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@@ -72,10 +72,9 @@
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modelPool.I modelPool.h \
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modelRoot.I modelRoot.h \
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nodePath.I nodePath.h nodePath.cxx \
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- nodePath_ext.I nodePath_ext.h nodePath_ext.cxx \
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+ nodePath_ext.I nodePath_ext.h \
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nodePathCollection.I nodePathCollection.h \
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nodePathCollection_ext.I nodePathCollection_ext.h \
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- nodePathCollection_ext.cxx \
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nodePathComponent.I nodePathComponent.h \
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occluderEffect.I occluderEffect.h \
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occluderNode.I occluderNode.h \
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@@ -112,7 +111,12 @@
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transformState.I transformState.h \
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transparencyAttrib.I transparencyAttrib.h \
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weakNodePath.I weakNodePath.h \
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- workingNodePath.I workingNodePath.h
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+ workingNodePath.I workingNodePath.h \
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+ nodePath_ext.h nodePath_ext.I \
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+ nodePathCollection_ext.h nodePathCollection_ext.I \
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+ pandaNode_ext.h \
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+ renderState_ext.h \
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+ transformState_ext.h
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#define COMBINED_SOURCES \
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$[TARGET]_composite1.cxx $[TARGET]_composite2.cxx \
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@@ -213,7 +217,12 @@
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transformState.cxx \
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transparencyAttrib.cxx \
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weakNodePath.cxx \
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- workingNodePath.cxx
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+ workingNodePath.cxx \
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+ nodePath_ext.cxx \
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+ nodePathCollection_ext.cxx \
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+ pandaNode_ext.cxx \
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+ renderState_ext.cxx \
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+ transformState_ext.cxx
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#define INSTALL_HEADERS \
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accumulatedAttribs.I accumulatedAttribs.h \
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