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@@ -35,14 +35,14 @@ ConfigVariableInt game_server_timeout_ms
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ConfigVariableDouble min_lag
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ConfigVariableDouble min_lag
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("min-lag", 0.0,
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("min-lag", 0.0,
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PRC_DESC("This represents the time in seconds by which to artificially lag "
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PRC_DESC("This represents the time in seconds by which to artificially lag "
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- "inbound messages. It is only used when the connection method is "
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- "NSPR."));
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+ "inbound messages. It is useful to test a game's tolerance of "
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+ "network latency."));
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ConfigVariableDouble max_lag
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ConfigVariableDouble max_lag
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("max-lag", 0.0,
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("max-lag", 0.0,
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PRC_DESC("This represents the time in seconds by which to artificially lag "
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PRC_DESC("This represents the time in seconds by which to artificially lag "
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- "inbound messages. It is only used when the connection method is "
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- "NSPR."));
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+ "inbound messages. It is useful to test a game's tolerance of "
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+ "network latency."));
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: init_libdistributed
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// Function: init_libdistributed
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