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particles.start() now uses renderParent instead of worldRelative

David Rose 23 years ago
parent
commit
fc93752d3f
1 changed files with 4 additions and 1 deletions
  1. 4 1
      direct/src/interval/ParticleInterval.py

+ 4 - 1
direct/src/interval/ParticleInterval.py

@@ -48,7 +48,10 @@ class ParticleInterval(Interval.Interval):
             self.cleanedUp = 1
             self.cleanedUp = 1
         elif (event == Interval.IVAL_INIT):
         elif (event == Interval.IVAL_INIT):
             # IVAL_INIT event, start new particle effect
             # IVAL_INIT event, start new particle effect
-            self.particleEffect.start(self.parent, self.worldRelative)
+            renderParent = None
+            if self.worldRelative:
+                renderParent = render
+            self.particleEffect.start(self.parent, renderParent)
             # Accept event to kill particle effect 
             # Accept event to kill particle effect 
             self.acceptOnce(self.stopEvent,
             self.acceptOnce(self.stopEvent,
                         lambda s = self: 
                         lambda s = self: