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- // Filename: mathNumbers.cxx
- // Created by: mike (24Sep99)
- //
- ////////////////////////////////////////////////////////////////////
- //
- // PANDA 3D SOFTWARE
- // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
- //
- // All use of this software is subject to the terms of the Panda 3d
- // Software license. You should have received a copy of this license
- // along with this source code; you will also find a current copy of
- // the license at http://www.panda3d.org/license.txt .
- //
- // To contact the maintainers of this program write to
- // [email protected] .
- //
- ////////////////////////////////////////////////////////////////////
- #include "mathNumbers.h"
- #include <math.h>
- const double MathNumbers::pi = 4.0 * atan(1.0);
- const double MathNumbers::ln2 = log(2.0);
- const double MathNumbers::rad_2_deg = 180.0 / MathNumbers::pi;
- const double MathNumbers::deg_2_rad = MathNumbers::pi / 180.0;
- const float MathNumbers::pi_f = 4.0 * atan(1.0);
- const float MathNumbers::ln2_f = log(2.0);
- const float MathNumbers::rad_2_deg_f = 180.0 / MathNumbers::pi;
- const float MathNumbers::deg_2_rad_f = MathNumbers::pi / 180.0;
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