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@@ -60,7 +60,7 @@ set_budget(int total_budget) {
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}
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/**
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- * Gets the total triangle budget of the drawer
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+ * Gets the total triangle budget of the drawer.
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*/
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INLINE int MeshDrawer2D::
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get_budget() {
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@@ -68,7 +68,7 @@ get_budget() {
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}
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/**
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- * Sets clipping rectangle
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+ * Sets the clipping rectangle.
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*/
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INLINE void MeshDrawer2D::
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set_clip(PN_stdfloat x, PN_stdfloat y, PN_stdfloat w, PN_stdfloat h) {
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@@ -79,7 +79,7 @@ set_clip(PN_stdfloat x, PN_stdfloat y, PN_stdfloat w, PN_stdfloat h) {
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}
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/**
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- * Draws a 2d rectangle. Ignores the cliping rectangle
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+ * Draws a 2D rectangle. Ignores the clipping rectangle.
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*/
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INLINE void MeshDrawer2D::
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quad_raw(const LVector3 &v1, const LVector4 &c1, const LVector2 &uv1,
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@@ -125,7 +125,7 @@ rectangle_raw(PN_stdfloat x, PN_stdfloat y, PN_stdfloat w, PN_stdfloat h,
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}
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/**
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- * Draws a 2d rectangle, that can be cliped
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+ * Draws a 2D rectangle which can be clipped.
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*/
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INLINE void MeshDrawer2D::
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rectangle(PN_stdfloat x, PN_stdfloat y, PN_stdfloat w, PN_stdfloat h,
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