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formatting

Dave Schuyler 20 年之前
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f66d4151fc

+ 32 - 30
direct/src/controls/ShipPilot2.py

@@ -27,11 +27,11 @@ class ShipPilot2(PhysicsWalker):
     notify = directNotify.newCategory("PhysicsWalker")
     notify = directNotify.newCategory("PhysicsWalker")
     wantDebugIndicator = base.config.GetBool(
     wantDebugIndicator = base.config.GetBool(
         'want-avatar-physics-indicator', 0)
         'want-avatar-physics-indicator', 0)
-    
+
     useBowSternSpheres = 1
     useBowSternSpheres = 1
     useLifter = 0
     useLifter = 0
     useHeightRay = 0
     useHeightRay = 0
-    
+
     # special methods
     # special methods
     def __init__(self, gravity = -32.1740, standableGround=0.707,
     def __init__(self, gravity = -32.1740, standableGround=0.707,
             hardLandingForce=16.0):
             hardLandingForce=16.0):
@@ -43,7 +43,7 @@ class ShipPilot2(PhysicsWalker):
         self.__gravity=gravity
         self.__gravity=gravity
         self.__standableGround=standableGround
         self.__standableGround=standableGround
         self.__hardLandingForce=hardLandingForce
         self.__hardLandingForce=hardLandingForce
-        
+
         self.needToDeltaPos = 0
         self.needToDeltaPos = 0
         self.physVelocityIndicator=None
         self.physVelocityIndicator=None
         self.avatarControlForwardSpeed=0
         self.avatarControlForwardSpeed=0
@@ -60,7 +60,7 @@ class ShipPilot2(PhysicsWalker):
         self.__slideSpeed=0.0
         self.__slideSpeed=0.0
         self.__vel=Vec3(0.0)
         self.__vel=Vec3(0.0)
         self.collisionsActive = 0
         self.collisionsActive = 0
-        
+
         self.isAirborne = 0
         self.isAirborne = 0
         self.highMark = 0
         self.highMark = 0
         self.ship = None
         self.ship = None
@@ -86,7 +86,7 @@ class ShipPilot2(PhysicsWalker):
             #self.setupShip()
             #self.setupShip()
             self.setupPhysics(ship)
             self.setupPhysics(ship)
             self.ship = ship
             self.ship = ship
-            
+
             #*# Debug:
             #*# Debug:
             if not hasattr(ship, "acceleration"):
             if not hasattr(ship, "acceleration"):
                 self.ship.acceleration = 60
                 self.ship.acceleration = 60
@@ -204,6 +204,7 @@ class ShipPilot2(PhysicsWalker):
             cBowSphereNode.addSolid(self.cBowSphere)
             cBowSphereNode.addSolid(self.cBowSphere)
             self.cBowSphereNodePath = self.avatarNodePath.attachNewNode(
             self.cBowSphereNodePath = self.avatarNodePath.attachNewNode(
                 cBowSphereNode)
                 cBowSphereNode)
+            #self.cBowSphereNodePath.show()
 
 
             cBowSphereNode.setFromCollideMask(self.cSphereBitMask)
             cBowSphereNode.setFromCollideMask(self.cSphereBitMask)
             cBowSphereNode.setIntoCollideMask(BitMask32.allOff())
             cBowSphereNode.setIntoCollideMask(BitMask32.allOff())
@@ -212,7 +213,7 @@ class ShipPilot2(PhysicsWalker):
 
 
             self.pusher.addCollider(
             self.pusher.addCollider(
                 self.cBowSphereNodePath, self.avatarNodePath)
                 self.cBowSphereNodePath, self.avatarNodePath)
-            
+
             # Back sphere:
             # Back sphere:
             self.cSternSphere = CollisionSphere(
             self.cSternSphere = CollisionSphere(
                 0.0, self.backSphereOffset, -5.0, avatarRadius)
                 0.0, self.backSphereOffset, -5.0, avatarRadius)
@@ -220,6 +221,7 @@ class ShipPilot2(PhysicsWalker):
             cSternSphereNode.addSolid(self.cSternSphere)
             cSternSphereNode.addSolid(self.cSternSphere)
             self.cSternSphereNodePath = self.avatarNodePath.attachNewNode(
             self.cSternSphereNodePath = self.avatarNodePath.attachNewNode(
                 cSternSphereNode)
                 cSternSphereNode)
+            #self.cSternSphereNodePath.show()
             self.cSternSphereBitMask = bitmask
             self.cSternSphereBitMask = bitmask
 
