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- // Filename: transformState.cxx
- // Created by: drose (25Feb02)
- //
- ////////////////////////////////////////////////////////////////////
- //
- // PANDA 3D SOFTWARE
- // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
- //
- // All use of this software is subject to the terms of the Panda 3d
- // Software license. You should have received a copy of this license
- // along with this source code; you will also find a current copy of
- // the license at http://etc.cmu.edu/panda3d/docs/license/ .
- //
- // To contact the maintainers of this program write to
- // [email protected] .
- //
- ////////////////////////////////////////////////////////////////////
- #include "transformState.h"
- #include "compose_matrix.h"
- #include "bamReader.h"
- #include "bamWriter.h"
- #include "datagramIterator.h"
- #include "indent.h"
- #include "compareTo.h"
- #include "pStatTimer.h"
- #include "config_pgraph.h"
- #include "reMutexHolder.h"
- #include "mutexHolder.h"
- #include "thread.h"
- ReMutex *TransformState::_states_lock = NULL;
- TransformState::States *TransformState::_states = NULL;
- CPT(TransformState) TransformState::_identity_state;
- UpdateSeq TransformState::_last_cycle_detect;
- PStatCollector TransformState::_cache_update_pcollector("*:State Cache:Update");
- PStatCollector TransformState::_transform_compose_pcollector("*:State Cache:Compose Transform");
- PStatCollector TransformState::_transform_invert_pcollector("*:State Cache:Invert Transform");
- PStatCollector TransformState::_node_counter("TransformStates:On nodes");
- PStatCollector TransformState::_cache_counter("TransformStates:Cached");
- TypeHandle TransformState::_type_handle;
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::Constructor
- // Access: Protected
- // Description: Actually, this could be a private constructor, since
- // no one inherits from TransformState, but gcc gives us a
- // spurious warning if all constructors are private.
- ////////////////////////////////////////////////////////////////////
- TransformState::
- TransformState() : _lock("TransformState") {
- if (_states == (States *)NULL) {
- init_states();
- }
- _saved_entry = _states->end();
- _flags = F_is_identity | F_singular_known | F_is_2d;
- _inv_mat = (LMatrix4f *)NULL;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::Copy Constructor
- // Access: Private
- // Description: TransformStates are not meant to be copied.
- ////////////////////////////////////////////////////////////////////
- TransformState::
- TransformState(const TransformState &) {
- nassertv(false);
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::Copy Assignment Operator
- // Access: Private
- // Description: TransformStates are not meant to be copied.
- ////////////////////////////////////////////////////////////////////
- void TransformState::
- operator = (const TransformState &) {
- nassertv(false);
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::Destructor
- // Access: Public, Virtual
- // Description: The destructor is responsible for removing the
- // TransformState from the global set if it is there.
- ////////////////////////////////////////////////////////////////////
- TransformState::
- ~TransformState() {
- // We'd better not call the destructor twice on a particular object.
- nassertv(!is_destructing());
- set_destructing();
-
- // Free the inverse matrix computation, if it has been stored.
- if (_inv_mat != (LMatrix4f *)NULL) {
- delete _inv_mat;
- _inv_mat = (LMatrix4f *)NULL;
- }
- ReMutexHolder holder(*_states_lock);
- if (_saved_entry != _states->end()) {
- nassertv(_states->find(this) == _saved_entry);
- _states->erase(_saved_entry);
- _saved_entry = _states->end();
- }
-
- remove_cache_pointers();
- // If this was true at the beginning of the destructor, but is no
- // longer true now, probably we've been double-deleted.
- nassertv(get_ref_count() == 0);
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::sorts_less
- // Access: Published
- // Description: Provides an arbitrary ordering among all unique
- // TransformStates, so we can store the essentially
- // different ones in a big set and throw away the rest.
- //
- // If uniquify_matrix is true, then matrix-defined
- // TransformStates are also uniqified. If
- // uniquify_matrix is false, then only component-defined
- // TransformStates are uniquified, which is less
- // expensive.
- ////////////////////////////////////////////////////////////////////
- bool TransformState::
- sorts_less(const TransformState &other, bool uniquify_matrix) const {
- static const int significant_flags =
- (F_is_invalid | F_is_identity | F_components_given | F_hpr_given | F_quat_given | F_is_2d);
- int flags = (_flags & significant_flags);
- int other_flags = (other._flags & significant_flags);
- if (flags != other_flags) {
- return flags < other_flags;
- }
- if ((_flags & (F_is_invalid | F_is_identity)) != 0) {
- // All invalid transforms are equivalent to each other, and all
- // identity transforms are equivalent to each other.
- return 0;
- }
- if ((_flags & F_components_given) != 0) {
- // If the transform was specified componentwise, compare them
- // componentwise.
- int c = _pos.compare_to(other._pos);
- if (c != 0) {
- return c < 0;
- }
- if ((_flags & F_hpr_given) != 0) {
- c = _hpr.compare_to(other._hpr);
- if (c != 0) {
- return c < 0;
- }
- } else if ((_flags & F_quat_given) != 0) {
- c = _quat.compare_to(other._quat);
- if (c != 0) {
- return c < 0;
- }
- }
- c = _scale.compare_to(other._scale);
- if (c != 0) {
- return c < 0;
- }
- c = _shear.compare_to(other._shear);
- return c < 0;
- }
- // Otherwise, compare the matrices . . .
- if (uniquify_matrix) {
- // . . . but only if the user thinks that's a worthwhile
- // comparison.
- return get_mat() < other.get_mat();
- } else {
- // If not, we just compare the pointers.
- return (this < &other);
- }
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::make_identity
- // Access: Published, Static
- // Description: Constructs an identity transform.
- ////////////////////////////////////////////////////////////////////
- CPT(TransformState) TransformState::
- make_identity() {
- // The identity state is asked for so often, we make it a special case
- // and store a pointer forever once we find it the first time.
- if (_identity_state == (TransformState *)NULL) {
- TransformState *state = new TransformState;
- _identity_state = return_new(state);
- }
- return _identity_state;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::make_invalid
- // Access: Published, Static
- // Description: Constructs an invalid transform; for instance, the
- // result of inverting a singular matrix.
- ////////////////////////////////////////////////////////////////////
- CPT(TransformState) TransformState::
- make_invalid() {
- TransformState *state = new TransformState;
- state->_flags = F_is_invalid | F_singular_known | F_is_singular | F_components_known | F_mat_known;
- return return_new(state);
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::make_pos_hpr_scale_shear
- // Access: Published, Static
- // Description: Makes a new TransformState with the specified
- // components.
- ////////////////////////////////////////////////////////////////////
- CPT(TransformState) TransformState::
- make_pos_hpr_scale_shear(const LVecBase3f &pos, const LVecBase3f &hpr,
- const LVecBase3f &scale, const LVecBase3f &shear) {
- nassertr(!(pos.is_nan() || hpr.is_nan() || scale.is_nan() || shear.is_nan()) , make_invalid());
- // Make a special-case check for the identity transform.
- if (pos == LVecBase3f(0.0f, 0.0f, 0.0f) &&
- hpr == LVecBase3f(0.0f, 0.0f, 0.0f) &&
- scale == LVecBase3f(1.0f, 1.0f, 1.0f) &&
- shear == LVecBase3f(0.0f, 0.0f, 0.0f)) {
- return make_identity();
- }
- TransformState *state = new TransformState;
- state->_pos = pos;
- state->_hpr = hpr;
- state->_scale = scale;
- state->_shear = shear;
- state->_flags = F_components_given | F_hpr_given | F_components_known | F_hpr_known | F_has_components;
- state->check_uniform_scale();
- return return_new(state);
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::make_pos_quat_scale_shear
- // Access: Published, Static
- // Description: Makes a new TransformState with the specified
- // components.
- ////////////////////////////////////////////////////////////////////
- CPT(TransformState) TransformState::
- make_pos_quat_scale_shear(const LVecBase3f &pos, const LQuaternionf &quat,
- const LVecBase3f &scale, const LVecBase3f &shear) {
- nassertr(!(pos.is_nan() || quat.is_nan() || scale.is_nan() || shear.is_nan()) , make_invalid());
- // Make a special-case check for the identity transform.
