|
@@ -6460,9 +6460,6 @@ framebuffer_copy_to_ram(Texture *tex, int view, int z,
|
|
|
break;
|
|
break;
|
|
|
|
|
|
|
|
case Texture::F_depth_component24:
|
|
case Texture::F_depth_component24:
|
|
|
- component_type = Texture::T_unsigned_int;
|
|
|
|
|
- break;
|
|
|
|
|
-
|
|
|
|
|
case Texture::F_depth_component32:
|
|
case Texture::F_depth_component32:
|
|
|
component_type = Texture::T_float;
|
|
component_type = Texture::T_float;
|
|
|
break;
|
|
break;
|