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@@ -37,8 +37,8 @@ class Particles(ParticleSystem.ParticleSystem):
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"""__init__(self, name, poolSize)"""
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"""__init__(self, name, poolSize)"""
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if (name == None):
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if (name == None):
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- self.name = 'particles-%d' % particleNum
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- particleNum = particleNum + 1
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+ self.name = 'particles-%d' % self.particleNum
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+ self.particleNum = self.particleNum + 1
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else:
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else:
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self.name = name
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self.name = name
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ParticleSystem.ParticleSystem.__init__(self, poolSize)
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ParticleSystem.ParticleSystem.__init__(self, poolSize)
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@@ -47,7 +47,7 @@ class Particles(ParticleSystem.ParticleSystem):
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self.setLitterSpread(0)
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self.setLitterSpread(0)
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# Set up a physical node
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# Set up a physical node
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- self.node = PhysicalNode.PhysicalNode(self.name)
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+ self.node = PhysicalNode(self.name)
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self.nodePath = hidden.attachNewNode(self.node)
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self.nodePath = hidden.attachNewNode(self.node)
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self.setRenderParent(self.node)
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self.setRenderParent(self.node)
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self.node.addPhysical(self)
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self.node.addPhysical(self)
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