 
             cSternSphereNode.setFromCollideMask(self.cSphereBitMask)
             cSternSphereNode.setFromCollideMask(self.cSphereBitMask)
@@ -233,7 +235,7 @@ class ShipPilot2(PhysicsWalker):
             shipCollWall = self.avatarNodePath.hull.find("**/collision_hull")
             shipCollWall = self.avatarNodePath.hull.find("**/collision_hull")
             if not shipCollWall.isEmpty():
             if not shipCollWall.isEmpty():
                 shipCollWall.stash()
                 shipCollWall.stash()
-            
+
     def takedownPhysics(self):
     def takedownPhysics(self):
         assert self.debugPrint("takedownPhysics()")
         assert self.debugPrint("takedownPhysics()")
         if 0:
         if 0:
@@ -243,7 +245,7 @@ class ShipPilot2(PhysicsWalker):
                 del self.phys
                 del self.phys
             if self.ship != None:
             if self.ship != None:
                 self.ship.worldVelocity = Vec3.zero()
                 self.ship.worldVelocity = Vec3.zero()
-            
+
     def setupPhysics(self, avatarNodePath):
     def setupPhysics(self, avatarNodePath):
         assert self.debugPrint("setupPhysics()")
         assert self.debugPrint("setupPhysics()")
         if avatarNodePath is None:
         if avatarNodePath is None:
@@ -288,7 +290,7 @@ class ShipPilot2(PhysicsWalker):
         width is feet from port to starboard.
         width is feet from port to starboard.
         length is feet from aft to bow.
         length is feet from aft to bow.
         height is feet from bildge to deck (i.e. not including mast height).
         height is feet from bildge to deck (i.e. not including mast height).
-        
+
         Set up the avatar collisions
         Set up the avatar collisions
         """
         """
         assert self.debugPrint("initializeCollisions()")
         assert self.debugPrint("initializeCollisions()")
@@ -318,7 +320,7 @@ class ShipPilot2(PhysicsWalker):
             del self.cSphereNodePath
             del self.cSphereNodePath
 
 
             del self.pusher
             del self.pusher
-        
+
         self.getAirborneHeight = None
         self.getAirborneHeight = None
 
 
     def setTag(self, key, value):
     def setTag(self, key, value):
@@ -413,11 +415,11 @@ class ShipPilot2(PhysicsWalker):
         assert self.debugPrint(
         assert self.debugPrint(
             "getCollisionsActive() returning=%s"%(self.collisionsActive,))
             "getCollisionsActive() returning=%s"%(self.collisionsActive,))
         return self.collisionsActive
         return self.collisionsActive
-    
+
     def placeOnFloor(self):
     def placeOnFloor(self):
         """
         """
         Make a reasonable effort to place the avatar on the ground.
         Make a reasonable effort to place the avatar on the ground.
-        For example, this is useful when switching away from the 
+        For example, this is useful when switching away from the
         current walker.
         current walker.
         """
         """
         self.oneTimeCollide()
         self.oneTimeCollide()
@@ -491,7 +493,7 @@ class ShipPilot2(PhysicsWalker):
             ## onScreenDebug.add("w keel vec",
             ## onScreenDebug.add("w keel vec",
             ##    keel.pPrintValues())
             ##    keel.pPrintValues())
         if 0:
         if 0:
-            onScreenDebug.add("posDelta4", 
+            onScreenDebug.add("posDelta4",
                 self.priorParentNp.getRelativeVector(
                 self.priorParentNp.getRelativeVector(
                     render,
                     render,
                     self.avatarNodePath.getPosDelta(render)).pPrintValues())
                     self.avatarNodePath.getPosDelta(render)).pPrintValues())
@@ -551,14 +553,14 @@ class ShipPilot2(PhysicsWalker):
                     self.sailsDeployed = -1.0
                     self.sailsDeployed = -1.0
             self.__speed = self.ship.acceleration * self.sailsDeployed
             self.__speed = self.ship.acceleration * self.sailsDeployed
         else:
         else:
-            self.__speed=(forward and self.ship.acceleration or 
+            self.__speed=(forward and self.ship.acceleration or
                     reverse and -self.ship.reverseAcceleration)
                     reverse and -self.ship.reverseAcceleration)
         avatarSlideSpeed=self.ship.acceleration*0.5
         avatarSlideSpeed=self.ship.acceleration*0.5
         #self.__slideSpeed=slide and (
         #self.__slideSpeed=slide and (
-        #        (turnLeft and -avatarSlideSpeed) or 
+        #        (turnLeft and -avatarSlideSpeed) or
         #        (turnRight and avatarSlideSpeed))
         #        (turnRight and avatarSlideSpeed))
         self.__slideSpeed=(forward or reverse) and (
         self.__slideSpeed=(forward or reverse) and (
-                (slideLeft and -avatarSlideSpeed) or 
+                (slideLeft and -avatarSlideSpeed) or
                 (slideRight and avatarSlideSpeed))
                 (slideRight and avatarSlideSpeed))
         self.__rotationSpeed=not slide and (
         self.__rotationSpeed=not slide and (
                 (turnLeft and self.ship.turnRate) or
                 (turnLeft and self.ship.turnRate) or
@@ -696,8 +698,8 @@ class ShipPilot2(PhysicsWalker):
         physVel = physObject.getVelocity()
         physVel = physObject.getVelocity()
         physVelLen = physVel.length()
         physVelLen = physVel.length()
         if (physVelLen!=0.
         if (physVelLen!=0.
-                or self.__speed 
-                or self.__slideSpeed 
+                or self.__speed
+                or self.__slideSpeed
                 or self.__rotationSpeed):
                 or self.__rotationSpeed):
             distance = dt * self.__speed
             distance = dt * self.__speed
             goForward = True
             goForward = True
@@ -705,11 +707,11 @@ class ShipPilot2(PhysicsWalker):
                 goForward = False
                 goForward = False
             slideDistance = dt * self.__slideSpeed
             slideDistance = dt * self.__slideSpeed
             rotation = dt * self.__rotationSpeed
             rotation = dt * self.__rotationSpeed
-            
+
             # update pos:
             # update pos:
             # Take a step in the direction of our previous heading.
             # Take a step in the direction of our previous heading.
             self.__vel=Vec3(
             self.__vel=Vec3(
-                Vec3.forward() * distance + 
+                Vec3.forward() * distance +
                 Vec3.right() * slideDistance)
                 Vec3.right() * slideDistance)
 
