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- // Filename: filename.cxx
- // Created by: drose (18Jan99)
- //
- ////////////////////////////////////////////////////////////////////
- //
- // PANDA 3D SOFTWARE
- // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
- //
- // All use of this software is subject to the terms of the Panda 3d
- // Software license. You should have received a copy of this license
- // along with this source code; you will also find a current copy of
- // the license at http://etc.cmu.edu/panda3d/docs/license/ .
- //
- // To contact the maintainers of this program write to
- // [email protected] .
- //
- ////////////////////////////////////////////////////////////////////
- #include "filename.h"
- #include "dSearchPath.h"
- #include "executionEnvironment.h"
- #include <stdio.h> // For rename() and tempnam()
- #include <time.h> // for clock() and time()
- #include <sys/stat.h>
- #include <algorithm>
- #ifdef HAVE_UTIME_H
- #include <utime.h>
- // We assume we have these too.
- #include <errno.h>
- #include <fcntl.h>
- #endif
- #ifdef HAVE_GLOB_H
- #include <glob.h>
- #ifndef GLOB_NOMATCH
- #define GLOB_NOMATCH -3
- #endif
- #endif
- #ifdef HAVE_DIRENT_H
- #include <dirent.h>
- #endif
- // It's true that dtoolbase.h includes this already, but we include
- // this again in case we are building this file within ppremake.
- #ifdef HAVE_UNISTD_H
- #include <unistd.h>
- #endif
- #ifdef WIN32
- /* begin Win32-specific code */
- #ifdef WIN32_VC
- #include <direct.h>
- #include <windows.h>
- #endif
- // The MSVC 6.0 Win32 SDK lacks the following definitions, so we define them
- // here for compatibility.
- #ifndef FILE_ATTRIBUTE_DEVICE
- #define FILE_ATTRIBUTE_DEVICE 0x00000040
- #endif
- // We might have been linked with the Cygwin dll. This is ideal if it
- // is available, because it allows Panda to access all the Cygwin
- // mount definitions if they are in use. If the Cygwin dll is not
- // available, we fall back to our own convention for converting
- // pathnames.
- #ifdef HAVE_CYGWIN
- extern "C" void cygwin_conv_to_win32_path(const char *path, char *win32);
- extern "C" void cygwin_conv_to_posix_path(const char *path, char *posix);
- #endif
- static string
- front_to_back_slash(const string &str) {
- string result = str;
- string::iterator si;
- for (si = result.begin(); si != result.end(); ++si) {
- if ((*si) == '/') {
- (*si) = '\\';
- }
- }
- return result;
- }
- static string
- back_to_front_slash(const string &str) {
- string result = str;
- string::iterator si;
- for (si = result.begin(); si != result.end(); ++si) {
- if ((*si) == '\\') {
- (*si) = '/';
- }
- }
- return result;
- }
- static const string &
- get_panda_root() {
- static string panda_root;
- static bool got_panda_root = false;
- if (!got_panda_root) {
- const char *envvar = getenv("PANDA_ROOT");
- if (envvar != (const char *)NULL) {
- panda_root = front_to_back_slash(envvar);
- }
- if (panda_root.empty() || panda_root[panda_root.length() - 1] != '\\') {
- panda_root += '\\';
- }
- got_panda_root = true;
- }
- return panda_root;
- }
- static string
- convert_pathname(const string &unix_style_pathname, bool use_backslash) {
- if (unix_style_pathname.empty()) {
- return string();
- }
- // To convert from a Unix-style pathname to a Windows-style
- // pathname, we need to change all forward slashes to backslashes.
- // We might need to add a prefix as well, since Windows pathnames
- // typically begin with a drive letter.
- // By convention, if the top directory name consists of just one
- // letter, we treat that as a drive letter and map the rest of the
- // filename accordingly. On the other hand, if the top directory
- // name consists of more than one letter, we assume this is a file
- // within some predefined tree whose root is given by the
- // environment variable "PANDA_ROOT", or if that is not defined,
- // "CYGWIN_ROOT" (for backward compatibility).
- string windows_pathname;
- if (unix_style_pathname[0] != '/') {
- // It doesn't even start from the root, so we don't have to do
- // anything fancy--relative pathnames are the same in Windows as
- // in Unix, except for the direction of the slashes.
- if (use_backslash) {
- windows_pathname = front_to_back_slash(unix_style_pathname);
- } else {
- windows_pathname = unix_style_pathname;
- }
- } else if (unix_style_pathname.length() > 3 &&
- isalpha(unix_style_pathname[1]) &&
- unix_style_pathname[2] == '/') {
- // This pathname begins with a slash and a single letter. That
- // must be the drive letter.
- // We have to cast the result of toupper() to (char) to help some
- // compilers (e.g. Cygwin's gcc 2.95.3) happy; so that they do not
- // confuse this string constructor with one that takes two
- // iterators.
- if (use_backslash) {
- windows_pathname =
- string(1, (char)toupper(unix_style_pathname[1])) + ":" +
- front_to_back_slash(unix_style_pathname.substr(2));
- } else {
- windows_pathname =
- string(1, (char)toupper(unix_style_pathname[1])) + ":" +
- unix_style_pathname.substr(2);
- }
- } else {
- // It starts with a slash, but the first part is not a single
- // letter.
- #ifdef HAVE_CYGWIN
- // Use Cygwin to convert it if possible.
- char result[4096] = "";
- cygwin_conv_to_win32_path(unix_style_pathname.c_str(), result);
- if (use_backslash) {
- windows_pathname = result;
- } else {
- windows_pathname = back_to_front_slash(result);
- }
- #else // HAVE_CYGWIN
- // Without Cygwin, just prefix $PANDA_ROOT.
- windows_pathname = get_panda_root();
- if (use_backslash) {
- windows_pathname += front_to_back_slash(unix_style_pathname.substr(1));
- } else {
- windows_pathname += unix_style_pathname.substr(1);
- }
- #endif // HAVE_CYGWIN
- }
- return windows_pathname;
- }
- static string
- convert_dso_pathname(const string &unix_style_pathname, bool use_backslash) {
- // If the extension is .so, change it to .dll.
- size_t dot = unix_style_pathname.rfind('.');
- if (dot == string::npos ||
- unix_style_pathname.find('/', dot) != string::npos) {
- // No filename extension.
