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- // Filename: pandaNode.h
- // Created by: drose (20Feb02)
- //
- ////////////////////////////////////////////////////////////////////
- //
- // PANDA 3D SOFTWARE
- // Copyright (c) Carnegie Mellon University. All rights reserved.
- //
- // All use of this software is subject to the terms of the revised BSD
- // license. You should have received a copy of this license along
- // with this source code in a file named "LICENSE."
- //
- ////////////////////////////////////////////////////////////////////
- #ifndef PANDANODE_H
- #define PANDANODE_H
- #include "pandabase.h"
- #include "cycleData.h"
- #include "cycleDataReader.h"
- #include "cycleDataWriter.h"
- #include "cycleDataLockedStageReader.h"
- #include "cycleDataStageReader.h"
- #include "cycleDataStageWriter.h"
- #include "pipelineCycler.h"
- #include "renderState.h"
- #include "renderEffects.h"
- #include "transformState.h"
- #include "drawMask.h"
- #include "typedWritable.h"
- #include "collideMask.h"
- #include "namable.h"
- #include "referenceCount.h"
- #include "luse.h"
- #include "ordered_vector.h"
- #include "pointerTo.h"
- #include "nodePointerTo.h"
- #include "pointerToArray.h"
- #include "pnotify.h"
- #include "updateSeq.h"
- #include "deletedChain.h"
- #include "pandaNodeChain.h"
- #include "pStatCollector.h"
- #include "copyOnWriteObject.h"
- #include "copyOnWritePointer.h"
- #include "lightReMutex.h"
- #include "extension.h"
- #ifdef HAVE_PYTHON
- #undef _POSIX_C_SOURCE
- #include <Python.h>
- #endif // HAVE_PYTHON
- class NodePathComponent;
- class CullTraverser;
- class CullTraverserData;
- class Light;
- class FactoryParams;
- class AccumulatedAttribs;
- class GeomTransformer;
- class GraphicsStateGuardianBase;
- ////////////////////////////////////////////////////////////////////
- // Class : PandaNode
- // Description : A basic node of the scene graph or data graph. This
- // is the base class of all specialized nodes, and also
- // serves as a generic node with no special properties.
- ////////////////////////////////////////////////////////////////////
- class EXPCL_PANDA_PGRAPH PandaNode : public TypedWritableReferenceCount,
- public Namable, public LinkedListNode {
- PUBLISHED:
- explicit PandaNode(const string &name);
- virtual ~PandaNode();
- //published so that characters can be combined.
- virtual PandaNode *combine_with(PandaNode *other);
- protected:
- PandaNode(const PandaNode ©);
- private:
- void operator = (const PandaNode ©);
- public:
- virtual PandaNode *dupe_for_flatten() const;
- virtual bool safe_to_flatten() const;
- virtual bool safe_to_transform() const;
- virtual bool safe_to_modify_transform() const;
- virtual bool safe_to_combine() const;
- virtual bool safe_to_combine_children() const;
- virtual bool safe_to_flatten_below() const;
- virtual bool preserve_name() const;
- virtual int get_unsafe_to_apply_attribs() const;
- virtual void apply_attribs_to_vertices(const AccumulatedAttribs &attribs,
- int attrib_types,
- GeomTransformer &transformer);
- virtual void xform(const LMatrix4 &mat);
- virtual CPT(TransformState)
- calc_tight_bounds(LPoint3 &min_point, LPoint3 &max_point,
- bool &found_any,
- const TransformState *transform,
- Thread *current_thread = Thread::get_current_thread()) const;
- virtual bool cull_callback(CullTraverser *trav, CullTraverserData &data);
- virtual bool has_selective_visibility() const;
- virtual int get_first_visible_child() const;
- virtual int get_next_visible_child(int n) const;
- virtual bool has_single_child_visibility() const;
- virtual int get_visible_child() const;
- virtual bool is_renderable() const;
- virtual void add_for_draw(CullTraverser *trav, CullTraverserData &data);
- PUBLISHED:
- virtual PandaNode *make_copy() const;
- PT(PandaNode) copy_subgraph(Thread *current_thread = Thread::get_current_thread()) const;
- EXTENSION(PT(PandaNode) __copy__() const);