- if (pos == LVecBase3f(0.0f, 0.0f, 0.0f) &&
- quat == LQuaternionf::ident_quat() &&
- scale == LVecBase3f(1.0f, 1.0f, 1.0f) &&
- shear == LVecBase3f(0.0f, 0.0f, 0.0f)) {
- return make_identity();
- }
- TransformState *state = new TransformState;
- state->_pos = pos;
- state->_quat = quat;
- state->_scale = scale;
- state->_shear = shear;
- state->_flags = F_components_given | F_quat_given | F_components_known | F_quat_known | F_has_components;
- state->check_uniform_scale();
- return return_new(state);
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::make_mat
- // Access: Published, Static
- // Description: Makes a new TransformState with the specified
- // transformation matrix.
- ////////////////////////////////////////////////////////////////////
- CPT(TransformState) TransformState::
- make_mat(const LMatrix4f &mat) {
- nassertr(!mat.is_nan(), make_invalid());
- // Make a special-case check for the identity matrix.
- if (mat == LMatrix4f::ident_mat()) {
- return make_identity();
- }
- TransformState *state = new TransformState;
- state->_mat = mat;
- state->_flags = F_mat_known;
- return return_new(state);
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::make_pos_rotate_scale_shear2d
- // Access: Published, Static
- // Description: Makes a new two-dimensional TransformState with the
- // specified components.
- ////////////////////////////////////////////////////////////////////
- CPT(TransformState) TransformState::
- make_pos_rotate_scale_shear2d(const LVecBase2f &pos, float rotate,
- const LVecBase2f &scale,
- float shear) {
- nassertr(!(pos.is_nan() || cnan(rotate) || scale.is_nan() || cnan(shear)) , make_invalid());
- // Make a special-case check for the identity transform.
- if (pos == LVecBase2f(0.0f, 0.0f) &&
- rotate == 0.0f &&
- scale == LVecBase2f(1.0f, 1.0f) &&
- shear == 0.0f) {
- return make_identity();
- }
- TransformState *state = new TransformState;
- state->_pos.set(pos[0], pos[1], 0.0f);
- switch (get_default_coordinate_system()) {
- default:
- case CS_zup_right:
- state->_hpr.set(rotate, 0.0f, 0.0f);
- break;
- case CS_zup_left:
- state->_hpr.set(-rotate, 0.0f, 0.0f);
- break;
- case CS_yup_right:
- state->_hpr.set(0.0f, 0.0f, -rotate);
- break;
- case CS_yup_left:
- state->_hpr.set(0.0, 0.0f, rotate);
- break;
- }
- state->_scale.set(scale[0], scale[1], 1.0f);
- state->_shear.set(shear, 0.0f, 0.0f);
- state->_flags = F_components_given | F_hpr_given | F_components_known | F_hpr_known | F_has_components | F_is_2d;
- state->check_uniform_scale2d();
- return return_new(state);
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::make_mat3
- // Access: Published, Static
- // Description: Makes a new two-dimensional TransformState with the
- // specified 3x3 transformation matrix.
- ////////////////////////////////////////////////////////////////////
- CPT(TransformState) TransformState::
- make_mat3(const LMatrix3f &mat) {
- nassertr(!mat.is_nan(), make_invalid());
- // Make a special-case check for the identity matrix.
- if (mat == LMatrix3f::ident_mat()) {
- return make_identity();
- }
- TransformState *state = new TransformState;
- state->_mat.set(mat(0, 0), mat(0, 1), 0.0f, mat(0, 2),
- mat(1, 0), mat(1, 1), 0.0f, mat(1, 2),
- 0.0f, 0.0f, 1.0f, 0.0f,
- mat(2, 0), mat(2, 1), 0.0f, mat(2, 2));
- state->_flags = F_mat_known | F_is_2d;
- return return_new(state);
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::set_pos
- // Access: Published
- // Description: Returns a new TransformState object that represents the
- // original TransformState with its pos component
- // replaced with the indicated value.
- ////////////////////////////////////////////////////////////////////
- CPT(TransformState) TransformState::
- set_pos(const LVecBase3f &pos) const {
- nassertr(!pos.is_nan(), this);
- nassertr(!is_invalid(), this);
- if (is_identity() || components_given()) {
- // If we started with a componentwise transform, we keep it that
- // way.
- if (quat_given()) {
- return make_pos_quat_scale_shear(pos, get_quat(), get_scale(), get_shear());
- } else {
- return make_pos_hpr_scale_shear(pos, get_hpr(), get_scale(), get_shear());
- }
- } else {
- // Otherwise, we have a matrix transform, and we keep it that way.
- LMatrix4f mat = get_mat();
- mat.set_row(3, pos);
- return make_mat(mat);
- }
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::set_hpr
- // Access: Published
- // Description: Returns a new TransformState object that represents the
- // original TransformState with its rotation component
- // replaced with the indicated value, if possible.
- ////////////////////////////////////////////////////////////////////
- CPT(TransformState) TransformState::
- set_hpr(const LVecBase3f &hpr) const {
- nassertr(!hpr.is_nan(), this);
- nassertr(!is_invalid(), this);
- // nassertr(has_components(), this);
- return make_pos_hpr_scale_shear(get_pos(), hpr, get_scale(), get_shear());
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::set_quat
- // Access: Published
- // Description: Returns a new TransformState object that represents the
- // original TransformState with its rotation component
- // replaced with the indicated value, if possible.
- ////////////////////////////////////////////////////////////////////
- CPT(TransformState) TransformState::
- set_quat(const LQuaternionf &quat) const {
- nassertr(!quat.is_nan(), this);
- nassertr(!is_invalid(), this);
- // nassertr(has_components(), this);
- return make_pos_quat_scale_shear(get_pos(), quat, get_scale(), get_shear());
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::set_scale
- // Access: Published
- // Description: Returns a new TransformState object that represents the
- // original TransformState with its scale component
- // replaced with the indicated value, if possible.
- ////////////////////////////////////////////////////////////////////
- CPT(TransformState) TransformState::
- set_scale(const LVecBase3f &scale) const {
- nassertr(!scale.is_nan(), this);
- nassertr(!is_invalid(), this);
- if (is_2d() && scale[0] == scale[1] && scale[1] == scale[2]) {
- // Don't inflate from 2-d to 3-d just because we got a uniform
- // scale.
- return make_pos_rotate_scale_shear2d(get_pos2d(), get_rotate2d(),
- LVecBase2f(scale[0], scale[0]),
- get_shear2d());
- }
- // nassertr(has_components(), this);
- if (quat_given()) {
- return make_pos_quat_scale_shear(get_pos(), get_quat(), scale, get_shear());
- } else {
- return make_pos_hpr_scale_shear(get_pos(), get_hpr(), scale, get_shear());
- }
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::set_shear
- // Access: Published
- // Description: Returns a new TransformState object that represents the
- // original TransformState with its shear component
- // replaced with the indicated value, if possible.
- ////////////////////////////////////////////////////////////////////
- CPT(TransformState) TransformState::
- set_shear(const LVecBase3f &shear) const {
- nassertr(!shear.is_nan(), this);
- nassertr(!is_invalid(), this);
- // nassertr(has_components(), this);
- if (quat_given()) {
- return make_pos_quat_scale_shear(get_pos(), get_quat(), get_scale(), shear);
- } else {
- return make_pos_hpr_scale_shear(get_pos(), get_hpr(), get_scale(), shear);
- }
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::set_pos2d
- // Access: Published
- // Description: Returns a new TransformState object that represents the
- // original 2-d TransformState with its pos component
- // replaced with the indicated value.
- ////////////////////////////////////////////////////////////////////
- CPT(TransformState) TransformState::
- set_pos2d(const LVecBase2f &pos) const {
- nassertr(!pos.is_nan(), this);
- nassertr(!is_invalid(), this);
- if (!is_2d()) {
- return set_pos(LVecBase3f(pos[0], pos[1], 0.0f));
- }
- if (is_identity() || components_given()) {
- // If we started with a componentwise transform, we keep it that
- // way.
- return make_pos_rotate_scale_shear2d(pos, get_rotate2d(), get_scale2d(),
- get_shear2d());
- } else {
- // Otherwise, we have a matrix transform, and we keep it that way.
- LMatrix3f mat = get_mat3();
- mat.set_row(2, pos);
- return make_mat3(mat);
- }
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::set_rotate2d
- // Access: Published
- // Description: Returns a new TransformState object that represents the
- // original 2-d TransformState with its rotation component
- // replaced with the indicated value, if possible.
