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Merge pull request #11 from deflected/master

Fix broken animations when multipart actor have completely overlapping parts
rdb 10 years ago
parent
commit
e3166ed850
1 changed files with 0 additions and 5 deletions
  1. 0 5
      direct/src/actor/Actor.py

+ 0 - 5
direct/src/actor/Actor.py

@@ -1019,11 +1019,6 @@ class Actor(DirectObject, NodePath):
         if (partName in partDict):
             del(partDict[partName])
 
-        # remove the bundle handle, in case this part is ever
-        # loaded again in the future
-        if partName in self.__commonBundleHandles:
-            del self.__commonBundleHandles[partName]
-
     def hidePart(self, partName, lodName="lodRoot"):
         """
         Make the given part of the optionally given lod not render,