// Filename: parameterRemapReferenceToConcrete.h // Created by: drose (04Aug00) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://www.panda3d.org/license.txt . // // To contact the maintainers of this program write to // panda3d@yahoogroups.com . // //////////////////////////////////////////////////////////////////// #ifndef PARAMETERREMAPREFERENCETOCONCRETE_H #define PARAMETERREMAPREFERENCETOCONCRETE_H #include #include "parameterRemap.h" //////////////////////////////////////////////////////////////////// // Class : ParameterRemapReferenceToConcrete // Description : A ParameterRemap class that handles remapping a // const reference parameter to a concrete. This only // makes sense when we're talking about a const // reference to a simple type. //////////////////////////////////////////////////////////////////// class ParameterRemapReferenceToConcrete : public ParameterRemap { public: ParameterRemapReferenceToConcrete(CPPType *orig_type); virtual void pass_parameter(ostream &out, const string &variable_name); virtual string get_return_expr(const string &expression); }; #endif