// Filename: stringDecoder.h // Created by: drose (11Feb02) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://etc.cmu.edu/panda3d/docs/license/ . // // To contact the maintainers of this program write to // panda3d-general@lists.sourceforge.net . // //////////////////////////////////////////////////////////////////// #ifndef STRINGDECODER_H #define STRINGDECODER_H #include "pandabase.h" //////////////////////////////////////////////////////////////////// // Class : StringDecoder // Description : The base class to a family of classes that decode // various kinds of encoded byte streams. Give it a // string, then ask it to pull the characters out one at // a time. This also serves as the plain old // byte-at-a-time decoder. //////////////////////////////////////////////////////////////////// class StringDecoder { public: INLINE StringDecoder(const string &input); virtual ~StringDecoder(); virtual int get_next_character(); INLINE bool is_eof(); protected: INLINE bool test_eof(); string _input; size_t _p; bool _eof; }; //////////////////////////////////////////////////////////////////// // Class : StringUtf8Decoder // Description : This decoder extracts utf-8 sequences. //////////////////////////////////////////////////////////////////// class StringUtf8Decoder : public StringDecoder { public: INLINE StringUtf8Decoder(const string &input); virtual int get_next_character(); }; //////////////////////////////////////////////////////////////////// // Class : StringUnicodeDecoder // Description : This decoder extracts characters two at a time to get // a plain wide character sequence. //////////////////////////////////////////////////////////////////// class StringUnicodeDecoder : public StringDecoder { public: INLINE StringUnicodeDecoder(const string &input); virtual int get_next_character(); }; #include "stringDecoder.I" #endif