- EXTENSION(PyObject *__deepcopy__(PyObject *self, PyObject *memo) const);
- INLINE int get_num_parents(Thread *current_thread = Thread::get_current_thread()) const;
- INLINE PandaNode *get_parent(int n, Thread *current_thread = Thread::get_current_thread()) const;
- INLINE int find_parent(PandaNode *node, Thread *current_thread = Thread::get_current_thread()) const;
- MAKE_SEQ(get_parents, get_num_parents, get_parent);
- INLINE int get_num_children(Thread *current_thread = Thread::get_current_thread()) const;
- INLINE PandaNode *get_child(int n, Thread *current_thread = Thread::get_current_thread()) const;
- INLINE int get_child_sort(int n, Thread *current_thread = Thread::get_current_thread()) const;
- INLINE int find_child(PandaNode *node, Thread *current_thread = Thread::get_current_thread()) const;
- MAKE_SEQ(get_children, get_num_children, get_child);
- int count_num_descendants() const;
- void add_child(PandaNode *child_node, int sort = 0,
- Thread *current_thread = Thread::get_current_thread());
- void remove_child(int child_index, Thread *current_thread = Thread::get_current_thread());
- bool remove_child(PandaNode *child_node, Thread *current_thread = Thread::get_current_thread());
- bool replace_child(PandaNode *orig_child, PandaNode *new_child,
- Thread *current_thread = Thread::get_current_thread());
- INLINE bool stash_child(PandaNode *child_node,
- Thread *current_thread = Thread::get_current_thread());
- void stash_child(int child_index,
- Thread *current_thread = Thread::get_current_thread());
- INLINE bool unstash_child(PandaNode *child_node,
- Thread *current_thread = Thread::get_current_thread());
- void unstash_child(int stashed_index,
- Thread *current_thread = Thread::get_current_thread());
- INLINE int get_num_stashed(Thread *current_thread = Thread::get_current_thread()) const;
- INLINE PandaNode *get_stashed(int n, Thread *current_thread = Thread::get_current_thread()) const;
- INLINE int get_stashed_sort(int n, Thread *current_thread = Thread::get_current_thread()) const;
- INLINE int find_stashed(PandaNode *node, Thread *current_thread = Thread::get_current_thread()) const;
- MAKE_SEQ(get_stashed, get_num_stashed, get_stashed);
- void add_stashed(PandaNode *child_node, int sort = 0, Thread *current_thread = Thread::get_current_thread());
- void remove_stashed(int child_index, Thread *current_thread = Thread::get_current_thread());
- void remove_all_children(Thread *current_thread = Thread::get_current_thread());
- void steal_children(PandaNode *other, Thread *current_thread = Thread::get_current_thread());
- void copy_children(PandaNode *other, Thread *current_thread = Thread::get_current_thread());
- void set_attrib(const RenderAttrib *attrib, int override = 0);
- INLINE CPT(RenderAttrib) get_attrib(TypeHandle type) const;
- INLINE CPT(RenderAttrib) get_attrib(int slot) const;
- INLINE bool has_attrib(TypeHandle type) const;
- INLINE bool has_attrib(int slot) const;
- INLINE void clear_attrib(TypeHandle type);
- void clear_attrib(int slot);
- void set_effect(const RenderEffect *effect);
- INLINE CPT(RenderEffect) get_effect(TypeHandle type) const;
- INLINE bool has_effect(TypeHandle type) const;
- void clear_effect(TypeHandle type);
- void set_state(const RenderState *state, Thread *current_thread = Thread::get_current_thread());
- INLINE CPT(RenderState) get_state(Thread *current_thread = Thread::get_current_thread()) const;
- INLINE void clear_state(Thread *current_thread = Thread::get_current_thread());
- void set_effects(const RenderEffects *effects, Thread *current_thread = Thread::get_current_thread());
- INLINE CPT(RenderEffects) get_effects(Thread *current_thread = Thread::get_current_thread()) const;
- INLINE void clear_effects(Thread *current_thread = Thread::get_current_thread());
- void set_transform(const TransformState *transform, Thread *current_thread = Thread::get_current_thread());
