posZ', (), None,
                                          Floater, (posInterior,),
-                                         text = 'Z', relief = Tkinter.FLAT,
+                                         text = 'Z', relief = tkinter.FLAT,
                                          value = 0.0,
                                          label_foreground = 'Blue')
         self.posZ['commandData'] = ['z']
@@ -219,7 +226,7 @@ class Placer(AppShell):
                              tag_text = 'Orientation',
                              tag_font=('MSSansSerif', 14),
                              tag_activebackground = '#909090',
-                             ring_relief = Tkinter.RIDGE)
+                             ring_relief = tkinter.RIDGE)
         hprMenubutton = hprGroup.component('tag')
         self.bind(hprMenubutton, 'Orientation menu operations')
         hprMenu = Menu(hprMenubutton, tearoff = 0)
@@ -234,7 +241,7 @@ class Placer(AppShell):
                                          AngleDial, (hprInterior,),
                                          style = 'mini',
                                          text = 'H', value = 0.0,
-                                         relief = Tkinter.FLAT,
+                                         relief = tkinter.FLAT,
                                          label_foreground = 'blue')
         self.hprH['commandData'] = ['h']
         self.hprH['preCallback'] = self.xformStart
@@ -246,7 +253,7 @@ class Placer(AppShell):
                                          AngleDial, (hprInterior,),
                                          style = 'mini',
                                          text = 'P', value = 0.0,
-                                         relief = Tkinter.FLAT,
+                                         relief = tkinter.FLAT,
                                          label_foreground = 'red')
         self.hprP['commandData'] = ['p']
         self.hprP['preCallback'] = self.xformStart
@@ -258,7 +265,7 @@ class Placer(AppShell):
                                          AngleDial, (hprInterior,),
                                          style = 'mini',
                                          text = 'R', value = 0.0,
-                                         relief = Tkinter.FLAT,
+                                         relief = tkinter.FLAT,
                                          label_foreground = '#00A000')
         self.hprR['commandData'] = ['r']
         self.hprR['preCallback'] = self.xformStart
@@ -276,7 +283,7 @@ class Placer(AppShell):
                                tag_pyclass = Menubutton,
                                tag_font=('MSSansSerif', 14),
                                tag_activebackground = '#909090',
-                               ring_relief = Tkinter.RIDGE)
+                               ring_relief = tkinter.RIDGE)
         self.scaleMenubutton = scaleGroup.component('tag')
         self.bind(self.scaleMenubutton, 'Scale menu operations')
         self.scaleMenubutton['textvariable'] = self.scalingMode
@@ -302,7 +309,7 @@ class Placer(AppShell):
         self.scaleX = self.createcomponent('scaleX', (), None,
                                            Floater, (scaleInterior,),
                                            text = 'X Scale',
-                                           relief = Tkinter.FLAT,
+                                           relief = tkinter.FLAT,
                                            min = 0.0001, value = 1.0,
                                            resetValue = 1.0,
                                            label_foreground = 'Red')
@@ -315,7 +322,7 @@ class Placer(AppShell):
         self.scaleY = self.createcomponent('scaleY', (), None,
                                            Floater, (scaleInterior,),
                                            text = 'Y Scale',
-                                           relief = Tkinter.FLAT,
+                                           relief = tkinter.FLAT,
                                            min = 0.0001, value = 1.0,
                                            resetValue = 1.0,
                                            label_foreground = '#00A000')
@@ -328,7 +335,7 @@ class Placer(AppShell):
         self.scaleZ = self.createcomponent('scaleZ', (), None,
                                            Floater, (scaleInterior,),
                                            text = 'Z Scale',
-                                           relief = Tkinter.FLAT,
+                                           relief = tkinter.FLAT,
                                            min = 0.0001, value = 1.0,
                                            resetValue = 1.0,
                                            label_foreground = 'Blue')
@@ -428,7 +435,7 @@ class Placer(AppShell):
                 background = self.nodePathMenuBG)
             # Check to see if node path and ref node path are the same
             if ((self.refCS != None) and
-                (self.refCS.id() == self['nodePath'].id())):
+                (self.refCS.get_key() == self['nodePath'].get_key())):
                 # Yes they are, use temp CS as ref
                 # This calls updatePlacer
                 self.setReferenceNodePath(self.tempCS)
@@ -473,7 +480,7 @@ class Placer(AppShell):
                     listbox = self.refNodePathMenu.component('scrolledlist')
                     listbox.setlist(self.refNodePathNames)
         # Check to see if node path and ref node path are the same
-        if (nodePath != None) and (nodePath.id() == self['nodePath'].id()):
+        if (nodePath != None) and (nodePath.get_key() == self['nodePath'].get_key()):
             # Yes they are, use temp CS and update listbox accordingly
             nodePath = self.tempCS
             self.refNodePathMenu.selectitem('parent')
@@ -508,8 +515,8 @@ class Placer(AppShell):
             dictName = name
         else:
             # Generate a unique name for the dict
-            dictName = name + '-' + `nodePath.id()`
-        if not dict.has_key(dictName):
+            dictName = name + '-' + repr(nodePath.get_key())
+        if dictName not in dict:
             # Update combo box to include new item
             names.append(dictName)
             listbox = menu.component('scrolledlist')
@@ -769,12 +776,12 @@ class Placer(AppShell):
             posString = '%.2f, %.2f, %.2f' % (pos[0], pos[1], pos[2])
             hprString = '%.2f, %.2f, %.2f' % (hpr[0], hpr[1], hpr[2])
             scaleString = '%.2f, %.2f, %.2f' % (scale[0], scale[1], scale[2])
-            print 'NodePath: %s' % name
-            print 'Pos: %s' % posString
-            print 'Hpr: %s' % hprString
-            print 'Scale: %s' % scaleString
-            print ('%s.setPosHprScale(%s, %s, %s)' %
-                   (name, posString, hprString, scaleString))
+            print('NodePath: %s' % name)
+            print('Pos: %s' % posString)
+            print('Hpr: %s' % hprString)
+            print('Scale: %s' % scaleString)
+            print(('%s.setPosHprScale(%s, %s, %s)' %
+                   (name, posString, hprString, scaleString)))
 
     def onDestroy(self, event):
         # Remove hooks

+ 16 - 9
contrib/src/sceneeditor/seSceneGraphExplorer.py

@@ -9,9 +9,16 @@
 #
 #################################################################
 from direct.showbase.DirectObject import DirectObject
-from Tkinter import IntVar, Frame, Label
 from seTree import TreeNode, TreeItem
-import Pmw, Tkinter
+
+import Pmw, sys
+
+if sys.version_info >= (3, 0):
+    from tkinter import IntVar, Frame, Label
+    import tkinter
+else:
+    from Tkinter import IntVar, Frame, Label
+    import Tkinter as tkinter
 
 # changing these strings requires changing sceneEditor.py SGE_ strs too!
 # This list of items will be showed on the pop out window when user right click on
@@ -57,7 +64,7 @@ class seSceneGraphExplorer(Pmw.MegaWidget, DirectObject):
 
         # Setup up container
         interior = self.interior()
-        interior.configure(relief = Tkinter.GROOVE, borderwidth = 2)
+        interior.configure(relief = tkinter.GROOVE, borderwidth = 2)
 
         # Create a label and an entry
         self._scrolledCanvas = self.createcomponent(
@@ -69,7 +76,7 @@ class seSceneGraphExplorer(Pmw.MegaWidget, DirectObject):
         self._canvas = self._scrolledCanvas.component('canvas')
         self._canvas['scrollregion'] = ('0i', '0i', '2i', '4i')
         self._scrolledCanvas.resizescrollregion()
-        self._scrolledCanvas.pack(padx = 3, pady = 3, expand=1, fill = Tkinter.BOTH)
+        self._scrolledCanvas.pack(padx = 3, pady = 3, expand=1, fill = tkinter.BOTH)
 
         self._canvas.bind('<ButtonPress-2>', self.mouse2Down)
         self._canvas.bind('<B2-Motion>', self.mouse2Motion)
@@ -91,8 +98,8 @@ class seSceneGraphExplorer(Pmw.MegaWidget, DirectObject):
             (), None,
             Label, (interior,),
             text = 'Active Reparent Target: ',
-            anchor = Tkinter.W, justify = Tkinter.LEFT)
-        self._label.pack(fill = Tkinter.X)
+            anchor = tkinter.W, justify = tkinter.LEFT)
+        self._label.pack(fill = tkinter.X)
 
         # Add update parent label
         def updateLabel(nodePath = None, s = self):
@@ -141,11 +148,11 @@ class seSceneGraphExplorer(Pmw.MegaWidget, DirectObject):
         self._node.deselecttree()
 
     def selectNodePath(self,nodePath, callBack=True):
-        item = self._node.find(nodePath.id())
+        item = self._node.find(nodePath.get_key())
         if item!= None:
             item.select(callBack)
         else:
-            print '----SGE: Error Selection'
+            print('----SGE: Error Selection')
 
 class SceneGraphExplorerItem(TreeItem):
 
@@ -164,7 +171,7 @@ class SceneGraphExplorerItem(TreeItem):
         return name
 
     def GetKey(self):
-        return self.nodePath.id()
+        return self.nodePath.get_key()
 
     def IsEditable(self):
         # All nodes' names can be edited nowadays.

+ 20 - 11
contrib/src/sceneeditor/seSelection.py

@@ -11,7 +11,7 @@
 # (If we do change original directools, it will force user has to install the latest version of OUR Panda)
 #
 #################################################################
-from pandac.PandaModules import GeomNode
+from panda3d.core import GeomNode
 from direct.directtools.DirectGlobals import *
 from direct.directtools.DirectUtil import *
 from seGeometry import *
@@ -70,7 +70,7 @@ class SelectedNodePaths(DirectObject):
         """ Select the specified node path.  Multiselect as required """
         # Do nothing if nothing selected
         if not nodePath:
-            print 'Nothing selected!!'
+            print('Nothing selected!!')
             return None
 
         # Reset selected objects and highlight if multiSelect is false
@@ -78,7 +78,7 @@ class SelectedNodePaths(DirectObject):
             self.deselectAll()
 
         # Get this pointer
-        id = nodePath.id()
+        id = nodePath.get_key()
         # First see if its already in the selected dictionary
         dnp = self.getSelectedDict(id)
         # If so, we're done
@@ -96,7 +96,7 @@ class SelectedNodePaths(DirectObject):
                 # Show its bounding box
                 dnp.highlight()
             # Add it to the selected dictionary
-            self.selectedDict[dnp.id()] = dnp
+            self.selectedDict[dnp.get_key()] = dnp
         # And update last
         __builtins__["last"] = self.last = dnp
         return dnp
@@ -104,7 +104,7 @@ class SelectedNodePaths(DirectObject):
     def deselect(self, nodePath):
         """ Deselect the specified node path """
         # Get this pointer
-        id = nodePath.id()
+        id = nodePath.get_key()
         # See if it is in the selected dictionary
         dnp = self.getSelectedDict(id)
         if dnp:
@@ -124,7 +124,7 @@ class SelectedNodePaths(DirectObject):
         Return a list of all selected node paths.  No verification of
         connectivity is performed on the members of the list
         """
-        return self.selectedDict.values()[:]
+        return list(self.selectedDict.values())
 
     def __getitem__(self,index):
         return self.getSelectedAsList()[index]
@@ -141,7 +141,7 @@ class SelectedNodePaths(DirectObject):
             return None
 
     def getDeselectedAsList(self):
-        return self.deselectedDict.values()[:]
+        return list(self.deselectedDict.values())
 
     def getDeselectedDict(self, id):
         """
@@ -204,15 +204,24 @@ class SelectedNodePaths(DirectObject):
         # Remove all selected nodePaths from the Scene Graph
         self.forEachSelectedNodePathDo(NodePath.remove)
 
