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@@ -20,6 +20,9 @@ def graphics_engine():
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engine = GraphicsEngine.get_global_ptr()
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engine = GraphicsEngine.get_global_ptr()
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yield engine
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yield engine
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+ # This causes GraphicsEngine to also terminate the render threads.
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+ engine.remove_all_windows()
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+
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@pytest.fixture
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@pytest.fixture
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def window(graphics_pipe, graphics_engine):
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def window(graphics_pipe, graphics_engine):
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