Sources.pp 4.5 KB

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  1. #define BUILD_DIRECTORY $[HAVE_PHYSX]
  2. #define OTHER_LIBS interrogatedb:c dconfig:c dtoolconfig:m \
  3. dtoolutil:c dtoolbase:c dtool:m prc:c
  4. #begin lib_target
  5. #define TARGET physx
  6. #define BUILD_TARGET $[HAVE_PHYSX]
  7. #define USE_PACKAGES physx
  8. #define LOCAL_LIBS pgraph linmath
  9. #define COMBINED_SOURCES $[TARGET]_composite.cxx
  10. #define INTERROGATE_OPTIONS $[INTERROGATE_OPTIONS] -DHAVE_PHYSX
  11. #define SOURCES \
  12. NoMinMax.h \
  13. config_physx.h \
  14. physxManager.I physxManager.h \
  15. physxContactHandler.I physxContactHandler.h \
  16. physxTriggerHandler.I physxTriggerHandler.h \
  17. physxJointHandler.I physxJointHandler.h \
  18. physxActorNode.I physxActorNode.h \
  19. physxActorDesc.I physxActorDesc.h \
  20. physxBodyDesc.I physxBodyDesc.h \
  21. physxBounds3.I physxBounds3.h \
  22. physxBox.I physxBox.h \
  23. physxJoint.I physxJoint.h \
  24. physxD6Joint.I physxD6Joint.h \
  25. physxJointDesc.I physxJointDesc.h \
  26. physxD6JointDesc.I physxD6JointDesc.h \
  27. physxJointDriveDesc.I physxJointDriveDesc.h \
  28. physxJointLimitSoftDesc.I physxJointLimitSoftDesc.h \
  29. physxJointLimitSoftPairDesc.I physxJointLimitSoftPairDesc.h \
  30. physxMaterial.I physxMaterial.h \
  31. physxMaterialDesc.I physxMaterialDesc.h \
  32. physxPlane.I physxPlane.h \
  33. physxRay.I physxRay.h \
  34. physxScene.I physxScene.h \
  35. physxSceneDesc.I physxSceneDesc.h \
  36. physxSceneStats2.I physxSceneStats2.h \
  37. physxSegment.I physxSegment.h \
  38. physxCapsule.I physxCapsule.h \
  39. physxShape.I physxShape.h \
  40. physxBoxShape.I physxBoxShape.h \
  41. physxCapsuleShape.I physxCapsuleShape.h \
  42. physxPlaneShape.I physxPlaneShape.h \
  43. physxSphereShape.I physxSphereShape.h \
  44. physxShapeDesc.I physxShapeDesc.h \
  45. physxBoxShapeDesc.I physxBoxShapeDesc.h \
  46. physxCapsuleShapeDesc.I physxCapsuleShapeDesc.h \
  47. physxPlaneShapeDesc.I physxPlaneShapeDesc.h \
  48. physxSphereShapeDesc.I physxSphereShapeDesc.h \
  49. physxSphere.I physxSphere.h \
  50. physxUtilLib.I physxUtilLib.h \
  51. #define INCLUDED_SOURCES \
  52. physxManager.cxx \
  53. physxContactHandler.cxx \
  54. physxTriggerHandler.cxx \
  55. physxJointHandler.cxx \
  56. physxActorNode.cxx \
  57. physxActorDesc.cxx \
  58. physxBodyDesc.cxx \
  59. physxBounds3.cxx \
  60. physxBox.cxx \
  61. physxJoint.cxx \
  62. physxD6Joint.cxx \
  63. physxJointDesc.cxx \
  64. physxD6JointDesc.cxx \
  65. physxJointDriveDesc.cxx \
  66. physxJointLimitSoftDesc.cxx \
  67. physxJointLimitSoftPairDesc.cxx \
  68. physxMaterial.cxx \
  69. physxMaterialDesc.cxx \
  70. physxPlane.cxx \
  71. physxRay.cxx \
  72. physxScene.cxx \
  73. physxSceneDesc.cxx \
  74. physxSceneStats2.cxx \
  75. physxSegment.cxx \
  76. physxCapsule.cxx \
  77. physxShape.cxx \
  78. physxBoxShape.cxx \
  79. physxCapsuleShape.cxx \
  80. physxPlaneShape.cxx \
  81. physxSphereShape.cxx \
  82. physxShapeDesc.cxx \
  83. physxBoxShapeDesc.cxx \
  84. physxCapsuleShapeDesc.cxx \
  85. physxPlaneShapeDesc.cxx \
  86. physxSphereShapeDesc.cxx \
  87. physxSphere.cxx \
  88. physxUtilLib.cxx \
  89. #define INSTALL_HEADERS \
  90. NoMinMax.h \
  91. config_physx.h \
  92. physxManager.I physxManager.h \
  93. physxContactHandler.I physxContactHandler.h \
  94. physxTriggerHandler.I physxTriggerHandler.h \
  95. physxJointHandler.I physxJointHandler.h \
  96. physxActorNode.I physxActorNode.h \
  97. physxActorDesc.I physxActorDesc.h \
  98. physxBodyDesc.I physxBodyDesc.h \
  99. physxBounds3.I physxBounds3.h \
  100. physxBox.I physxBox.h \
  101. physxJoint.I physxJoint.h \
  102. physxD6Joint.I physxD6Joint.h \
  103. physxJointDesc.I physxJointDesc.h \
  104. physxD6JointDesc.I physxD6JointDesc.h \
  105. physxJointDriveDesc.I physxJointDriveDesc.h \
  106. physxJointLimitSoftDesc.I physxJointLimitSoftDesc.h \
  107. physxJointLimitSoftPairDesc.I physxJointLimitSoftPairDesc.h \
  108. physxMaterial.I physxMaterial.h \
  109. physxMaterialDesc.I physxMaterialDesc.h \
  110. physxPlane.I physxPlane.h \
  111. physxRay.I physxRay.h \
  112. physxScene.I physxScene.h \
  113. physxSceneDesc.I physxSceneDesc.h \
  114. physxSceneStats2.I physxSceneStats2.h \
  115. physxSegment.I physxSegment.h \
  116. physxCapsule.I physxCapsule.h \
  117. physxShape.I physxShape.h \
  118. physxBoxShape.I physxBoxShape.h \
  119. physxCapsuleShape.I physxCapsuleShape.h \
  120. physxPlaneShape.I physxPlaneShape.h \
  121. physxSphereShape.I physxSphereShape.h \
  122. physxShapeDesc.I physxShapeDesc.h \
  123. physxBoxShapeDesc.I physxBoxShapeDesc.h \
  124. physxCapsuleShapeDesc.I physxCapsuleShapeDesc.h \
  125. physxPlaneShapeDesc.I physxPlaneShapeDesc.h \
  126. physxSphereShapeDesc.I physxSphereShapeDesc.h \
  127. physxSphere.I physxSphere.h \
  128. physxUtilLib.I physxUtilLib.h \
  129. #define IGATESCAN all
  130. #end lib_target