 
             # rotMat is the rotation matrix corresponding to
             # rotMat is the rotation matrix corresponding to
@@ -740,8 +742,8 @@ class ShipPilot2(PhysicsWalker):
             assert base.controlForce.getLocalVector() == newVector
             assert base.controlForce.getLocalVector() == newVector
             assert base.controlForce.getPhysicsObject()
             assert base.controlForce.getPhysicsObject()
             assert base.controlForce.getPhysicsObject() == physObject
             assert base.controlForce.getPhysicsObject() == physObject
-            
-            
+
+
             #momentum = self.momentumForce.getLocalVector()
             #momentum = self.momentumForce.getLocalVector()
             #momentum *= 0.9
             #momentum *= 0.9
             #self.momentumForce.setVector(momentum)
             #self.momentumForce.setVector(momentum)
@@ -762,7 +764,7 @@ class ShipPilot2(PhysicsWalker):
             #base.controlForce.setVector(Vec3.zero())
             #base.controlForce.setVector(Vec3.zero())
             goForward = True
             goForward = True
 
 
-        
+
         #*#
         #*#
         speed = physVel
         speed = physVel
         if (goForward):
         if (goForward):
@@ -817,28 +819,28 @@ class ShipPilot2(PhysicsWalker):
                 self.ship.worldVelocity.pPrintValues())
                 self.ship.worldVelocity.pPrintValues())
             onScreenDebug.add("w worldVelocity len",
             onScreenDebug.add("w worldVelocity len",
                 "% 10.4f"%self.ship.worldVelocity.length())
                 "% 10.4f"%self.ship.worldVelocity.length())
-            
+
         # if hasattr(self.ship, 'sailBillow'):
         # if hasattr(self.ship, 'sailBillow'):
         #     self.ship.sailBillow = self.sailsDeployed
         #     self.ship.sailBillow = self.sailsDeployed
 
