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- # Filename: CompositeSources.cmake
- # Description: This file defines the function composite_sources which looks at
- # a provided list of sources, generates _compositeN.cxx, and appends the
- # composites to the list. The original files in the list are marked as headers
- # so that they will be available in an IDE, but not compiled at build time.
- #
- # Usage:
- # composite_sources(target source_var)
- #
- # Example:
- # set(MY_SOURCES a.cxx b.cxx c.cxx)
- # composite_sources(my_lib MY_SOURCES)
- # add_library(my_lib ${MY_SOURCES})
- #
- # TODO: Only supports .cxx files so far, not yet .mm files
- # It should probably sort the files by extension (.c, .cxx, .mm) first.
- #
- # Settings for composite builds. Should be moved to Config.cmake?
- set(COMPOSITE_SOURCE_LIMIT "30" CACHE STRING
- "Setting this to a value higher than 1 will enable unity builds, also
- known as SCU (single compilation unit). A high value will speed up the
- build dramatically but will be more memory intensive than a low value.")
- set(COMPOSITE_SOURCE_EXTENSIONS "cxx;c;mm" CACHE STRING
- "Only files of these extensions will be added to composite files.")
- set(COMPOSITE_GENERATOR "${CMAKE_SOURCE_DIR}/cmake/scripts/MakeComposite.cmake")
- # Define composite_sources()
- function(composite_sources target sources_var)
- # How many sources were specified?
- set(orig_sources ${${sources_var}})
- set(sources ${orig_sources})
- list(LENGTH sources num_sources)
- if(num_sources LESS 2 OR ${COMPOSITE_SOURCE_LIMIT} LESS 2)
- # It's silly to do this for a single source.
- return()
- endif()
- set(composite_files "")
- set(composite_sources "")
- while(num_sources GREATER 0)
- # Pop the first element
- list(GET sources 0 source)
- list(REMOVE_AT sources 0)
- list(LENGTH sources num_sources)
- # Check if we can safely add this to a composite file.
- get_source_file_property(generated "${source}" GENERATED)
- get_source_file_property(is_header "${source}" HEADER_FILE_ONLY)
- if(NOT generated AND NOT is_header)
- # Add it to composite_sources.
- list(APPEND composite_sources ${source})
- list(LENGTH composite_sources num_composite_sources)
- if(num_sources EQUAL 0 OR NOT num_composite_sources LESS ${COMPOSITE_SOURCE_LIMIT})
- # It's pointless to make a composite source from just one file.
- if(num_composite_sources GREATER 1)
- # Figure out the name of our composite file.
- list(LENGTH composite_files index)
- math(EXPR index "1+${index}")
- set(composite_file "${CMAKE_CURRENT_BINARY_DIR}/${target}_composite${index}.cxx")
- list(APPEND composite_files "${composite_file}")
- # Set HEADER_FILE_ONLY to prevent it from showing up in the
- # compiler command, but still show up in the IDE environment.
- set_source_files_properties(${composite_sources} PROPERTIES HEADER_FILE_ONLY ON)
- # We'll interrogate the composite files, so exclude the original sources.
- set_source_files_properties(${composite_sources} PROPERTIES WRAP_EXCLUDE YES)
- # Finally, add the target that generates the composite file.
- add_custom_command(
- OUTPUT "${composite_file}"
- COMMAND ${CMAKE_COMMAND}
- -DCOMPOSITE_FILE="${composite_file}"
- -DCOMPOSITE_SOURCES="${composite_sources}"
- -P "${COMPOSITE_GENERATOR}"
- DEPENDS ${composite_sources})
- # Reset for the next composite file.
- set(composite_sources "")
- endif()
- endif()
- endif()
- endwhile()
- # This exists for Interrogate's benefit, which needs the composite files to
- # exist before it can run. Unfortunately, CMake does not expose the
- # add_custom_command outputs as targets outside of the directory, so we have
- # to create our own pseudotarget that gets exposed.
- add_custom_target(${target}_composite DEPENDS ${composite_files})
- #set_source_files_properties(${composite_files} PROPERTIES GENERATED YES)
- # The new files are added to the existing files, which means the old files
- # are still there, but they won't be compiled due to the HEADER_FILE_ONLY setting.
- set(${sources_var} ${orig_sources} ${composite_files} PARENT_SCOPE)
- endfunction(composite_sources)
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