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@@ -5,25 +5,31 @@
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#define TARGET chan
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#define LOCAL_LIBS \
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putil linmath mathutil event graph sgattrib
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+
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+ #define COMBINED_SOURCES $[TARGET]_composite1.cxx $[TARGET]_composite2.cxx
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#define SOURCES \
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- animBundle.I animBundle.cxx animBundle.h animBundleNode.I \
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- animBundleNode.cxx animBundleNode.h animChannel.I animChannel.cxx \
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- animChannel.h animChannelBase.I animChannelBase.cxx \
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- animChannelBase.h animChannelMatrixXfmTable.I \
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- animChannelMatrixXfmTable.cxx animChannelMatrixXfmTable.h \
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- animChannelScalarTable.I animChannelScalarTable.cxx \
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- animChannelScalarTable.h animControl.I animControl.N \
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- animControl.cxx animControl.h animControlCollection.I \
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- animControlCollection.cxx animControlCollection.h animGroup.I \
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- animGroup.cxx animGroup.h auto_bind.cxx auto_bind.h config_chan.cxx \
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- config_chan.h movingPartBase.I movingPartBase.cxx movingPartBase.h \
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- movingPartMatrix.I movingPartMatrix.cxx movingPartMatrix.h \
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- movingPartScalar.I movingPartScalar.cxx movingPartScalar.h \
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- partBundle.I partBundle.N partBundle.cxx partBundle.h \
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- partBundleNode.I partBundleNode.cxx partBundleNode.h partGroup.I \
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- partGroup.cxx partGroup.h vector_PartGroupStar.cxx \
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- vector_PartGroupStar.h
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+ animBundle.I animBundle.h animBundleNode.I animBundleNode.h \
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+ animChannel.I animChannel.h animChannelBase.I \
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+ animChannelBase.h animChannelMatrixXfmTable.I \
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+ animChannelMatrixXfmTable.h animChannelScalarTable.I \
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+ animChannelScalarTable.h animControl.I animControl.N \
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+ animControl.h animControlCollection.I \
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+ animControlCollection.h animGroup.I animGroup.h auto_bind.h \
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+ config_chan.h movingPartBase.I movingPartBase.h \
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+ movingPartMatrix.I movingPartMatrix.h movingPartScalar.I \
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+ movingPartScalar.h partBundle.I partBundle.N partBundle.h \
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+ partBundleNode.I partBundleNode.h partGroup.I partGroup.h \
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+ vector_PartGroupStar.h
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+
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+ #define INCLUDED_SOURCES \
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+ animBundle.cxx animBundleNode.cxx animChannel.cxx \
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+ animChannelBase.cxx animChannelMatrixXfmTable.cxx \
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+ animChannelScalarTable.cxx animControl.cxx \
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+ animControlCollection.cxx animGroup.cxx auto_bind.cxx \
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+ config_chan.cxx movingPartBase.cxx movingPartMatrix.cxx \
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+ movingPartScalar.cxx partBundle.cxx partBundleNode.cxx \
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+ partGroup.cxx vector_PartGroupStar.cxx
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#define INSTALL_HEADERS \
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animBundle.I animBundle.h animBundleNode.I animBundleNode.h \
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@@ -39,7 +45,7 @@
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partBundleNode.I partBundleNode.h partGroup.I partGroup.h \
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vector_PartGroupStar.h
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- #define PRECOMPILED_HEADER chan_headers.h
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+// #define PRECOMPILED_HEADER chan_headers.h
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#define IGATESCAN all
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