 
         if hasattr(self.ship, 'currentTurning'):
         if hasattr(self.ship, 'currentTurning'):
             self.ship.currentTurning = self.currentTurning
             self.ship.currentTurning = self.currentTurning
-        
+
         return Task.cont
         return Task.cont
-    
+
     def doDeltaPos(self):
     def doDeltaPos(self):
         assert self.debugPrint("doDeltaPos()")
         assert self.debugPrint("doDeltaPos()")
         self.needToDeltaPos = 1
         self.needToDeltaPos = 1
-    
+
     def setPriorParentVector(self):
     def setPriorParentVector(self):
         assert self.debugPrint("doDeltaPos()")
         assert self.debugPrint("doDeltaPos()")
-        
+
         #print "self.__oldDt", self.__oldDt, "self.__oldPosDelta", self.__oldPosDelta
         #print "self.__oldDt", self.__oldDt, "self.__oldPosDelta", self.__oldPosDelta
         if __debug__:
         if __debug__:
             onScreenDebug.add("__oldDt", "% 10.4f"%self.__oldDt)
             onScreenDebug.add("__oldDt", "% 10.4f"%self.__oldDt)
             onScreenDebug.add("self.__oldPosDelta",
             onScreenDebug.add("self.__oldPosDelta",
                               self.__oldPosDelta.pPrintValues())
                               self.__oldPosDelta.pPrintValues())
-        
+
         velocity = self.__oldPosDelta*(1/self.__oldDt)*4.0 # *4.0 is a hack
         velocity = self.__oldPosDelta*(1/self.__oldDt)*4.0 # *4.0 is a hack
         assert self.debugPrint("  __oldPosDelta=%s"%(self.__oldPosDelta,))
         assert self.debugPrint("  __oldPosDelta=%s"%(self.__oldPosDelta,))
         assert self.debugPrint("  velocity=%s"%(velocity,))
         assert self.debugPrint("  velocity=%s"%(velocity,))
@@ -846,7 +848,7 @@ class ShipPilot2(PhysicsWalker):
         if __debug__:
         if __debug__:
             if self.wantDebugIndicator:
             if self.wantDebugIndicator:
                 onScreenDebug.add("velocity", velocity.pPrintValues())
                 onScreenDebug.add("velocity", velocity.pPrintValues())
-    
+
     def reset(self):
     def reset(self):
         assert self.debugPrint("reset()")
         assert self.debugPrint("reset()")
         self.actorNode.getPhysicsObject().resetPosition(
         self.actorNode.getPhysicsObject().resetPosition(

+ 46 - 46
direct/src/extensions/NodePath-extensions.py

@@ -34,7 +34,7 @@
         else:
         else:
             self.hide()
             self.hide()
             return 0
             return 0
-            
+
     def showSiblings(self):
     def showSiblings(self):
         """Show all the siblings of a node path"""
         """Show all the siblings of a node path"""
         for sib in self.getParent().getChildrenAsList():
         for sib in self.getParent().getChildrenAsList():
@@ -108,7 +108,7 @@
         from pandac import Point3
         from pandac import Point3
         v1 = Point3.Point3(0)
         v1 = Point3.Point3(0)
         v2 = Point3.Point3(0)
         v2 = Point3.Point3(0)
-        self.calcTightBounds(v1,v2)
+        self.calcTightBounds(v1, v2)
         return v1, v2
         return v1, v2
 
 
     def pPrintString(self, other = None):
     def pPrintString(self, other = None):
@@ -134,7 +134,7 @@
                 otherString = '\n'
                 otherString = '\n'
             return (
             return (
                 "%s = {"%(self.getName()) +
                 "%s = {"%(self.getName()) +
-                otherString + 
+                otherString +
                 "  'Pos':   (%s),\n" % pos.pPrintValues() +
                 "  'Pos':   (%s),\n" % pos.pPrintValues() +
                 "  'Hpr':   (%s),\n" % hpr.pPrintValues() +
                 "  'Hpr':   (%s),\n" % hpr.pPrintValues() +
                 "  'Scale': (%s),\n" % scale.pPrintValues() +
                 "  'Scale': (%s),\n" % scale.pPrintValues() +
@@ -150,7 +150,7 @@
         else:
         else:
             pos = self.getPos()
             pos = self.getPos()
             otherString = ''
             otherString = ''
-        print (self.getName() + '.setPos(' + otherString + 
+        print (self.getName() + '.setPos(' + otherString +
                formatString % pos[0] + ', ' +
                formatString % pos[0] + ', ' +
                formatString % pos[1] + ', ' +
                formatString % pos[1] + ', ' +
                formatString % pos[2] +
                formatString % pos[2] +
@@ -165,7 +165,7 @@
         else:
         else:
             hpr = self.getHpr()
             hpr = self.getHpr()
             otherString = ''
             otherString = ''
-        print (self.getName() + '.setHpr(' + otherString + 
+        print (self.getName() + '.setHpr(' + otherString +
                formatString % hpr[0] + ', ' +
                formatString % hpr[0] + ', ' +
                formatString % hpr[1] + ', ' +
                formatString % hpr[1] + ', ' +
                formatString % hpr[2] +
                formatString % hpr[2] +
@@ -180,7 +180,7 @@
         else:
         else:
             scale = self.getScale()
             scale = self.getScale()
             otherString = ''
             otherString = ''
-        print (self.getName() + '.setScale(' + otherString + 
+        print (self.getName() + '.setScale(' + otherString +
                formatString % scale[0] + ', ' +
                formatString % scale[0] + ', ' +
                formatString % scale[1] + ', ' +
                formatString % scale[1] + ', ' +
                formatString % scale[2] +
                formatString % scale[2] +
@@ -197,7 +197,7 @@
             pos = self.getPos()
             pos = self.getPos()
             hpr = self.getHpr()
             hpr = self.getHpr()
             otherString = ''
             otherString = ''
-        print (self.getName() + '.setPosHpr(' + otherString + 
+        print (self.getName() + '.setPosHpr(' + otherString +
                formatString % pos[0] + ', ' +
                formatString % pos[0] + ', ' +
                formatString % pos[1] + ', ' +
                formatString % pos[1] + ', ' +
                formatString % pos[2] + ', ' +
                formatString % pos[2] + ', ' +
@@ -219,7 +219,7 @@
             hpr = self.getHpr()
             hpr = self.getHpr()
             scale = self.getScale()
             scale = self.getScale()
             otherString = ''
             otherString = ''
-        print (self.getName() + '.setPosHprScale(' + otherString + 
+        print (self.getName() + '.setPosHprScale(' + otherString +
                formatString % pos[0] + ', ' +
                formatString % pos[0] + ', ' +
                formatString % pos[1] + ', ' +
                formatString % pos[1] + ', ' +
                formatString % pos[2] + ', ' +
                formatString % pos[2] + ', ' +
@@ -238,17 +238,17 @@
         if other == None:
         if other == None:
             transform = self.getTransform()
             transform = self.getTransform()
         else:
         else:
-            transform = self.getTransform(other)            
+            transform = self.getTransform(other)
         if transform.hasPos():
         if transform.hasPos():
             pos = transform.getPos()
             pos = transform.getPos()
             if not pos.almostEqual(Vec3(0)):
             if not pos.almostEqual(Vec3(0)):
                 outputString = '%s.setPos(%s, %s, %s)' % (name, fmtStr, fmtStr, fmtStr)
                 outputString = '%s.setPos(%s, %s, %s)' % (name, fmtStr, fmtStr, fmtStr)
-                print outputString % (pos[0], pos[1], pos[2]) 
+                print outputString % (pos[0], pos[1], pos[2])
         if transform.hasHpr():
         if transform.hasHpr():
             hpr = transform.getHpr()
             hpr = transform.getHpr()
             if not hpr.almostEqual(Vec3(0)):
             if not hpr.almostEqual(Vec3(0)):
                 outputString = '%s.setHpr(%s, %s, %s)' % (name, fmtStr, fmtStr, fmtStr)
                 outputString = '%s.setHpr(%s, %s, %s)' % (name, fmtStr, fmtStr, fmtStr)
-                print outputString % (hpr[0], hpr[1], hpr[2]) 
+                print outputString % (hpr[0], hpr[1], hpr[2])
         if transform.hasScale():
         if transform.hasScale():
             if transform.hasUniformScale():
             if transform.hasUniformScale():
                 scale = transform.getUniformScale()
                 scale = transform.getUniformScale()
@@ -265,42 +265,42 @@
                 child.printTransform(other, sd, fRecursive)
                 child.printTransform(other, sd, fRecursive)
 
 
     def iPos(self, other = None):
     def iPos(self, other = None):
-        """ Set node path's pos to 0,0,0 """
+        """ Set node path's pos to 0, 0, 0 """
         if other:
         if other:
-            self.setPos(other, 0,0,0)
+            self.setPos(other, 0, 0, 0)
         else:
         else:
-            self.setPos(0,0,0)
+            self.setPos(0, 0, 0)
 
 
     def iHpr(self, other = None):
     def iHpr(self, other = None):
-        """ Set node path's hpr to 0,0,0 """
+        """ Set node path's hpr to 0, 0, 0 """
         if other:
         if other:
-            self.setHpr(other, 0,0,0)
+            self.setHpr(other, 0, 0, 0)
         else:
         else:
-            self.setHpr(0,0,0)
+            self.setHpr(0, 0, 0)
 