- return convert_pathname(unix_style_pathname, use_backslash);
- }
- if (unix_style_pathname.substr(dot) != ".so") {
- // Some other extension.
- return convert_pathname(unix_style_pathname, use_backslash);
- }
- string dll_basename = unix_style_pathname.substr(0, dot);
- #ifdef _DEBUG
- // If we're building a debug version, all the dso files we link in
- // must be named file_d.dll. This does prohibit us from linking in
- // external dso files, generated outside of the Panda build system,
- // that don't follow this _d convention. Maybe we need a separate
- // convert_system_dso_pathname() function.
- // We can't simply check to see if the file exists, because this
- // might not be a full path to the dso filename--it might be
- // somewhere on the LD_LIBRARY_PATH, or on PATH, or any of a number
- // of nutty places.
- return convert_pathname(dll_basename + "_d.dll", use_backslash);
- #else
- return convert_pathname(dll_basename + ".dll", use_backslash);
- #endif
- }
- static string
- convert_executable_pathname(const string &unix_style_pathname, bool use_backslash) {
- // If the extension is not .exe, append .exe.
- size_t dot = unix_style_pathname.rfind('.');
- if (dot == string::npos ||
- unix_style_pathname.find('/', dot) != string::npos) {
- // No filename extension.
- return convert_pathname(unix_style_pathname + ".exe", use_backslash);
- }
- if (unix_style_pathname.substr(dot) != ".exe") {
- // Some other extension.
- return convert_pathname(unix_style_pathname + ".exe", use_backslash);
- }
- return convert_pathname(unix_style_pathname, use_backslash);
- }
- #endif //WIN32
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::Constructor
- // Access: Public
- // Description: This constructor composes the filename out of a
- // directory part and a basename part. It will insert
- // an intervening '/' if necessary.
- ////////////////////////////////////////////////////////////////////
- Filename::
- Filename(const Filename &dirname, const Filename &basename) {
- if (dirname.empty()) {
- (*this) = basename;
- } else {
- string dirpath = dirname.get_fullpath();
- if (dirpath[dirpath.length() - 1] == '/') {
- (*this) = dirpath + basename.get_fullpath();
- } else {
- (*this) = dirpath + "/" + basename.get_fullpath();
- }
- }
- _flags = 0;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::from_os_specific
- // Access: Public, Static
- // Description: This named constructor returns a Panda-style filename
- // (that is, using forward slashes, and no drive letter)
- // based on the supplied filename string that describes
- // a filename in the local system conventions (for
- // instance, on Windows, it may use backslashes or begin
- // with a drive letter and a colon).
- //
- // Use this function to create a Filename from an
- // externally-given filename string. Use
- // to_os_specific() again later to reconvert it back to
- // the local operating system's conventions.
- //
- // This function will do the right thing even if the
- // filename is partially local conventions and partially
- // Panda conventions; e.g. some backslashes and some
- // forward slashes.
- ////////////////////////////////////////////////////////////////////
- Filename Filename::
- from_os_specific(const string &os_specific, Filename::Type type) {
- #ifdef WIN32
- string result = back_to_front_slash(os_specific);
- const string &panda_root = get_panda_root();
- // If the initial prefix is the same as panda_root, remove it.
- if (!panda_root.empty() && panda_root.length() < result.length()) {
- bool matches = true;
- size_t p;
- for (p = 0; p < panda_root.length() && matches; p++) {
- char c = tolower(panda_root[p]);
- if (c == '\\') {
- c = '/';
- }
- matches = (c == tolower(result[p]));
- }
- if (matches) {
- // The initial prefix matches! Replace the initial bit with a
- // leading slash.
- result = result.substr(panda_root.length());
- assert(!result.empty());
- if (result[0] != '/') {
- result = '/' + result;
- }
- Filename filename(result);
- filename.set_type(type);
- return filename;
- }
- }
- // All right, the initial prefix was not under panda_root. But
- // maybe it begins with a drive letter.
- if (result.size() >= 3 && isalpha(result[0]) &&
- result[1] == ':' && result[2] == '/') {
- result[1] = tolower(result[0]);
- result[0] = '/';
- }
- Filename filename(result);
- filename.set_type(type);
- return filename;
- #else // WIN32
- // Generic Unix-style filenames--no conversion necessary.
- Filename filename(os_specific);
- filename.set_type(type);
- return filename;
- #endif // WIN32
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::expand_from
- // Access: Public, Static
- // Description: Returns the same thing as from_os_specific(), but
- // embedded environment variable references
- // (e.g. "$DMODELS/foo.txt") are expanded out.
- ////////////////////////////////////////////////////////////////////
- Filename Filename::
- expand_from(const string &os_specific, Filename::Type type) {
- return from_os_specific(ExecutionEnvironment::expand_string(os_specific),
- type);
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::temporary
- // Access: Public
- // Description: Generates a temporary filename within the indicated
- // directory, using the indicated prefix. If the
- // directory is empty, a system-defined directory is
- // chosen instead.
- //
- // The generated filename did not exist when the
- // Filename checked, but since it does not specifically
- // create the file, it is possible that another process
- // could simultaneously create a file by the same name.
- ////////////////////////////////////////////////////////////////////
- Filename Filename::
- temporary(const string &dirname, const string &prefix, Type type) {
- if (dirname.empty()) {
- // If we are not given a dirname, use the system tempnam()
- // function to create a system-defined temporary filename.
- char *name = tempnam(NULL, prefix.c_str());
- Filename result(name);
- free(name);
- result.set_type(type);
- return result;
- }
- // If we *are* given a dirname, then use our own algorithm to make
- // up a filename within that dirname. We do that because the system
- // tempnam() (for instance, under Windows) may ignore the dirname.
- Filename result(dirname, "");
- result.set_type(type);
- do {
- // We take the time of day and multiply it by the process time.
- // This will give us a very large number, of which we take the
- // bottom 24 bits and generate a 6-character hex code.
- int hash = (clock() * time(NULL)) & 0xffffff;
- char hex_code[10];
- sprintf(hex_code, "%06x", hash);
- result.set_basename(prefix + hex_code);
- } while (result.exists());
- return result;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::set_fullpath
- // Access: Public
- // Description: Replaces the entire filename: directory, basename,
- // extension. This can also be achieved with the
- // assignment operator.
