// Filename: tinyWinGraphicsWindow.h // Created by: drose (06May08) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// #ifndef TINYWINGRAPHICSWINDOW_H #define TINYWINGRAPHICSWINDOW_H #include "pandabase.h" #ifdef WIN32 #include "winGraphicsWindow.h" #include "tinyWinGraphicsPipe.h" //////////////////////////////////////////////////////////////////// // Class : TinyWinGraphicsWindow // Description : Opens a window on Microsoft Windows to display the // TinyPanda software rendering. //////////////////////////////////////////////////////////////////// class EXPCL_TINYDISPLAY TinyWinGraphicsWindow : public WinGraphicsWindow { public: TinyWinGraphicsWindow(GraphicsEngine *engine, GraphicsPipe *pipe, const string &name, const FrameBufferProperties &fb_prop, const WindowProperties &win_prop, int flags, GraphicsStateGuardian *gsg, GraphicsOutput *host); virtual ~TinyWinGraphicsWindow(); virtual bool begin_frame(FrameMode mode, Thread *current_thread); virtual void end_frame(FrameMode mode, Thread *current_thread); virtual void end_flip(); virtual bool supports_pixel_zoom() const; protected: virtual void close_window(); virtual bool open_window(); virtual void handle_reshape(); virtual bool do_fullscreen_resize(int x_size, int y_size); private: void create_frame_buffer(); void setup_bitmap_info(); private: ZBuffer *_frame_buffer; HDC _hdc; BITMAPINFO _bitmap_info; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { WinGraphicsWindow::init_type(); register_type(_type_handle, "TinyWinGraphicsWindow", WinGraphicsWindow::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #include "tinyWinGraphicsWindow.I" #endif // WIN32 #endif