|
@@ -1895,7 +1895,7 @@ set_filename(const Filename &filename) {
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
/**
|
|
|
- * Removes the alpha filename, if it was previously set. See set_filename().
|
|
|
|
|
|
|
+ * Removes the filename, if it was previously set. See set_filename().
|
|
|
*/
|
|
*/
|
|
|
INLINE void Texture::
|
|
INLINE void Texture::
|
|
|
clear_filename() {
|
|
clear_filename() {
|
|
@@ -1911,8 +1911,8 @@ clear_filename() {
|
|
|
* The Texture's get_filename() function returns the name of the image file
|
|
* The Texture's get_filename() function returns the name of the image file
|
|
|
* that was loaded into the buffer. In the case where a texture specified two
|
|
* that was loaded into the buffer. In the case where a texture specified two
|
|
|
* separate files to load, a 1- or 3-channel color image and a 1-channel alpha
|
|
* separate files to load, a 1- or 3-channel color image and a 1-channel alpha
|
|
|
- * image, this Filename is update to contain the name of the image file that
|
|
|
|
|
- * was loaded into the buffer's alpha channel.
|
|
|
|
|
|
|
+ * image, the alpha_filename is updated to contain the name of the image file
|
|
|
|
|
+ * that was loaded into the buffer's alpha channel.
|
|
|
*/
|
|
*/
|
|
|
INLINE void Texture::
|
|
INLINE void Texture::
|
|
|
set_alpha_filename(const Filename &alpha_filename) {
|
|
set_alpha_filename(const Filename &alpha_filename) {
|
|
@@ -1942,7 +1942,7 @@ set_fullpath(const Filename &fullpath) {
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
/**
|
|
|
- * Removes the alpha fullpath, if it was previously set. See set_fullpath().
|
|
|
|
|
|
|
+ * Removes the fullpath, if it was previously set. See set_fullpath().
|
|
|
*/
|
|
*/
|
|
|
INLINE void Texture::
|
|
INLINE void Texture::
|
|
|
clear_fullpath() {
|
|
clear_fullpath() {
|