rdb d2a4c55dc7 Fix a couple of bugs in the SG with combine modes 16 éve
..
Sources.pp f1f496cc29 move lodNodes and sceneGraphAnalyzer to pgraphnodes, in an attempt to reduce size of pgraph some more 16 éve
ambientLight.I 075710bced create pgraphnodes directory; move some things there from pgraph 17 éve
ambientLight.cxx 075710bced create pgraphnodes directory; move some things there from pgraph 17 éve
ambientLight.h 075710bced create pgraphnodes directory; move some things there from pgraph 17 éve
callbackNode.I a1a5d04a55 add clear_draw_callback, etc 17 éve
callbackNode.cxx 0c90c36fd7 new callback system 17 éve
callbackNode.h a1a5d04a55 add clear_draw_callback, etc 17 éve
config_pgraphnodes.cxx f1f496cc29 move lodNodes and sceneGraphAnalyzer to pgraphnodes, in an attempt to reduce size of pgraph some more 16 éve
config_pgraphnodes.h f1f496cc29 move lodNodes and sceneGraphAnalyzer to pgraphnodes, in an attempt to reduce size of pgraph some more 16 éve
directionalLight.I 075710bced create pgraphnodes directory; move some things there from pgraph 17 éve
directionalLight.cxx 801ddc8bb8 Changes to light inheritance to allow shadows 16 éve
directionalLight.h 801ddc8bb8 Changes to light inheritance to allow shadows 16 éve
fadeLodNode.I f1f496cc29 move lodNodes and sceneGraphAnalyzer to pgraphnodes, in an attempt to reduce size of pgraph some more 16 éve
fadeLodNode.cxx f1f496cc29 move lodNodes and sceneGraphAnalyzer to pgraphnodes, in an attempt to reduce size of pgraph some more 16 éve
fadeLodNode.h f1f496cc29 move lodNodes and sceneGraphAnalyzer to pgraphnodes, in an attempt to reduce size of pgraph some more 16 éve
fadeLodNodeData.cxx f1f496cc29 move lodNodes and sceneGraphAnalyzer to pgraphnodes, in an attempt to reduce size of pgraph some more 16 éve
fadeLodNodeData.h f1f496cc29 move lodNodes and sceneGraphAnalyzer to pgraphnodes, in an attempt to reduce size of pgraph some more 16 éve
lightLensNode.I cd80487c05 Performance improvement of shadow code, fixed the self-shadowing artifacts, removed push_bias. For infinitely-thin objects, a DepthOffsetAttrib can be applied if necessary. 16 éve
lightLensNode.cxx cd80487c05 Performance improvement of shadow code, fixed the self-shadowing artifacts, removed push_bias. For infinitely-thin objects, a DepthOffsetAttrib can be applied if necessary. 16 éve
lightLensNode.h cd80487c05 Performance improvement of shadow code, fixed the self-shadowing artifacts, removed push_bias. For infinitely-thin objects, a DepthOffsetAttrib can be applied if necessary. 16 éve
lightNode.I 075710bced create pgraphnodes directory; move some things there from pgraph 17 éve
lightNode.cxx 075710bced create pgraphnodes directory; move some things there from pgraph 17 éve
lightNode.h 075710bced create pgraphnodes directory; move some things there from pgraph 17 éve
lodNode.I f1f496cc29 move lodNodes and sceneGraphAnalyzer to pgraphnodes, in an attempt to reduce size of pgraph some more 16 éve
lodNode.cxx f1f496cc29 move lodNodes and sceneGraphAnalyzer to pgraphnodes, in an attempt to reduce size of pgraph some more 16 éve
lodNode.h f1f496cc29 move lodNodes and sceneGraphAnalyzer to pgraphnodes, in an attempt to reduce size of pgraph some more 16 éve
lodNodeType.cxx f1f496cc29 move lodNodes and sceneGraphAnalyzer to pgraphnodes, in an attempt to reduce size of pgraph some more 16 éve
lodNodeType.h f1f496cc29 move lodNodes and sceneGraphAnalyzer to pgraphnodes, in an attempt to reduce size of pgraph some more 16 éve
nodeCullCallbackData.I 0c90c36fd7 new callback system 17 éve
nodeCullCallbackData.cxx 0c90c36fd7 new callback system 17 éve
nodeCullCallbackData.h 0c90c36fd7 new callback system 17 éve
pgraphnodes_composite.cxx 8d43db4f1e Added macrocomposite 17 éve
pgraphnodes_composite1.cxx f1f496cc29 move lodNodes and sceneGraphAnalyzer to pgraphnodes, in an attempt to reduce size of pgraph some more 16 éve
pgraphnodes_composite2.cxx f1f496cc29 move lodNodes and sceneGraphAnalyzer to pgraphnodes, in an attempt to reduce size of pgraph some more 16 éve
pointLight.I 075710bced create pgraphnodes directory; move some things there from pgraph 17 éve
pointLight.cxx 075710bced create pgraphnodes directory; move some things there from pgraph 17 éve
pointLight.h 075710bced create pgraphnodes directory; move some things there from pgraph 17 éve
sceneGraphAnalyzer.I f1f496cc29 move lodNodes and sceneGraphAnalyzer to pgraphnodes, in an attempt to reduce size of pgraph some more 16 éve
sceneGraphAnalyzer.cxx f1f496cc29 move lodNodes and sceneGraphAnalyzer to pgraphnodes, in an attempt to reduce size of pgraph some more 16 éve
sceneGraphAnalyzer.h f1f496cc29 move lodNodes and sceneGraphAnalyzer to pgraphnodes, in an attempt to reduce size of pgraph some more 16 éve
selectiveChildNode.I 075710bced create pgraphnodes directory; move some things there from pgraph 17 éve
selectiveChildNode.cxx 075710bced create pgraphnodes directory; move some things there from pgraph 17 éve
selectiveChildNode.h 075710bced create pgraphnodes directory; move some things there from pgraph 17 éve
sequenceNode.I 075710bced create pgraphnodes directory; move some things there from pgraph 17 éve
sequenceNode.cxx 0d0db0fa16 a few minor fixes 17 éve
sequenceNode.h 0d0db0fa16 a few minor fixes 17 éve
shaderGenerator.I 075710bced create pgraphnodes directory; move some things there from pgraph 17 éve
shaderGenerator.cxx d2a4c55dc7 Fix a couple of bugs in the SG with combine modes 16 éve
shaderGenerator.h 87e5347a1e Fix some bugs in the shader generator regarding combine modes. 16 éve
spotlight.I 075710bced create pgraphnodes directory; move some things there from pgraph 17 éve
spotlight.cxx 075710bced create pgraphnodes directory; move some things there from pgraph 17 éve
spotlight.h 26754b86ca merge dev_slots_2008: slot-based RenderState implementation 17 éve
switchNode.I 075710bced create pgraphnodes directory; move some things there from pgraph 17 éve
switchNode.cxx 0d0db0fa16 a few minor fixes 17 éve
switchNode.h 0d0db0fa16 a few minor fixes 17 éve