|
@@ -82,18 +82,35 @@ def gsg(graphics_pipe, graphics_engine):
|
|
|
fbprops = FrameBufferProperties()
|
|
fbprops = FrameBufferProperties()
|
|
|
fbprops.force_hardware = True
|
|
fbprops.force_hardware = True
|
|
|
|
|
|
|
|
|
|
+ props = WindowProperties.size(32, 32)
|
|
|
|
|
+
|
|
|
buffer = graphics_engine.make_output(
|
|
buffer = graphics_engine.make_output(
|
|
|
graphics_pipe,
|
|
graphics_pipe,
|
|
|
'buffer',
|
|
'buffer',
|
|
|
0,
|
|
0,
|
|
|
fbprops,
|
|
fbprops,
|
|
|
- WindowProperties.size(32, 32),
|
|
|
|
|
|
|
+ props,
|
|
|
GraphicsPipe.BF_refuse_window
|
|
GraphicsPipe.BF_refuse_window
|
|
|
)
|
|
)
|
|
|
graphics_engine.open_windows()
|
|
graphics_engine.open_windows()
|
|
|
|
|
|
|
|
if buffer is None:
|
|
if buffer is None:
|
|
|
- pytest.skip("GraphicsPipe cannot make offscreen buffers")
|
|
|
|
|
|
|
+ # Try making a window instead, putting it in the background so it
|
|
|
|
|
+ # disrupts the desktop as little as possible
|
|
|
|
|
+ props.minimized = True
|
|
|
|
|
+ props.foreground = False
|
|
|
|
|
+ props.z_order = WindowProperties.Z_bottom
|
|
|
|
|
+ buffer = graphics_engine.make_output(
|
|
|
|
|
+ graphics_pipe,
|
|
|
|
|
+ 'buffer',
|
|
|
|
|
+ 0,
|
|
|
|
|
+ fbprops,
|
|
|
|
|
+ props,
|
|
|
|
|
+ GraphicsPipe.BF_require_window
|
|
|
|
|
+ )
|
|
|
|
|
+
|
|
|
|
|
+ if buffer is None:
|
|
|
|
|
+ pytest.skip("GraphicsPipe cannot make offscreen buffers or windows")
|
|
|
|
|
|
|
|
yield buffer.gsg
|
|
yield buffer.gsg
|
|
|
|
|
|