+    def toggleVis(self, nodePath):
+        if nodePath.is_hidden():
+            nodePath.show()
+        else:
+            nodePath.hide()
+
     def toggleVisSelected(self):
         selected = self.last
         # Toggle visibility of selected node paths
         if selected:
-            selected.toggleVis()
+            if selected.is_hidden():
+                selected.show()
+            else:
+                selected.hide()
 
     def toggleVisAll(self):
         # Toggle viz for all selected node paths
-        self.forEachSelectedNodePathDo(NodePath.toggleVis)
+        self.forEachSelectedNodePathDo(self.toggleVis)
 
     def isolateSelected(self):
         selected = self.last
@@ -221,7 +230,7 @@ class SelectedNodePaths(DirectObject):
 
     def getDirectNodePath(self, nodePath):
         # Get this pointer
-        id = nodePath.id()
+        id = nodePath.get_key()
         # First check selected dict
         dnp = self.getSelectedDict(id)
         if dnp:
@@ -376,7 +385,7 @@ class DirectBoundingBox:
         return '%.2f %.2f %.2f' % (vec[0], vec[1], vec[2])
 
     def __repr__(self):
-        return (`self.__class__` +
+        return (repr(self.__class__) +
                 '\nNodePath:\t%s\n' % self.nodePath.getName() +
                 'Min:\t\t%s\n' % self.vecAsString(self.min) +
                 'Max:\t\t%s\n' % self.vecAsString(self.max) +

+ 9 - 6
contrib/src/sceneeditor/seSession.py

@@ -388,7 +388,7 @@ class SeSession(DirectObject):  ### Customized DirectSession
             messenger.send('DIRECT_preSelectNodePath', [dnp])
             if fResetAncestry:
                 # Update ancestry
-                self.ancestry = dnp.getAncestors()
+                self.ancestry = list(dnp.getAncestors())
                 self.ancestry.reverse()
                 self.ancestryIndex = 0
             # Update the selectedNPReadout
@@ -479,8 +479,8 @@ class SeSession(DirectObject):  ### Customized DirectSession
 
 
     def isNotCycle(self, nodePath, parent):
-        if nodePath.id() == parent.id():
-            print 'DIRECT.reparent: Invalid parent'
+        if nodePath.get_key() == parent.get_key():
+            print('DIRECT.reparent: Invalid parent')
             return 0
         elif parent.hasParent():
             return self.isNotCycle(nodePath, parent.getParent())
@@ -520,7 +520,10 @@ class SeSession(DirectObject):  ### Customized DirectSession
             nodePath = self.selected.last
         if nodePath:
             # Now toggle node path's visibility state
-            nodePath.toggleVis()
+            if nodePath.is_hidden():
+                nodePath.show()
+            else:
+                nodePath.hide()
 
     def removeNodePath(self, nodePath = 'None Given'):
         if nodePath == 'None Given':
@@ -732,8 +735,8 @@ class SeSession(DirectObject):  ### Customized DirectSession
         hprB = base.camera.getHpr()
         posE = Point3((radius*-1.41)+center.getX(), (radius*-1.41)+center.getY(), (radius*1.41)+center.getZ())
         hprE = Point3(-45, -38, 0)
-        print posB, hprB
-        print posE, hprE
+        print(posB, hprB)
+        print(posE, hprE)
         posInterval1 = base.camera.posInterval(time, posE, bakeInStart = 1)
         posInterval2 = base.camera.posInterval(time, posB, bakeInStart = 1)
 

+ 15 - 9
contrib/src/sceneeditor/seTree.py

@@ -12,15 +12,21 @@
 #
 #################################################################
 
-import os, sys, string, Pmw, Tkinter
+import os, sys, string, Pmw
 from direct.showbase.DirectObject import DirectObject
-from Tkinter import IntVar, Menu, PhotoImage, Label, Frame, Entry
-from pandac.PandaModules import *
+from panda3d.core import *
+
+if sys.version_info >= (3, 0):
+    import tkinter
+    from tkinter import IntVar, Menu, PhotoImage, Label, Frame, Entry
+else:
+    import Tkinter as tkinter
+    from Tkinter import IntVar, Menu, PhotoImage, Label, Frame, Entry
 
 # Initialize icon directory
 ICONDIR = getModelPath().findFile(Filename('icons')).toOsSpecific()
 if not os.path.isdir(ICONDIR):
-    raise RuntimeError, "can't find DIRECT icon directory (%s)" % `ICONDIR`
+    raise RuntimeError("can't find DIRECT icon directory (%r)" % ICONDIR)
 
 class TreeNode:
 
@@ -187,9 +193,9 @@ class TreeNode:
             oldcursor = self.canvas['cursor']
             self.canvas['cursor'] = "watch"
             self.canvas.update()
-            self.canvas.delete(Tkinter.ALL)     # XXX could be more subtle
+            self.canvas.delete(tkinter.ALL)     # XXX could be more subtle
             self.draw(7, 2)
-            x0, y0, x1, y1 = self.canvas.bbox(Tkinter.ALL)
+            x0, y0, x1, y1 = self.canvas.bbox(tkinter.ALL)
             self.canvas.configure(scrollregion=(0, 0, x1, y1))
             self.canvas['cursor'] = oldcursor
 
@@ -208,7 +214,7 @@ class TreeNode:
         self.kidKeys = []
         for item in sublist:
             key = item.GetKey()
-            if self.children.has_key(key):
+            if key in self.children:
                 child = self.children[key]
             else:
                 child = TreeNode(self.canvas, self, item, self.menuList)
@@ -309,7 +315,7 @@ class TreeNode:
     def edit(self, event=None):
         self.entry = Entry(self.label, bd=0, highlightthickness=1, width=0)
         self.entry.insert(0, self.label['text'])
-        self.entry.selection_range(0, Tkinter.END)
+        self.entry.selection_range(0, tkinter.END)
         self.entry.pack(ipadx=5)
         self.entry.focus_set()
         self.entry.bind("<Return>", self.edit_finish)
@@ -344,7 +350,7 @@ class TreeNode:
         for item in sublist:
             key = item.GetKey()
             # Use existing child or create new TreeNode if none exists
-            if self.children.has_key(key):
+            if key in self.children:
                 child = self.children[key]
             else:
                 child = TreeNode(self.canvas, self, item, self.menuList)

+ 1 - 1
direct/src/dcparser/dcArrayParameter.h

@@ -23,7 +23,7 @@
  * parameter type accepts an arbitrary (or possibly fixed) number of nested
  * fields, all of which are of the same type.
  */
-class DCArrayParameter : public DCParameter {
+class EXPCL_DIRECT_DCPARSER DCArrayParameter : public DCParameter {
 public:
   DCArrayParameter(DCParameter *element_type,
                    const DCUnsignedIntRange &size = DCUnsignedIntRange());

+ 1 - 1
direct/src/dcparser/dcAtomicField.h

@@ -27,7 +27,7 @@
  * This defines an interface to the Distributed Class, and is always
  * implemented as a remote procedure method.
  */
-class DCAtomicField : public DCField {
+class EXPCL_DIRECT_DCPARSER DCAtomicField : public DCField {
 public:
   DCAtomicField(const std::string &name, DCClass *dclass, bool bogus_field);
   virtual ~DCAtomicField();

+ 1 - 1
direct/src/dcparser/dcClass.h

@@ -41,7 +41,7 @@ class DCParameter;
 /**
  * Defines a particular DistributedClass as read from an input .dc file.
  */
-class DCClass : public DCDeclaration {
+class EXPCL_DIRECT_DCPARSER DCClass : public DCDeclaration {
 public:
   DCClass(DCFile *dc_file, const std::string &name,
           bool is_struct, bool bogus_class);

+ 1 - 1
direct/src/dcparser/dcClassParameter.h

@@ -23,7 +23,7 @@ class DCClass;
  * This represents a class (or struct) object used as a parameter itself.
  * This means that all the fields of the class get packed into the message.
  */
-class DCClassParameter : public DCParameter {
+class EXPCL_DIRECT_DCPARSER DCClassParameter : public DCParameter {
 public:
   DCClassParameter(const DCClass *dclass);
   DCClassParameter(const DCClassParameter &copy);

+ 1 - 1
direct/src/dcparser/dcDeclaration.h

@@ -26,7 +26,7 @@ class DCSwitch;
  * only purpose is so that classes and typedefs can be stored in one list
  * together so they can be ordered correctly on output.
  */
-class DCDeclaration {
+class EXPCL_DIRECT_DCPARSER DCDeclaration {
 public:
   virtual ~DCDeclaration();
 

+ 1 - 1
direct/src/dcparser/dcField.h

@@ -34,7 +34,7 @@ class HashGenerator;
 /**
  * A single field of a Distributed Class, either atomic or molecular.
  */
-class DCField : public DCPackerInterface, public DCKeywordList {
+class EXPCL_DIRECT_DCPARSER DCField : public DCPackerInterface, public DCKeywordList {
 public:
   DCField();
   DCField(const std::string &name, DCClass *dclass);

+ 1 - 1
direct/src/dcparser/dcFile.h

@@ -29,7 +29,7 @@ class DCDeclaration;
  * Represents the complete list of Distributed Class descriptions as read from
  * a .dc file.
  */
-class DCFile {
+class EXPCL_DIRECT_DCPARSER DCFile {
 PUBLISHED:
   DCFile();
   ~DCFile();

+ 1 - 1
direct/src/dcparser/dcKeyword.h

@@ -25,7 +25,7 @@ class HashGenerator;
  * define a communication property associated with a field, for instance
  * "broadcast" or "airecv".
  */
-class DCKeyword : public DCDeclaration {
+class EXPCL_DIRECT_DCPARSER DCKeyword : public DCDeclaration {
 public:
   DCKeyword(const std::string &name, int historical_flag = ~0);
   virtual ~DCKeyword();

+ 1 - 1
direct/src/dcparser/dcKeywordList.h

@@ -23,7 +23,7 @@ class HashGenerator;
  * This is a list of keywords (see DCKeyword) that may be set on a particular
  * field.
  */
-class DCKeywordList {
+class EXPCL_DIRECT_DCPARSER DCKeywordList {
 public:
   DCKeywordList();
   DCKeywordList(const DCKeywordList &copy);

+ 1 - 1
direct/src/dcparser/dcMolecularField.h

@@ -25,7 +25,7 @@ class DCParameter;
  * This represents a combination of two or more related atomic fields, that
  * will often be treated as a unit.
  */
-class DCMolecularField : public DCField {
+class EXPCL_DIRECT_DCPARSER DCMolecularField : public DCField {
 public:
   DCMolecularField(const std::string &name, DCClass *dclass);
 

+ 5 - 5
direct/src/dcparser/dcNumericRange.I

@@ -52,7 +52,7 @@ operator = (const DCNumericRange<NUM> &copy) {
  * otherwise.
  */
 template <class NUM>
-bool DCNumericRange<NUM>::
+INLINE bool DCNumericRange<NUM>::
 is_in_range(Number num) const {
   if (_ranges.empty()) {
     return true;
@@ -106,7 +106,7 @@ get_one_value() const {
  *
  */
 template <class NUM>
-void DCNumericRange<NUM>::
+INLINE void DCNumericRange<NUM>::
 generate_hash(HashGenerator &hashgen) const {
   if (!_ranges.empty()) {
     hashgen.add_int(_ranges.size());
@@ -124,7 +124,7 @@ generate_hash(HashGenerator &hashgen) const {
  *
  */
 template <class NUM>
-void DCNumericRange<NUM>::
+INLINE void DCNumericRange<NUM>::
 output(std::ostream &out, Number divisor) const {
   if (!_ranges.empty()) {
     typename Ranges::const_iterator ri;
@@ -144,7 +144,7 @@ output(std::ostream &out, Number divisor) const {
  * characters.
  */
 template <class NUM>
-void DCNumericRange<NUM>::
+INLINE void DCNumericRange<NUM>::
 output_char(std::ostream &out, Number divisor) const {
   if (divisor != 1) {
     output(out, divisor);
@@ -179,7 +179,7 @@ clear() {
  * minmax overlaps an existing minmax.
  */
 template <class NUM>
-bool DCNumericRange<NUM>::
+INLINE bool DCNumericRange<NUM>::
 add_range(Number min, Number max) {
   // Check for an overlap.  This is probably indicative of a typo and should
   // be reported.