- ////////////////////////////////////////////////////////////////////
- CPT(TransformState) TransformState::
- set_rotate2d(float rotate) const {
- nassertr(!cnan(rotate), this);
- nassertr(!is_invalid(), this);
- if (!is_2d()) {
- switch (get_default_coordinate_system()) {
- default:
- case CS_zup_right:
- return set_hpr(LVecBase3f(rotate, 0.0f, 0.0f));
- case CS_zup_left:
- return set_hpr(LVecBase3f(-rotate, 0.0f, 0.0f));
- case CS_yup_right:
- return set_hpr(LVecBase3f(0.0f, 0.0f, -rotate));
- case CS_yup_left:
- return set_hpr(LVecBase3f(0.0f, 0.0f, rotate));
- }
- }
- return make_pos_rotate_scale_shear2d(get_pos2d(), rotate, get_scale2d(),
- get_shear2d());
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::set_scale2d
- // Access: Published
- // Description: Returns a new TransformState object that represents the
- // original 2-d TransformState with its scale component
- // replaced with the indicated value, if possible.
- ////////////////////////////////////////////////////////////////////
- CPT(TransformState) TransformState::
- set_scale2d(const LVecBase2f &scale) const {
- nassertr(!scale.is_nan(), this);
- nassertr(!is_invalid(), this);
- if (!is_2d()) {
- return set_scale(LVecBase3f(scale[0], scale[1], 1.0f));
- }
- return make_pos_rotate_scale_shear2d(get_pos2d(), get_rotate2d(),
- scale, get_shear2d());
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::set_shear2d
- // Access: Published
- // Description: Returns a new TransformState object that represents the
- // original 2-d TransformState with its shear component
- // replaced with the indicated value, if possible.
- ////////////////////////////////////////////////////////////////////
- CPT(TransformState) TransformState::
- set_shear2d(float shear) const {
- nassertr(!cnan(shear), this);
- nassertr(!is_invalid(), this);
- if (!is_2d()) {
- return set_shear(LVecBase3f(shear, 0.0f, 0.0f));
- }
- return make_pos_rotate_scale_shear2d(get_pos2d(), get_rotate2d(),
- get_scale2d(), shear);
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::compose
- // Access: Published
- // Description: Returns a new TransformState object that represents the
- // composition of this state with the other state.
- //
- // The result of this operation is cached, and will be
- // retained as long as both this TransformState object and
- // the other TransformState object continue to exist.
- // Should one of them destruct, the cached entry will be
- // removed, and its pointer will be allowed to destruct
- // as well.
- ////////////////////////////////////////////////////////////////////
- CPT(TransformState) TransformState::
- compose(const TransformState *other) const {
- // This method isn't strictly const, because it updates the cache,
- // but we pretend that it is because it's only a cache which is
- // transparent to the rest of the interface.
- // We handle identity as a trivial special case.
- if (is_identity()) {
- return other;
- }
- if (other->is_identity()) {
- return this;
- }
-
- // If either transform is invalid, the result is invalid.
- if (is_invalid()) {
- return this;
- }
- if (other->is_invalid()) {
- return other;
- }
- #ifndef NDEBUG
- if (!transform_cache) {
- return do_compose(other);
- }
- #endif // NDEBUG
- ReMutexHolder holder(*_states_lock);
- // Is this composition already cached?
- CompositionCache::const_iterator ci = _composition_cache.find(other);
- if (ci != _composition_cache.end()) {
- const Composition &comp = (*ci).second;
- if (comp._result == (const TransformState *)NULL) {
- // Well, it wasn't cached already, but we already had an entry
- // (probably created for the reverse direction), so use the same
- // entry to store the new result.
- CPT(TransformState) result = do_compose(other);
- ((Composition &)comp)._result = result;
- if (result != (const TransformState *)this) {
- // See the comments below about the need to up the reference
- // count only when the result is not the same as this.
- result->cache_ref();
- }
- }
- // Here's the cache!
- return comp._result;
- }
- // We need to make a new cache entry, both in this object and in the
- // other object. We make both records so the other TransformState
- // object will know to delete the entry from this object when it
- // destructs, and vice-versa.
- // The cache entry in this object is the only one that indicates the
- // result; the other will be NULL for now.
- CPT(TransformState) result = do_compose(other);
- // Order is important here, in case other == this.
- ((TransformState *)other)->_composition_cache[this]._result = NULL;
- ((TransformState *)this)->_composition_cache[other]._result = result;
- if (result != (const TransformState *)this) {
- // If the result of compose() is something other than this,
- // explicitly increment the reference count. We have to be sure
- // to decrement it again later, when the composition entry is
- // removed from the cache.
- result->cache_ref();
-
- // (If the result was just this again, we still store the
- // result, but we don't increment the reference count, since
- // that would be a self-referential leak.)
- }
- return result;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::invert_compose
- // Access: Published
- // Description: Returns a new TransformState object that represents the
- // composition of this state's inverse with the other
- // state.
- //
- // This is similar to compose(), but is particularly
- // useful for computing the relative state of a node as
- // viewed from some other node.
- ////////////////////////////////////////////////////////////////////
- CPT(TransformState) TransformState::
- invert_compose(const TransformState *other) const {
- // This method isn't strictly const, because it updates the cache,
- // but we pretend that it is because it's only a cache which is
- // transparent to the rest of the interface.
- // We handle identity as a trivial special case.
- if (is_identity()) {
- return other;
- }
- // Unlike compose(), the case of other->is_identity() is not quite as
- // trivial for invert_compose().
- // If either transform is invalid, the result is invalid.
- if (is_invalid()) {
- return this;
- }
- if (other->is_invalid()) {
- return other;
- }
- if (other == this) {
- // a->invert_compose(a) always produces identity.
- return make_identity();
- }
- #ifndef NDEBUG
- if (!transform_cache) {
- return do_invert_compose(other);
- }
- #endif // NDEBUG
- ReMutexHolder holder(*_states_lock);
- // Is this composition already cached?
- CompositionCache::const_iterator ci = _invert_composition_cache.find(other);
- if (ci != _invert_composition_cache.end()) {
- const Composition &comp = (*ci).second;
- if (comp._result == (const TransformState *)NULL) {
- // Well, it wasn't cached already, but we already had an entry
- // (probably created for the reverse direction), so use the same
- // entry to store the new result.
- CPT(TransformState) result = do_invert_compose(other);
- ((Composition &)comp)._result = result;
- if (result != (const TransformState *)this) {
- // See the comments below about the need to up the reference
- // count only when the result is not the same as this.
- result->cache_ref();
- }
- }
- // Here's the cache!
- return comp._result;
- }
- // We need to make a new cache entry, both in this object and in the
- // other object. We make both records so the other TransformState
- // object will know to delete the entry from this object when it
- // destructs, and vice-versa.
- // The cache entry in this object is the only one that indicates the
- // result; the other will be NULL for now.
- CPT(TransformState) result = do_invert_compose(other);
- ((TransformState *)other)->_invert_composition_cache[this]._result = NULL;
- ((TransformState *)this)->_invert_composition_cache[other]._result = result;
- if (result != (const TransformState *)this) {
- // If the result of compose() is something other than this,
- // explicitly increment the reference count. We have to be sure
- // to decrement it again later, when the composition entry is
- // removed from the cache.
- result->cache_ref();
-
- // (If the result was just this again, we still store the
- // result, but we don't increment the reference count, since
- // that would be a self-referential leak.)
- }
- return result;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::unref
- // Access: Published
- // Description: This method overrides ReferenceCount::unref() to
- // check whether the remaining reference count is
- // entirely in the cache, and if so, it checks for and
- // breaks a cycle in the cache involving this object.
- // This is designed to prevent leaks from cyclical
- // references within the cache.
- //
- // Note that this is not a virtual method, and cannot be
- // because ReferenceCount itself declares no virtual
- // methods (it avoids the overhead of a virtual function
- // pointer). But this doesn't matter, because
- // PT(TransformState) is a template class, and will call
- // the appropriate method even though it is non-virtual.
- ////////////////////////////////////////////////////////////////////
- bool TransformState::
- unref() const {
- // Most of the time, we won't need to grab the lock. We first check
- // whether we think we will need to grab it. Then, after we have
- // successfully acquired the lock, we check that the condition is
- // still valid.
