David Rose
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ef44a814a3
project() should preserve w coordinate
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14 years ago |
David Rose
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646f12f625
squelch backtrace on SystemExit
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14 years ago |
David Rose
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0b0a286101
hacky stuff
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14 years ago |
David Rose
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1fc2e4b35d
replace old NodePath.lerp* calls with NodePath.*Interval equivalents
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14 years ago |
David Rose
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c301075586
set_view_mat() needs to be preserved through make_copy()
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14 years ago |
David Rose
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540e5ff85e
whoops, float not int
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14 years ago |
David Rose
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30e8d98f2c
use toOsSpecific() where it counts
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14 years ago |
David Rose
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2c7d493513
NodePath::set_tex_projector(..., lens_index)
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14 years ago |
David Rose
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2a782774aa
whoops, important to default want-dev correctly based on __debug__
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14 years ago |
David Rose
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cf816c9885
some config vars to control buffer viewer
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14 years ago |
David Rose
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c520c7a520
bah, improper import of DCFile
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14 years ago |
David Rose
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51d420ed81
new certificate authorities needed--I guess we need to automate this somehow
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14 years ago |
David Rose
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e6ffb2e509
more robust handling of graphics buffers with very limited (e.g. netbook) graphics drivers
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14 years ago |
rdb
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949395a4cc
Add normal_gloss texture mode (requested by wezu)
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14 years ago |
rdb
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3bb89ff4eb
don't explicitly link to WebKit
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14 years ago |
rdb
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39e520268d
fix debugging message accidentally left in
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14 years ago |
David Rose
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d81fef3ae1
early fail on GLGraphicsBuffer if no support for fbo
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14 years ago |
David Rose
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841bfb0743
fix Tut-Fireflies demo (problem with initially zero-sized buffers)
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14 years ago |
David Rose
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4820b4a2db
fix more static-init ordering issues caused by new alignment code
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14 years ago |
David Rose
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59c0a3c0e4
use WebKit to provide NPAPI on OSX
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14 years ago |
rdb
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90eac01be0
One more step towards PointLight shadows
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14 years ago |
rdb
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a4afec9d80
add a note about David's cube map fixes
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14 years ago |
David Rose
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f2d095b3a3
fix win32 build issue
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14 years ago |
David Rose
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f90cea1a22
whoops, typo
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14 years ago |
rdb
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cd7a4839be
Add --no-sse2 / --use-sse2 options to toggle SSE2 support
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14 years ago |
David Rose
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bb8867fb77
move GSG::get_supports_render_texture() into GraphicsOutput to support render-to-texture on non-Windows platform. Also, further fixes to FBO render-to-texture.
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14 years ago |
David Rose
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37b5aa6fd2
my pass on the 1.8.0 notes
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14 years ago |
rdb
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5bf3aa09d5
add libRocket extensions for packp3d to pick up
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14 years ago |
rdb
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6795dd86b1
show error message when rocket fails to open a file
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14 years ago |
enn0x
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fd1f1e19b3
Added base class for character controllers, in oder to allow C++ developers to replace the default implementation with their own.
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14 years ago |