+ 6 - 6
direct/src/dcparser/dcNumericRange.h

@@ -23,7 +23,7 @@
  * to constrain simple numeric types, as well as array sizes.
  */
 template <class NUM>
-class DCNumericRange {
+class EXPCL_DIRECT_DCPARSER DCNumericRange {
 public:
   typedef NUM Number;
 
@@ -32,20 +32,20 @@ public:
   INLINE DCNumericRange(const DCNumericRange &copy);
   INLINE void operator = (const DCNumericRange &copy);
 
-  bool is_in_range(Number num) const;
+  INLINE bool is_in_range(Number num) const;
   INLINE void validate(Number num, bool &range_error) const;
 
   INLINE bool has_one_value() const;
   INLINE Number get_one_value() const;
 
-  void generate_hash(HashGenerator &hashgen) const;
+  INLINE void generate_hash(HashGenerator &hashgen) const;
 
-  void output(std::ostream &out, Number divisor = 1) const;
-  void output_char(std::ostream &out, Number divisor = 1) const;
+  INLINE void output(std::ostream &out, Number divisor = 1) const;
+  INLINE void output_char(std::ostream &out, Number divisor = 1) const;
 
 public:
   INLINE void clear();
-  bool add_range(Number min, Number max);
+  INLINE bool add_range(Number min, Number max);
 
   INLINE bool is_empty() const;
   INLINE int get_num_ranges() const;

+ 1 - 1
direct/src/dcparser/dcPackData.h

@@ -19,7 +19,7 @@
 /**
  * This is a block of data that receives the results of DCPacker.
  */
-class DCPackData {
+class EXPCL_DIRECT_DCPARSER DCPackData {
 PUBLISHED:
   INLINE DCPackData();
   INLINE ~DCPackData();

+ 1 - 1
direct/src/dcparser/dcPacker.h

@@ -31,7 +31,7 @@ class DCSwitchParameter;
  * See also direct/src/doc/dcPacker.txt for a more complete description and
  * examples of using this class.
  */
-class DCPacker {
+class EXPCL_DIRECT_DCPARSER DCPacker {
 PUBLISHED:
   DCPacker();
   ~DCPacker();

+ 1 - 1
direct/src/dcparser/dcPackerCatalog.h

@@ -26,7 +26,7 @@ class DCSwitchParameter;
  * requested from a particular field; its ownership is retained by the field
  * so it must not be deleted.
  */
-class DCPackerCatalog {
+class EXPCL_DIRECT_DCPARSER DCPackerCatalog {
 private:
   DCPackerCatalog(const DCPackerInterface *root);
   DCPackerCatalog(const DCPackerCatalog &copy);

+ 1 - 1
direct/src/dcparser/dcPackerInterface.h

@@ -64,7 +64,7 @@ END_PUBLISH
  * Normally these methods are called only by the DCPacker object; the user
  * wouldn't normally call these directly.
  */
-class DCPackerInterface {
+class EXPCL_DIRECT_DCPARSER DCPackerInterface {
 public:
   DCPackerInterface(const std::string &name = std::string());
   DCPackerInterface(const DCPackerInterface &copy);

+ 1 - 1
direct/src/dcparser/dcParameter.h

@@ -32,7 +32,7 @@ class HashGenerator;
  * This may also be a typedef reference to another type, which has the same
  * properties as the referenced type, but a different name.
  */
-class DCParameter : public DCField {
+class EXPCL_DIRECT_DCPARSER DCParameter : public DCField {
 protected:
   DCParameter();
   DCParameter(const DCParameter &copy);

+ 1 - 1
direct/src/dcparser/dcParserDefs.h

@@ -43,7 +43,7 @@ extern DCFile *dc_file;
 // that has member functions in a union), so we'll use a class instead.  That
 // means we need to declare it externally, here.
 
-class DCTokenType {
+class EXPCL_DIRECT_DCPARSER DCTokenType {
 public:
   union U {
     int s_int;

+ 1 - 1
direct/src/dcparser/dcSimpleParameter.h

@@ -25,7 +25,7 @@
  * divisor, which is meaningful only for the numeric type elements (and
  * represents a fixed-point numeric convention).
  */
-class DCSimpleParameter : public DCParameter {
+class EXPCL_DIRECT_DCPARSER DCSimpleParameter : public DCParameter {
 public:
   DCSimpleParameter(DCSubatomicType type, unsigned int divisor = 1);
   DCSimpleParameter(const DCSimpleParameter &copy);

+ 1 - 1
direct/src/dcparser/dcSwitch.h

@@ -27,7 +27,7 @@ class DCField;
  * and represents two or more alternative unpacking schemes based on the first
  * field read.
  */
-class DCSwitch : public DCDeclaration {
+class EXPCL_DIRECT_DCPARSER DCSwitch : public DCDeclaration {
 public:
   DCSwitch(const std::string &name, DCField *key_parameter);
   virtual ~DCSwitch();

+ 1 - 1
direct/src/dcparser/dcSwitchParameter.h

@@ -23,7 +23,7 @@ class DCSwitch;
  * This represents a switch object used as a parameter itself, which packs the
  * appropriate fields of the switch into the message.
  */
-class DCSwitchParameter : public DCParameter {
+class EXPCL_DIRECT_DCPARSER DCSwitchParameter : public DCParameter {
 public:
   DCSwitchParameter(const DCSwitch *dswitch);
   DCSwitchParameter(const DCSwitchParameter &copy);

+ 1 - 1
direct/src/dcparser/dcTypedef.h

@@ -23,7 +23,7 @@ class DCParameter;
  * This represents a single typedef declaration in the dc file.  It assigns a
  * particular type to a new name, just like a C typedef.
  */
-class DCTypedef : public DCDeclaration {
+class EXPCL_DIRECT_DCPARSER DCTypedef : public DCDeclaration {
 public:
   DCTypedef(DCParameter *parameter, bool implicit = false);
   DCTypedef(const std::string &name);

+ 5 - 0
direct/src/dcparser/dcbase.h

@@ -70,6 +70,11 @@
 #define END_PUBLISH
 #define BLOCKING
 
+// These control the declspec(dllexport/dllimport) on Windows.  When compiling
+// outside of Panda, we assume we aren't part of a DLL.
+#define EXPCL_DIRECT_DCPARSER
+#define EXPTP_DIRECT_DCPARSER
+
 // Panda defines some assert-type macros.  We map those to the standard assert
 // macro outside of Panda.
 #define nassertr(condition, return_value) assert(condition)

+ 1 - 1
direct/src/dcparser/hashGenerator.h

@@ -20,7 +20,7 @@
 /**
  * This class generates an arbitrary hash number from a sequence of ints.
  */
-class HashGenerator {
+class EXPCL_DIRECT_DCPARSER HashGenerator {
 public:
   HashGenerator();
 

+ 1 - 1
direct/src/dcparser/primeNumberGenerator.h

@@ -30,7 +30,7 @@ typedef std::vector<int> vector_int;
  * For a given integer n, it will return the nth prime number.  This will
  * involve a recompute step only if n is greater than any previous n.
  */
-class PrimeNumberGenerator {
+class EXPCL_DIRECT_DCPARSER PrimeNumberGenerator {
 public:
   PrimeNumberGenerator();
 

+ 1 - 1
direct/src/deadrec/config_deadrec.cxx

@@ -15,7 +15,7 @@
 
 #include "dconfig.h"
 
-#if !defined(CPPPARSER) && !defined(BUILDING_DIRECT_DEADREC)
+#if !defined(CPPPARSER) && !defined(LINK_ALL_STATIC) && !defined(BUILDING_DIRECT_DEADREC)
   #error Buildsystem error: BUILDING_DIRECT_DEADREC not defined
 #endif
 

+ 9 - 0
direct/src/directbase/directsymbols.h

@@ -18,6 +18,7 @@
 
 /* BUILDING_DIRECT is just a buildsystem shortcut for all of these: */
 #ifdef BUILDING_DIRECT
+  #define BUILDING_DIRECT_DCPARSER
   #define BUILDING_DIRECT_DEADREC
   #define BUILDING_DIRECT_DIRECTD
   #define BUILDING_DIRECT_INTERVAL
@@ -26,6 +27,14 @@
   #define BUILDING_DIRECT_DISTRIBUTED
 #endif
 
+#ifdef BUILDING_DIRECT_DCPARSER
+  #define EXPCL_DIRECT_DCPARSER EXPORT_CLASS
+  #define EXPTP_DIRECT_DCPARSER EXPORT_TEMPL
+#else
+  #define EXPCL_DIRECT_DCPARSER IMPORT_CLASS
+  #define EXPTP_DIRECT_DCPARSER IMPORT_TEMPL
+#endif
+
 #ifdef BUILDING_DIRECT_DEADREC
   #define EXPCL_DIRECT_DEADREC EXPORT_CLASS
   #define EXPTP_DIRECT_DEADREC EXPORT_TEMPL

+ 1 - 1
direct/src/directd/directd.cxx

@@ -30,7 +30,7 @@
 
 #include "pset.h"
 
-#if !defined(CPPPARSER) && !defined(BUILDING_DIRECT_DIRECTD)
+#if !defined(CPPPARSER) && !defined(LINK_ALL_STATIC) && !defined(BUILDING_DIRECT_DIRECTD)
   #error Buildsystem error: BUILDING_DIRECT_DIRECTD not defined
 #endif
 

+ 2 - 2
direct/src/distributed/PyDatagram.py

@@ -25,8 +25,8 @@ class PyDatagram(Datagram):
         STUint64: (Datagram.addUint64, int),
         STFloat64: (Datagram.addFloat64, None),
         STString: (Datagram.addString, None),
-        STBlob: (Datagram.addString, None),
-        STBlob32: (Datagram.addString32, None),
+        STBlob: (Datagram.addBlob, None),
+        STBlob32: (Datagram.addBlob32, None),
         }
 
     #def addChannel(self, channelId):

+ 2 - 2
direct/src/distributed/PyDatagramIterator.py

@@ -23,8 +23,8 @@ class PyDatagramIterator(DatagramIterator):
         STUint64: DatagramIterator.getUint64,
         STFloat64: DatagramIterator.getFloat64,
         STString: DatagramIterator.getString,
-        STBlob: DatagramIterator.getString,
-        STBlob32: DatagramIterator.getString32,
+        STBlob: DatagramIterator.getBlob,
+        STBlob32: DatagramIterator.getBlob32,
         }
 
     getChannel = DatagramIterator.getUint64

+ 1 - 1
direct/src/distributed/config_distributed.cxx

@@ -14,7 +14,7 @@
 #include "config_distributed.h"
 #include "dconfig.h"
 
-#if !defined(CPPPARSER) && !defined(BUILDING_DIRECT_DISTRIBUTED)
+#if !defined(CPPPARSER) && !defined(LINK_ALL_STATIC) && !defined(BUILDING_DIRECT_DISTRIBUTED)
   #error Buildsystem error: BUILDING_DIRECT_DISTRIBUTED not defined
 #endif
 

+ 24 - 3
direct/src/gui/DirectFrame.py

@@ -61,7 +61,14 @@ class DirectFrame(DirectGuiWidget):
     def destroy(self):
         DirectGuiWidget.destroy(self)
 
-    def setText(self):
+    def clearText(self):
+        self['text'] = None
+        self.setText()
+
+    def setText(self, text=None):
+        if text is not None:
+            self['text'] = text
+
         # Determine if user passed in single string or a sequence
         if self['text'] == None:
             textList = (None,) * self['numStates']
@@ -100,7 +107,14 @@ class DirectFrame(DirectGuiWidget):
                         sort = DGG.TEXT_SORT_INDEX,
                         )
 
-    def setGeom(self):
+    def clearGeom(self):
+        self['geom'] = None
+        self.setGeom()
+
+    def setGeom(self, geom=None):
+        if geom is not None:
+            self['geom'] = geom
+
         # Determine argument type
         geom = self['geom']
 