 
     def iScale(self, other = None):
     def iScale(self, other = None):
-        """ SEt node path's scale to 1,1,1 """
+        """ SEt node path's scale to 1, 1, 1 """
         if other:
         if other:
-            self.setScale(other, 1,1,1)
+            self.setScale(other, 1, 1, 1)
         else:
         else:
-            self.setScale(1,1,1)
+            self.setScale(1, 1, 1)
 
 
     def iPosHpr(self, other = None):
     def iPosHpr(self, other = None):
-        """ Set node path's pos and hpr to 0,0,0 """
+        """ Set node path's pos and hpr to 0, 0, 0 """
         if other:
         if other:
-            self.setPosHpr(other,0,0,0,0,0,0)
+            self.setPosHpr(other, 0, 0, 0, 0, 0, 0)
         else:
         else:
-            self.setPosHpr(0,0,0,0,0,0)
+            self.setPosHpr(0, 0, 0, 0, 0, 0)
 
 
     def iPosHprScale(self, other = None):
     def iPosHprScale(self, other = None):
-        """ Set node path's pos and hpr to 0,0,0 and scale to 1,1,1 """
+        """ Set node path's pos and hpr to 0, 0, 0 and scale to 1, 1, 1 """
         if other:
         if other:
-            self.setPosHprScale(other, 0,0,0,0,0,0,1,1,1)
+            self.setPosHprScale(other, 0, 0, 0, 0, 0, 0, 1, 1, 1)
         else:
         else:
-            self.setPosHprScale(0,0,0,0,0,0,1,1,1)
+            self.setPosHprScale(0, 0, 0, 0, 0, 0, 1, 1, 1)
 
 
     # private methods
     # private methods
-            
+
     def __lerp(self, functorFunc, duration, blendType, taskName=None):
     def __lerp(self, functorFunc, duration, blendType, taskName=None):
         """
         """
         __lerp(self, functorFunc, float, string, string)
         __lerp(self, functorFunc, float, string, string)
@@ -313,7 +313,7 @@
         from direct.task import Task
         from direct.task import Task
         from direct.showbase import LerpBlendHelpers
         from direct.showbase import LerpBlendHelpers
         from direct.task.TaskManagerGlobal import taskMgr
         from direct.task.TaskManagerGlobal import taskMgr
-        
+
         # upon death remove the functorFunc
         # upon death remove the functorFunc
         def lerpUponDeath(task):
         def lerpUponDeath(task):
             # Try to break circular references
             # Try to break circular references
@@ -325,7 +325,7 @@
                 del task.lerp
                 del task.lerp
             except:
             except:
                 pass
                 pass
-        
+
         # make the task function
         # make the task function
         def lerpTaskFunc(task):
         def lerpTaskFunc(task):
             from pandac.Lerp import Lerp
             from pandac.Lerp import Lerp
@@ -345,7 +345,7 @@
                 return(done)
                 return(done)
             else:
             else:
                 return(cont)
                 return(cont)
-        
+
         # make the lerp task
         # make the lerp task
         lerpTask = Task.Task(lerpTaskFunc)
         lerpTask = Task.Task(lerpTaskFunc)
         lerpTask.init = 1
         lerpTask.init = 1
@@ -353,7 +353,7 @@
         lerpTask.duration = duration
         lerpTask.duration = duration
         lerpTask.blendType = LerpBlendHelpers.getBlend(blendType)
         lerpTask.blendType = LerpBlendHelpers.getBlend(blendType)
         lerpTask.uponDeath = lerpUponDeath
         lerpTask.uponDeath = lerpUponDeath
-        
+
         if (taskName == None):
         if (taskName == None):
             # don't spawn a task, return one instead
             # don't spawn a task, return one instead
             return lerpTask
             return lerpTask
@@ -394,7 +394,7 @@
             # bad args
             # bad args
             raise Exception("Error: NodePath.lerpColor: bad number of args")
             raise Exception("Error: NodePath.lerpColor: bad number of args")
 
 
-            
+
     def lerpColorRGBA(self, r, g, b, a, time,
     def lerpColorRGBA(self, r, g, b, a, time,
                       blendType="noBlend", auto=None, task=None):
                       blendType="noBlend", auto=None, task=None):
         """lerpColorRGBA(self, float, float, float, float, float,
         """lerpColorRGBA(self, float, float, float, float, float,
@@ -497,7 +497,7 @@
             # bad args
             # bad args
             raise Exception("Error: NodePath.lerpColorScale: bad number of args")
             raise Exception("Error: NodePath.lerpColorScale: bad number of args")
 
