@@ -293,7 +293,7 @@ set_camera(const NodePath &camera) {
// DisplayRegion, or an empty NodePath if no camera is
// associated.
////////////////////////////////////////////////////////////////////
-const NodePath &DisplayRegion::
+NodePath DisplayRegion::
get_camera() const {
MutexHolder holder(_lock);
return _camera;
@@ -73,7 +73,7 @@ PUBLISHED:
GraphicsPipe *get_pipe() const;
void set_camera(const NodePath &camera);
- const NodePath &get_camera() const;
+ NodePath get_camera() const;
void set_active(bool active);
INLINE bool is_active() const;