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- // Filename: baseIntegrator.h
- // Created by: charles (11Aug00)
- //
- ////////////////////////////////////////////////////////////////////
- //
- // PANDA 3D SOFTWARE
- // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
- //
- // All use of this software is subject to the terms of the Panda 3d
- // Software license. You should have received a copy of this license
- // along with this source code; you will also find a current copy of
- // the license at http://www.panda3d.org/license.txt .
- //
- // To contact the maintainers of this program write to
- // [email protected] .
- //
- ////////////////////////////////////////////////////////////////////
- #ifndef BASEINTEGRATOR_H
- #define BASEINTEGRATOR_H
- #include <pandabase.h>
- #include <pointerTo.h>
- #include <referenceCount.h>
- #include <luse.h>
- #include "linearForce.h"
- #include "angularForce.h"
- #include "pvector.h"
- class Physical;
- ////////////////////////////////////////////////////////////////////
- // Class : BaseIntegrator
- // Description : pure virtual integrator class that holds cached
- // matrix information that really should be common to
- // any possible child implementation.
- ////////////////////////////////////////////////////////////////////
- class EXPCL_PANDAPHYSICS BaseIntegrator : public ReferenceCount {
- private:
- // since the wrt for each physicsobject between its physicalnode
- // and however many forces will be the same among one physical,
- // the transformation matrices can be pulled out of the inner loop
- // and precomputed.
- pvector< LMatrix4f > _precomputed_linear_matrices;
- pvector< LMatrix4f > _precomputed_angular_matrices;
- protected:
- BaseIntegrator(void);
- INLINE const pvector< LMatrix4f > &get_precomputed_linear_matrices(void) const;
- INLINE const pvector< LMatrix4f > &get_precomputed_angular_matrices(void) const;
- void precompute_linear_matrices(Physical *physical,
- const pvector< PT(LinearForce) > &forces);
- void precompute_angular_matrices(Physical *physical,
- const pvector< PT(AngularForce) > &forces);
- public:
- virtual ~BaseIntegrator(void);
- };
- #include "baseIntegrator.I"
- #endif // BASEINTEGRATOR_H
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