- ////////////////////////////////////////////////////////////////////
- void Filename::
- set_fullpath(const string &s) {
- (*this) = s;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::set_dirname
- // Access: Public
- // Description: Replaces the directory part of the filename. This is
- // everything in the filename up to, but not including
- // the rightmost slash.
- ////////////////////////////////////////////////////////////////////
- void Filename::
- set_dirname(const string &s) {
- if (s.empty()) {
- // Remove the directory prefix altogether.
- _filename.replace(0, _basename_start, "");
- int length_change = - ((int)_basename_start);
- _dirname_end = 0;
- _basename_start += length_change;
- _basename_end += length_change;
- _extension_start += length_change;
- } else {
- // Replace the existing directory prefix, or insert a new one.
- // We build the string ss to include the terminal slash.
- string ss;
- if (s[s.length()-1] == '/') {
- ss = s;
- } else {
- ss = s+'/';
- }
- int length_change = ss.length() - _basename_start;
- _filename.replace(0, _basename_start, ss);
- _dirname_end = ss.length() - 1;
- // An exception: if the dirname string was the single slash, the
- // dirname includes that slash.
- if (ss.length() == 1) {
- _dirname_end = 1;
- }
- _basename_start += length_change;
- if (_basename_end != string::npos) {
- _basename_end += length_change;
- _extension_start += length_change;
- }
- }
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::set_basename
- // Access: Public
- // Description: Replaces the basename part of the filename. This is
- // everything in the filename after the rightmost slash,
- // including any extensions.
- ////////////////////////////////////////////////////////////////////
- void Filename::
- set_basename(const string &s) {
- _filename.replace(_basename_start, string::npos, s);
- locate_extension();
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::set_fullpath_wo_extension
- // Access: Public
- // Description: Replaces the full filename--directory and basename
- // parts--except for the extension.
- ////////////////////////////////////////////////////////////////////
- void Filename::
- set_fullpath_wo_extension(const string &s) {
- int length_change = s.length() - _basename_end;
- _filename.replace(0, _basename_end, s);
- if (_basename_end != string::npos) {
- _basename_end += length_change;
- _extension_start += length_change;
- }
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::set_basename_wo_extension
- // Access: Public
- // Description: Replaces the basename part of the filename, without
- // the file extension.
- ////////////////////////////////////////////////////////////////////
- void Filename::
- set_basename_wo_extension(const string &s) {
- int length_change = s.length() - (_basename_end - _basename_start);
- if (_basename_end == string::npos) {
- _filename.replace(_basename_start, string::npos, s);
- } else {
- _filename.replace(_basename_start, _basename_end - _basename_start, s);
- _basename_end += length_change;
- _extension_start += length_change;
- }
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::set_extension
- // Access: Public
- // Description: Replaces the file extension. This is everything after
- // the rightmost dot, if there is one, or the empty
- // string if there is not.
- ////////////////////////////////////////////////////////////////////
- void Filename::
- set_extension(const string &s) {
- if (s.empty()) {
- // Remove the extension altogether.
- if (_basename_end != string::npos) {
- _filename.replace(_basename_end, string::npos, "");
- _basename_end = string::npos;
- _extension_start = string::npos;
- }
- } else if (_basename_end == string::npos) {
- // Insert an extension where there was none before.
- _basename_end = _filename.length();
- _extension_start = _filename.length() + 1;
- _filename += '.' + s;
- } else {
- // Replace an existing extension.
- _filename.replace(_extension_start, string::npos, s);
- }
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::extract_components
- // Access: Public
- // Description: Extracts out the individual directory components of
- // the path into a series of strings. get_basename()
- // will be the last component stored in the vector.
- // Note that no distinction is made by this method
- // between a leading slash and no leading slash, but you
- // can call is_local() to differentiate the two cases.
- ////////////////////////////////////////////////////////////////////
- void Filename::
- extract_components(vector_string &components) const {
- components.clear();
- size_t p = 0;
- if (!_filename.empty() && _filename[0] == '/') {
- // Skip the leading slash.
- p = 1;
- }
- while (p < _filename.length()) {
- size_t q = _filename.find('/', p);
- if (q == string::npos) {
- components.push_back(_filename.substr(p));
- return;
- }
- components.push_back(_filename.substr(p, q - p));
- p = q + 1;
- }
- // A trailing slash means we have an empty get_basename().
- components.push_back(string());
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::standardize
- // Access: Public
- // Description: Converts the filename to standard form by replacing
- // consecutive slashes with a single slash, removing a
- // trailing slash if present, and backing up over ../
- // sequences within the filename where possible.
- ////////////////////////////////////////////////////////////////////
- void Filename::
- standardize() {
- assert(!_filename.empty());
- if (_filename == ".") {
- // Don't change a single dot; this refers to the current directory.
- return;
- }
- vector<string> components;
- // Pull off the components of the filename one at a time.
- bool global = (_filename[0] == '/');
- size_t p = 0;
- while (p < _filename.length() && _filename[p] == '/') {
- p++;
- }
- while (p < _filename.length()) {
- size_t slash = _filename.find('/', p);
- string component = _filename.substr(p, slash - p);
- if (component == ".") {
- // Ignore /./.
- } else if (component == ".." && !components.empty() &&
- !(components.back() == "..")) {
- // Back up.
- components.pop_back();
- } else {
- components.push_back(component);
- }
- p = slash;
- while (p < _filename.length() && _filename[p] == '/') {
- p++;
- }
- }
- // Now reassemble the filename.
- string result;
- if (global) {
- result = "/";
- }
- if (!components.empty()) {
- result += components[0];
- for (int i = 1; i < (int)components.size(); i++) {
- result += "/" + components[i];
- }
- }
- (*this) = result;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::make_absolute
- // Access: Public
- // Description: Converts the filename to a fully-qualified pathname
- // from the root (if it is a relative pathname), and
- // then standardizes it (see standardize()).
- //
- // This is sometimes a little problematic, since it may
- // convert the file to its 'true' absolute pathname,
- // which could be an ugly NFS-named file, irrespective
- // of symbolic links
- // (e.g. /.automount/dimbo/root/usr2/fit/people/drose
- // instead of /fit/people/drose); besides being ugly,
- // filenames like this may not be consistent across
- // multiple different platforms.