@@ -142,7 +156,14 @@ class DirectFrame(DirectGuiWidget):
                         geom = geom, scale = 1,
                         sort = DGG.GEOM_SORT_INDEX)
 
-    def setImage(self):
+    def clearImage(self):
+        self['image'] = None
+        self.setImage()
+
+    def setImage(self, image=None):
+        if image is not None:
+            self['image'] = image
+
         # Determine argument type
         arg = self['image']
         if arg == None:

+ 2 - 2
direct/src/interval/cMetaInterval.cxx

@@ -679,7 +679,7 @@ write(std::ostream &out, int indent_level) const {
   int total_digits = num_decimals + 4;
   static const int max_digits = 32;  // totally arbitrary
   nassertv(total_digits <= max_digits);
-  char format_str[12];
+  char format_str[16];
   sprintf(format_str, "%%%d.%df", total_digits, num_decimals);
 
   indent(out, indent_level) << get_name() << ":\n";
@@ -708,7 +708,7 @@ timeline(std::ostream &out) const {
   int total_digits = num_decimals + 4;
   static const int max_digits = 32;  // totally arbitrary
   nassertv(total_digits <= max_digits);
-  char format_str[12];
+  char format_str[16];
   sprintf(format_str, "%%%d.%df", total_digits, num_decimals);
 
   int extra_indent_level = 0;

+ 1 - 1
direct/src/interval/config_interval.cxx

@@ -29,7 +29,7 @@
 
 #include "dconfig.h"
 
-#if !defined(CPPPARSER) && !defined(BUILDING_DIRECT_INTERVAL)
+#if !defined(CPPPARSER) && !defined(LINK_ALL_STATIC) && !defined(BUILDING_DIRECT_INTERVAL)
   #error Buildsystem error: BUILDING_DIRECT_INTERVAL not defined
 #endif
 

+ 1 - 0
direct/src/leveleditor/ProtoPalette.py

@@ -3,6 +3,7 @@ Palette for Prototyping
 """
 
 from .ProtoPaletteBase import *
+import os
 
 class ProtoPalette(ProtoPaletteBase):
     def __init__(self):

+ 1 - 1
direct/src/motiontrail/config_motiontrail.cxx

@@ -14,7 +14,7 @@
 #include "config_motiontrail.h"
 #include "dconfig.h"
 
-#if !defined(CPPPARSER) && !defined(BUILDING_DIRECT_MOTIONTRAIL)
+#if !defined(CPPPARSER) && !defined(LINK_ALL_STATIC) && !defined(BUILDING_DIRECT_MOTIONTRAIL)
   #error Buildsystem error: BUILDING_DIRECT_MOTIONTRAIL not defined
 #endif
 

+ 2 - 2
direct/src/showbase/Loader.py

@@ -934,8 +934,8 @@ class Loader(DirectObject):
         just as in loadModel(); otherwise, the loading happens before
         loadSound() returns."""
 
-        if not isinstance(soundPath, (MovieAudio, tuple, list, set)):
-            # We were given a single sound pathname.
+        if not isinstance(soundPath, (tuple, list, set)):
+            # We were given a single sound pathname or a MovieAudio instance.
             soundList = [soundPath]
             gotList = False
         else:

+ 20 - 12
direct/src/showbase/Transitions.py

@@ -89,7 +89,7 @@ class Transitions:
             self.fade.setBin('unsorted', 0)
             self.fade.setColor(0,0,0,0)
 
-    def getFadeInIval(self, t=0.5, finishIval=None):
+    def getFadeInIval(self, t=0.5, finishIval=None, blendType='noBlend'):
         """
         Returns an interval without starting it.  This is particularly useful in
         cutscenes, so when the cutsceneIval is escaped out of we can finish the fade immediately
@@ -103,6 +103,7 @@ class Transitions:
                                   self.lerpFunc(self.fade, t,
                                                 self.alphaOff,
                                                 # self.alphaOn,
+                                                blendType=blendType
                                                 ),
                                   Func(self.fade.detachNode),
                                   name = self.fadeTaskName,
@@ -111,7 +112,7 @@ class Transitions:
             transitionIval.append(finishIval)
         return transitionIval
 
-    def getFadeOutIval(self, t=0.5, finishIval=None):
+    def getFadeOutIval(self, t=0.5, finishIval=None, blendType='noBlend'):
         """
         Create a sequence that lerps the color out, then
         parents the fade to hidden
@@ -125,6 +126,7 @@ class Transitions:
                                   self.lerpFunc(self.fade, t,
                                                 self.alphaOn,
                                                 # self.alphaOff,
+                                                blendType=blendType
                                                 ),
                                   name = self.fadeTaskName,
                                   )
@@ -132,7 +134,7 @@ class Transitions:
             transitionIval.append(finishIval)
         return transitionIval
 
-    def fadeIn(self, t=0.5, finishIval=None):
+    def fadeIn(self, t=0.5, finishIval=None, blendType='noBlend'):
         """
         Play a fade in transition over t seconds.
         Places a polygon on the aspect2d plane then lerps the color
@@ -159,13 +161,13 @@ class Transitions:
         else:
             # Create a sequence that lerps the color out, then
             # parents the fade to hidden
-            self.transitionIval = self.getFadeInIval(t, finishIval)
+            self.transitionIval = self.getFadeInIval(t, finishIval, blendType)
             self.transitionIval.append(Func(self.__finishTransition))
             self.__transitionFuture = AsyncFuture()
             self.transitionIval.start()
             return self.__transitionFuture
 
-    def fadeOut(self, t=0.5, finishIval=None):
+    def fadeOut(self, t=0.5, finishIval=None, blendType='noBlend'):
         """
         Play a fade out transition over t seconds.
         Places a polygon on the aspect2d plane then lerps the color
@@ -189,7 +191,7 @@ class Transitions:
         else:
             # Create a sequence that lerps the color out, then
             # parents the fade to hidden
-            self.transitionIval = self.getFadeOutIval(t, finishIval)
+            self.transitionIval = self.getFadeOutIval(t, finishIval, blendType)
             self.transitionIval.append(Func(self.__finishTransition))
             self.__transitionFuture = AsyncFuture()
             self.transitionIval.start()
@@ -264,7 +266,7 @@ class Transitions:
             self.iris = loader.loadModel(self.IrisModelName)
             self.iris.setPos(0, 0, 0)
 
-    def irisIn(self, t=0.5, finishIval=None):
+    def irisIn(self, t=0.5, finishIval=None, blendType = 'noBlend'):
         """
         Play an iris in transition over t seconds.
         Places a polygon on the aspect2d plane then lerps the scale
@@ -284,7 +286,8 @@ class Transitions:
             scale = 0.18 * max(base.a2dRight, base.a2dTop)
             self.transitionIval = Sequence(LerpScaleInterval(self.iris, t,
                                                    scale = scale,
-                                                   startScale = 0.01),
+                                                   startScale = 0.01,
+                                                   blendType=blendType),
                                  Func(self.iris.detachNode),
                                  Func(self.__finishTransition),
                                  name = self.irisTaskName,
@@ -295,7 +298,7 @@ class Transitions:
             self.transitionIval.start()
             return self.__transitionFuture
 
-    def irisOut(self, t=0.5, finishIval=None):
+    def irisOut(self, t=0.5, finishIval=None, blendType='noBlend'):
         """
         Play an iris out transition over t seconds.
         Places a polygon on the aspect2d plane then lerps the scale
@@ -318,7 +321,8 @@ class Transitions:
             scale = 0.18 * max(base.a2dRight, base.a2dTop)
             self.transitionIval = Sequence(LerpScaleInterval(self.iris, t,
                                                    scale = 0.01,
-                                                   startScale = scale),
+                                                   startScale = scale,
+                                                   blendType=blendType),
                                  Func(self.iris.detachNode),
                                  # Use the fade to cover up the hole that the iris would leave
                                  Func(self.fadeOut, 0),
@@ -441,7 +445,7 @@ class Transitions:
             self.__letterboxFuture.setResult(None)
             self.__letterboxFuture = None
 
-    def letterboxOn(self, t=0.25, finishIval=None):
+    def letterboxOn(self, t=0.25, finishIval=None, blendType='noBlend'):
         """
         Move black bars in over t seconds.
         """
@@ -461,11 +465,13 @@ class Transitions:
                                 t,
                                 pos = Vec3(0, 0, -1),
                                 #startPos = Vec3(0, 0, -1.2),
+                                blendType=blendType
                                 ),
                 LerpPosInterval(self.letterboxTop,
                                 t,
                                 pos = Vec3(0, 0, 0.8),
                                 # startPos = Vec3(0, 0, 1),
+                                blendType=blendType
                                 ),
                 ),
                                           Func(self.__finishLetterbox),
@@ -476,7 +482,7 @@ class Transitions:
             self.letterboxIval.start()
             return self.__letterboxFuture
 
-    def letterboxOff(self, t=0.25, finishIval=None):
+    def letterboxOff(self, t=0.25, finishIval=None, blendType='noBlend'):
         """
         Move black bars away over t seconds.
         """
@@ -495,11 +501,13 @@ class Transitions:
                                 t,
                                 pos = Vec3(0, 0, -1.2),
                                 # startPos = Vec3(0, 0, -1),
+                                blendType=blendType
                                 ),
                 LerpPosInterval(self.letterboxTop,
                                 t,
                                 pos = Vec3(0, 0, 1),
                                 # startPos = Vec3(0, 0, 0.8),
+                                blendType=blendType
                                 ),
                 ),
                                           Func(self.letterbox.stash),

+ 1 - 1
direct/src/showbase/showBase.cxx

@@ -37,7 +37,7 @@ FILTERKEYS g_StartupFilterKeys = {sizeof(FILTERKEYS), 0};
 using std::max;
 using std::min;
 
-#if !defined(CPPPARSER) && !defined(BUILDING_DIRECT_SHOWBASE)
+#if !defined(CPPPARSER) && !defined(LINK_ALL_STATIC) && !defined(BUILDING_DIRECT_SHOWBASE)
   #error Buildsystem error: BUILDING_DIRECT_SHOWBASE not defined
 #endif
 

+ 4 - 0
dtool/src/cppparser/cppFunctionType.cxx

@@ -292,6 +292,10 @@ output_instance(ostream &out, int indent_level, CPPScope *scope,
 
     out << str;
 
+  } else if (_flags & F_operator_typecast) {
+    out << "operator ";
+    _return_type->output_instance(out, indent_level, scope, complete, "", prename + str);
+
   } else {
     if (prename.empty()) {
       _return_type->output_instance(out, indent_level, scope, complete,

+ 1 - 1
dtool/src/dconfig/config_dconfig.cxx

@@ -13,7 +13,7 @@
 
 #include "config_dconfig.h"
 
-#if !defined(CPPPARSER) && !defined(BUILDING_DTOOL_DCONFIG)
+#if !defined(CPPPARSER) && !defined(LINK_ALL_STATIC) && !defined(BUILDING_DTOOL_DCONFIG)
   #error Buildsystem error: BUILDING_DTOOL_DCONFIG not defined
 #endif
 

+ 14 - 14
dtool/src/dtoolbase/atomicAdjust.h

@@ -30,6 +30,20 @@ struct AtomicAdjust {
 #include "atomicAdjustDummyImpl.h"
 typedef AtomicAdjustDummyImpl AtomicAdjust;
 
+#elif (defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 7))) || (defined(__clang__) && (__clang_major__ >= 3))
+// GCC 4.7 and above has built-in __atomic functions for atomic operations.
+// Clang 3.0 and above also supports them.
+
+#include "atomicAdjustGccImpl.h"
+typedef AtomicAdjustGccImpl AtomicAdjust;
+
+#if (__GCC_ATOMIC_INT_LOCK_FREE + __GCC_ATOMIC_LONG_LOCK_FREE) > 0
+#define HAVE_ATOMIC_COMPARE_AND_EXCHANGE 1
+#endif
+#if __GCC_ATOMIC_POINTER_LOCK_FREE > 0
+#define HAVE_ATOMIC_COMPARE_AND_EXCHANGE_PTR 1
+#endif
+
 #elif (defined(__i386__) || defined(_M_IX86)) && !defined(__APPLE__)
 // For an i386 architecture, we'll always use the i386 implementation.  It
 // should be safe for any OS, and it might be a bit faster than any OS-
@@ -45,20 +59,6 @@ typedef AtomicAdjustI386Impl AtomicAdjust;
 #define HAVE_ATOMIC_COMPARE_AND_EXCHANGE 1
 #define HAVE_ATOMIC_COMPARE_AND_EXCHANGE_PTR 1
 
