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remove deprecated interfaces

David Rose 20 years ago
parent
commit
ecabb98aff
2 changed files with 0 additions and 189 deletions
  1. 0 167
      panda/src/collide/collisionEntry.I
  2. 0 22
      panda/src/collide/collisionEntry.h

+ 0 - 167
panda/src/collide/collisionEntry.I

@@ -227,173 +227,6 @@ has_interior_point() const {
   return (_flags & F_has_interior_point) != 0;
 }
 
-////////////////////////////////////////////////////////////////////
-//     Function: CollisionEntry::has_into_intersection_point
-//       Access: Published
-//  Description: Returns true if the detected collision knows its
-//               intersection point in the coordinate space of the
-//               collided-into object, false otherwise.
-////////////////////////////////////////////////////////////////////
-INLINE bool CollisionEntry::
-has_into_intersection_point() const {
-  return has_surface_point();
-}
-
-////////////////////////////////////////////////////////////////////
-//     Function: CollisionEntry::get_into_intersection_point
-//       Access: Published
-//  Description: Returns the intersection point in the coordinate
-//               space of the collided-into object.  It is an error to
-//               call this if has_into_intersection_point() returns
-//               false.
-////////////////////////////////////////////////////////////////////
-INLINE LPoint3f CollisionEntry::
-get_into_intersection_point() const {
-  nassert_raise("CollisionEntry::get_into_intersection_point() is deprecated.  Use get_surface_point() instead.");
-  return get_surface_point(get_into_node_path());
-}
-
-////////////////////////////////////////////////////////////////////
-//     Function: CollisionEntry::has_from_intersection_point
-//       Access: Published
-//  Description: Returns true if the detected collision knows its
-//               intersection point in the coordinate space of the
-//               colliding object, false otherwise.
-////////////////////////////////////////////////////////////////////
-INLINE bool CollisionEntry::
-has_from_intersection_point() const {
-  nassert_raise("CollisionEntry::has_from_intersection_point() is deprecated.  Use has_surface_point() instead.");
-  return has_surface_point();
-}
-
-////////////////////////////////////////////////////////////////////
-//     Function: CollisionEntry::get_from_intersection_point
-//       Access: Published
-//  Description: Returns the intersection point in the coordinate
-//               space of the colliding object.  It is an error to
-//               call this if has_from_intersection_point() returns
-//               false.
-////////////////////////////////////////////////////////////////////
-INLINE LPoint3f CollisionEntry::
-get_from_intersection_point() const {
-  nassert_raise("CollisionEntry::get_from_intersection_point() is deprecated.  Use get_surface_point() instead.");
-  return get_surface_point(get_from_node_path());
-}
-
-////////////////////////////////////////////////////////////////////
-//     Function: CollisionEntry::has_into_surface_normal
-//       Access: Published
-//  Description: Returns true if the detected collision knows the
-//               surface normal of the collided-into object at the
-//               point of the collision, false otherwise.
-////////////////////////////////////////////////////////////////////
-INLINE bool CollisionEntry::
-has_into_surface_normal() const {
-  nassert_raise("CollisionEntry::has_into_surface_normal() is deprecated.  Use has_surface_normal() instead.");
-  return has_surface_normal();
-}
-
-////////////////////////////////////////////////////////////////////
-//     Function: CollisionEntry::get_into_surface_normal
-//       Access: Published
-//  Description: Returns the surface normal of the collided-into
-//               object at the point of the collision.  It is an error
-//               to call this if has_into_surface_normal() returns
-//               false.
-////////////////////////////////////////////////////////////////////
-INLINE LVector3f CollisionEntry::
-get_into_surface_normal() const {
-  nassert_raise("CollisionEntry::get_into_surface_normal() is deprecated.  Use get_surface_normal() instead.");
-  return get_surface_normal(get_into_node_path());
-}
-
-////////////////////////////////////////////////////////////////////
-//     Function: CollisionEntry::has_from_surface_normal
-//       Access: Published
-//  Description: Returns true if the detected collision knows the
-//               surface normal of the collided-into object at the
-//               point of the collision, false otherwise.
-////////////////////////////////////////////////////////////////////
-INLINE bool CollisionEntry::
-has_from_surface_normal() const {
-  nassert_raise("CollisionEntry::has_from_surface_normal() is deprecated.  Use has_surface_normal() instead.");
-  return has_surface_normal();