- // It is possible that, due to some race condition, this condition
- // is never seen as true on any one thread. In that case, the cycle
- // will not automatically be detected and broken. But since (a)
- // that will be a relatively rare situation, (b) it will be
- // expensive to protect against it, and (c) the damage is minimal,
- // the race condition is allowed to remain.
- if (get_cache_ref_count() > 0 &&
- get_ref_count() == get_cache_ref_count() + 1) {
- if (auto_break_cycles) {
- ReMutexHolder holder(*_states_lock);
-
- if (get_cache_ref_count() > 0 &&
- get_ref_count() == get_cache_ref_count() + 1) {
- // If we are about to remove the one reference that is not in the
- // cache, leaving only references in the cache, then we need to
- // check for a cycle involving this TransformState and break it if
- // it exists.
-
- ++_last_cycle_detect;
- if (r_detect_cycles(this, this, 1, _last_cycle_detect, NULL)) {
- // Ok, we have a cycle. This will be a leak unless we break the
- // cycle by freeing the cache on this object.
- if (pgraph_cat.is_debug()) {
- pgraph_cat.debug()
- << "Breaking cycle involving " << (*this) << "\n";
- }
-
- ((TransformState *)this)->remove_cache_pointers();
- }
- }
- }
- }
- return ReferenceCount::unref();
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::output
- // Access: Published, Virtual
- // Description:
- ////////////////////////////////////////////////////////////////////
- void TransformState::
- output(ostream &out) const {
- out << "T:";
- if (is_invalid()) {
- out << "(invalid)";
- } else if (is_identity()) {
- out << "(identity)";
- } else if (has_components()) {
- bool output_hpr = !get_hpr().almost_equal(LVecBase3f(0.0f, 0.0f, 0.0f));
- if (!components_given()) {
- // A leading "m" indicates the transform was described as a full
- // matrix, and we are decomposing it for the benefit of the
- // user.
- out << "m";
- } else if (output_hpr && quat_given()) {
- // A leading "q" indicates that the pos, scale, and shear are
- // exactly as specified, but the rotation was described as a
- // quaternion, and we are decomposing that to hpr for the
- // benefit of the user.
- out << "q";
- }
- char lead = '(';
- if (is_2d()) {
- if (!get_pos2d().almost_equal(LVecBase2f(0.0f, 0.0f))) {
- out << lead << "pos " << get_pos2d();
- lead = ' ';
- }
- if (output_hpr) {
- out << lead << "rotate " << get_rotate2d();
- lead = ' ';
- }
- if (!get_scale2d().almost_equal(LVecBase2f(1.0f, 1.0f))) {
- if (has_uniform_scale()) {
- out << lead << "scale " << get_uniform_scale();
- lead = ' ';
- } else {
- out << lead << "scale " << get_scale2d();
- lead = ' ';
- }
- }
- if (has_nonzero_shear()) {
- out << lead << "shear " << get_shear2d();
- lead = ' ';
- }
- } else {
- if (!get_pos().almost_equal(LVecBase3f(0.0f, 0.0f, 0.0f))) {
- out << lead << "pos " << get_pos();
- lead = ' ';
- }
- if (output_hpr) {
- out << lead << "hpr " << get_hpr();
- lead = ' ';
- }
- if (!get_scale().almost_equal(LVecBase3f(1.0f, 1.0f, 1.0f))) {
- if (has_uniform_scale()) {
- out << lead << "scale " << get_uniform_scale();
- lead = ' ';
- } else {
- out << lead << "scale " << get_scale();
- lead = ' ';
- }
- }
- if (has_nonzero_shear()) {
- out << lead << "shear " << get_shear();
- lead = ' ';
- }
- }
- if (lead == '(') {
- out << "(almost identity)";
- } else {
- out << ")";
- }
- } else {
- if (is_2d()) {
- out << get_mat3();
- } else {
- out << get_mat();
- }
- }
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::write
- // Access: Published, Virtual
- // Description:
- ////////////////////////////////////////////////////////////////////
- void TransformState::
- write(ostream &out, int indent_level) const {
- indent(out, indent_level) << *this << "\n";
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::get_num_states
- // Access: Published, Static
- // Description: Returns the total number of unique TransformState
- // objects allocated in the world. This will go up and
- // down during normal operations.
- ////////////////////////////////////////////////////////////////////
- int TransformState::
- get_num_states() {
- if (_states == (States *)NULL) {
- return 0;
- }
- ReMutexHolder holder(*_states_lock);
- return _states->size();
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::get_num_unused_states
- // Access: Published, Static
- // Description: Returns the total number of TransformState objects that
- // have been allocated but have no references outside of
- // the internal TransformState cache.
- //
- // A nonzero return value is not necessarily indicative
- // of leaked references; it is normal for two
- // TransformState objects, both of which have references
- // held outside the cache, to have to result of their
- // composition stored within the cache. This result
- // will be retained within the cache until one of the
- // base TransformStates is released.
- //
- // Use list_cycles() to get an idea of the number of
- // actual "leaked" TransformState objects.
- ////////////////////////////////////////////////////////////////////
- int TransformState::
- get_num_unused_states() {
- if (_states == (States *)NULL) {
- return 0;
- }
- ReMutexHolder holder(*_states_lock);
- // First, we need to count the number of times each TransformState
- // object is recorded in the cache. We could just trust
- // get_cache_ref_count(), but we'll be extra cautious for now.
- typedef pmap<const TransformState *, int> StateCount;
- StateCount state_count;
- States::iterator si;
- for (si = _states->begin(); si != _states->end(); ++si) {
- const TransformState *state = (*si);
- CompositionCache::const_iterator ci;
- for (ci = state->_composition_cache.begin();
- ci != state->_composition_cache.end();
- ++ci) {
- const TransformState *result = (*ci).second._result;
- if (result != (const TransformState *)NULL && result != state) {
- // Here's a TransformState that's recorded in the cache.
- // Count it.
- pair<StateCount::iterator, bool> ir =
- state_count.insert(StateCount::value_type(result, 1));
- if (!ir.second) {
- // If the above insert operation fails, then it's already in
- // the cache; increment its value.
- (*(ir.first)).second++;
- }
- }
- }
- for (ci = state->_invert_composition_cache.begin();
- ci != state->_invert_composition_cache.end();
- ++ci) {
- const TransformState *result = (*ci).second._result;
- if (result != (const TransformState *)NULL && result != state) {
- pair<StateCount::iterator, bool> ir =
- state_count.insert(StateCount::value_type(result, 1));
- if (!ir.second) {
- (*(ir.first)).second++;
- }
- }
- }
- }
- // Now that we have the appearance count of each TransformState
- // object, we can tell which ones are unreferenced outside of the
- // TransformState cache, by comparing these to the reference counts.
- int num_unused = 0;
- StateCount::iterator sci;
- for (sci = state_count.begin(); sci != state_count.end(); ++sci) {
- const TransformState *state = (*sci).first;
- int count = (*sci).second;
- nassertr(count == state->get_cache_ref_count(), num_unused);
- nassertr(count <= state->get_ref_count(), num_unused);
- if (count == state->get_ref_count()) {
- num_unused++;
- if (pgraph_cat.is_debug()) {
- pgraph_cat.debug()
- << "Unused state: " << (void *)state << ":"
- << state->get_ref_count() << " =\n";
- state->write(pgraph_cat.debug(false), 2);
- }
- }
- }
- return num_unused;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::clear_cache
- // Access: Published, Static
- // Description: Empties the cache of composed TransformStates. This
- // makes every TransformState forget what results when
- // it is composed with other TransformStates.
- //
- // This will eliminate any TransformState objects that
- // have been allocated but have no references outside of
- // the internal TransformState map. It will not
- // eliminate TransformState objects that are still in
- // use.
- //
- // Nowadays, this method should not be necessary, as
- // reference-count cycles in the composition cache
- // should be automatically detected and broken.
- //
- // The return value is the number of TransformStates
- // freed by this operation.
- ////////////////////////////////////////////////////////////////////
- int TransformState::
- clear_cache() {
- if (_states == (States *)NULL) {
- return 0;
- }
- ReMutexHolder holder(*_states_lock);
- PStatTimer timer(_cache_update_pcollector);
- int orig_size = _states->size();
- // First, we need to copy the entire set of states to a temporary
- // vector, reference-counting each object. That way we can walk
- // through the copy, without fear of dereferencing (and deleting)
- // the objects in the map as we go.
