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- // Filename: eggFilenameNode.h
- // Created by: drose (11Feb99)
- //
- ////////////////////////////////////////////////////////////////////
- //
- // PANDA 3D SOFTWARE
- // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
- //
- // All use of this software is subject to the terms of the Panda 3d
- // Software license. You should have received a copy of this license
- // along with this source code; you will also find a current copy of
- // the license at http://etc.cmu.edu/panda3d/docs/license/ .
- //
- // To contact the maintainers of this program write to
- // [email protected] .
- //
- ////////////////////////////////////////////////////////////////////
- #ifndef EGGFILENAMENODE_H
- #define EGGFILENAMENODE_H
- #include "pandabase.h"
- #include "eggNode.h"
- #include "filename.h"
- ////////////////////////////////////////////////////////////////////
- // Class : EggFilenameNode
- // Description : This is an egg node that contains a filename. It
- // references a physical file relative to the directory
- // the egg file was loaded in. It is a base class for
- // EggTexture and EggExternalReference.
- ////////////////////////////////////////////////////////////////////
- class EXPCL_PANDAEGG EggFilenameNode : public EggNode {
- PUBLISHED:
- INLINE EggFilenameNode();
- INLINE EggFilenameNode(const string &node_name, const Filename &filename);
- INLINE EggFilenameNode(const EggFilenameNode ©);
- INLINE EggFilenameNode &operator = (const EggFilenameNode ©);
- virtual string get_default_extension() const;
- INLINE const Filename &get_filename() const;
- INLINE void set_filename(const Filename &filename);
- INLINE const Filename &get_fullpath() const;
- INLINE void set_fullpath(const Filename &fullpath);
- public:
- class IndirectOrderByBasename {
- public:
- bool operator () (const EggFilenameNode *a, const EggFilenameNode *b) const {
- return a->get_filename().get_basename() < b->get_filename().get_basename();
- }
- };
- protected:
- Filename _filename;
- Filename _fullpath;
- public:
- static TypeHandle get_class_type() {
- return _type_handle;
- }
- static void init_type() {
- EggNode::init_type();
- register_type(_type_handle, "EggFilenameNode",
- EggNode::get_class_type());
- }
- virtual TypeHandle get_type() const {
- return get_class_type();
- }
- virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
- private:
- static TypeHandle _type_handle;
- };
- #include "eggFilenameNode.I"
- #endif
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