- INLINE CPT(TransformState) get_transform(Thread *current_thread = Thread::get_current_thread()) const;
- INLINE void clear_transform(Thread *current_thread = Thread::get_current_thread());
- void set_prev_transform(const TransformState *transform, Thread *current_thread = Thread::get_current_thread());
- INLINE CPT(TransformState) get_prev_transform(Thread *current_thread = Thread::get_current_thread()) const;
- void reset_prev_transform(Thread *current_thread = Thread::get_current_thread());
- INLINE bool has_dirty_prev_transform() const;
- static void reset_all_prev_transform(Thread *current_thread = Thread::get_current_thread());
- void set_tag(const string &key, const string &value,
- Thread *current_thread = Thread::get_current_thread());
- INLINE string get_tag(const string &key,
- Thread *current_thread = Thread::get_current_thread()) const;
- INLINE bool has_tag(const string &key,
- Thread *current_thread = Thread::get_current_thread()) const;
- void clear_tag(const string &key,
- Thread *current_thread = Thread::get_current_thread());
- void get_tag_keys(vector_string &keys) const;
- EXTENSION(PyObject *get_tag_keys() const);
- EXTENSION(void set_python_tag(const string &key, PyObject *value));
- EXTENSION(PyObject *get_python_tag(const string &key) const);
- EXTENSION(bool has_python_tag(const string &key) const);
- EXTENSION(void clear_python_tag(const string &key));
- EXTENSION(void get_python_tag_keys(vector_string &keys) const);
- EXTENSION(PyObject *get_python_tag_keys() const);
- INLINE bool has_tags() const;
- void copy_tags(PandaNode *other);
- void list_tags(ostream &out, const string &separator = "\n") const;
- int compare_tags(const PandaNode *other) const;
- void copy_all_properties(PandaNode *other);
- void replace_node(PandaNode *other);
- enum UnexpectedChange {
- UC_parents = 0x001,
- UC_children = 0x002,
- UC_transform = 0x004,
- UC_state = 0x008,
- UC_draw_mask = 0x010,
- };
- void set_unexpected_change(unsigned int flags);
- unsigned int get_unexpected_change(unsigned int flags) const;
- void clear_unexpected_change(unsigned int flags);
- INLINE static DrawMask get_overall_bit();
- INLINE static DrawMask get_all_camera_mask();
- INLINE bool is_overall_hidden() const;
- INLINE void set_overall_hidden(bool overall_hidden);
- void adjust_draw_mask(DrawMask show_mask,
- DrawMask hide_mask,
- DrawMask clear_mask);
- INLINE DrawMask get_draw_control_mask() const;
- INLINE DrawMask get_draw_show_mask() const;
- DrawMask get_net_draw_control_mask() const;
- DrawMask get_net_draw_show_mask() const;
- void set_into_collide_mask(CollideMask mask);
- INLINE CollideMask get_into_collide_mask() const;
- virtual CollideMask get_legal_collide_mask() const;
- CollideMask get_net_collide_mask(Thread *current_thread = Thread::get_current_thread()) const;
- CPT(RenderAttrib) get_off_clip_planes(Thread *current_thread = Thread::get_current_thread()) const;
- void prepare_scene(GraphicsStateGuardianBase *gsg, const RenderState *node_state);
- bool is_scene_root() const;
- bool is_under_scene_root() const;
- virtual void output(ostream &out) const;
- virtual void write(ostream &out, int indent_level) const;
- INLINE void ls(ostream &out, int indent_level) const;
- // A node has three bounding volumes: an "external" bounding volume
- // that represents the node and all of its children, an "internal"
- // bounding volume which represents only the node itself (and is
- // usually empty, unless a specific node type sets it otherwise),
- // and a "user" bounding volume which is specified by the user.
- // We define set_bounds() and get_bounds() functions so that
- // set_bounds() sets the user bounding volume, while get_bounds()
- // returns the external bounding volume. Although it might seem
- // strange and confusing to do this, this is actually the natural
- // way the user thinks about nodes and bounding volumes.
