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@@ -1201,7 +1201,8 @@ do_add_window(GraphicsOutput *window, GraphicsStateGuardian *gsg,
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// now, we assume this is the app thread.
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_app.add_window(_app._window, window);
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- display_cat.info()
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+ // This was info(), but that is spammy now with the ParisiteBuffer.
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+ display_cat.debug()
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<< "Created " << window->get_type() << " " << (void *)window << "\n";
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// By default, try to open each window as it is added.
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