-}
-
-////////////////////////////////////////////////////////////////////
-//     Function: CollisionEntry::get_from_surface_normal
-//       Access: Published
-//  Description: Returns the surface normal of the collided-into
-//               object at the point of the collision, in the space of
-//               the collided-from object.  It is an error to call
-//               this if has_from_surface_normal() returns false.
-////////////////////////////////////////////////////////////////////
-INLINE LVector3f CollisionEntry::
-get_from_surface_normal() const {
-  nassert_raise("CollisionEntry::get_from_surface_normal() is deprecated.  Use get_surface_normal() instead.");
-  return get_surface_normal(get_from_node_path());
-}
-
-////////////////////////////////////////////////////////////////////
-//     Function: CollisionEntry::has_into_depth
-//       Access: Published
-//  Description: Returns true if the collision entry knows how "deep"
-//               the collision was into the collided-into object; that
-//               is, how far into the surface of the collided-into
-//               object the colliding object has penetrated.
-////////////////////////////////////////////////////////////////////
-INLINE bool CollisionEntry::
-has_into_depth() const {
-  nassert_raise("CollisionEntry::has_into_depth() is deprecated.  Use has_interior_point() instead.");
-  return has_surface_point() && has_interior_point();
-}
-
-////////////////////////////////////////////////////////////////////
-//     Function: CollisionEntry::get_into_depth
-//       Access: Published
-//  Description: Returns how "deep" the collision was into the
-//               collided-into object; that is, how far into the
-//               surface of the collided-into object the colliding
-//               object has penetrated.  It is an error to call this
-//               if has_into_depth() returns false.
-////////////////////////////////////////////////////////////////////
-INLINE float CollisionEntry::
-get_into_depth() const {
-  nassert_raise("CollisionEntry::get_into_depth() is deprecated.  Use get_interior_point() instead.");
-  nassertr(has_into_depth(), 0.0);
-  return (get_surface_point(get_into_node_path()) - get_interior_point(get_into_node_path())).length();
-}
-
-////////////////////////////////////////////////////////////////////
-//     Function: CollisionEntry::has_from_depth
-//       Access: Published
-//  Description: Returns true if the collision entry knows how "deep"
-//               the collision was from the collided-from object; that
-//               is, how far from the surface of the collided-from
-//               object the colliding object has penetrated.
-////////////////////////////////////////////////////////////////////
-INLINE bool CollisionEntry::
-has_from_depth() const {
-  nassert_raise("CollisionEntry::has_from_depth() is deprecated.  Use has_interior_point() instead.");
-  return has_surface_point() && has_interior_point();
-}
-
-////////////////////////////////////////////////////////////////////
-//     Function: CollisionEntry::get_from_depth
-//       Access: Published
-//  Description: Returns how "deep" the collision was from the
-//               collided-from object; that is, how far from the
-//               surface of the collided-from object the colliding
-//               object has penetrated.  It is an error to call this
-//               if has_from_depth() returns false.
-////////////////////////////////////////////////////////////////////
-INLINE float CollisionEntry::
-get_from_depth() const {
-  nassert_raise("CollisionEntry::get_from_depth() is deprecated.  Use get_interior_point() instead.");
-  return (get_surface_point(get_from_node_path()) - get_interior_point(get_from_node_path())).length();
-}
-
-
 ////////////////////////////////////////////////////////////////////
 //     Function: CollisionEntry::get_wrt_space
 //       Access: Public

+ 0 - 22
panda/src/collide/collisionEntry.h

@@ -81,28 +81,6 @@ PUBLISHED:
                LVector3f &surface_normal,
                LPoint3f &interior_point) const;
 
-
-  // The following methods are all deprecated in favor of the above
-  // methods.  They are here only temporarily to ease transition.
-
-  INLINE bool has_into_intersection_point() const;
-  INLINE LPoint3f get_into_intersection_point() const;
-
-  INLINE bool has_from_intersection_point() const;
-  INLINE LPoint3f get_from_intersection_point() const;
-
-  INLINE bool has_into_surface_normal() const;
-  INLINE LVector3f get_into_surface_normal() const;
-
-  INLINE bool has_from_surface_normal() const;
-  INLINE LVector3f get_from_surface_normal() const;
-
-  INLINE bool has_into_depth() const;
-  INLINE float get_into_depth() const;
-
-  INLINE bool has_from_depth() const;
-  INLINE float get_from_depth() const;
-
   void output(ostream &out) const;
   void write(ostream &out, int indent_level = 0) const;