- {
- typedef pvector< CPT(TransformState) > TempStates;
- TempStates temp_states;
- temp_states.reserve(orig_size);
- copy(_states->begin(), _states->end(),
- back_inserter(temp_states));
- // Now it's safe to walk through the list, destroying the cache
- // within each object as we go. Nothing will be destructed till
- // we're done.
- TempStates::iterator ti;
- for (ti = temp_states.begin(); ti != temp_states.end(); ++ti) {
- TransformState *state = (TransformState *)(*ti).p();
- CompositionCache::const_iterator ci;
- for (ci = state->_composition_cache.begin();
- ci != state->_composition_cache.end();
- ++ci) {
- const TransformState *result = (*ci).second._result;
- if (result != (const TransformState *)NULL && result != state) {
- result->cache_unref();
- nassertr(result->get_ref_count() > 0, 0);
- }
- }
- state->_composition_cache.clear();
- for (ci = state->_invert_composition_cache.begin();
- ci != state->_invert_composition_cache.end();
- ++ci) {
- const TransformState *result = (*ci).second._result;
- if (result != (const TransformState *)NULL && result != state) {
- result->cache_unref();
- nassertr(result->get_ref_count() > 0, 0);
- }
- }
- state->_invert_composition_cache.clear();
- }
- // Once this block closes and the temp_states object goes away,
- // all the destruction will begin. Anything whose reference was
- // held only within the various objects' caches will go away.
- }
- int new_size = _states->size();
- return orig_size - new_size;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::list_cycles
- // Access: Published, Static
- // Description: Detects all of the reference-count cycles in the
- // cache and reports them to standard output.
- //
- // These cycles may be inadvertently created when state
- // compositions cycle back to a starting point.
- // Nowadays, these cycles should be automatically
- // detected and broken, so this method should never list
- // any cycles unless there is a bug in that detection
- // logic.
- //
- // The cycles listed here are not leaks in the strictest
- // sense of the word, since they can be reclaimed by a
- // call to clear_cache(); but they will not be reclaimed
- // automatically.
- ////////////////////////////////////////////////////////////////////
- void TransformState::
- list_cycles(ostream &out) {
- if (_states == (States *)NULL) {
- return;
- }
- ReMutexHolder holder(*_states_lock);
- typedef pset<const TransformState *> VisitedStates;
- VisitedStates visited;
- CompositionCycleDesc cycle_desc;
- States::iterator si;
- for (si = _states->begin(); si != _states->end(); ++si) {
- const TransformState *state = (*si);
- bool inserted = visited.insert(state).second;
- if (inserted) {
- ++_last_cycle_detect;
- if (r_detect_cycles(state, state, 1, _last_cycle_detect, &cycle_desc)) {
- // This state begins a cycle.
- CompositionCycleDesc::reverse_iterator csi;
- out << "\nCycle detected of length " << cycle_desc.size() + 1 << ":\n"
- << "state " << (void *)state << ":" << state->get_ref_count()
- << " =\n";
- state->write(out, 2);
- for (csi = cycle_desc.rbegin(); csi != cycle_desc.rend(); ++csi) {
- const CompositionCycleDescEntry &entry = (*csi);
- if (entry._inverted) {
- out << "invert composed with ";
- } else {
- out << "composed with ";
- }
- out << (const void *)entry._obj << ":" << entry._obj->get_ref_count()
- << " " << *entry._obj << "\n"
- << "produces " << (const void *)entry._result << ":"
- << entry._result->get_ref_count() << " =\n";
- entry._result->write(out, 2);
- visited.insert(entry._result);
- }
- cycle_desc.clear();
- }
- }
- }
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::list_states
- // Access: Published, Static
- // Description: Lists all of the TransformStates in the cache to the
- // output stream, one per line. This can be quite a lot
- // of output if the cache is large, so be prepared.
- ////////////////////////////////////////////////////////////////////
- void TransformState::
- list_states(ostream &out) {
- if (_states == (States *)NULL) {
- out << "0 states:\n";
- return;
- }
- ReMutexHolder holder(*_states_lock);
- out << _states->size() << " states:\n";
- States::const_iterator si;
- for (si = _states->begin(); si != _states->end(); ++si) {
- const TransformState *state = (*si);
- state->write(out, 2);
- }
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::validate_states
- // Access: Published, Static
- // Description: Ensures that the cache is still stored in sorted
- // order, and that none of the cache elements have been
- // inadvertently deleted. Returns true if so, false if
- // there is a problem (which implies someone has
- // modified one of the supposedly-const TransformState
- // objects).
- ////////////////////////////////////////////////////////////////////
- bool TransformState::
- validate_states() {
- if (_states == (States *)NULL) {
- return true;
- }
- ReMutexHolder holder(*_states_lock);
- if (_states->empty()) {
- return true;
- }
- States::const_iterator si = _states->begin();
- States::const_iterator snext = si;
- ++snext;
- nassertr((*si)->get_ref_count() > 0, false);
- while (snext != _states->end()) {
- if (!(*(*si) < *(*snext))) {
- pgraph_cat.error()
- << "TransformStates out of order!\n";
- (*si)->write(pgraph_cat.error(false), 2);
- (*snext)->write(pgraph_cat.error(false), 2);
- return false;
- }
- si = snext;
- ++snext;
- nassertr((*si)->get_ref_count() > 0, false);
- }
- return true;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::init_states
- // Access: Public, Static
- // Description: Make sure the global _states map is allocated. This
- // only has to be done once. We could make this map
- // static, but then we run into problems if anyone
- // creates a TransformState object at static init time;
- // it also seems to cause problems when the Panda shared
- // library is unloaded at application exit time.
- ////////////////////////////////////////////////////////////////////
- void TransformState::
- init_states() {
- _states = new States;
- // TODO: we should have a global Panda mutex to allow us to safely
- // create _states_lock without a startup race condition. For the
- // meantime, this is OK because we guarantee that this method is
- // called at static init time, presumably when there is still only
- // one thread in the world.
- _states_lock = new ReMutex("TransformState");
- nassertv(Thread::get_current_thread() == Thread::get_main_thread());
- }
-
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::return_new
- // Access: Private, Static
- // Description: This function is used to share a common TransformState
- // pointer for all equivalent TransformState objects.
- //
- // See the similar logic in RenderState. The idea is to
- // create a new TransformState object and pass it
- // through this function, which will share the pointer
- // with a previously-created TransformState object if it
- // is equivalent.
- ////////////////////////////////////////////////////////////////////
- CPT(TransformState) TransformState::
- return_new(TransformState *state) {
- nassertr(state != (TransformState *)NULL, state);
- #ifndef NDEBUG
- if (!transform_cache) {
- return state;
- }
- #endif
- #ifndef NDEBUG
- if (paranoid_const) {
- nassertr(validate_states(), state);
- }
- #endif
- ReMutexHolder holder(*_states_lock);
- // This should be a newly allocated pointer, not one that was used
- // for anything else.
- nassertr(state->_saved_entry == _states->end(), state);
- // Save the state in a local PointerTo so that it will be freed at
- // the end of this function if no one else uses it.
- CPT(TransformState) pt_state = state;
- pair<States::iterator, bool> result = _states->insert(state);
- if (result.second) {
- // The state was inserted; save the iterator and return the
- // input state.
- state->_saved_entry = result.first;
- return pt_state;
- }
- // The state was not inserted; there must be an equivalent one
- // already in the set. Return that one.
- return *(result.first);
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::do_compose
- // Access: Private
- // Description: The private implemention of compose(); this actually
- // composes two TransformStates, without bothering with the
- // cache.
- ////////////////////////////////////////////////////////////////////
- CPT(TransformState) TransformState::
- do_compose(const TransformState *other) const {
- PStatTimer timer(_transform_compose_pcollector);
- nassertr((_flags & F_is_invalid) == 0, this);
- nassertr((other->_flags & F_is_invalid) == 0, other);
- if (compose_componentwise &&
- has_uniform_scale() &&
- !has_nonzero_shear() && !other->has_nonzero_shear() &&
- ((components_given() && other->has_components()) ||
- (other->components_given() && has_components()))) {
- // We will do this operation componentwise if *either* transform
- // was given componentwise (and there is no non-uniform scale in
- // the way).
- CPT(TransformState) result;
- if (is_2d() && other->is_2d()) {
- // Do a 2-d compose.