-#elif (defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 7))) || (defined(__clang__) && (__clang_major__ >= 3))
-// GCC 4.7 and above has built-in __atomic functions for atomic operations.
-// Clang 3.0 and above also supports them.
-
-#include "atomicAdjustGccImpl.h"
-typedef AtomicAdjustGccImpl AtomicAdjust;
-
-#if (__GCC_ATOMIC_INT_LOCK_FREE + __GCC_ATOMIC_INT_LOCK_FREE) > 0
-#define HAVE_ATOMIC_COMPARE_AND_EXCHANGE 1
-#endif
-#if __GCC_ATOMIC_POINTER_LOCK_FREE > 0
-#define HAVE_ATOMIC_COMPARE_AND_EXCHANGE_PTR 1
-#endif
-
 #elif defined(THREAD_WIN32_IMPL)
 
 #include "atomicAdjustWin32Impl.h"

+ 3 - 0
dtool/src/dtoolbase/dtool_platform.h

@@ -63,6 +63,9 @@
 #define DTOOL_PLATFORM "android_i386"
 #endif
 
+#elif defined(__aarch64__)
+#define DTOOL_PLATFORM "linux_aarch64"
+
 #elif defined(__x86_64)
 #define DTOOL_PLATFORM "linux_amd64"
 

+ 1 - 1
dtool/src/dtoolbase/dtoolbase.cxx

@@ -14,7 +14,7 @@
 #include "dtoolbase.h"
 #include "memoryHook.h"
 
-#if !defined(CPPPARSER) && !defined(BUILDING_DTOOL_DTOOLBASE)
+#if !defined(CPPPARSER) && !defined(LINK_ALL_STATIC) && !defined(BUILDING_DTOOL_DTOOLBASE)
   #error Buildsystem error: BUILDING_DTOOL_DTOOLBASE not defined
 #endif
 

+ 49 - 16
dtool/src/dtoolbase/dtoolbase_cc.h

@@ -49,6 +49,8 @@
 // interrogate pass (CPPPARSER isn't defined), this maps to public.
 #define PUBLISHED __published
 
+#define PHAVE_ATOMIC 1
+
 typedef int ios_openmode;
 typedef int ios_fmtflags;
 typedef int ios_iostate;
@@ -93,6 +95,23 @@ typedef std::ios::iostate ios_iostate;
 typedef std::ios::seekdir ios_seekdir;
 #endif
 
+#ifdef _MSC_VER
+#define ALWAYS_INLINE __forceinline
+#elif defined(__GNUC__)
+#define ALWAYS_INLINE __attribute__((always_inline)) inline
+#else
+#define ALWAYS_INLINE inline
+#endif
+
+#ifdef FORCE_INLINING
+// If FORCE_INLINING is defined, we use the keyword __forceinline, which tells
+// MS VC++ to override its internal benefit heuristic and inline the fn if it
+// is technically possible to do so.
+#define INLINE ALWAYS_INLINE
+#else
+#define INLINE inline
+#endif
+
 // Apple has an outdated libstdc++.  Not all is lost, though, as we can fill
 // in some important missing functions.
 #if defined(__GLIBCXX__) && __GLIBCXX__ <= 20070719
@@ -115,24 +134,38 @@ namespace std {
   }
 
   template<class T> struct owner_less;
-};
-#endif
-
-#ifdef _MSC_VER
-#define ALWAYS_INLINE __forceinline
-#elif defined(__GNUC__)
-#define ALWAYS_INLINE __attribute__((always_inline)) inline
-#else
-#define ALWAYS_INLINE inline
-#endif
 
-#ifdef FORCE_INLINING
-// If FORCE_INLINING is defined, we use the keyword __forceinline, which tells
-// MS VC++ to override its internal benefit heuristic and inline the fn if it
-// is technically possible to do so.
-#define INLINE ALWAYS_INLINE
+  typedef enum memory_order {
+    memory_order_relaxed,
+    memory_order_consume,
+    memory_order_acquire,
+    memory_order_release,
+    memory_order_acq_rel,
+    memory_order_seq_cst,
+  } memory_order;
+
+  #define ATOMIC_FLAG_INIT { 0 }
+  class atomic_flag {
+    bool _flag;
+
+  public:
+    atomic_flag() noexcept = default;
+    ALWAYS_INLINE constexpr atomic_flag(bool flag) noexcept : _flag(flag) {}
+    atomic_flag(const atomic_flag &) = delete;
+    ~atomic_flag() noexcept = default;
+    atomic_flag &operator = (const atomic_flag&) = delete;
+
+    ALWAYS_INLINE bool test_and_set(memory_order order = memory_order_seq_cst) noexcept {
+      return __atomic_test_and_set(&_flag, order);
+    }
+    ALWAYS_INLINE void clear(memory_order order = memory_order_seq_cst) noexcept {
+      __atomic_clear(&_flag, order);
+    }
+  };
+};
 #else
-#define INLINE inline
+// Expect that we have access to the <atomic> header.
+#define PHAVE_ATOMIC 1
 #endif
 
 // Determine the availability of C++11 features.

+ 2 - 9
dtool/src/dtoolbase/mutexSpinlockImpl.I

@@ -11,13 +11,6 @@
  * @date 2006-04-11
  */
 
-/**
- *
- */
-constexpr MutexSpinlockImpl::
-MutexSpinlockImpl() : _lock(0) {
-}
-
 /**
  *
  */
@@ -33,7 +26,7 @@ lock() {
  */
 INLINE bool MutexSpinlockImpl::
 try_lock() {
-  return (AtomicAdjust::compare_and_exchange(_lock, 0, 1) == 0);
+  return !_flag.test_and_set(std::memory_order_acquire);
 }
 
 /**
@@ -41,5 +34,5 @@ try_lock() {
  */
 INLINE void MutexSpinlockImpl::
 unlock() {
-  AtomicAdjust::set(_lock, 0);
+  _flag.clear(std::memory_order_release);
 }

+ 10 - 1
dtool/src/dtoolbase/mutexSpinlockImpl.cxx

@@ -17,12 +17,21 @@
 
 #include "mutexSpinlockImpl.h"
 
+#if defined(__i386__) || defined(__x86_64) || defined(_M_IX86) || defined(_M_X64)
+#include <emmintrin.h>
+#define PAUSE() _mm_pause()
+#else
+#define PAUSE()
+#endif
+
 /**
  *
  */
 void MutexSpinlockImpl::
 do_lock() {
-  while (AtomicAdjust::compare_and_exchange(_lock, 0, 1) != 0) {
+  // Loop until we changed the flag from 0 to 1 (and it wasn't already 1).
+  while (_flag.test_and_set(std::memory_order_acquire)) {
+    PAUSE();
   }
 }
 

+ 5 - 3
dtool/src/dtoolbase/mutexSpinlockImpl.h

@@ -19,7 +19,9 @@
 
 #ifdef MUTEX_SPINLOCK
 
-#include "atomicAdjust.h"
+#ifdef PHAVE_ATOMIC
+#include <atomic>
+#endif
 
 /**
  * Uses a simple user-space spinlock to implement a mutex.  It is usually not
@@ -29,7 +31,7 @@
  */
 class EXPCL_DTOOL_DTOOLBASE MutexSpinlockImpl {
 public:
-  constexpr MutexSpinlockImpl();
+  constexpr MutexSpinlockImpl() noexcept = default;
   MutexSpinlockImpl(const MutexSpinlockImpl &copy) = delete;
 
   MutexSpinlockImpl &operator = (const MutexSpinlockImpl &copy) = delete;
@@ -42,7 +44,7 @@ public:
 private:
   void do_lock();
 
-  TVOLATILE AtomicAdjust::Integer _lock;
+  std::atomic_flag _flag = ATOMIC_FLAG_INIT;
 };
 
 #include "mutexSpinlockImpl.I"

+ 1 - 1
dtool/src/dtoolbase/stl_compares.I

@@ -169,7 +169,7 @@ add_hash(size_t hash, const Key &key) {
 #ifdef _DEBUG
   // We assume that the sequence is laid out sequentially in memory.
   if (key.size() > 0) {
-    assert(&key[key.size() - 1] - &key[0] == key.size() - 1);
+    assert(&key[key.size() - 1] - &key[0] == (ptrdiff_t)key.size() - 1);
   }
 #endif
   size_t num_bytes = (key.size() * sizeof(key[0]));

+ 0 - 3
dtool/src/dtoolbase/typeHandle.cxx

@@ -15,9 +15,6 @@
 #include "typeRegistryNode.h"
 #include "atomicAdjust.h"
 
-// This is initialized to zero by static initialization.
-TypeHandle TypeHandle::_none;
-
 /**
  * Returns the total allocated memory used by objects of this type, for the
  * indicated memory class.  This is only updated if track-memory-usage is set

+ 0 - 3
dtool/src/dtoolbase/typeHandle.h

@@ -147,9 +147,6 @@ public:
 private:
   constexpr TypeHandle(int index);
 
-  // Only kept temporarily for ABI compatibility.
-  static TypeHandle _none;
-
   int _index;
   friend class TypeRegistry;
 };

+ 1 - 1
dtool/src/dtoolutil/config_dtoolutil.cxx

@@ -16,7 +16,7 @@
 #include "filename.h"
 #include "pandaSystem.h"
 
-#if !defined(CPPPARSER) && !defined(BUILDING_DTOOL_DTOOLUTIL)
+#if !defined(CPPPARSER) && !defined(LINK_ALL_STATIC) && !defined(BUILDING_DTOOL_DTOOLUTIL)
   #error Buildsystem error: BUILDING_DTOOL_DCTOOLUTIL not defined
 #endif
 

+ 0 - 31
dtool/src/dtoolutil/dSearchPath.cxx

@@ -116,13 +116,6 @@ write(ostream &out, int indent_level) const {
   }
 }
 
-/**
- * Creates an empty search path.
- */
-DSearchPath::
-DSearchPath() {
-}
-
 /**
  *
  */
@@ -139,30 +132,6 @@ DSearchPath(const Filename &directory) {
   append_directory(directory);
 }
 
-/**
- *
- */
-DSearchPath::
-DSearchPath(const DSearchPath &copy) :
-  _directories(copy._directories)
-{
-}
-
-/**
- *
- */
-void DSearchPath::
-operator = (const DSearchPath &copy) {
-  _directories = copy._directories;
-}
-
-/**
- *
- */
-DSearchPath::
-~DSearchPath() {
-}
-
 /**
  * Removes all the directories from the search list.
  */

+ 7 - 4
dtool/src/dtoolutil/dSearchPath.h

@@ -52,12 +52,15 @@ PUBLISHED:
     Files _files;
   };
 
-  DSearchPath();
+  DSearchPath() = default;
   DSearchPath(const std::string &path, const std::string &separator = std::string());
   DSearchPath(const Filename &directory);
-  DSearchPath(const DSearchPath &copy);
-  void operator = (const DSearchPath &copy);
-  ~DSearchPath();
+  DSearchPath(const DSearchPath &copy) = default;
+  DSearchPath(DSearchPath &&from) = default;
+  ~DSearchPath() = default;
+
+  DSearchPath &operator = (const DSearchPath &copy) = default;
+  DSearchPath &operator = (DSearchPath &&from) = default;
 
   void clear();
   void append_directory(const Filename &directory);

+ 1 - 0
dtool/src/dtoolutil/p3dtoolutil_ext_composite.cxx

@@ -1,2 +1,3 @@
 #include "filename_ext.cxx"
 #include "globPattern_ext.cxx"
+#include "textEncoder_ext.cxx"