- void set_bounds_type(BoundingVolume::BoundsType bounds_type);
- BoundingVolume::BoundsType get_bounds_type() const;
- void set_bounds(const BoundingVolume *volume);
- void set_bound(const BoundingVolume *volume);
- INLINE void clear_bounds();
- CPT(BoundingVolume) get_bounds(Thread *current_thread = Thread::get_current_thread()) const;
- CPT(BoundingVolume) get_bounds(UpdateSeq &seq, Thread *current_thread = Thread::get_current_thread()) const;
- int get_nested_vertices(Thread *current_thread = Thread::get_current_thread()) const;
- INLINE CPT(BoundingVolume) get_internal_bounds(Thread *current_thread = Thread::get_current_thread()) const;
- INLINE int get_internal_vertices(Thread *current_thread = Thread::get_current_thread()) const;
- void mark_bounds_stale(Thread *current_thread = Thread::get_current_thread()) const;
- void mark_internal_bounds_stale(Thread *current_thread = Thread::get_current_thread());
- INLINE bool is_bounds_stale() const;
- INLINE void set_final(bool flag);
- INLINE bool is_final(Thread *current_thread = Thread::get_current_thread()) const;
- virtual bool is_geom_node() const;
- virtual bool is_lod_node() const;
- virtual bool is_collision_node() const;
- virtual Light *as_light();
- virtual bool is_ambient_light() const;
- enum FancyBits {
- FB_transform = 0x0001,
- FB_state = 0x0002,
- FB_effects = 0x0004,
- FB_tag = 0x0010,
- FB_draw_mask = 0x0020,
- FB_cull_callback = 0x0040,
- };
- INLINE int get_fancy_bits(Thread *current_thread = Thread::get_current_thread()) const;
- PUBLISHED:
- static PT(PandaNode) decode_from_bam_stream(const string &data, BamReader *reader = NULL);
- protected:
- class BoundsData;
- INLINE CPT(BoundingVolume) get_user_bounds(int pipeline_stage, Thread *current_thread) const;
- CPT(BoundingVolume) get_internal_bounds(int pipeline_stage, Thread *current_thread) const;
- int get_internal_vertices(int pipeline_stage, Thread *current_thread) const;
- void set_internal_bounds(const BoundingVolume *volume);
- INLINE void mark_bounds_stale(int pipeline_stage, Thread *current_thread) const;
- void force_bounds_stale(Thread *current_thread = Thread::get_current_thread());
- void force_bounds_stale(int pipeline_stage, Thread *current_thread);
- INLINE void mark_internal_bounds_stale(int pipeline_stage, Thread *current_thread);
- virtual void r_mark_geom_bounds_stale(Thread *current_thread);
- virtual void compute_internal_bounds(CPT(BoundingVolume) &internal_bounds,
- int &internal_vertices,
- int pipeline_stage,
- Thread *current_thread) const;
- virtual void parents_changed();
- virtual void children_changed();
- virtual void transform_changed();
- virtual void state_changed();
- virtual void draw_mask_changed();
- typedef pmap<PandaNode *, PandaNode *> InstanceMap;
- virtual PT(PandaNode) r_copy_subgraph(InstanceMap &inst_map,
- Thread *current_thread) const;
- virtual void r_copy_children(const PandaNode *from, InstanceMap &inst_map,
- Thread *current_thread);
- void set_cull_callback();
- void disable_cull_callback();
- public:
- virtual void r_prepare_scene(GraphicsStateGuardianBase *gsg,
- const RenderState *node_state,
- GeomTransformer &transformer,
- Thread *current_thread);
- protected:
- // This is a base class of CData, defined below. It contains just
- // the protected (not private) part of CData that will be needed by
- // derived classes to implement compute_internal_bounds().
- class EXPCL_PANDA_PGRAPH BoundsData : public CycleData {
- protected:
- INLINE BoundsData();
- INLINE BoundsData(const BoundsData ©);
- INLINE void copy_bounds(const BoundsData ©);
- public:
- // This is the "internal" bounding volume, which is normally
- // empty, but which a particular PandaNode subclass may define to
- // be any arbitrary volume, by calling set_internal_bounds() or by
- // overriding compute_internal_bounds().
- CPT(BoundingVolume) _internal_bounds;
- int _internal_vertices;
- UpdateSeq _internal_bounds_mark; // incremented on mark_stale
- UpdateSeq _internal_bounds_computed; // set to above when computing
- };
- private:
- class CData;
- INLINE int do_find_parent(PandaNode *node, const CData *cdata) const;
- bool stage_remove_child(PandaNode *child_node, int pipeline_stage,
- Thread *current_thread);
- bool stage_replace_child(PandaNode *orig_child, PandaNode *new_child,
- int pipeline_stage, Thread *current_thread);
- void quick_add_new_child(PandaNode *child_node, int sort,
- Thread *current_thread);
- INLINE bool verify_child_no_cycles(PandaNode *child_node);
- void report_cycle(PandaNode *node);
- bool find_node_above(PandaNode *node);
- // parent-child manipulation for NodePath support. Don't try to
- // call these directly.