- LVecBase2f pos = get_pos2d();
- float rotate = get_rotate2d();
- LQuaternionf quat = get_norm_quat();
- float scale = get_uniform_scale();
- LPoint3f op = quat.xform(other->get_pos());
- pos += LVecBase2f(op[0], op[1]) * scale;
- rotate += other->get_rotate2d();
- LVecBase2f new_scale = other->get_scale2d() * scale;
-
- result = make_pos_rotate_scale2d(pos, rotate, new_scale);
- } else {
- // A normal 3-d compose.
- LVecBase3f pos = get_pos();
- LQuaternionf quat = get_norm_quat();
- float scale = get_uniform_scale();
-
- pos += quat.xform(other->get_pos()) * scale;
- quat = other->get_norm_quat() * quat;
- LVecBase3f new_scale = other->get_scale() * scale;
-
- result = make_pos_quat_scale(pos, quat, new_scale);
- }
-
- #ifndef NDEBUG
- if (paranoid_compose) {
- // Now verify against the matrix.
- LMatrix4f new_mat = other->get_mat() * get_mat();
- if (!new_mat.almost_equal(result->get_mat(), 0.1)) {
- CPT(TransformState) correct = make_mat(new_mat);
- pgraph_cat.warning()
- << "Componentwise composition of " << *this << " and " << *other
- << " produced:\n"
- << *result << "\n instead of:\n" << *correct << "\n";
- result = correct;
- }
- }
- #endif // NDEBUG
- return result;
- }
- // Do the operation with matrices.
- if (is_2d() && other->is_2d()) {
- LMatrix3f new_mat = other->get_mat3() * get_mat3();
- return make_mat3(new_mat);
- } else {
- LMatrix4f new_mat = other->get_mat() * get_mat();
- return make_mat(new_mat);
- }
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::do_invert_compose
- // Access: Private
- // Description: The private implemention of invert_compose().
- ////////////////////////////////////////////////////////////////////
- CPT(TransformState) TransformState::
- do_invert_compose(const TransformState *other) const {
- PStatTimer timer(_transform_invert_pcollector);
- nassertr((_flags & F_is_invalid) == 0, this);
- nassertr((other->_flags & F_is_invalid) == 0, other);
- if (compose_componentwise &&
- has_uniform_scale() &&
- !has_nonzero_shear() && !other->has_nonzero_shear() &&
- ((components_given() && other->has_components()) ||
- (other->components_given() && has_components()))) {
- // We will do this operation componentwise if *either* transform
- // was given componentwise (and there is no non-uniform scale in
- // the way).
- CPT(TransformState) result;
- if (is_2d() && other->is_2d()) {
- // Do a 2-d invert compose.
- LVecBase2f pos = get_pos2d();
- float rotate = get_rotate2d();
- LQuaternionf quat = get_norm_quat();
- float scale = get_uniform_scale();
-
- // First, invert our own transform.
- if (scale == 0.0f) {
- ((TransformState *)this)->_flags |= F_is_singular | F_singular_known;
- return make_invalid();
- }
- scale = 1.0f / scale;
- quat.invert_in_place();
- rotate = -rotate;
- LVecBase3f mp = quat.xform(-LVecBase3f(pos[0], pos[1], 0.0f));
- pos = LVecBase2f(mp[0], mp[1]) * scale;
- LVecBase2f new_scale(scale, scale);
-
- // Now compose the inverted transform with the other transform.
- if (!other->is_identity()) {
- LPoint3f op = quat.xform(other->get_pos());
- pos += LVecBase2f(op[0], op[1]) * scale;
- rotate += other->get_rotate2d();
- new_scale = other->get_scale2d() * scale;
- }
- result = make_pos_rotate_scale2d(pos, rotate, new_scale);
- } else {
- // Do a normal, 3-d invert compose.
- LVecBase3f pos = get_pos();
- LQuaternionf quat = get_norm_quat();
- float scale = get_uniform_scale();
-
- // First, invert our own transform.
- if (scale == 0.0f) {
- ((TransformState *)this)->_flags |= F_is_singular | F_singular_known;
- return make_invalid();
- }
- scale = 1.0f / scale;
- quat.invert_in_place();
- pos = quat.xform(-pos) * scale;
- LVecBase3f new_scale(scale, scale, scale);
-
- // Now compose the inverted transform with the other transform.
- if (!other->is_identity()) {
- pos += quat.xform(other->get_pos()) * scale;
- quat = other->get_norm_quat() * quat;
- new_scale = other->get_scale() * scale;
- }
- result = make_pos_quat_scale(pos, quat, new_scale);
- }
- #ifndef NDEBUG
- if (paranoid_compose) {
- // Now verify against the matrix.
- if (is_singular()) {
- pgraph_cat.warning()
- << "Unexpected singular matrix found for " << *this << "\n";
- } else {
- nassertr(_inv_mat != (LMatrix4f *)NULL, make_invalid());
- LMatrix4f new_mat = other->get_mat() * (*_inv_mat);
- if (!new_mat.almost_equal(result->get_mat(), 0.1)) {
- CPT(TransformState) correct = make_mat(new_mat);
- pgraph_cat.warning()
- << "Componentwise invert-composition of " << *this << " and " << *other
- << " produced:\n"
- << *result << "\n instead of:\n" << *correct << "\n";
- result = correct;
- }
- }
- }
- #endif // NDEBUG
- return result;
- }
- if (is_singular()) {
- return make_invalid();
- }
- // Now that is_singular() has returned false, we can assume that
- // _inv_mat has been allocated and filled in.
- nassertr(_inv_mat != (LMatrix4f *)NULL, make_invalid());
- if (is_2d()) {
- const LMatrix4f &i = *_inv_mat;
- LMatrix3f inv3(i(0, 0), i(0, 1), i(0, 3),
- i(1, 0), i(1, 1), i(1, 3),
- i(3, 0), i(3, 1), i(3, 3));
- if (other->is_identity()) {
- return make_mat3(inv3);
- } else {
- return make_mat3(other->get_mat3() * inv3);
- }
- } else {
- if (other->is_identity()) {
- return make_mat(*_inv_mat);
- } else {
- return make_mat(other->get_mat() * (*_inv_mat));
- }
- }
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::r_detect_cycles
- // Access: Private, Static
- // Description: Detects whether there is a cycle in the cache that
- // begins with the indicated state. Returns true if at
- // least one cycle is found, false if this state is not
- // part of any cycles. If a cycle is found and
- // cycle_desc is not NULL, then cycle_desc is filled in
- // with the list of the steps of the cycle, in reverse
- // order.
- ////////////////////////////////////////////////////////////////////
- bool TransformState::
- r_detect_cycles(const TransformState *start_state,
- const TransformState *current_state,
- int length, UpdateSeq this_seq,
- TransformState::CompositionCycleDesc *cycle_desc) {
- if (current_state->_cycle_detect == this_seq) {
- // We've already seen this state; therefore, we've found a cycle.
- // However, we only care about cycles that return to the starting
- // state and involve more than two steps. If only one or two
- // nodes are involved, it doesn't represent a memory leak, so no
- // problem there.
- return (current_state == start_state && length > 2);
- }
- ((TransformState *)current_state)->_cycle_detect = this_seq;
-
- CompositionCache::const_iterator ci;
- for (ci = current_state->_composition_cache.begin();
- ci != current_state->_composition_cache.end();
- ++ci) {
- const TransformState *result = (*ci).second._result;
- if (result != (const TransformState *)NULL) {
- if (r_detect_cycles(start_state, result, length + 1,
- this_seq, cycle_desc)) {
- // Cycle detected.
- if (cycle_desc != (CompositionCycleDesc *)NULL) {
- CompositionCycleDescEntry entry((*ci).first, result, false);
- cycle_desc->push_back(entry);
- }
- return true;
- }
- }
- }
- for (ci = current_state->_invert_composition_cache.begin();
- ci != current_state->_invert_composition_cache.end();
- ++ci) {
- const TransformState *result = (*ci).second._result;
- if (result != (const TransformState *)NULL) {
- if (r_detect_cycles(start_state, result, length + 1,
- this_seq, cycle_desc)) {
- // Cycle detected.
- if (cycle_desc != (CompositionCycleDesc *)NULL) {
- CompositionCycleDescEntry entry((*ci).first, result, true);
- cycle_desc->push_back(entry);
- }
- return true;
- }
- }
- }
- // No cycle detected.
