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- // Filename: sequenceNode.cxx
- // Created by: drose (06Mar02)
- //
- ////////////////////////////////////////////////////////////////////
- //
- // PANDA 3D SOFTWARE
- // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
- //
- // All use of this software is subject to the terms of the Panda 3d
- // Software license. You should have received a copy of this license
- // along with this source code; you will also find a current copy of
- // the license at http://etc.cmu.edu/panda3d/docs/license/ .
- //
- // To contact the maintainers of this program write to
- // [email protected] .
- //
- ////////////////////////////////////////////////////////////////////
- #include "pandabase.h"
- #include "sequenceNode.h"
- #include "cullTraverser.h"
- TypeHandle SequenceNode::_type_handle;
- ////////////////////////////////////////////////////////////////////
- // Function: SequenceNode::Copy Constructor
- // Access: Protected
- // Description:
- ////////////////////////////////////////////////////////////////////
- SequenceNode::
- SequenceNode(const SequenceNode ©) :
- SelectiveChildNode(copy),
- AnimInterface(copy)
- {
- }
- ////////////////////////////////////////////////////////////////////
- // Function: SequenceNode::get_num_frames
- // Access: Published, Virtual
- // Description: Returns the number of frames in the animation. This
- // is a property of the animation and may not be
- // directly adjusted by the user (although it may change
- // without warning with certain kinds of animations,
- // since this is a virtual method that may be
- // overridden).
- ////////////////////////////////////////////////////////////////////
- int SequenceNode::
- get_num_frames() const {
- return get_num_children();
- }
- ////////////////////////////////////////////////////////////////////
- // Function: SequenceNode::safe_to_combine
- // Access: Public, Virtual
- // Description: Returns true if it is generally safe to combine this
- // particular kind of PandaNode with other kinds of
- // PandaNodes of compatible type, adding children or
- // whatever. For instance, an LODNode should not be
- // combined with any other PandaNode, because its set of
- // children is meaningful.
- ////////////////////////////////////////////////////////////////////
- bool SequenceNode::
- safe_to_combine() const {
- return false;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: SequenceNode::safe_to_combine_children
- // Access: Public, Virtual
- // Description: Returns true if it is generally safe to combine the
- // children of this PandaNode with each other. For
- // instance, an LODNode's children should not be
- // combined with each other, because the set of children
- // is meaningful.
- ////////////////////////////////////////////////////////////////////
- bool SequenceNode::
- safe_to_combine_children() const {
- return false;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: SequenceNode::make_copy
- // Access: Public, Virtual
- // Description: Returns a newly-allocated Node that is a shallow copy
- // of this one. It will be a different Node pointer,
- // but its internal data may or may not be shared with
- // that of the original Node.
- ////////////////////////////////////////////////////////////////////
- PandaNode *SequenceNode::
- make_copy() const {
- return new SequenceNode(*this);
- }
- ////////////////////////////////////////////////////////////////////
- // Function: SequenceNode::cull_callback
- // Access: Public, Virtual
- // Description: This function will be called during the cull
- // traversal to perform any additional operations that
- // should be performed at cull time. This may include
- // additional manipulation of render state or additional
- // visible/invisible decisions, or any other arbitrary
- // operation.
- //
- // Note that this function will *not* be called unless
- // set_cull_callback() is called in the constructor of
- // the derived class. It is necessary to call
- // set_cull_callback() to indicated that we require
- // cull_callback() to be called.
- //
- // By the time this function is called, the node has
- // already passed the bounding-volume test for the
- // viewing frustum, and the node's transform and state
- // have already been applied to the indicated
- // CullTraverserData object.
- //
- // The return value is true if this node should be
- // visible, or false if it should be culled.
- ////////////////////////////////////////////////////////////////////
- bool SequenceNode::
- cull_callback(CullTraverser *, CullTraverserData &) {
- select_child(get_frame());
- return true;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: SequenceNode::has_single_child_visibility
- // Access: Public, Virtual
- // Description: Should be overridden by derived classes to return
- // true if this kind of node has the special property
- // that just one of its children is visible at any given
- // time, and furthermore that the particular visible
- // child can be determined without reference to any
- // external information (such as a camera). At present,
- // only SequenceNodes and SwitchNodes fall into this
- // category.
- //
- // If this function returns true, get_visible_child()
- // can be called to return the index of the
- // currently-visible child.
- ////////////////////////////////////////////////////////////////////
- bool SequenceNode::
- has_single_child_visibility() const {
- return true;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: SequenceNode::output
- // Access: Published, Virtual
- // Description:
- ////////////////////////////////////////////////////////////////////
- void SequenceNode::
- output(ostream &out) const {
- out << get_type() << " " << get_name() << ": ";
- AnimInterface::output(out);
- }
- ////////////////////////////////////////////////////////////////////
- // Function: SequenceNode::register_with_read_factory
- // Access: Public, Static
- // Description: Tells the BamReader how to create objects of type
- // SequenceNode.
- ////////////////////////////////////////////////////////////////////
- void SequenceNode::
- register_with_read_factory() {
- BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
- }
- ////////////////////////////////////////////////////////////////////
- // Function: SequenceNode::write_datagram
- // Access: Public, Virtual
- // Description: Writes the contents of this object to the datagram
- // for shipping out to a Bam file.
- ////////////////////////////////////////////////////////////////////
- void SequenceNode::
- write_datagram(BamWriter *manager, Datagram &dg) {
- SelectiveChildNode::write_datagram(manager, dg);
- AnimInterface::write_datagram(manager, dg);
- }
- ////////////////////////////////////////////////////////////////////
- // Function: SequenceNode::make_from_bam
- // Access: Protected, Static
- // Description: This function is called by the BamReader's factory
- // when a new object of type SequenceNode is encountered
- // in the Bam file. It should create the SequenceNode
- // and extract its information from the file.
- ////////////////////////////////////////////////////////////////////
- TypedWritable *SequenceNode::
- make_from_bam(const FactoryParams ¶ms) {
- SequenceNode *node = new SequenceNode("");
- DatagramIterator scan;
- BamReader *manager;
- parse_params(params, scan, manager);
- node->fillin(scan, manager);
- return node;
- }
- ////////////////////////////////////////////////////////////////////
- // Function: SequenceNode::fillin
- // Access: Protected
- // Description: This internal function is called by make_from_bam to
- // read in all of the relevant data from the BamFile for
- // the new SequenceNode.
- ////////////////////////////////////////////////////////////////////
- void SequenceNode::
- fillin(DatagramIterator &scan, BamReader *manager) {
- SelectiveChildNode::fillin(scan, manager);
- AnimInterface::fillin(scan, manager);
- }
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