- static PT(NodePathComponent) attach(NodePathComponent *parent,
- PandaNode *child, int sort,
- int pipeline_stage, Thread *current_thread);
- static void detach(NodePathComponent *child, int pipeline_stage, Thread *current_thread);
- static void detach_one_stage(NodePathComponent *child, int pipeline_stage, Thread *current_thread);
- static bool reparent(NodePathComponent *new_parent,
- NodePathComponent *child, int sort, bool as_stashed,
- int pipeline_stage, Thread *current_thread);
- static bool reparent_one_stage(NodePathComponent *new_parent,
- NodePathComponent *child, int sort,
- bool as_stashed, int pipeline_stage, Thread *current_thread);
- static PT(NodePathComponent) get_component(NodePathComponent *parent,
- PandaNode *child,
- int pipeline_stage, Thread *current_thread);
- static PT(NodePathComponent) get_top_component(PandaNode *child, bool force,
- int pipeline_stage, Thread *current_thread);
- PT(NodePathComponent) get_generic_component(bool accept_ambiguity,
- int pipeline_stage, Thread *current_thread);
- PT(NodePathComponent) r_get_generic_component(bool accept_ambiguity,
- bool &ambiguity_detected,
- int pipeline_stage, Thread *current_thread);
- void delete_component(NodePathComponent *component);
- static void sever_connection(PandaNode *parent_node, PandaNode *child_node,
- int pipeline_stage, Thread *current_thread);
- static void new_connection(PandaNode *parent_node, PandaNode *child_node,
- int pipeline_stage, Thread *current_thread);
- void fix_path_lengths(int pipeline_stage, Thread *current_thread);
- void r_list_descendants(ostream &out, int indent_level) const;
- INLINE void do_set_dirty_prev_transform();
- INLINE void do_clear_dirty_prev_transform();
- public:
- // This must be declared public so that VC6 will allow the nested
- // CData class to access it.
- class EXPCL_PANDA_PGRAPH DownConnection {
- public:
- INLINE DownConnection(PandaNode *child, int sort);
- INLINE bool operator < (const DownConnection &other) const;
- INLINE PandaNode *get_child() const;
- INLINE void set_child(PandaNode *child);
- INLINE int get_sort() const;
- private:
- // Child pointers are reference counted. That way, holding a
- // pointer to the root of a subgraph keeps the entire subgraph
- // around.
- PT(PandaNode) _child;
- int _sort;
- };
- private:
- typedef ov_multiset<DownConnection> DownList;
- typedef CopyOnWriteObj1< DownList, TypeHandle > Down;
- // Store a pointer to the down_list during the bam read pass.
- class EXPCL_PANDA_PGRAPH BamReaderAuxDataDown : public BamReaderAuxData {
- public:
- INLINE BamReaderAuxDataDown();
- Down _down_list;
- public:
- virtual TypeHandle get_type() const {
- return get_class_type();
- }
- virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
- static TypeHandle get_class_type() {
- return _type_handle;
- }
- public:
- static void init_type() {
- BamReaderAuxData::init_type();
- register_type(_type_handle, "BamReaderAuxDataDown",
- BamReaderAuxData::get_class_type());
- }
- private:
- static TypeHandle _type_handle;
- };
- class EXPCL_PANDA_PGRAPH UpConnection {
- public:
- INLINE UpConnection(PandaNode *child);
- INLINE bool operator < (const UpConnection &other) const;
- INLINE PandaNode *get_parent() const;
- private:
- // Parent pointers are not reference counted. That way, parents and
- // children do not circularly reference each other.
- PandaNode *_parent;
- };
- typedef ov_set<UpConnection> UpList;
- typedef CopyOnWriteObj1< UpList, TypeHandle > Up;
- // We also maintain a set of NodePathComponents in the node. This
- // represents the set of instances of this node that we have
- // requested a NodePath for. We don't keep reference counts; when
- // each NodePathComponent destructs, it removes itself from this
- // set.
- typedef phash_set<NodePathComponent *, pointer_hash> Paths;
- // We don't cycle the set of Paths, since these are across all
- // threads. A NodePathComponent, once created, is always associated
- // with the same node. We do, however, protect the Paths under a mutex.
- Paths _paths;
- LightReMutex _paths_lock;
- bool _dirty_prev_transform;
- static PandaNodeChain _dirty_prev_transforms;
- // This is used to maintain a table of keyed data on each node, for
- // the user's purposes.