- ////////////////////////////////////////////////////////////////////
- void Filename::
- make_absolute() {
- make_absolute(ExecutionEnvironment::get_cwd());
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::make_absolute
- // Access: Public
- // Description: Converts the filename to a fully-qualified filename
- // from the root (if it is a relative filename), and
- // then standardizes it (see standardize()). This
- // flavor accepts a specific starting directory that the
- // filename is known to be relative to.
- ////////////////////////////////////////////////////////////////////
- void Filename::
- make_absolute(const Filename &start_directory) {
- if (is_local()) {
- (*this) = Filename(start_directory, _filename);
- }
- standardize();
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::make_canonical
- // Access: Public
- // Description: Converts this filename to a canonical name by
- // replacing the directory part with the fully-qualified
- // directory part. This is done by changing to that
- // directory and calling getcwd().
- //
- // This has the effect of (a) converting relative paths
- // to absolute paths (but see make_absolute() if this is
- // the only effect you want), and (b) always resolving a
- // given directory name to the same string, even if
- // different symbolic links are traversed, and (c)
- // changing nice symbolic-link paths like
- // /fit/people/drose to ugly NFS automounter names like
- // /hosts/dimbo/usr2/fit/people/drose. This can be
- // troubling, but sometimes this is exactly what you
- // want, particularly if you're about to call
- // make_relative_to() between two filenames.
- //
- // The return value is true if successful, or false on
- // failure (usually because the directory name does not
- // exist or cannot be chdir'ed into).
- ////////////////////////////////////////////////////////////////////
- bool Filename::
- make_canonical() {
- if (empty()) {
- // An empty filename is a special case. This doesn't name
- // anything.
- return false;
- }
- if (get_fullpath() == "/") {
- // The root directory is a special case.
- return true;
- }
- // Temporarily save the current working directory.
- Filename cwd = ExecutionEnvironment::get_cwd();
- return r_make_canonical(cwd);
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::to_os_specific
- // Access: Public
- // Description: Converts the filename from our generic Unix-like
- // convention (forward slashes starting with the root at
- // '/') to the corresponding filename in the local
- // operating system (slashes in the appropriate
- // direction, starting with the root at C:\, for
- // instance). Returns the string representing the
- // converted filename, but does not change the Filename
- // itself.
- //
- // See also from_os_specific().
- ////////////////////////////////////////////////////////////////////
- string Filename::
- to_os_specific() const {
- if (empty()) {
- return string();
- }
- Filename standard(*this);
- standard.standardize();
- #ifdef WIN32
- switch (get_type()) {
- case T_dso:
- return convert_dso_pathname(standard.get_fullpath(), true);
- case T_executable:
- return convert_executable_pathname(standard.get_fullpath(), true);
- default:
- return convert_pathname(standard.get_fullpath(), true);
- }
- #else // WIN32
- return standard;
- #endif // WIN32
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::to_os_generic
- // Access: Public
- // Description: This is similar to to_os_specific(), but it is
- // designed to generate a filename that can be
- // understood on as many platforms as possible. Since
- // Windows can usually understand a
- // forward-slash-delimited filename, this means it does
- // the same thing as to_os_specific(), but it uses
- // forward slashes instead of backslashes.
- //
- // This method has a pretty limited use; it should
- // generally be used for writing file references to a
- // file that might be read on any operating system.
- ////////////////////////////////////////////////////////////////////
- string Filename::
- to_os_generic() const {
- if (empty()) {
- return string();
- }
- Filename standard(*this);
- standard.standardize();
- #ifdef WIN32
- switch (get_type()) {
- case T_dso:
- return convert_dso_pathname(standard.get_fullpath(), false);
- case T_executable:
- return convert_executable_pathname(standard.get_fullpath(), false);
- default:
- return convert_pathname(standard.get_fullpath(), false);
- }
- #else // WIN32
- return standard;
- #endif // WIN32
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::exists
- // Access: Public
- // Description: Returns true if the filename exists on the disk,
- // false otherwise. If the type is indicated to be
- // executable, this also tests that the file has execute
- // permission.
- ////////////////////////////////////////////////////////////////////
- bool Filename::
- exists() const {
- string os_specific = to_os_specific();
- #ifdef WIN32_VC
- bool exists = false;
- DWORD results = GetFileAttributes(os_specific.c_str());
- if (results != -1) {
- exists = true;
- }
- #else // WIN32_VC
- struct stat this_buf;
- bool exists = false;
- if (stat(os_specific.c_str(), &this_buf) == 0) {
- exists = true;
- }
- #endif
- return exists;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::is_regular_file
- // Access: Public
- // Description: Returns true if the filename exists and is the
- // name of a regular file (i.e. not a directory or
- // device), false otherwise.
- ////////////////////////////////////////////////////////////////////
- bool Filename::
- is_regular_file() const {
- string os_specific = to_os_specific();
- #ifdef WIN32_VC
- bool isreg = false;
- DWORD results = GetFileAttributes(os_specific.c_str());
- if (results != -1) {
- isreg = ((results & (FILE_ATTRIBUTE_DIRECTORY | FILE_ATTRIBUTE_DEVICE)) == 0);
- }
- #else // WIN32_VC
- struct stat this_buf;
- bool isreg = false;
- if (stat(os_specific.c_str(), &this_buf) == 0) {
- isreg = S_ISREG(this_buf.st_mode);
- }
- #endif
- return isreg;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::is_directory
- // Access: Public
- // Description: Returns true if the filename exists and is a
- // directory name, false otherwise.
- ////////////////////////////////////////////////////////////////////
- bool Filename::
- is_directory() const {
- string os_specific = to_os_specific();
- #ifdef WIN32_VC
- bool isdir = false;
- DWORD results = GetFileAttributes(os_specific.c_str());
- if (results != -1) {
- isdir = (results & FILE_ATTRIBUTE_DIRECTORY) != 0;
- }
- #else // WIN32_VC
- struct stat this_buf;
- bool isdir = false;
- if (stat(os_specific.c_str(), &this_buf) == 0) {
- isdir = S_ISDIR(this_buf.st_mode);
- }
- #endif
- return isdir;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::is_executable
- // Access: Public
- // Description: Returns true if the filename exists and is
- // executable
- ////////////////////////////////////////////////////////////////////
- bool Filename::
- is_executable() const {
- #ifdef WIN32_VC
- // no access() in windows, but to our advantage executables can only
- // end in .exe or .com
- string extension = get_extension();
- if (extension == "exe" || extension == "com") {
- return exists();
- }
- #else /* WIN32_VC */
- string os_specific = to_os_specific();
- if (access(os_specific.c_str(), X_OK) == 0) {
- return true;
- }
- #endif /* WIN32_VC */
- return false;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::compare_timestamps
- // Access: Public
- // Description: Returns a number less than zero if the file named by
- // this object is older than the given file, zero if
- // they have the same timestamp, or greater than zero if
- // this one is newer.