- return false;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::remove_cache_pointers
- // Access: Private
- // Description: Remove all pointers within the cache from and to this
- // particular TransformState. The pointers to this
- // object may be scattered around in the various
- // CompositionCaches from other TransformState objects.
- //
- // You must already be holding _states_lock before you
- // call this method.
- ////////////////////////////////////////////////////////////////////
- void TransformState::
- remove_cache_pointers() {
- nassertv(_states_lock->debug_is_locked());
- // Fortunately, since we added CompositionCache records in pairs, we
- // know exactly the set of TransformState objects that have us in their
- // cache: it's the same set of TransformState objects that we have in
- // our own cache.
- // We do need to put considerable thought into this loop, because as
- // we clear out cache entries we'll cause other TransformState
- // objects to destruct, which could cause things to get pulled out
- // of our own _composition_cache map. We want to allow this (so
- // that we don't encounter any just-destructed pointers in our
- // cache), but we don't want to get bitten by this cascading effect.
- // Instead of walking through the map from beginning to end,
- // therefore, we just pull out the first one each time, and erase
- // it.
- #ifdef DO_PSTATS
- if (_composition_cache.empty() && _invert_composition_cache.empty()) {
- return;
- }
- PStatTimer timer(_cache_update_pcollector);
- #endif // DO_PSTATS
- // There are lots of ways to do this loop wrong. Be very careful if
- // you need to modify it for any reason.
- while (!_composition_cache.empty()) {
- CompositionCache::iterator ci = _composition_cache.begin();
- // It is possible that the "other" TransformState object is
- // currently within its own destructor. We therefore can't use a
- // PT() to hold its pointer; that could end up calling its
- // destructor twice. Fortunately, we don't need to hold its
- // reference count to ensure it doesn't destruct while we process
- // this loop; as long as we ensure that no *other* TransformState
- // objects destruct, there will be no reason for that one to.
- TransformState *other = (TransformState *)(*ci).first;
- // We hold a copy of the composition result so we can dereference
- // it later.
- Composition comp = (*ci).second;
- // Now we can remove the element from our cache. We do this now,
- // rather than later, before any other TransformState objects have
- // had a chance to destruct, so we are confident that our iterator
- // is still valid.
- _composition_cache.erase(ci);
- if (other != this) {
- CompositionCache::iterator oci = other->_composition_cache.find(this);
- // We may or may not still be listed in the other's cache (it
- // might be halfway through pulling entries out, from within its
- // own destructor).
- if (oci != other->_composition_cache.end()) {
- // Hold a copy of the other composition result, too.
- Composition ocomp = (*oci).second;
-
- other->_composition_cache.erase(oci);
-
- // It's finally safe to let our held pointers go away. This may
- // have cascading effects as other TransformState objects are
- // destructed, but there will be no harm done if they destruct
- // now.
- if (ocomp._result != (const TransformState *)NULL && ocomp._result != other) {
- cache_unref_delete(ocomp._result);
- }
- }
- }
- // It's finally safe to let our held pointers go away. (See
- // comment above.)
- if (comp._result != (const TransformState *)NULL && comp._result != this) {
- cache_unref_delete(comp._result);
- }
- }
- // A similar bit of code for the invert cache.
- while (!_invert_composition_cache.empty()) {
- CompositionCache::iterator ci = _invert_composition_cache.begin();
- TransformState *other = (TransformState *)(*ci).first;
- nassertv(other != this);
- Composition comp = (*ci).second;
- _invert_composition_cache.erase(ci);
- if (other != this) {
- CompositionCache::iterator oci =
- other->_invert_composition_cache.find(this);
- if (oci != other->_invert_composition_cache.end()) {
- Composition ocomp = (*oci).second;
- other->_invert_composition_cache.erase(oci);
- if (ocomp._result != (const TransformState *)NULL && ocomp._result != other) {
- cache_unref_delete(ocomp._result);
- }
- }
- }
- if (comp._result != (const TransformState *)NULL && comp._result != this) {
- cache_unref_delete(comp._result);
- }
- }
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::do_calc_hash
- // Access: Private
- // Description: Computes a suitable hash value for phash_map.
- ////////////////////////////////////////////////////////////////////
- void TransformState::
- do_calc_hash() {
- _hash = 0;
- static const int significant_flags =
- (F_is_invalid | F_is_identity | F_components_given | F_hpr_given | F_is_2d);
- int flags = (_flags & significant_flags);
- _hash = int_hash::add_hash(_hash, flags);
- if ((_flags & (F_is_invalid | F_is_identity)) == 0) {
- // Only bother to put the rest of the stuff in the hash if the
- // transform is not invalid or empty.
-
- if ((_flags & (F_components_given | F_hpr_given | F_quat_given)) ==
- (F_components_given | F_hpr_given | F_quat_given)) {
- // If the transform was specified componentwise, hash it
- // componentwise.
- _hash = _pos.add_hash(_hash);
- if ((_flags & F_hpr_given) != 0) {
- _hash = _hpr.add_hash(_hash);
- } else if ((_flags & F_quat_given) != 0) {
- _hash = _quat.add_hash(_hash);
- }
- _hash = _scale.add_hash(_hash);
- _hash = _shear.add_hash(_hash);
- } else {
- // Otherwise, hash the pointer only--any two different
- // matrix-based TransformStates are considered to be different,
- // even if their matrices have the same values.
- _hash = pointer_hash::add_hash(_hash, this);
- }
- }
- _flags |= F_hash_known;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::calc_singular
- // Access: Private
- // Description: Determines whether the transform is singular (i.e. it
- // scales to zero, and has no inverse).
- ////////////////////////////////////////////////////////////////////
- void TransformState::
- calc_singular() {
- MutexHolder holder(_lock);
- if ((_flags & F_singular_known) != 0) {
- // Someone else computed it first.
- return;
- }
- nassertv((_flags & F_is_invalid) == 0);
- // We determine if a matrix is singular by attempting to invert it
- // (and we save the result of this invert operation for a subsequent
- // do_invert_compose() call, which is almost certain to be made if
- // someone is asking whether we're singular).
- // This should be NULL if no one has called calc_singular() yet.
- nassertv(_inv_mat == (LMatrix4f *)NULL);
- _inv_mat = new LMatrix4f;
- if ((_flags & F_mat_known) == 0) {
- do_calc_mat();
- }
- bool inverted = _inv_mat->invert_from(_mat);
- if (!inverted) {
- _flags |= F_is_singular;
- delete _inv_mat;
- _inv_mat = (LMatrix4f *)NULL;
- }
- _flags |= F_singular_known;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::do_calc_components
- // Access: Private
- // Description: This is the implementation of calc_components(); it
- // assumes the lock is already held.
- ////////////////////////////////////////////////////////////////////
- void TransformState::
- do_calc_components() {
- if ((_flags & F_components_known) != 0) {
- // Someone else computed it first.
- return;
- }
- nassertv((_flags & F_is_invalid) == 0);
- if ((_flags & F_is_identity) != 0) {
- _scale.set(1.0f, 1.0f, 1.0f);
- _shear.set(0.0f, 0.0f, 0.0f);
- _hpr.set(0.0f, 0.0f, 0.0f);
- _quat = LQuaternionf::ident_quat();
- _pos.set(0.0f, 0.0f, 0.0f);
- _flags |= F_has_components | F_components_known | F_hpr_known | F_quat_known | F_uniform_scale;
- } else {
- // If we don't have components and we're not identity, the only
- // other explanation is that we were constructed via a matrix.
- nassertv((_flags & F_mat_known) != 0);
- if ((_flags & F_mat_known) == 0) {
- do_calc_mat();
- }
- bool possible = decompose_matrix(_mat, _scale, _shear, _hpr, _pos);
- if (!possible) {
- // Some matrices can't be decomposed into scale, hpr, pos. In
- // this case, we now know that we cannot compute the components;
- // but the closest approximations are stored, at least.
- _flags |= F_components_known | F_hpr_known;
- } else {
- // Otherwise, we do have the components, or at least the hpr.
- _flags |= F_has_components | F_components_known | F_hpr_known;
- check_uniform_scale();
- }
- // However, we can always get at least the pos.
- _mat.get_row3(_pos, 3);
- }
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::do_calc_hpr
- // Access: Private
- // Description: This is the implementation of calc_hpr(); it
- // assumes the lock is already held.
- ////////////////////////////////////////////////////////////////////
- void TransformState::
- do_calc_hpr() {
- if ((_flags & F_hpr_known) != 0) {
- // Someone else computed it first.
