David Rose
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bc40be4775
fix for more recent bison
|
17 years ago |
David Rose
|
8b407bb654
build tinysdl with new engine rules
|
17 years ago |
rdb
|
19d45ffbfa
More work on volumetric lighting
|
17 years ago |
David Rose
|
fe2664c438
blank out alpha channel
|
17 years ago |
David Rose
|
e52bf51058
fix crash on shutdown
|
17 years ago |
David Rose
|
30671d09a8
whoops, typos in merge
|
17 years ago |
David Rose
|
5ff71bc8df
synchronize with latest glx fixes
|
17 years ago |
David Rose
|
d99674833c
fix lookaround task for linux
|
17 years ago |
David Rose
|
8638f9ff65
fix bug with more than 64K solids
|
17 years ago |
David Rose
|
d6edb385c7
minor tweaks to show-vertices
|
17 years ago |
rdb
|
406ea02a5e
Fix a bug with clamping, and added support for volumetric lighting
|
17 years ago |
rdb
|
0b5d517dcd
depth -> depthstencil
|
17 years ago |
rdb
|
d6f18b2915
Fix FBO's
|
17 years ago |
rdb
|
0fe9e0587a
Fix crash
|
17 years ago |
rdb
|
7668adeb69
Fix a bug on windows, and add Inverted filter
|
17 years ago |
David Rose
|
7051a28f8e
more fixes to point rendering
|
17 years ago |
David Rose
|
9dad4e33d2
limit badness from fiddling with the clock
|
17 years ago |
David Rose
|
941c9ba732
fix static-init issue
|
17 years ago |
David Rose
|
0a6a6dcb3e
fix some sprite issues
|
17 years ago |
David Rose
|
3e35ee9a24
support opt-4 build
|
17 years ago |
David Rose
|
ff39b33308
support TexMemViewer on opt-4 build
|
17 years ago |
rdb
|
f1e660373d
Why was _generated_shader not initialized?
|
17 years ago |
David Rose
|
9dfbe88e61
toggleShowVertices
|
17 years ago |
rdb
|
17b0503778
Better depth_stencil/depth_component seperation
|
17 years ago |
David Rose
|
9faf063f4c
support quality_level
|
17 years ago |
David Rose
|
737f3bfc47
a few more notes
|
17 years ago |
David Rose
|
eb33a2ac4f
additional 1.6 notes
|
17 years ago |
rdb
|
4880e73032
corrected pyro note
|
17 years ago |
rdb
|
1e770610d5
Added release notes for 1.6.0 - please add if you have more
|
17 years ago |
David Rose
|
c6c0847c5a
strip p3 prefix properly
|
17 years ago |