- //
- // If this_missing_is_old is true, it indicates that a
- // missing file will be treated as if it were older than
- // any other file; otherwise, a missing file will be
- // treated as if it were newer than any other file.
- // Similarly for other_missing_is_old.
- ////////////////////////////////////////////////////////////////////
- int Filename::
- compare_timestamps(const Filename &other,
- bool this_missing_is_old,
- bool other_missing_is_old) const {
- string os_specific = to_os_specific();
- string other_os_specific = other.to_os_specific();
- #ifdef WIN32_VC
- struct _stat this_buf;
- bool this_exists = false;
- if (_stat(os_specific.c_str(), &this_buf) == 0) {
- this_exists = true;
- }
- struct _stat other_buf;
- bool other_exists = false;
- if (_stat(other_os_specific.c_str(), &other_buf) == 0) {
- other_exists = true;
- }
- #else // WIN32_VC
- struct stat this_buf;
- bool this_exists = false;
- if (stat(os_specific.c_str(), &this_buf) == 0) {
- this_exists = true;
- }
- struct stat other_buf;
- bool other_exists = false;
- if (stat(other_os_specific.c_str(), &other_buf) == 0) {
- other_exists = true;
- }
- #endif
- if (this_exists && other_exists) {
- // Both files exist, return the honest time comparison.
- return (int)this_buf.st_mtime - (int)other_buf.st_mtime;
- } else if (!this_exists && !other_exists) {
- // Neither file exists.
- if (this_missing_is_old == other_missing_is_old) {
- // Both files are either "very old" or "very new".
- return 0;
- }
- if (this_missing_is_old) {
- // This file is "very old", the other is "very new".
- return -1;
- } else {
- // This file is "very new", the other is "very old".
- return 1;
- }
- } else if (!this_exists) {
- // This file doesn't, the other one does.
- return this_missing_is_old ? -1 : 1;
- } else { // !other_exists
- assert(!other_exists);
- // This file exists, the other one doesn't.
- return other_missing_is_old ? 1 : -1;
- }
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::resolve_filename
- // Access: Public
- // Description: Searches the given search path for the filename. If
- // it is found, updates the filename to the full
- // pathname found and returns true; otherwise, returns
- // false.
- ////////////////////////////////////////////////////////////////////
- bool Filename::
- resolve_filename(const DSearchPath &searchpath,
- const string &default_extension) {
- string found;
- if (is_local()) {
- found = searchpath.find_file(get_fullpath());
- if (found.empty()) {
- // We didn't find it with the given extension; can we try the
- // default extension?
- if (get_extension().empty() && !default_extension.empty()) {
- Filename try_ext = *this;
- try_ext.set_extension(default_extension);
- found = searchpath.find_file(try_ext.get_fullpath());
- }
- }
- } else {
- if (exists()) {
- // The full pathname exists. Return true.
- return true;
- } else {
- // The full pathname doesn't exist with the given extension;
- // does it exist with the default extension?
- if (get_extension().empty() && !default_extension.empty()) {
- Filename try_ext = *this;
- try_ext.set_extension(default_extension);
- if (try_ext.exists()) {
- found = try_ext;
- }
- }
- }
- }
- if (!found.empty()) {
- (*this) = found;
- return true;
- }
- return false;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::make_relative_to
- // Access: Public
- // Description: Adjusts this filename, which must be a
- // fully-specified pathname beginning with a slash, to
- // make it a relative filename, relative to the
- // fully-specified directory indicated (which must also
- // begin with, and may or may not end with, a slash--a
- // terminating slash is ignored).
- //
- // This only performs a string comparsion, so it may be
- // wise to call make_canonical() on both filenames
- // before calling make_relative_to().
- //
- // If allow_backups is false, the filename will only be
- // adjusted to be made relative if it is already
- // somewhere within or below the indicated directory.
- // If allow_backups is true, it will be adjusted in all
- // cases, even if this requires putting a series of ../
- // characters before the filename--unless it would have
- // to back all the way up to the root.
- //
- // Returns true if the file was adjusted, false if it
- // was not.
- ////////////////////////////////////////////////////////////////////
- bool Filename::
- make_relative_to(Filename directory, bool allow_backups) {
- if (_filename.empty() || directory.empty() ||
- _filename[0] != '/' || directory[0] != '/') {
- return false;
- }
- standardize();
- directory.standardize();
- if (directory == "/") {
- // Don't be silly.
- return false;
- }
- string rel_to_file = directory.get_fullpath() + "/.";
- size_t common = get_common_prefix(rel_to_file);
- if (common < 2) {
- // Oh, never mind.
- return false;
- }
- string result;
- int slashes = count_slashes(rel_to_file.substr(common));
- if (slashes > 0 && !allow_backups) {
- // Too bad; the file's not under the indicated directory.
- return false;
- }
- for (int i = 0; i < slashes; i++) {
- result += "../";
- }
- result += _filename.substr(common);
- (*this) = result;
- return true;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::find_on_searchpath
- // Access: Public
- // Description: Performs the reverse of the resolve_filename()
- // operation: assuming that the current filename is
- // fully-specified pathname (i.e. beginning with '/'),
- // look on the indicated search path for a directory
- // under which the file can be found. When found,
- // adjust the Filename to be relative to the indicated
- // directory name.
- //
- // Returns the index of the directory on the searchpath
- // at which the file was found, or -1 if it was not
- // found.