- typedef phash_map<string, string, string_hash> TagData;
- #ifdef HAVE_PYTHON
- typedef phash_map<string, PyObject *, string_hash> PythonTagData;
- #endif // HAVE_PYTHON
- #ifndef NDEBUG
- unsigned int _unexpected_change_flags;
- #endif // !NDEBUG
- // This is the data that must be cycled between pipeline stages.
- class EXPCL_PANDA_PGRAPH CData : public BoundsData {
- public:
- CData();
- CData(const CData ©);
- virtual ~CData();
- ALLOC_DELETED_CHAIN(CData);
- virtual CycleData *make_copy() const;
- virtual void write_datagram(BamWriter *manager, Datagram &dg) const;
- void update_bam_nested(BamWriter *manager) const;
- virtual int complete_pointers(TypedWritable **plist, BamReader *manager);
- virtual void fillin(DatagramIterator &scan, BamReader *manager);
- virtual TypeHandle get_parent_type() const {
- return PandaNode::get_class_type();
- }
- public:
- // This section contains the lightweight parts of the node that
- // are likely to change fairly often: transform and state.
- NCPT(RenderState) _state;
- NCPT(TransformState) _transform;
- NCPT(TransformState) _prev_transform;
- public:
- // This section contains the heavierweight parts of the node that
- // are less likely to change as often: tags, collide mask.
- INLINE void set_fancy_bit(int bits, bool value);
- #ifdef HAVE_PYTHON
- void inc_py_refs();
- void dec_py_refs();
- #endif
- CPT(RenderEffects) _effects;
- TagData _tag_data;
- #ifdef HAVE_PYTHON
- PythonTagData _python_tag_data;
- #endif // HAVE_PYTHON
- // These two together determine the per-camera visibility of this
- // node. See adjust_draw_mask() for details.
- DrawMask _draw_control_mask, _draw_show_mask;
- // This is the mask that indicates which CollisionNodes may detect
- // a collision with this particular node. By default it is zero
- // for an ordinary PandaNode, and all bits on for a CollisionNode
- // or GeomNode.
- CollideMask _into_collide_mask;
- // The requested bounding volume type.
- BoundingVolume::BoundsType _bounds_type;
- // This is the user bounding volume, which is only specified by a
- // user. It defaults to NULL, which means an empty volume.
- CPT(BoundingVolume) _user_bounds;
- // See BoundsData, above, for _internal_bounds.
- // This is true if the external bounds of this node should be
- // deemed "final". See set_final().
- bool _final_bounds;
- // This bitmask is maintained automatically by the internal
- // PandaNode code; it contains a 1 for each "fancy" attribute that
- // is set on the node. See enum FancyBits, above.
- int _fancy_bits;
- public:
- // This section contains the data that is accumulated upward from
- // the node's children: that is, the external bounding volume, and
- // conceptually similar things like the net_collide_mask, etc.
- // None of the data in this object is preserved in a bam file.
- // This is the union of all into_collide_mask bits for any nodes
- // at and below this level.
- CollideMask _net_collide_mask;
- // These are similar, for the draw mask.
- DrawMask _net_draw_control_mask, _net_draw_show_mask;
- // This is a ClipPlaneAttrib that represents the union of all clip
- // planes that have been turned *off* at and below this level.
- // TODO: fix the circular reference counts involved here.
- CPT(RenderAttrib) _off_clip_planes;
- // The number of vertices rendered by this node and all child
- // nodes.
- int _nested_vertices;
- // This is the bounding volume around the _user_bounds, the
- // _internal_bounds, and all of the children's external bounding
- // volumes.
- CPT(BoundingVolume) _external_bounds;
- // When _last_update != _next_update, this cache is stale.
- UpdateSeq _last_update, _next_update;
- // We don't always update the bounding volume and number of
- // nested vertices. This indicates the last time they were changed.
- // It is never higher than _last_update.
- UpdateSeq _last_bounds_update;
- public:
- // This section stores the links to other nodes above and below
- // this node in the graph.