 
-            
+
     def lerpColorScaleRGBA(self, r, g, b, a, time,
     def lerpColorScaleRGBA(self, r, g, b, a, time,
                       blendType="noBlend", auto=None, task=None):
                       blendType="noBlend", auto=None, task=None):
         """lerpColorScaleRGBA(self, float, float, float, float, float,
         """lerpColorScaleRGBA(self, float, float, float, float, float,
@@ -581,7 +581,7 @@
         else:
         else:
             return self.__lerp(functorFunc, time, blendType)
             return self.__lerp(functorFunc, time, blendType)
 
 
-            
+
 
 
     def lerpHpr(self, *posArgs, **keyArgs):
     def lerpHpr(self, *posArgs, **keyArgs):
         """lerpHpr(self, *positionArgs, **keywordArgs)
         """lerpHpr(self, *positionArgs, **keywordArgs)
@@ -597,7 +597,7 @@
         else:
         else:
             # bad args
             # bad args
             raise Exception("Error: NodePath.lerpHpr: bad number of args")
             raise Exception("Error: NodePath.lerpHpr: bad number of args")
-    
+
     def lerpHprHPR(self, h, p, r, time, other=None,
     def lerpHprHPR(self, h, p, r, time, other=None,
                    blendType="noBlend", auto=None, task=None, shortest=1):
                    blendType="noBlend", auto=None, task=None, shortest=1):
         """lerpHprHPR(self, float, float, float, float, string="noBlend",
         """lerpHprHPR(self, float, float, float, float, string="noBlend",
@@ -633,7 +633,7 @@
             return self.__lerp(functorFunc, time, blendType, task)
             return self.__lerp(functorFunc, time, blendType, task)
         else:
         else:
             return self.__lerp(functorFunc, time, blendType)
             return self.__lerp(functorFunc, time, blendType)
-    
+
     def lerpHprVBase3(self, hpr, time, other=None,
     def lerpHprVBase3(self, hpr, time, other=None,
                       blendType="noBlend", auto=None, task=None, shortest=1):
                       blendType="noBlend", auto=None, task=None, shortest=1):
         """lerpHprVBase3(self, VBase3, float, string="noBlend", string=none,
         """lerpHprVBase3(self, VBase3, float, string="noBlend", string=none,
@@ -663,7 +663,7 @@
             return self.__lerp(functorFunc, time, blendType, task)
             return self.__lerp(functorFunc, time, blendType, task)
         else:
         else:
             return self.__lerp(functorFunc, time, blendType)
             return self.__lerp(functorFunc, time, blendType)
-        
+
 
 
     def lerpPos(self, *posArgs, **keyArgs):
     def lerpPos(self, *posArgs, **keyArgs):
         """lerpPos(self, *positionArgs, **keywordArgs)
         """lerpPos(self, *positionArgs, **keywordArgs)
@@ -931,7 +931,7 @@
 
 
 
 
 
 
-            
+
     def place(self):
     def place(self):
         base.startDirect(fWantTk = 1)
         base.startDirect(fWantTk = 1)
         from direct.tkpanels import Placer
         from direct.tkpanels import Placer
@@ -984,11 +984,11 @@
     def posInterval(self, *args, **kw):
     def posInterval(self, *args, **kw):
         from direct.interval import LerpInterval
         from direct.interval import LerpInterval
         return LerpInterval.LerpPosInterval(self, *args, **kw)
         return LerpInterval.LerpPosInterval(self, *args, **kw)
-    
+
     def hprInterval(self, *args, **kw):
     def hprInterval(self, *args, **kw):
         from direct.interval import LerpInterval
         from direct.interval import LerpInterval
         return LerpInterval.LerpHprInterval(self, *args, **kw)
         return LerpInterval.LerpHprInterval(self, *args, **kw)
-    
+
     def quatInterval(self, *args, **kw):
     def quatInterval(self, *args, **kw):
         from direct.interval import LerpInterval
         from direct.interval import LerpInterval
         return LerpInterval.LerpQuatInterval(self, *args, **kw)
         return LerpInterval.LerpQuatInterval(self, *args, **kw)
@@ -1041,10 +1041,10 @@
         from direct.interval import LerpInterval
         from direct.interval import LerpInterval
         return LerpInterval.LerpColorScaleInterval(self, *args, **kw)
         return LerpInterval.LerpColorScaleInterval(self, *args, **kw)
 