- ////////////////////////////////////////////////////////////////////
- int Filename::
- find_on_searchpath(const DSearchPath &searchpath) {
- if (_filename.empty() || _filename[0] != '/') {
- return -1;
- }
- int num_directories = searchpath.get_num_directories();
- for (int i = 0; i < num_directories; i++) {
- if (make_relative_to(searchpath.get_directory(i), false)) {
- return i;
- }
- }
- return -1;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::scan_directory
- // Access: Public
- // Description: Attempts to open the named filename as if it were a
- // directory and looks for the non-hidden files within
- // the directory. Fills the given vector up with the
- // sorted list of filenames that are local to this
- // directory.
- //
- // It is the user's responsibility to ensure that the
- // contents vector is empty before making this call;
- // otherwise, the new files will be appended to it.
- //
- // Returns true on success, false if the directory could
- // not be read for some reason.
- ////////////////////////////////////////////////////////////////////
- bool Filename::
- scan_directory(vector_string &contents) const {
- #if defined(WIN32_VC)
- // Use Windows' FindFirstFile() / FindNextFile() to walk through the
- // list of files in a directory.
- size_t orig_size = contents.size();
- string match;
- if (empty()) {
- match = "*.*";
- } else {
- match = to_os_specific() + "\\*.*";
- }
- WIN32_FIND_DATA find_data;
- HANDLE handle = FindFirstFile(match.c_str(), &find_data);
- if (handle == INVALID_HANDLE_VALUE) {
- if (GetLastError() == ERROR_NO_MORE_FILES) {
- // No matching files is not an error.
- return true;
- }
- return false;
- }
- do {
- string filename = find_data.cFileName;
- if (filename != "." && filename != "..") {
- contents.push_back(filename);
- }
- } while (FindNextFile(handle, &find_data));
- bool scan_ok = (GetLastError() == ERROR_NO_MORE_FILES);
- FindClose(handle);
- sort(contents.begin() + orig_size, contents.end());
- return scan_ok;
- #elif defined(HAVE_DIRENT_H)
- // Use Posix's opendir() / readir() to walk through the list of
- // files in a directory.
- size_t orig_size = contents.size();
- string dirname;
- if (empty()) {
- dirname = ".";
- } else {
- dirname = _filename;
- }
- DIR *root = opendir(dirname.c_str());
- if (root == (DIR *)NULL) {
- perror(dirname.c_str());
- return false;
- }
- struct dirent *d;
- d = readdir(root);
- while (d != (struct dirent *)NULL) {
- if (d->d_name[0] != '.') {
- contents.push_back(d->d_name);
- }
- d = readdir(root);
- }
- // It turns out to be a mistake to check the value of errno after
- // calling readdir(), since it might have been set to non-zero
- // during some internal operation of readdir(), even though there
- // wasn't really a problem with scanning the directory itself.
- /*
- if (errno != 0 && errno != ENOENT && errno != ENOTDIR) {
- cerr << "Error occurred while scanning directory " << dirname << "\n";
- perror(dirname.c_str());
- closedir(root);
- return false;
- }
- */
- closedir(root);
- sort(contents.begin() + orig_size, contents.end());
- return true;
- #elif defined(HAVE_GLOB_H)
- // It's hard to imagine a system that provides glob.h but does not
- // provide openddir() .. readdir(), but this code is leftover from a
- // time when there was an undetected bug in the above readdir()
- // loop, and it works, so we might as well keep it around for now.
- string dirname;
- if (empty()) {
- dirname = "*";
- } else if (_filename[_filename.length() - 1] == '/') {
- dirname = _filename + "*";
- } else {
- dirname = _filename + "/*"; /* comment to fix emacs syntax hilight */
- }
- glob_t globbuf;
- int r = glob(dirname.c_str(), GLOB_ERR, NULL, &globbuf);
- if (r != 0) {
- // Some error processing the match string. If our version of
- // glob.h defines GLOB_NOMATCH, then we can differentiate an empty
- // return result from some other kind of error.
- #ifdef GLOB_NOMATCH
- if (r != GLOB_NOMATCH) {
- perror(dirname.c_str());
- return false;
- }
- #endif
- // Otherwise, all errors mean the same thing: no matches, but
- // otherwise no problem.
- return true;
- }
- size_t offset = dirname.size() - 1;
- for (int i = 0; globbuf.gl_pathv[i] != NULL; i++) {
- contents.push_back(globbuf.gl_pathv[i] + offset);
- }
- globfree(&globbuf);
- return true;
-
- #else
- // Don't know how to scan directories!
- return false;
- #endif
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::open_read
- // Access: Public
- // Description: Opens the indicated ifstream for reading the file, if
- // possible. Returns true if successful, false
- // otherwise. This requires the setting of the
- // set_text()/set_binary() flags to open the file
- // appropriately as indicated; it is an error to call
- // open_read() without first calling one of set_text()
- // or set_binary().
- ////////////////////////////////////////////////////////////////////
- bool Filename::
- open_read(ifstream &stream) const {
- assert(is_text() || is_binary());
- ios_openmode open_mode = ios::in;
- #ifdef HAVE_IOS_BINARY
- // For some reason, some systems (like Irix) don't define
- // ios::binary.
- if (!is_text()) {
- open_mode |= ios::binary;
- }
- #endif
- string os_specific = to_os_specific();
- stream.clear();
- stream.open(os_specific.c_str(), open_mode);
- return (!stream.fail());
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::open_write
- // Access: Public
- // Description: Opens the indicated ifstream for writing the file, if
- // possible. Returns true if successful, false
- // otherwise. This requires the setting of the
- // set_text()/set_binary() flags to open the file
- // appropriately as indicated; it is an error to call
- // open_read() without first calling one of set_text()
- // or set_binary().
- //
- // If truncate is true, the file is truncated to zero
- // length upon opening it, if it already exists.
- // Otherwise, the file is kept at its original length.
- ////////////////////////////////////////////////////////////////////
- bool Filename::
- open_write(ofstream &stream, bool truncate) const {
- assert(is_text() || is_binary());
- ios_openmode open_mode = ios::out;
- if (truncate) {
- open_mode |= ios::trunc;
- } else {
- // Some systems insist on having ios::in set to prevent the file
- // from being truncated when we open it. Makes ios::trunc kind of
- // pointless, doesn't it? On the other hand, setting ios::in also
- // seems to imply ios::nocreate (!), so we should only set this if
- // the file already exists.