+ 1 - 1
dtool/src/dtoolutil/stringDecoder.I

@@ -53,5 +53,5 @@ StringUtf8Decoder(const std::string &input) : StringDecoder(input) {
  *
  */
 INLINE StringUnicodeDecoder::
-StringUnicodeDecoder(const std::string &input) : StringDecoder(input) {
+StringUtf16Decoder(const std::string &input) : StringDecoder(input) {
 }

+ 69 - 10
dtool/src/dtoolutil/stringDecoder.cxx

@@ -26,7 +26,7 @@ StringDecoder::
 /**
  * Returns the next character in sequence.
  */
-int StringDecoder::
+char32_t StringDecoder::
 get_next_character() {
   if (test_eof()) {
     return -1;
@@ -57,19 +57,20 @@ get_notify_ptr() {
 
 /*
 In UTF-8, each 16-bit Unicode character is encoded as a sequence of
-one, two, or three 8-bit bytes, depending on the value of the
+one, two, three or four 8-bit bytes, depending on the value of the
 character. The following table shows the format of such UTF-8 byte
 sequences (where the "free bits" shown by x's in the table are
 combined in the order shown, and interpreted from most significant to
 least significant):
 
  Binary format of bytes in sequence:
-                                        Number of    Maximum expressible
- 1st byte     2nd byte    3rd byte      free bits:      Unicode value:
+                                              Number of    Maximum expressible
+ 1st byte    2nd byte   3rd byte   4th byte   free bits:     Unicode value:
 
- 0xxxxxxx                                  7           007F hex   (127)
- 110xxxxx     10xxxxxx                  (5+6)=11       07FF hex  (2047)
- 1110xxxx     10xxxxxx    10xxxxxx     (4+6+6)=16      FFFF hex (65535)
+ 0xxxxxxx                                         7          007F hex   (127)
+ 110xxxxx    10xxxxxx                          (5+6)=11      07FF hex  (2047)
+ 1110xxxx    10xxxxxx   10xxxxxx              (4+6+6)=16     FFFF hex (65535)
+ 11110xxx    10xxxxxx   10xxxxxx   10xxxxxx   (4+6*3)=21   10FFFF hex (1114111)
 
 The value of each individual byte indicates its UTF-8 function, as follows:
 
@@ -77,12 +78,13 @@ The value of each individual byte indicates its UTF-8 function, as follows:
  80 to BF hex (128 to 191):  continuing byte in a multi-byte sequence.
  C2 to DF hex (194 to 223):  first byte of a two-byte sequence.
  E0 to EF hex (224 to 239):  first byte of a three-byte sequence.
+ F0 to F7 hex (240 to 247):  first byte of a four-byte sequence.
 */
 
 /**
  * Returns the next character in sequence.
  */
-int StringUtf8Decoder::
+char32_t StringUtf8Decoder::
 get_next_character() {
   unsigned int result;
   while (!test_eof()) {
@@ -125,6 +127,35 @@ get_next_character() {
       unsigned int three = (unsigned char)_input[_p++];
       result = ((result & 0x0f) << 12) | ((two & 0x3f) << 6) | (three & 0x3f);
       return result;
+
+    } else if ((result & 0xf8) == 0xf0) {
+      // First byte of four.
+      if (test_eof()) {
+        if (_notify_ptr != nullptr) {
+          (*_notify_ptr)
+            << "utf-8 encoded string '" << _input << "' ends abruptly.\n";
+        }
+        return -1;
+      }
+      unsigned int two = (unsigned char)_input[_p++];
+      if (test_eof()) {
+        if (_notify_ptr != nullptr) {
+          (*_notify_ptr)
+            << "utf-8 encoded string '" << _input << "' ends abruptly.\n";
+        }
+        return -1;
+      }
+      unsigned int three = (unsigned char)_input[_p++];
+      if (test_eof()) {
+        if (_notify_ptr != nullptr) {
+          (*_notify_ptr)
+            << "utf-8 encoded string '" << _input << "' ends abruptly.\n";
+        }
+        return -1;
+      }
+      unsigned int four = (unsigned char)_input[_p++];
+      result = ((result & 0x07) << 18) | ((two & 0x3f) << 12) | ((three & 0x3f) << 6) | (four & 0x3f);
+      return result;
     }
 
     // Otherwise--the high bit is set but it is not one of the introductory
@@ -144,7 +175,7 @@ get_next_character() {
 /**
  * Returns the next character in sequence.
  */
-int StringUnicodeDecoder::
+char32_t StringUtf16Decoder::
 get_next_character() {
   if (test_eof()) {
     return -1;
@@ -159,5 +190,33 @@ get_next_character() {
     return -1;
   }
   unsigned int low = (unsigned char)_input[_p++];
-  return ((high << 8) | low);
+  int ch = ((high << 8) | low);
+
+  /*
+  using std::swap;
+
+  if (ch == 0xfffe) {
+    // This is a byte-swapped byte-order-marker.  That means we need to swap
+    // the endianness of the rest of the stream.
+    char *data = (char *)_input.data();
+    for (size_t p = _p; p < _input.size() - 1; p += 2) {
+      std::swap(data[p], data[p + 1]);
+    }
+    ch = 0xfeff;
+  }
+  */
+
+  if (ch >= 0xd800 && ch < 0xdc00 && (_p + 1) < _input.size()) {
+    // This is a high surrogate.  Look for a subsequent low surrogate.
+    unsigned int high = (unsigned char)_input[_p];
+    unsigned int low = (unsigned char)_input[_p + 1];
+    int ch2 = ((high << 8) | low);
+    if (ch2 >= 0xdc00 && ch2 < 0xe000) {
+      // Yes, this is a low surrogate.
+      _p += 2;
+      return 0x10000 + ((ch - 0xd800) << 10) + (ch2 - 0xdc00);
+    }
+  }
+  // No, this is just a regular character, or an unpaired surrogate.
+  return ch;
 }

+ 9 - 6
dtool/src/dtoolutil/stringDecoder.h

@@ -26,7 +26,7 @@ public:
   INLINE StringDecoder(const std::string &input);
   virtual ~StringDecoder();
 
-  virtual int get_next_character();
+  virtual char32_t get_next_character();
   INLINE bool is_eof();
 
   static void set_notify_ptr(std::ostream *ptr);
@@ -48,20 +48,23 @@ class StringUtf8Decoder : public StringDecoder {
 public:
   INLINE StringUtf8Decoder(const std::string &input);
 
-  virtual int get_next_character();
+  virtual char32_t get_next_character();
 };
 
 /**
  * This decoder extracts characters two at a time to get a plain wide
- * character sequence.
+ * character sequence.  It supports surrogate pairs.
  */
-class StringUnicodeDecoder : public StringDecoder {
+class StringUtf16Decoder : public StringDecoder {
 public:
-  INLINE StringUnicodeDecoder(const std::string &input);
+  INLINE StringUtf16Decoder(const std::string &input);
 
-  virtual int get_next_character();
+  virtual char32_t get_next_character();
 };
 
+// Deprecated alias of StringUtf16Encoder.
+typedef StringUtf16Decoder StringUnicodeDecoder;
+
 #include "stringDecoder.I"
 
 #endif

+ 36 - 6
dtool/src/dtoolutil/textEncoder.I

@@ -90,6 +90,7 @@ set_text(const std::string &text) {
   if (!has_text() || _text != text) {
     _text = text;
     _flags = (_flags | F_got_text) & ~F_got_wtext;
+    text_changed();
   }
 }
 
@@ -101,7 +102,11 @@ set_text(const std::string &text) {
  */
 INLINE void TextEncoder::
 set_text(const std::string &text, TextEncoder::Encoding encoding) {
-  set_wtext(decode_text(text, encoding));
+  if (encoding == _encoding) {
+    set_text(text);
+  } else {
+    set_wtext(decode_text(text, encoding));
+  }
 }
 
 /**
@@ -112,6 +117,7 @@ clear_text() {
   _text = std::string();
   _wtext = std::wstring();
   _flags |= (F_got_text | F_got_wtext);
+  text_changed();
 }
 
 /**
@@ -151,8 +157,11 @@ get_text(TextEncoder::Encoding encoding) const {
  */
 INLINE void TextEncoder::
 append_text(const std::string &text) {
-  _text = get_text() + text;
-  _flags = (_flags | F_got_text) & ~F_got_wtext;
+  if (!text.empty()) {
+    _text = get_text() + text;
+    _flags = (_flags | F_got_text) & ~F_got_wtext;
+    text_changed();
+  }
 }
 
 /**
@@ -160,9 +169,25 @@ append_text(const std::string &text) {
  * wide character, up to 16 bits in Unicode.
  */
 INLINE void TextEncoder::
-append_unicode_char(int character) {
+append_unicode_char(char32_t character) {
+#if WCHAR_MAX >= 0x10FFFF
+  // wchar_t might be UTF-32.
   _wtext = get_wtext() + std::wstring(1, (wchar_t)character);
+#else
+  if ((character & ~0xffff) == 0) {
+    _wtext = get_wtext() + std::wstring(1, (wchar_t)character);
+  } else {
+    // Encode as a surrogate pair.
+    uint32_t v = (uint32_t)character - 0x10000u;
+    wchar_t wstr[2] = {
+      (wchar_t)((v >> 10u) | 0xd800u),
+      (wchar_t)((v & 0x3ffu) | 0xdc00u),
+    };
+    _wtext = get_wtext() + std::wstring(wstr, 2);
+  }
+#endif
   _flags = (_flags | F_got_wtext) & ~F_got_text;
+  text_changed();
 }
 
 /**
@@ -200,6 +225,7 @@ set_unicode_char(size_t index, int character) {
   if (index < _wtext.length()) {
     _wtext[index] = character;
     _flags &= ~F_got_text;
+    text_changed();
   }
 }
 
@@ -418,6 +444,7 @@ set_wtext(const std::wstring &wtext) {
   if (!has_text() || _wtext != wtext) {
     _wtext = wtext;
     _flags = (_flags | F_got_wtext) & ~F_got_text;
+    text_changed();
   }
 }
 
@@ -439,8 +466,11 @@ get_wtext() const {
  */
 INLINE void TextEncoder::
 append_wtext(const std::wstring &wtext) {
-  _wtext = get_wtext() + wtext;
-  _flags = (_flags | F_got_wtext) & ~F_got_text;
+  if (!wtext.empty()) {
+    _wtext = get_wtext() + wtext;
+    _flags = (_flags | F_got_wtext) & ~F_got_text;
+    text_changed();
+  }
 }
 
 /**

+ 73 - 19
dtool/src/dtoolutil/textEncoder.cxx

@@ -21,7 +21,7 @@ using std::ostream;
 using std::string;
 using std::wstring;
 
-TextEncoder::Encoding TextEncoder::_default_encoding = TextEncoder::E_iso8859;
+TextEncoder::Encoding TextEncoder::_default_encoding = TextEncoder::E_utf8;
 
 /**
  * Adjusts the text stored within the encoder to all uppercase letters
@@ -35,6 +35,7 @@ make_upper() {
     (*si) = unicode_toupper(*si);
   }
   _flags &= ~F_got_text;
+  text_changed();
 }
 
 /**
@@ -49,6 +50,7 @@ make_lower() {
     (*si) = unicode_tolower(*si);
   }
   _flags &= ~F_got_text;
+  text_changed();
 }
 