- return;
- }
- nassertv((_flags & F_is_invalid) == 0);
- if ((_flags & F_components_known) == 0) {
- do_calc_components();
- }
- if ((_flags & F_hpr_known) == 0) {
- // If we don't know the hpr yet, we must have been given a quat.
- // Decompose it.
- nassertv((_flags & F_quat_known) != 0);
- _hpr = _quat.get_hpr();
- _flags |= F_hpr_known;
- }
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::calc_quat
- // Access: Private
- // Description: Derives the quat from the hpr.
- ////////////////////////////////////////////////////////////////////
- void TransformState::
- calc_quat() {
- MutexHolder holder(_lock);
- if ((_flags & F_quat_known) != 0) {
- // Someone else computed it first.
- return;
- }
- nassertv((_flags & F_is_invalid) == 0);
- if ((_flags & F_components_known) == 0) {
- do_calc_components();
- }
- if ((_flags & F_quat_known) == 0) {
- // If we don't know the quat yet, we must have been given a hpr.
- // Decompose it.
- nassertv((_flags & F_hpr_known) != 0);
- _quat.set_hpr(_hpr);
- _flags |= F_quat_known;
- }
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::calc_norm_quat
- // Access: Private
- // Description: Derives the normalized quat from the quat.
- ////////////////////////////////////////////////////////////////////
- void TransformState::
- calc_norm_quat() {
- LQuaternionf quat = get_quat();
- MutexHolder holder(_lock);
- _norm_quat = quat;
- _norm_quat.normalize();
- _flags |= F_norm_quat_known;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::do_calc_mat
- // Access: Private
- // Description: This is the implementation of calc_mat(); it
- // assumes the lock is already held.
- ////////////////////////////////////////////////////////////////////
- void TransformState::
- do_calc_mat() {
- if ((_flags & F_mat_known) != 0) {
- // Someone else computed it first.
- return;
- }
- nassertv((_flags & F_is_invalid) == 0);
- if ((_flags & F_is_identity) != 0) {
- _mat = LMatrix4f::ident_mat();
- } else {
- // If we don't have a matrix and we're not identity, the only
- // other explanation is that we were constructed via components.
- nassertv((_flags & F_components_known) != 0);
- if ((_flags & F_hpr_known) == 0) {
- do_calc_hpr();
- }
- compose_matrix(_mat, _scale, _shear, get_hpr(), _pos);
- }
- _flags |= F_mat_known;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::update_pstats
- // Access: Private
- // Description: Moves the TransformState object from one PStats category
- // to another, so that we can track in PStats how many
- // pointers are held by nodes, and how many are held in
- // the cache only.
- ////////////////////////////////////////////////////////////////////
- void TransformState::
- update_pstats(int old_referenced_bits, int new_referenced_bits) {
- #ifdef DO_PSTATS
- if ((old_referenced_bits & R_node) != 0) {
- _node_counter.sub_level(1);
- } else if ((old_referenced_bits & R_cache) != 0) {
- _cache_counter.sub_level(1);
- }
- if ((new_referenced_bits & R_node) != 0) {
- _node_counter.add_level(1);
- } else if ((new_referenced_bits & R_cache) != 0) {
- _cache_counter.add_level(1);
- }
- #endif // DO_PSTATS
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::register_with_read_factory
- // Access: Public, Static
- // Description: Tells the BamReader how to create objects of type
- // TransformState.
- ////////////////////////////////////////////////////////////////////
- void TransformState::
- register_with_read_factory() {
- BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::write_datagram
- // Access: Public, Virtual
- // Description: Writes the contents of this object to the datagram
- // for shipping out to a Bam file.
- ////////////////////////////////////////////////////////////////////
- void TransformState::
- write_datagram(BamWriter *manager, Datagram &dg) {
- TypedWritable::write_datagram(manager, dg);
- if ((_flags & F_is_identity) != 0) {
- // Identity, nothing much to that.
- int flags = F_is_identity | F_singular_known | F_is_2d;
- dg.add_uint32(flags);
- } else if ((_flags & F_is_invalid) != 0) {
- // Invalid, nothing much to that either.
- int flags = F_is_invalid | F_singular_known | F_is_singular | F_components_known | F_mat_known;
- dg.add_uint32(flags);
- } else if ((_flags & F_components_given) != 0) {
- // A component-based transform.
- int flags = F_components_given | F_components_known | F_has_components;
- flags |= (_flags & F_is_2d);
- if ((_flags & F_quat_given) != 0) {
- flags |= (F_quat_given | F_quat_known);
- } else if ((_flags & F_hpr_given) != 0) {
- flags |= (F_hpr_given | F_hpr_known);
- }
- dg.add_uint32(flags);
- _pos.write_datagram(dg);
- if ((_flags & F_quat_given) != 0) {
- _quat.write_datagram(dg);
- } else {
- get_hpr().write_datagram(dg);
- }
- _scale.write_datagram(dg);
- _shear.write_datagram(dg);
- } else {
- // A general matrix.
- nassertv((_flags & F_mat_known) != 0);
- int flags = F_mat_known;
- flags |= (_flags & F_is_2d);
- dg.add_uint32(flags);
- _mat.write_datagram(dg);
- }
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::change_this
- // Access: Public, Static
- // Description: Called immediately after complete_pointers(), this
- // gives the object a chance to adjust its own pointer
- // if desired. Most objects don't change pointers after
- // completion, but some need to.
- //
- // Once this function has been called, the old pointer
- // will no longer be accessed.
- ////////////////////////////////////////////////////////////////////
- TypedWritable *TransformState::
- change_this(TypedWritable *old_ptr, BamReader *manager) {
- // First, uniquify the pointer.
- TransformState *state = DCAST(TransformState, old_ptr);
- CPT(TransformState) pointer = return_new(state);
- // But now we have a problem, since we have to hold the reference
- // count and there's no way to return a TypedWritable while still
- // holding the reference count! We work around this by explicitly
- // upping the count, and also setting a finalize() callback to down
- // it later.
- if (pointer == state) {
- pointer->ref();
- manager->register_finalize(state);
- }
-
- // We have to cast the pointer back to non-const, because the bam
- // reader expects that.
- return (TransformState *)pointer.p();
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::finalize
- // Access: Public, Virtual
- // Description: Called by the BamReader to perform any final actions
- // needed for setting up the object after all objects
- // have been read and all pointers have been completed.
- ////////////////////////////////////////////////////////////////////
- void TransformState::
- finalize(BamReader *) {
- // Unref the pointer that we explicitly reffed in change_this().
- unref();
- // We should never get back to zero after unreffing our own count,
- // because we expect to have been stored in a pointer somewhere. If
- // we do get to zero, it's a memory leak; the way to avoid this is
- // to call unref_delete() above instead of unref(), but this is
- // dangerous to do from within a virtual function.
- nassertv(get_ref_count() != 0);
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::make_from_bam
- // Access: Protected, Static
- // Description: This function is called by the BamReader's factory
- // when a new object of type TransformState is encountered
- // in the Bam file. It should create the TransformState
- // and extract its information from the file.
- ////////////////////////////////////////////////////////////////////
- TypedWritable *TransformState::
- make_from_bam(const FactoryParams ¶ms) {
- TransformState *state = new TransformState;
- DatagramIterator scan;
- BamReader *manager;
- parse_params(params, scan, manager);
- state->fillin(scan, manager);
- manager->register_change_this(change_this, state);
- return state;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: TransformState::fillin
- // Access: Protected
- // Description: This internal function is called by make_from_bam to
- // read in all of the relevant data from the BamFile for
- // the new TransformState.
- ////////////////////////////////////////////////////////////////////
- void TransformState::
- fillin(DatagramIterator &scan, BamReader *manager) {
- TypedWritable::fillin(scan, manager);
- _flags = scan.get_uint32();
- if ((_flags & F_components_given) != 0) {
- // Componentwise transform.
- _pos.read_datagram(scan);
- if ((_flags & F_quat_given) != 0) {
- _quat.read_datagram(scan);
- } else {
- _hpr.read_datagram(scan);
- }
- _scale.read_datagram(scan);
- _shear.read_datagram(scan);
- check_uniform_scale();
- }
- if ((_flags & F_mat_known) != 0) {
- // General matrix.
- _mat.read_datagram(scan);
- }
- }
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