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- // Filename: cullableObject.h
- // Created by: drose (04Mar02)
- //
- ////////////////////////////////////////////////////////////////////
- //
- // PANDA 3D SOFTWARE
- // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
- //
- // All use of this software is subject to the terms of the Panda 3d
- // Software license. You should have received a copy of this license
- // along with this source code; you will also find a current copy of
- // the license at http://www.panda3d.org/license.txt .
- //
- // To contact the maintainers of this program write to
- // [email protected] .
- //
- ////////////////////////////////////////////////////////////////////
- #ifndef CULLABLEOBJECT_H
- #define CULLABLEOBJECT_H
- #include "pandabase.h"
- #include "geom.h"
- #include "renderState.h"
- #include "transformState.h"
- #include "pointerTo.h"
- #include "referenceCount.h"
- #include "geomNode.h"
- #include "cullTraverserData.h"
- ////////////////////////////////////////////////////////////////////
- // Class : CullableObject
- // Description : The smallest atom of cull. This is normally just a
- // Geom and its associated state, but it also represent
- // a number of Geoms to be drawn together, with a number
- // of Geoms decalled onto them.
- ////////////////////////////////////////////////////////////////////
- class EXPCL_PANDA CullableObject {
- public:
- INLINE CullableObject(CullableObject *next = NULL);
- INLINE CullableObject(const CullTraverserData &data,
- GeomNode *geom_node, int i,
- CullableObject *next = NULL);
- INLINE CullableObject(Geom *geom, const RenderState *state,
- const TransformState *transform,
- CullableObject *next = NULL);
-
- INLINE CullableObject(const CullableObject ©);
- INLINE void operator = (const CullableObject ©);
- INLINE bool has_decals() const;
- public:
- ~CullableObject();
- // We will allocate and destroy hundreds or thousands of these a
- // frame during the normal course of rendering. As an optimization,
- // then, we implement operator new and delete here to minimize this
- // overhead.
- INLINE void *operator new(size_t size);
- INLINE void operator delete(void *ptr);
- void output(ostream &out) const;
- PUBLISHED:
- INLINE static int get_num_ever_allocated();
- public:
- PT(Geom) _geom;
- CPT(RenderState) _state;
- CPT(TransformState) _transform;
- CullableObject *_next;
- private:
- static CullableObject *_deleted_chain;
- static int _num_ever_allocated;
- public:
- static TypeHandle get_class_type() {
- return _type_handle;
- }
- static void init_type() {
- register_type(_type_handle, "CullableObject");
- }
- private:
- static TypeHandle _type_handle;
- };
- INLINE ostream &operator << (ostream &out, const CullableObject &object) {
- object.output(out);
- return out;
- }
- #include "cullableObject.I"
- #endif
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