 /**
@@ -107,11 +109,11 @@ is_wtext() const {
 }
 
 /**
- * Encodes a single wide char into a one-, two-, or three-byte string,
- * according to the given encoding system.
+ * Encodes a single Unicode character into a one-, two-, three-, or four-byte
+ * string, according to the given encoding system.
  */
 string TextEncoder::
-encode_wchar(wchar_t ch, TextEncoder::Encoding encoding) {
+encode_wchar(char32_t ch, TextEncoder::Encoding encoding) {
   switch (encoding) {
   case E_iso8859:
     if ((ch & ~0xff) == 0) {
@@ -143,17 +145,38 @@ encode_wchar(wchar_t ch, TextEncoder::Encoding encoding) {
       return
         string(1, (char)((ch >> 6) | 0xc0)) +
         string(1, (char)((ch & 0x3f) | 0x80));
-    } else {
+    } else if ((ch & ~0xffff) == 0) {
       return
         string(1, (char)((ch >> 12) | 0xe0)) +
         string(1, (char)(((ch >> 6) & 0x3f) | 0x80)) +
         string(1, (char)((ch & 0x3f) | 0x80));
+    } else {
+      return
+        string(1, (char)((ch >> 18) | 0xf0)) +
+        string(1, (char)(((ch >> 12) & 0x3f) | 0x80)) +
+        string(1, (char)(((ch >> 6) & 0x3f) | 0x80)) +
+        string(1, (char)((ch & 0x3f) | 0x80));
     }
 
-  case E_unicode:
-    return
-      string(1, (char)(ch >> 8)) +
-      string(1, (char)(ch & 0xff));
+  case E_utf16be:
+    if ((ch & ~0xffff) == 0) {
+      // Note that this passes through surrogates and BOMs unharmed.
+      return
+        string(1, (char)(ch >> 8)) +
+        string(1, (char)(ch & 0xff));
+    } else {
+      // Use a surrogate pair.
+      uint32_t v = (uint32_t)ch - 0x10000u;
+      uint16_t hi = (v >> 10u) | 0xd800u;
+      uint16_t lo = (v & 0x3ffu) | 0xdc00u;
+      char encoded[4] = {
+        (char)(hi >> 8),
+        (char)(hi & 0xff),
+        (char)(lo >> 8),
+        (char)(lo & 0xff),
+      };
+      return string(encoded, 4);
+    }
   }
 
   return "";
@@ -167,8 +190,25 @@ string TextEncoder::
 encode_wtext(const wstring &wtext, TextEncoder::Encoding encoding) {
   string result;
 
-  for (wstring::const_iterator pi = wtext.begin(); pi != wtext.end(); ++pi) {
-    result += encode_wchar(*pi, encoding);
+  for (size_t i = 0; i < wtext.size(); ++i) {
+    wchar_t ch = wtext[i];
+
+    // On some systems, wstring may be UTF-16, and contain surrogate pairs.
+#if WCHAR_MAX < 0x10FFFF
+    if (ch >= 0xd800 && ch < 0xdc00 && (i + 1) < wtext.size()) {
+      // This is a high surrogate.  Look for a subsequent low surrogate.
+      wchar_t ch2 = wtext[i + 1];
+      if (ch2 >= 0xdc00 && ch2 < 0xe000) {
+        // Yes, this is a low surrogate.
+        char32_t code_point = 0x10000 + ((ch - 0xd800) << 10) + (ch2 - 0xdc00);
+        result += encode_wchar(code_point, encoding);
+        i++;
+        continue;
+      }
+    }
+#endif
+
+    result += encode_wchar(ch, encoding);
   }
 
   return result;
@@ -187,9 +227,9 @@ decode_text(const string &text, TextEncoder::Encoding encoding) {
       return decode_text_impl(decoder);
     }
 
-  case E_unicode:
+  case E_utf16be:
     {
-      StringUnicodeDecoder decoder(text);
+      StringUtf16Decoder decoder(text);
       return decode_text_impl(decoder);
     }
 
@@ -211,7 +251,7 @@ decode_text_impl(StringDecoder &decoder) {
   wstring result;
   // bool expand_amp = get_expand_amp();
 
-  wchar_t character = decoder.get_next_character();
+  char32_t character = decoder.get_next_character();
   while (!decoder.is_eof()) {
     /*
     if (character == '&' && expand_amp) {
@@ -219,7 +259,14 @@ decode_text_impl(StringDecoder &decoder) {
       character = expand_amp_sequence(decoder);
     }
     */
-    result += character;
+    if (character <= WCHAR_MAX) {
+      result += character;
+    } else {
+      // We need to encode this as a surrogate pair.
+      uint32_t v = (uint32_t)character - 0x10000u;
+      result += (wchar_t)((v >> 10u) | 0xd800u);
+      result += (wchar_t)((v & 0x3ffu) | 0xdc00u);
+    }
     character = decoder.get_next_character();
   }
 
@@ -314,6 +361,12 @@ expand_amp_sequence(StringDecoder &decoder) const {
 }
 */
 
+/**
+ * Called whenever the text has been changed.
+ */
+void TextEncoder::
+text_changed() {
+}
 
 /**
  *
@@ -327,8 +380,8 @@ operator << (ostream &out, TextEncoder::Encoding encoding) {
   case TextEncoder::E_utf8:
     return out << "utf8";
 
-  case TextEncoder::E_unicode:
-    return out << "unicode";
+  case TextEncoder::E_utf16be:
+    return out << "utf16be";
   };
 
   return out << "**invalid TextEncoder::Encoding(" << (int)encoding << ")**";
@@ -346,8 +399,9 @@ operator >> (istream &in, TextEncoder::Encoding &encoding) {
     encoding = TextEncoder::E_iso8859;
   } else if (word == "utf8" || word == "utf-8") {
     encoding = TextEncoder::E_utf8;
-  } else if (word == "unicode") {
-    encoding = TextEncoder::E_unicode;
+  } else if (word == "unicode" || word == "utf16be" || word == "utf-16be" ||
+                                  word == "utf16-be" || word == "utf-16-be") {
+    encoding = TextEncoder::E_utf16be;
   } else {
     ostream *notify_ptr = StringDecoder::get_notify_ptr();
     if (notify_ptr != nullptr) {

+ 30 - 3
dtool/src/dtoolutil/textEncoder.h

@@ -35,7 +35,10 @@ PUBLISHED:
   enum Encoding {
     E_iso8859,
     E_utf8,
-    E_unicode
+    E_utf16be,
+
+    // Deprecated alias for E_utf16be
+    E_unicode = E_utf16be,
   };
 
   INLINE TextEncoder();
@@ -48,18 +51,29 @@ PUBLISHED:
   INLINE static Encoding get_default_encoding();
   MAKE_PROPERTY(default_encoding, get_default_encoding, set_default_encoding);
 
+#ifdef CPPPARSER
+  EXTEND void set_text(PyObject *text);
+  EXTEND void set_text(PyObject *text, Encoding encoding);
+#else
   INLINE void set_text(const std::string &text);
   INLINE void set_text(const std::string &text, Encoding encoding);
+#endif
   INLINE void clear_text();
   INLINE bool has_text() const;
 
   void make_upper();
   void make_lower();
 
+#ifdef CPPPARSER
+  EXTEND PyObject *get_text() const;
+  EXTEND PyObject *get_text(Encoding encoding) const;
+  EXTEND void append_text(PyObject *text);
+#else
   INLINE std::string get_text() const;
   INLINE std::string get_text(Encoding encoding) const;
   INLINE void append_text(const std::string &text);
-  INLINE void append_unicode_char(int character);
+#endif
+  INLINE void append_unicode_char(char32_t character);
   INLINE size_t get_num_chars() const;
   INLINE int get_unicode_char(size_t index) const;
   INLINE void set_unicode_char(size_t index, int character);
@@ -91,11 +105,24 @@ PUBLISHED:
   std::wstring get_wtext_as_ascii() const;
   bool is_wtext() const;
 
-  static std::string encode_wchar(wchar_t ch, Encoding encoding);
+#ifdef CPPPARSER
+  EXTEND static PyObject *encode_wchar(char32_t ch, Encoding encoding);
+  EXTEND INLINE PyObject *encode_wtext(const std::wstring &wtext) const;
+  EXTEND static PyObject *encode_wtext(const std::wstring &wtext, Encoding encoding);
+  EXTEND INLINE PyObject *decode_text(PyObject *text) const;
+  EXTEND static PyObject *decode_text(PyObject *text, Encoding encoding);
+#else
+  static std::string encode_wchar(char32_t ch, Encoding encoding);
   INLINE std::string encode_wtext(const std::wstring &wtext) const;
   static std::string encode_wtext(const std::wstring &wtext, Encoding encoding);
   INLINE std::wstring decode_text(const std::string &text) const;
   static std::wstring decode_text(const std::string &text, Encoding encoding);
+#endif
+
+  MAKE_PROPERTY(text, get_text, set_text);
+
+protected:
+  virtual void text_changed();
 
 private:
   enum Flags {

+ 30 - 0
dtool/src/dtoolutil/textEncoder_ext.I

@@ -0,0 +1,30 @@
+/**
+ * PANDA 3D SOFTWARE
+ * Copyright (c) Carnegie Mellon University.  All rights reserved.
+ *
+ * All use of this software is subject to the terms of the revised BSD
+ * license.  You should have received a copy of this license along
+ * with this source code in a file named "LICENSE."
+ *
+ * @file textEncoder_ext.I
+ * @author rdb
+ * @date 2018-10-08
+ */
+
+/**
+ * Encodes a wide-text string into a single-char string, according to the
+ * current encoding.
+ */
+INLINE PyObject *Extension<TextEncoder>::
+encode_wtext(const std::wstring &wtext) const {
+  return encode_wtext(wtext, _this->get_encoding());
+}
+
+/**
+ * Returns the given wstring decoded to a single-byte string, via the current
+ * encoding system.
+ */
+INLINE PyObject *Extension<TextEncoder>::
+decode_text(PyObject *text) const {
+  return decode_text(text, _this->get_encoding());
+}