- void write_up_list(const Up &up_list,
- BamWriter *manager, Datagram &dg) const;
- void write_down_list(const Down &down_list,
- BamWriter *manager, Datagram &dg) const;
- void update_up_list(const Up &up_list, BamWriter *manager) const;
- void update_down_list(const Down &down_list, BamWriter *manager) const;
- int complete_up_list(Up &up_list, const string &tag,
- TypedWritable **p_list, BamReader *manager);
- int complete_down_list(Down &down_list, const string &tag,
- TypedWritable **p_list, BamReader *manager);
- void fillin_up_list(Up &up_list, const string &tag,
- DatagramIterator &scan, BamReader *manager);
- void fillin_down_list(Down &down_list, const string &tag,
- DatagramIterator &scan, BamReader *manager);
- INLINE CPT(Down) get_down() const;
- INLINE PT(Down) modify_down();
- INLINE CPT(Down) get_stashed() const;
- INLINE PT(Down) modify_stashed();
- INLINE CPT(Up) get_up() const;
- INLINE PT(Up) modify_up();
- private:
- // We store the child lists by reference, so we can copy them
- // quickly. We perform copy-on-write when necessary.
- COWPT(Down) _down;
- COWPT(Down) _stashed;
- COWPT(Up) _up;
- public:
- static TypeHandle get_class_type() {
- return _type_handle;
- }
- static void init_type() {
- register_type(_type_handle, "PandaNode::CData");
- }
- private:
- static TypeHandle _type_handle;
- };
- PipelineCycler<CData> _cycler;
- typedef CycleDataReader<CData> CDReader;
- typedef CycleDataWriter<CData> CDWriter;
- typedef CycleDataLockedStageReader<CData> CDLockedStageReader;
- typedef CycleDataStageReader<CData> CDStageReader;
- typedef CycleDataStageWriter<CData> CDStageWriter;
- int do_find_child(PandaNode *node, const Down *down) const;
- CDStageWriter update_cached(bool update_bounds, int pipeline_stage,
- CDLockedStageReader &cdata);
- static DrawMask _overall_bit;
- static PStatCollector _reset_prev_pcollector;
- static PStatCollector _update_bounds_pcollector;
- public:
- // This class is returned from get_children(). Use it to walk
- // through the list of children. This is faster, and safer, than
- // walking through the children one at a time via
- // get_num_children()/get_child(), since the list of children is
- // saved out ahead of time, rather than having to reacquire the lock
- // with each iteration, or to keep the lock held for the entire
- // pass.
- class EXPCL_PANDA_PGRAPH Children {
- public:
- INLINE Children();
- INLINE Children(const CData *cdata);
- INLINE Children(const Children ©);
- INLINE void operator = (const Children ©);
- #ifdef USE_MOVE_SEMANTICS
- INLINE Children(Children &&from) NOEXCEPT;
- INLINE void operator = (Children &&from) NOEXCEPT;
- #endif
- INLINE int get_num_children() const;
- INLINE PandaNode *get_child(int n) const;
- INLINE int get_child_sort(int n) const;
- private:
- CPT(Down) _down;
- };
- // Similarly for stashed children.
- class EXPCL_PANDA_PGRAPH Stashed {
- public:
- INLINE Stashed();
- INLINE Stashed(const CData *cdata);
- INLINE Stashed(const Stashed ©);
- INLINE void operator = (const Stashed ©);
- #ifdef USE_MOVE_SEMANTICS
- INLINE Stashed(Stashed &&from) NOEXCEPT;
- INLINE void operator = (Stashed &&from) NOEXCEPT;
- #endif
- INLINE int get_num_stashed() const;
- INLINE PandaNode *get_stashed(int n) const;
- INLINE int get_stashed_sort(int n) const;
- private:
- CPT(Down) _stashed;
- };
- // This class is returned from get_parents().
