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@@ -119,8 +119,8 @@ FmodAudioSound(AudioManager *manager, Filename file_name, bool positional) {
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// Some WAV files contain a loop bit. This is not handled
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// consistently. Override it.
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- _sound->setMode(FMOD_LOOP_OFF);
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_sound->setLoopCount(-1);
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+ _sound->setMode(FMOD_LOOP_OFF);
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//This is just to collect the defaults of the sound, so we don't
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//Have to query FMOD everytime for the info.
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