+ 159 - 0
dtool/src/dtoolutil/textEncoder_ext.cxx

@@ -0,0 +1,159 @@
+/**
+ * PANDA 3D SOFTWARE
+ * Copyright (c) Carnegie Mellon University.  All rights reserved.
+ *
+ * All use of this software is subject to the terms of the revised BSD
+ * license.  You should have received a copy of this license along
+ * with this source code in a file named "LICENSE."
+ *
+ * @file textEncoder_ext.cxx
+ * @author rdb
+ * @date 2018-09-29
+ */
+
+#include "textEncoder_ext.h"
+
+#ifdef HAVE_PYTHON
+
+/**
+ * Sets the text as a Unicode string.  In Python 2, if a regular str is given,
+ * it is assumed to be in the TextEncoder's specified encoding.
+ */
+void Extension<TextEncoder>::
+set_text(PyObject *text) {
+  if (PyUnicode_Check(text)) {
+#if PY_VERSION_HEX >= 0x03030000
+    Py_ssize_t len;
+    const char *str = PyUnicode_AsUTF8AndSize(text, &len);
+    _this->set_text(std::string(str, len), TextEncoder::E_utf8);
+#else
+    Py_ssize_t len = PyUnicode_GET_SIZE(text);
+    wchar_t *str = (wchar_t *)alloca(sizeof(wchar_t) * (len + 1));
+    PyUnicode_AsWideChar((PyUnicodeObject *)text, str, len);
+    _this->set_wtext(std::wstring(str, len));
+#endif
+  } else {
+#if PY_MAJOR_VERSION >= 3
+    Dtool_Raise_TypeError("expected string");
+#else
+    char *str;
+    Py_ssize_t len;
+    if (PyString_AsStringAndSize(text, (char **)&str, &len) != -1) {
+      _this->set_text(std::string(str, len));
+    }
+#endif
+  }
+}
+
+/**
+ * Sets the text as an encoded byte string of the given encoding.
+ */
+void Extension<TextEncoder>::
+set_text(PyObject *text, TextEncoder::Encoding encoding) {
+  char *str;
+  Py_ssize_t len;
+  if (PyBytes_AsStringAndSize(text, &str, &len) >= 0) {
+    _this->set_text(std::string(str, len), encoding);
+  }
+}
+
+/**
+ * Returns the text as a string.  In Python 2, the returned string is in the
+ * TextEncoder's specified encoding.  In Python 3, it is returned as unicode.
+ */
+PyObject *Extension<TextEncoder>::
+get_text() const {
+#if PY_MAJOR_VERSION >= 3
+  std::wstring text = _this->get_wtext();
+  return PyUnicode_FromWideChar(text.data(), (Py_ssize_t)text.size());
+#else
+  std::string text = _this->get_text();
+  return PyString_FromStringAndSize((char *)text.data(), (Py_ssize_t)text.size());
+#endif
+}
+
+/**
+ * Returns the text as a bytes object in the given encoding.
+ */
+PyObject *Extension<TextEncoder>::
+get_text(TextEncoder::Encoding encoding) const {
+  std::string text = _this->get_text(encoding);
+#if PY_MAJOR_VERSION >= 3
+  return PyBytes_FromStringAndSize((char *)text.data(), (Py_ssize_t)text.size());
+#else
+  return PyString_FromStringAndSize((char *)text.data(), (Py_ssize_t)text.size());
+#endif
+}
+
+/**
+ * Appends the text as a string (or Unicode object in Python 2).
+ */
+void Extension<TextEncoder>::
+append_text(PyObject *text) {
+  if (PyUnicode_Check(text)) {
+#if PY_VERSION_HEX >= 0x03030000
+    Py_ssize_t len;
+    const char *str = PyUnicode_AsUTF8AndSize(text, &len);
+    _this->append_text(std::string(str, len));
+#else
+    Py_ssize_t len = PyUnicode_GET_SIZE(text);
+    wchar_t *str = (wchar_t *)alloca(sizeof(wchar_t) * (len + 1));
+    PyUnicode_AsWideChar((PyUnicodeObject *)text, str, len);
+    _this->append_wtext(std::wstring(str, len));
+#endif
+  } else {
+#if PY_MAJOR_VERSION >= 3
+    Dtool_Raise_TypeError("expected string");
+#else
+    char *str;
+    Py_ssize_t len;
+    if (PyString_AsStringAndSize(text, (char **)&str, &len) != -1) {
+      _this->append_text(std::string(str, len));
+    }
+#endif
+  }
+}
+
+/**
+ * Encodes the given wide character as byte string in the given encoding.
+ */
+PyObject *Extension<TextEncoder>::
+encode_wchar(char32_t ch, TextEncoder::Encoding encoding) {
+  std::string value = TextEncoder::encode_wchar(ch, encoding);
+#if PY_MAJOR_VERSION >= 3
+  return PyBytes_FromStringAndSize((char *)value.data(), (Py_ssize_t)value.size());
+#else
+  return PyString_FromStringAndSize((char *)value.data(), (Py_ssize_t)value.size());
+#endif
+}
+
+/**
+ * Encodes a wide-text string into a single-char string, according to the
+ * given encoding.
+ */
+PyObject *Extension<TextEncoder>::
+encode_wtext(const wstring &wtext, TextEncoder::Encoding encoding) {
+  std::string value = TextEncoder::encode_wtext(wtext, encoding);
+#if PY_MAJOR_VERSION >= 3
+  return PyBytes_FromStringAndSize((char *)value.data(), (Py_ssize_t)value.size());
+#else
+  return PyString_FromStringAndSize((char *)value.data(), (Py_ssize_t)value.size());
+#endif
+}
+
+/**
+ * Returns the given wstring decoded to a single-byte string, via the given
+ * encoding system.
+ */
+PyObject *Extension<TextEncoder>::
+decode_text(PyObject *text, TextEncoder::Encoding encoding) {
+  char *str;
+  Py_ssize_t len;
+  if (PyBytes_AsStringAndSize(text, &str, &len) >= 0) {
+    return Dtool_WrapValue(TextEncoder::decode_text(std::string(str, len), encoding));
+  } else {
+    return nullptr;
+  }
+}
+
+#endif  // HAVE_PYTHON

+ 50 - 0
dtool/src/dtoolutil/textEncoder_ext.h

@@ -0,0 +1,50 @@
+/**
+ * PANDA 3D SOFTWARE
+ * Copyright (c) Carnegie Mellon University.  All rights reserved.
+ *
+ * All use of this software is subject to the terms of the revised BSD
+ * license.  You should have received a copy of this license along
+ * with this source code in a file named "LICENSE."
+ *
+ * @file textEncoder_ext.h
+ * @author rdb
+ * @date 2018-09-29
+ */
+
+#ifndef TEXTENCODER_EXT_H
+#define TEXTENCODER_EXT_H
+
+#include "dtoolbase.h"
+
+#ifdef HAVE_PYTHON
+
+#include "extension.h"
+#include "textEncoder.h"
+#include "py_panda.h"
+
+/**
+ * This class defines the extension methods for TextEncoder, which are called
+ * instead of any C++ methods with the same prototype.
+ */
+template<>
+class Extension<TextEncoder> : public ExtensionBase<TextEncoder> {
+public:
+  void set_text(PyObject *text);
+  void set_text(PyObject *text, TextEncoder::Encoding encoding);
+
+  PyObject *get_text() const;
+  PyObject *get_text(TextEncoder::Encoding encoding) const;
+  void append_text(PyObject *text);
+
+  static PyObject *encode_wchar(char32_t ch, TextEncoder::Encoding encoding);
+  INLINE PyObject *encode_wtext(const std::wstring &wtext) const;
+  static PyObject *encode_wtext(const std::wstring &wtext, TextEncoder::Encoding encoding);
+  INLINE PyObject *decode_text(PyObject *text) const;
+  static PyObject *decode_text(PyObject *text, TextEncoder::Encoding encoding);
+};
+
+#include "textEncoder_ext.I"
+
+#endif  // HAVE_PYTHON
+
+#endif  // TEXTENCODER_EXT_H

+ 2 - 3
dtool/src/interrogate/functionRemap.cxx

@@ -254,14 +254,13 @@ call_function(ostream &out, int indent_level, bool convert_result,
                                                            &parser);
         out << " = " << call << ";\n";
 
-        // MOVE() expands to std::move() when we are compiling with a compiler
-        // that supports rvalue references.  It basically turns an lvalue into
+        // Use of the C++11 std::move function basically turns an lvalue into
         // an rvalue, allowing a move constructor to be called instead of a
         // copy constructor (since we won't be using the return value any
         // more), which is usually more efficient if it exists.  If it
         // doesn't, it shouldn't do any harm.
         string new_str =
-          _return_type->prepare_return_expr(out, indent_level, "MOVE(result)");
+          _return_type->prepare_return_expr(out, indent_level, "std::move(result)");
         return_expr = _return_type->get_return_expr(new_str);
 
       } else {

+ 24 - 6
dtool/src/interrogate/interfaceMakerPythonNative.cxx

@@ -789,8 +789,6 @@ InterfaceMakerPythonNative::
  */
 void InterfaceMakerPythonNative::
 write_prototypes(ostream &out_code, ostream *out_h) {
-  Functions::iterator fi;
-
   if (out_h != nullptr) {
     *out_h << "#include \"py_panda.h\"\n\n";
   }
@@ -917,7 +915,6 @@ write_prototypes_class_external(ostream &out, Object *obj) {
 void InterfaceMakerPythonNative::
 write_prototypes_class(ostream &out_code, ostream *out_h, Object *obj) {
   std::string ClassName = make_safe_name(obj->_itype.get_scoped_name());
-  Functions::iterator fi;
 
   out_code << "/**\n";
   out_code << " * Forward declarations for top-level class " << ClassName << "\n";
@@ -1089,6 +1086,27 @@ write_class_details(ostream &out, Object *obj) {
       }
     }
 
+    // Are there any implicit cast operators that can cast this object to our
+    // desired pointer?
+    for (Function *func : obj->_methods) {
+      for (FunctionRemap *remap : func->_remaps) {
+        if (remap->_type == FunctionRemap::T_typecast_method &&
+            is_remap_legal(remap) &&
+            !remap->_return_type->return_value_needs_management() &&
+            (remap->_cppfunc->_storage_class & CPPInstance::SC_explicit) == 0 &&
+            TypeManager::is_pointer(remap->_return_type->get_new_type())) {
+
+          CPPType *cast_type = remap->_return_type->get_orig_type();
+          CPPType *obj_type = TypeManager::unwrap(TypeManager::resolve_type(remap->_return_type->get_new_type()));
+          string return_expr = "(" + cast_type->get_local_name(&parser) + ")*local_this";
+          out << "  // " << *remap->_cppfunc << "\n";
+          out << "  if (requested_type == Dtool_Ptr_" << make_safe_name(obj_type->get_local_name(&parser)) << ") {\n";
+          out << "    return (void *)(" << remap->_return_type->get_return_expr(return_expr) << ");\n";
+          out << "  }\n";
+        }
+      }
+    }
+
     out << "  return nullptr;\n";
     out << "}\n\n";
 
@@ -3301,7 +3319,7 @@ write_prototype_for(ostream &out, InterfaceMaker::Function *func) {
  */
 void InterfaceMakerPythonNative::
 write_prototype_for_name(ostream &out, InterfaceMaker::Function *func, const std::string &function_namename) {
-  Function::Remaps::const_iterator ri;
+// Function::Remaps::const_iterator ri;
 
 // for (ri = func->_remaps.begin(); ri != func->_remaps.end(); ++ri) {
 // FunctionRemap *remap = (*ri);
@@ -5473,7 +5491,7 @@ write_function_instance(ostream &out, FunctionRemap *remap,
 
           // Use move constructor when available for functions that take an
           // actual PointerTo.  This eliminates an unref()ref() pair.
-          pexpr_string = "MOVE(" + param_name + "_this)";
+          pexpr_string = "std::move(" + param_name + "_this)";
 
         } else {
           // This is a move-assignable type, such as TypeHandle or LVecBase4.
@@ -6138,7 +6156,7 @@ write_function_instance(ostream &out, FunctionRemap *remap,
       indent(out, indent_level) << "return true;\n";
 
     } else if (TypeManager::is_reference_count(remap->_cpptype)) {
-      indent(out, indent_level) << "coerced = MOVE(" << return_expr << ");\n";
+      indent(out, indent_level) << "coerced = std::move(" << return_expr << ");\n";
       indent(out, indent_level) << "return true;\n";
 
     } else {

+ 1 - 1
dtool/src/interrogate/interrogate.cxx

@@ -516,7 +516,7 @@ main(int argc, char **argv) {
       cerr << "Error parsing file: '" << argv[i] << "'\n";
       exit(1);
     }
-    builder.add_source_file(filename);
+    builder.add_source_file(filename.to_os_generic());
   }
 
   // Now that we've parsed all the source code, change the way things are

+ 1 - 1
dtool/src/interrogate/interrogateBuilder.cxx

@@ -2943,7 +2943,7 @@ define_method(CPPInstance *function, InterrogateType &itype,
   // specifically flag get_class_type() as published.
   bool force_publish = false;
   if (function->get_simple_name() == "get_class_type" &&
-      (function->_storage_class && CPPInstance::SC_static) != 0 &&
+      (function->_storage_class & CPPInstance::SC_static) != 0 &&
       function->_vis <= V_public) {
     force_publish = true;
   }

+ 1 - 1
dtool/src/interrogate/parameterRemapConcreteToPointer.cxx

@@ -40,7 +40,7 @@ pass_parameter(std::ostream &out, const std::string &variable_name) {
   if (variable_name.size() > 1 && variable_name[0] == '&') {
     // Prevent generating something like *&param Also, if this is really some
     // local type, we can presumably just move it?
-    out << "MOVE(" << variable_name.substr(1) << ")";
+    out << "std::move(" << variable_name.substr(1) << ")";
   } else {
     out << "*" << variable_name;
   }

+ 1 - 1
dtool/src/interrogate/parameterRemapReferenceToPointer.cxx

@@ -42,7 +42,7 @@ pass_parameter(std::ostream &out, const std::string &variable_name) {
     // this parameter is an rvalue reference, but CPPParser can't know that,
     // and it might have an overload that takes an rvalue reference.  It
     // shouldn't hurt either way.
-    out << "MOVE(" << variable_name.substr(1) << ")";
+    out << "std::move(" << variable_name.substr(1) << ")";
   } else {
     out << "*" << variable_name;
   }

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