 
-    def attachCollisionSphere(self, name, cx,cy,cz,r, fromCollide, intoCollide):
+    def attachCollisionSphere(self, name, cx, cy, cz, r, fromCollide, intoCollide):
         from pandac import CollisionSphere
         from pandac import CollisionSphere
         from pandac import CollisionNode
         from pandac import CollisionNode
-        coll = CollisionSphere.CollisionSphere(cx,cy,cz,r)
+        coll = CollisionSphere.CollisionSphere(cx, cy, cz, r)
         collNode = CollisionNode.CollisionNode(name)
         collNode = CollisionNode.CollisionNode(name)
         collNode.addSolid(coll)
         collNode.addSolid(coll)
         collNode.setFromCollideMask(fromCollide)
         collNode.setFromCollideMask(fromCollide)
@@ -1052,10 +1052,10 @@
         collNodePath = self.attachNewNode(collNode)
         collNodePath = self.attachNewNode(collNode)
         return collNodePath
         return collNodePath
 
 
-    def attachCollisionSegment(self, name, ax,ay,az, bx,by,bz, fromCollide, intoCollide):
+    def attachCollisionSegment(self, name, ax, ay, az, bx, by, bz, fromCollide, intoCollide):
         from pandac import CollisionSegment
         from pandac import CollisionSegment
         from pandac import CollisionNode
         from pandac import CollisionNode
-        coll = CollisionSegment.CollisionSegment(ax,ay,az, bx,by,bz)
+        coll = CollisionSegment.CollisionSegment(ax, ay, az, bx, by, bz)
         collNode = CollisionNode.CollisionNode(name)
         collNode = CollisionNode.CollisionNode(name)
         collNode.addSolid(coll)
         collNode.addSolid(coll)
         collNode.setFromCollideMask(fromCollide)
         collNode.setFromCollideMask(fromCollide)
@@ -1063,10 +1063,10 @@
         collNodePath = self.attachNewNode(collNode)
         collNodePath = self.attachNewNode(collNode)
         return collNodePath
         return collNodePath
 
 
-    def attachCollisionRay(self, name, ox,oy,oz, dx,dy,dz, fromCollide, intoCollide):
+    def attachCollisionRay(self, name, ox, oy, oz, dx, dy, dz, fromCollide, intoCollide):
         from pandac import CollisionRay
         from pandac import CollisionRay
         from pandac import CollisionNode
         from pandac import CollisionNode
-        coll = CollisionRay.CollisionRay(ox,oy,oz, dx,dy,dz)
+        coll = CollisionRay.CollisionRay(ox, oy, oz, dx, dy, dz)
         collNode = CollisionNode.CollisionNode(name)
         collNode = CollisionNode.CollisionNode(name)
         collNode.addSolid(coll)
         collNode.addSolid(coll)
         collNode.setFromCollideMask(fromCollide)
         collNode.setFromCollideMask(fromCollide)

+ 3 - 3
direct/src/extensions/VBase3-extensions.py

@@ -5,11 +5,11 @@
     """
     """
 
 
     def __repr__(self):
     def __repr__(self):
-        return '%s(%s,%s,%s)' % (
-            self.__class__.__name__,self[0],self[1],self[2])
+        return '%s(%s, %s, %s)' % (
+            self.__class__.__name__, self[0], self[1], self[2])
 
 
     def pPrintValues(self):
     def pPrintValues(self):
         """
         """
         Pretty print
         Pretty print
         """
         """
-        return "% 10.4f, % 10.4f, % 10.4f" % (self[0],self[1],self[2])
+        return "% 10.4f, % 10.4f, % 10.4f" % (self[0], self[1], self[2])

+ 3 - 3
direct/src/extensions/VBase4-extensions.py

@@ -5,11 +5,11 @@
     """
     """
 
 
     def __repr__(self):
     def __repr__(self):
-        return '%s(%s,%s,%s,%s)' % (
-            self.__class__.__name__,self[0],self[1],self[2],self[3])
+        return '%s(%s, %s, %s, %s)' % (
+            self.__class__.__name__, self[0], self[1], self[2], self[3])
 
 
     def pPrintValues(self):
     def pPrintValues(self):
         """
         """
         Pretty print
         Pretty print
         """
         """
-        return '% 10.4f, % 10.4f, % 10.4f, % 10.4f' % (self[0],self[1],self[2],self[3])
+        return '% 10.4f, % 10.4f, % 10.4f, % 10.4f' % (self[0], self[1], self[2], self[3])