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@@ -1283,6 +1283,9 @@ load_image_as_model(const Filename &filename) {
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// Yes, it is an image file; make a texture out of it.
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tex->set_minfilter(SamplerState::FT_linear_mipmap_linear);
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tex->set_magfilter(SamplerState::FT_linear);
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+ tex->set_wrap_u(SamplerState::WM_clamp);
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+ tex->set_wrap_v(SamplerState::WM_clamp);
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+ tex->set_wrap_w(SamplerState::WM_clamp);
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// Ok, now make a polygon to show the texture.
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bool has_alpha = true;
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