@@ -2708,6 +2708,10 @@ setup_gltex(GLTexture *gltex, int x_size, int y_size, int num_levels) {
int t_bits = get_tex_shift(y_size);
if (s_bits < 0 || t_bits < 0) {
+ tinydisplay_cat.error()
+ << "Texture size " << x_size << 'x' << y_size
+ << " unsupported: dimensions must be power of two"
+ << " and smaller than " << _max_texture_dimension << '\n';
return false;
}