- if (exists()) {
- open_mode |= ios::in;
- }
- }
- #ifdef HAVE_IOS_BINARY
- // For some reason, some systems (like Irix) don't define
- // ios::binary.
- if (!is_text()) {
- open_mode |= ios::binary;
- }
- #endif
- stream.clear();
- string os_specific = to_os_specific();
- #ifdef HAVE_OPEN_MASK
- stream.open(os_specific.c_str(), open_mode, 0666);
- #else
- stream.open(os_specific.c_str(), open_mode);
- #endif
- return (!stream.fail());
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::open_append
- // Access: Public
- // Description: Opens the indicated ifstream for writing the file, if
- // possible. Returns true if successful, false
- // otherwise. This requires the setting of the
- // set_text()/set_binary() flags to open the file
- // appropriately as indicated; it is an error to call
- // open_read() without first calling one of set_text()
- // or set_binary().
- ////////////////////////////////////////////////////////////////////
- bool Filename::
- open_append(ofstream &stream) const {
- assert(is_text() || is_binary());
- ios_openmode open_mode = ios::app;
- #ifdef HAVE_IOS_BINARY
- // For some reason, some systems (like Irix) don't define
- // ios::binary.
- if (!is_text()) {
- open_mode |= ios::binary;
- }
- #endif
- stream.clear();
- string os_specific = to_os_specific();
- #ifdef HAVE_OPEN_MASK
- stream.open(os_specific.c_str(), open_mode, 0666);
- #else
- stream.open(os_specific.c_str(), open_mode);
- #endif
- return (!stream.fail());
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::open_read_write
- // Access: Public
- // Description: Opens the indicated fstream for read/write access to
- // the file, if possible. Returns true if successful,
- // false otherwise. This requires the setting of the
- // set_text()/set_binary() flags to open the file
- // appropriately as indicated; it is an error to call
- // open_read_write() without first calling one of
- // set_text() or set_binary().
- ////////////////////////////////////////////////////////////////////
- bool Filename::
- open_read_write(fstream &stream) const {
- assert(is_text() || is_binary());
- ios_openmode open_mode = ios::out | ios::in;
- // Since ios::in also seems to imply ios::nocreate (!), we must
- // guarantee the file already exists before we try to open it.
- if (!exists()) {
- touch();
- }
- #ifdef HAVE_IOS_BINARY
- // For some reason, some systems (like Irix) don't define
- // ios::binary.
- if (!is_text()) {
- open_mode |= ios::binary;
- }
- #endif
- stream.clear();
- string os_specific = to_os_specific();
- #ifdef HAVE_OPEN_MASK
- stream.open(os_specific.c_str(), open_mode, 0666);
- #else
- stream.open(os_specific.c_str(), open_mode);
- #endif
- return (!stream.fail());
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::touch
- // Access: Public
- // Description: Updates the modification time of the file to the
- // current time. If the file does not already exist, it
- // will be created. Returns true if successful, false
- // if there is an error.
- ////////////////////////////////////////////////////////////////////
- bool Filename::
- touch() const {
- #ifdef WIN32_VC
- // In Windows, we have to use the Windows API to do this reliably.
- // First, guarantee the file exists (and also get its handle).
- string os_specific = to_os_specific();
- HANDLE fhandle;
- fhandle = CreateFile(os_specific.c_str(), GENERIC_WRITE, FILE_SHARE_WRITE,
- NULL, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
- if (fhandle == INVALID_HANDLE_VALUE) {
- return false;
- }
- // Now update the file time and date.
- SYSTEMTIME sysnow;
- FILETIME ftnow;
- GetSystemTime(&sysnow);
- if (!SystemTimeToFileTime(&sysnow, &ftnow)) {
- CloseHandle(fhandle);
- return false;
- }
-
- if (!SetFileTime(fhandle, NULL, NULL, &ftnow)) {
- CloseHandle(fhandle);
- return false;
- }
- CloseHandle(fhandle);
- return true;
- #elif defined(HAVE_UTIME_H)
- // Most Unix systems can do this explicitly.
- string os_specific = to_os_specific();
- #ifdef HAVE_CYGWIN
- // In the Cygwin case, it seems we need to be sure to use the
- // Cygwin-style name; some broken utime() implementation. That's
- // almost the same thing as the original Panda-style name, but not
- // exactly, so we first convert the Panda name to a Windows name,
- // then convert it back to Cygwin, to ensure we get it exactly right
- // by Cygwin rules.
- {
- char result[4096] = "";
- cygwin_conv_to_posix_path(os_specific.c_str(), result);
- os_specific = result;
- }
- #endif // HAVE_CYGWIN
- int result = utime(os_specific.c_str(), NULL);
- if (result < 0) {
- if (errno == ENOENT) {
- // So the file doesn't already exist; create it.
- int fd = creat(os_specific.c_str(), 0666);
- if (fd < 0) {
- perror(os_specific.c_str());
- return false;
- }
- close(fd);
- return true;
- }
- perror(os_specific.c_str());
- return false;
- }
- return true;
- #else // WIN32, HAVE_UTIME_H
- // Other systems may not have an explicit control over the
- // modification time. For these systems, we'll just temporarily
- // open the file in append mode, then close it again (it gets closed
- // when the ofstream goes out of scope).
- ofstream file;
- return open_append(file);
- #endif // WIN32, HAVE_UTIME_H
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::unlink
- // Access: Public
- // Description: Permanently deletes the file associated with the
- // filename, if possible. Returns true if successful,
- // false if failure (for instance, because the file did
- // not exist, or because permissions were inadequate).
- ////////////////////////////////////////////////////////////////////
- bool Filename::
- unlink() const {
- string os_specific = to_os_specific();
- return (::unlink(os_specific.c_str()) == 0);
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::rename_to
- // Access: Public
- // Description: Renames the file to the indicated new filename. If
- // the new filename is in a different directory, this
- // will perform a move. Returns true if successful,
- // false if failure.
- ////////////////////////////////////////////////////////////////////
- bool Filename::
- rename_to(const Filename &other) const {
- string os_specific = to_os_specific();
- string other_os_specific = other.to_os_specific();
- return (rename(os_specific.c_str(),
- other_os_specific.c_str()) == 0);
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::make_dir
- // Access: Public
- // Description: Creates all the directories in the path to the file
- // specified in the filename, except for the basename
- // itself. This assumes that the Filename contains the
- // name of a file, not a directory name; it ensures that
- // the directory containing the file exists.
