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- // Filename: guiManager.h
- // Created by: cary (25Oct00)
- //
- ////////////////////////////////////////////////////////////////////
- //
- // PANDA 3D SOFTWARE
- // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
- //
- // All use of this software is subject to the terms of the Panda 3d
- // Software license. You should have received a copy of this license
- // along with this source code; you will also find a current copy of
- // the license at http://www.panda3d.org/license.txt .
- //
- // To contact the maintainers of this program write to
- // [email protected] .
- //
- ////////////////////////////////////////////////////////////////////
- #ifndef __GUIMANAGER_H__
- #define __GUIMANAGER_H__
- #include <pandabase.h>
- #include <graphicsWindow.h>
- #include <mouse.h>
- #include <mouseWatcher.h>
- #include <mouseWatcherRegion.h>
- #include <node.h>
- #include "pset.h"
- #include "guiLabel.h"
- #include "config_gui.h"
- class EXPCL_PANDA GuiManager {
- private:
- typedef pmap<GraphicsWindow*, GuiManager*> GuiMap;
- static GuiMap* _map;
- typedef pset<MouseWatcherRegion*> RegionSet;
- RegionSet _regions;
- typedef pset<GuiLabel*> LabelSet;
- LabelSet _labels;
- class SortComp {
- public:
- inline bool operator()(GuiLabel* a, GuiLabel* b) const {
- return (*a) < (*b);
- }
- };
- typedef pset<GuiLabel*, SortComp> SortSet;
- SortSet _sorts;
- int _start_draw_order;
- int _next_draw_order;
- Node* _root;
- MouseWatcher* _watcher;
- EventHandler* _eh;
- INLINE GuiManager(MouseWatcher*, Node*, EventHandler*);
- PUBLISHED:
- static GuiManager* get_ptr(GraphicsWindow*, MouseAndKeyboard*, Node *root2d);
- void add_region(MouseWatcherRegion*);
- void add_label(GuiLabel*);
- void add_label(GuiLabel*, Node*);
- void remove_region(MouseWatcherRegion*);
- void remove_label(GuiLabel*);
- bool has_region(MouseWatcherRegion*);
- bool has_label(GuiLabel*);
- void recompute_priorities(void);
- INLINE int get_next_draw_order(void) const;
- INLINE void set_next_draw_order(int);
- INLINE int get_start_draw_order(void) const;
- INLINE void set_start_draw_order(int);
- bool is_sane(void) const;
- void sanity_check(void) const;
- INLINE EventHandler* get_private_handler(void) const;
- };
- #include "guiManager.I"
- #endif /* __GUIMANAGER_H__ */
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