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@@ -6131,6 +6131,8 @@ fillin(DatagramIterator &scan, BamReader *manager, bool has_rawdata) {
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////////////////////////////////////////////////////////////////////
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void Texture::
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fillin_from(Texture *dummy) {
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+ MutexHolder holder(_lock);
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+
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// Use the setters instead of setting these directly, so we can
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// correctly avoid incrementing _properties_modified if none of
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// these actually change. (Otherwise, we'd have to reload the
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