- //
- // However, if the filename ends in a slash, it assumes
- // the Filename represents the name of a directory, and
- // creates all the paths.
- ////////////////////////////////////////////////////////////////////
- bool Filename::
- make_dir() const {
- if (empty()) {
- return false;
- }
- Filename path = *this;
- path.standardize();
- string dirname;
- if (_filename[_filename.length() - 1] == '/') {
- // The Filename ends in a slash; it represents a directory.
- dirname = path.get_fullpath();
- } else {
- // The Filename does not end in a slash; it represents a file.
- dirname = path.get_dirname();
- }
- // First, make sure everything up to the last path is known. We
- // don't care too much if any of these fail; maybe they failed
- // because the directory was already there.
- size_t slash = dirname.find('/');
- while (slash != string::npos) {
- Filename component(dirname.substr(0, slash));
- string os_specific = component.to_os_specific();
- #ifndef WIN32_VC
- mkdir(os_specific.c_str(), 0777);
- #else
- mkdir(os_specific.c_str());
- #endif
- slash = dirname.find('/', slash + 1);
- }
- // Now make the last one, and check the return value.
- Filename component(dirname);
- string os_specific = component.to_os_specific();
- #ifndef WIN32_VC
- int result = mkdir(os_specific.c_str(), 0777);
- #else
- int result = mkdir(os_specific.c_str());
- #endif
- return (result == 0);
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::locate_basename
- // Access: Private
- // Description: After the string has been reassigned, search for the
- // slash marking the beginning of the basename, and set
- // _dirname_end and _basename_start correctly.
- ////////////////////////////////////////////////////////////////////
- void Filename::
- locate_basename() {
- // Scan for the last slash, which marks the end of the directory
- // part.
- if (_filename.empty()) {
- _dirname_end = 0;
- _basename_start = 0;
- } else {
- string::size_type slash = _filename.rfind('/');
- if (slash != string::npos) {
- _basename_start = slash + 1;
- _dirname_end = _basename_start;
- // One exception: in case there are multiple slashes in a row,
- // we want to treat them as a single slash. The directory
- // therefore actually ends at the first of these; back up a bit.
- while (_dirname_end > 0 && _filename[_dirname_end-1] == '/') {
- _dirname_end--;
- }
- // Another exception: if the dirname was nothing but slashes, it
- // was the root directory, or / itself. In this case the dirname
- // does include the terminal slash (of course).
- if (_dirname_end == 0) {
- _dirname_end = 1;
- }
- } else {
- _dirname_end = 0;
- _basename_start = 0;
- }
- }
- // Now:
- // _dirname_end is the last slash character, or 0 if there are no
- // slash characters.
- // _basename_start is the character after the last slash character,
- // or 0 if there are no slash characters.
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::locate_extension
- // Access: Private
- // Description: Once the end of the directory prefix has been found,
- // and _dirname_end and _basename_start are set
- // correctly, search for the dot marking the beginning
- // of the extension, and set _basename_end and
- // _extension_start correctly.
- ////////////////////////////////////////////////////////////////////
- void Filename::
- locate_extension() {
- // Now scan for the last dot after that slash.
- if (_filename.empty()) {
- _basename_end = string::npos;
- _extension_start = string::npos;
- } else {
- string::size_type dot = _filename.length() - 1;
- while (dot+1 > _basename_start && _filename[dot] != '.') {
- --dot;
- }
- if (dot+1 > _basename_start) {
- _basename_end = dot;
- _extension_start = dot + 1;
- } else {
- _basename_end = string::npos;
- _extension_start = string::npos;
- }
- }
- // Now:
- // _basename_end is the last dot, or npos if there is no dot.
- // _extension_start is the character after the last dot, or npos if
- // there is no dot.
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::get_common_prefix
- // Access: Private
- // Description: Returns the length of the longest common initial
- // substring of this string and the other one that ends
- // in a slash. This is the lowest directory common to
- // both filenames.
- ////////////////////////////////////////////////////////////////////
- size_t Filename::
- get_common_prefix(const string &other) const {
- size_t len = 0;
- // First, get the length of the common initial substring.
- while (len < length() && len < other.length() &&
- _filename[len] == other[len]) {
- len++;
- }
- // Now insist that it ends in a slash.
- while (len > 0 && _filename[len-1] != '/') {
- len--;
- }
- return len;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::count_slashes
- // Access: Private, Static
- // Description: Returns the number of non-consecutive slashes in the
- // indicated string, not counting a terminal slash.
- ////////////////////////////////////////////////////////////////////
- int Filename::
- count_slashes(const string &str) {
- int count = 0;
- string::const_iterator si;
- si = str.begin();
- while (si != str.end()) {
- if (*si == '/') {
- count++;
- // Skip consecutive slashes.
- ++si;
- while (*si == '/') {
- ++si;
- }
- if (si == str.end()) {
- // Oops, that was a terminal slash. Don't count it.
- count--;
- }
- } else {
- ++si;
- }
- }
- return count;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: Filename::r_make_canonical
- // Access: Private
- // Description: The recursive implementation of make_canonical().
- ////////////////////////////////////////////////////////////////////
- bool Filename::
- r_make_canonical(const Filename &cwd) {
- if (get_fullpath() == "/") {
- // If we reached the root, the whole path doesn't exist. Report
- // failure.
- return false;
- }
- // First, try to cd to the filename directly.
- string os_specific = to_os_specific();
- if (chdir(os_specific.c_str()) >= 0) {
- // That worked, save the full path string.
- (*this) = ExecutionEnvironment::get_cwd();
- // And restore the current working directory.
- string osdir = cwd.to_os_specific();
- if (chdir(osdir.c_str()) < 0) {
- cerr << "Error! Cannot change back to " << cwd << "\n";
- }
- return true;
- }
- // That didn't work; maybe it's not a directory. Recursively go to
- // the directory above.
- Filename dir(get_dirname());
-
- if (dir.empty()) {
- // No dirname means the file is in this directory.
- set_dirname(cwd);
- return true;
- }
-
- if (!dir.r_make_canonical(cwd)) {
- return false;
- }
- set_dirname(dir);
- return true;
- }
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