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- // Filename: physicsCollisionHandler.I
- // Created by: drose (16Mar02)
- //
- ////////////////////////////////////////////////////////////////////
- //
- // PANDA 3D SOFTWARE
- // Copyright (c) Carnegie Mellon University. All rights reserved.
- //
- // All use of this software is subject to the terms of the revised BSD
- // license. You should have received a copy of this license along
- // with this source code in a file named "LICENSE."
- //
- ////////////////////////////////////////////////////////////////////
- INLINE void PhysicsCollisionHandler::
- set_almost_stationary_speed(float speed) {
- _almost_stationary_speed = speed;
- }
- INLINE float PhysicsCollisionHandler::
- get_almost_stationary_speed() {
- return _almost_stationary_speed;
- }
- INLINE void PhysicsCollisionHandler::
- set_static_friction_coef(float coef) {
- _static_friction_coef = coef;
- }
- INLINE float PhysicsCollisionHandler::
- get_static_friction_coef() {
- return _static_friction_coef;
- }
- INLINE void PhysicsCollisionHandler::
- set_dynamic_friction_coef(float coef) {
- _dynamic_friction_coef = coef;
- }
- INLINE float PhysicsCollisionHandler::
- get_dynamic_friction_coef() {
- return _dynamic_friction_coef;
- }
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