- class EXPCL_PANDA_PGRAPH Parents {
- public:
- INLINE Parents();
- INLINE Parents(const CData *cdata);
- INLINE Parents(const Parents ©);
- INLINE void operator = (const Parents ©);
- #ifdef USE_MOVE_SEMANTICS
- INLINE Parents(Parents &&from) NOEXCEPT;
- INLINE void operator = (Parents &&from) NOEXCEPT;
- #endif
- INLINE int get_num_parents() const;
- INLINE PandaNode *get_parent(int n) const;
- private:
- CPT(Up) _up;
- };
- INLINE Children get_children(Thread *current_thread = Thread::get_current_thread()) const;
- INLINE Stashed get_stashed(Thread *current_thread = Thread::get_current_thread()) const;
- INLINE Parents get_parents(Thread *current_thread = Thread::get_current_thread()) const;
- typedef bool SceneRootFunc(const PandaNode *);
- static void set_scene_root_func(SceneRootFunc *func);
- private:
- static SceneRootFunc *_scene_root_func;
- public:
- static void register_with_read_factory();
- virtual void write_datagram(BamWriter *manager, Datagram &dg);
- virtual void update_bam_nested(BamWriter *manager);
- void write_recorder(BamWriter *manager, Datagram &dg);
- protected:
- static TypedWritable *make_from_bam(const FactoryParams ¶ms);
- void fillin(DatagramIterator &scan, BamReader *manager);
- void fillin_recorder(DatagramIterator &scan, BamReader *manager);
- public:
- static TypeHandle get_class_type() {
- return _type_handle;
- }
- static void init_type() {
- TypedWritable::init_type();
- ReferenceCount::init_type();
- Namable::init_type();
- register_type(_type_handle, "PandaNode",
- TypedWritable::get_class_type(),
- ReferenceCount::get_class_type(),
- Namable::get_class_type());
- CData::init_type();
- Down::init_type();
- Up::init_type();
- BamReaderAuxDataDown::init_type();
- }
- virtual TypeHandle get_type() const {
- return get_class_type();
- }
- virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
- private:
- static TypeHandle _type_handle;
- #ifndef DO_PIPELINING
- friend class PandaNode::Children;
- friend class PandaNode::Stashed;
- #endif
- friend class NodePath;
- friend class NodePathComponent;
- friend class WorkingNodePath;
- friend class PandaNodePipelineReader;
- friend class EggLoader;
- friend class Extension<PandaNode>;
- };
- ////////////////////////////////////////////////////////////////////
- // Class : PandaNodePipelineReader
- // Description : Encapsulates the data from a PandaNode,
- // pre-fetched for one stage of the pipeline.
- ////////////////////////////////////////////////////////////////////
- class EXPCL_PANDA_PGRAPH PandaNodePipelineReader {
- public:
- INLINE PandaNodePipelineReader(const PandaNode *object, Thread *current_thread);
- INLINE PandaNodePipelineReader(const PandaNodePipelineReader ©);
- INLINE void operator = (const PandaNodePipelineReader ©);
- public:
- INLINE ~PandaNodePipelineReader();
- ALLOC_DELETED_CHAIN(PandaNodePipelineReader);
- INLINE const PandaNode *get_node() const;
- INLINE Thread *get_current_thread() const;
- INLINE void release();
- void check_cached(bool update_bounds) const;
- INLINE void compose_draw_mask(DrawMask &running_draw_mask) const;
- INLINE bool compare_draw_mask(DrawMask running_draw_mask,
- DrawMask camera_mask) const;
- INLINE int get_num_parents() const;
- INLINE PandaNode *get_parent(int n) const;
- INLINE int find_parent(PandaNode *node) const;
- INLINE int get_num_children() const;
- INLINE PandaNode *get_child(int n) const;
- INLINE int get_child_sort(int n) const;
- INLINE int find_child(PandaNode *node) const;
- INLINE int get_num_stashed() const;
- INLINE PandaNode *get_stashed(int n) const;
- INLINE int get_stashed_sort(int n) const;
- INLINE int find_stashed(PandaNode *node) const;
- INLINE const RenderState *get_state() const;
- INLINE const RenderEffects *get_effects() const;
- INLINE const TransformState *get_transform() const;
- INLINE const TransformState *get_prev_transform() const;
- INLINE string get_tag(const string &key) const;
- INLINE bool has_tag(const string &key) const;
- INLINE CollideMask get_net_collide_mask() const;
- INLINE CPT(RenderAttrib) get_off_clip_planes() const;
- INLINE CPT(BoundingVolume) get_bounds() const;
- INLINE int get_nested_vertices() const;
- INLINE bool is_final() const;
- INLINE int get_fancy_bits() const;
- INLINE PandaNode::Children get_children() const;
- INLINE PandaNode::Stashed get_stashed() const;
- INLINE PandaNode::Parents get_parents() const;
- private:
- const PandaNode *_node;
- Thread *_current_thread;
- const PandaNode::CData *_cdata;
- public:
- static TypeHandle get_class_type() {
- return _type_handle;
- }
- static void init_type() {
- register_type(_type_handle, "PandaNodePipelineReader");
- }
- private:
- static TypeHandle _type_handle;
- };
- INLINE ostream &operator << (ostream &out, const PandaNode &node) {
- node.output(out);
- return out;
- }
- #include "pandaNode.I"
- #endif
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