Commit History

Author SHA1 Message Date
  David Rose bc40be4775 fix for more recent bison 17 years ago
  David Rose 8b407bb654 build tinysdl with new engine rules 17 years ago
  rdb 19d45ffbfa More work on volumetric lighting 17 years ago
  David Rose fe2664c438 blank out alpha channel 17 years ago
  David Rose e52bf51058 fix crash on shutdown 17 years ago
  David Rose 30671d09a8 whoops, typos in merge 17 years ago
  David Rose 5ff71bc8df synchronize with latest glx fixes 17 years ago
  David Rose d99674833c fix lookaround task for linux 17 years ago
  David Rose 8638f9ff65 fix bug with more than 64K solids 17 years ago
  David Rose d6edb385c7 minor tweaks to show-vertices 17 years ago
  rdb 406ea02a5e Fix a bug with clamping, and added support for volumetric lighting 17 years ago
  rdb 0b5d517dcd depth -> depthstencil 17 years ago
  rdb d6f18b2915 Fix FBO's 17 years ago
  rdb 0fe9e0587a Fix crash 17 years ago
  rdb 7668adeb69 Fix a bug on windows, and add Inverted filter 17 years ago
  David Rose 7051a28f8e more fixes to point rendering 17 years ago
  David Rose 9dad4e33d2 limit badness from fiddling with the clock 17 years ago
  David Rose 941c9ba732 fix static-init issue 17 years ago
  David Rose 0a6a6dcb3e fix some sprite issues 17 years ago
  David Rose 3e35ee9a24 support opt-4 build 17 years ago
  David Rose ff39b33308 support TexMemViewer on opt-4 build 17 years ago
  rdb f1e660373d Why was _generated_shader not initialized? 17 years ago
  David Rose 9dfbe88e61 toggleShowVertices 17 years ago
  rdb 17b0503778 Better depth_stencil/depth_component seperation 17 years ago
  David Rose 9faf063f4c support quality_level 17 years ago
  David Rose 737f3bfc47 a few more notes 17 years ago
  David Rose eb33a2ac4f additional 1.6 notes 17 years ago
  rdb 4880e73032 corrected pyro note 17 years ago
  rdb 1e770610d5 Added release notes for 1.6.0 - please add if you have more 17 years ago
  David Rose c6c0847c5a strip p3 prefix properly 17 years ago