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- #define OTHER_LIBS interrogatedb:c dconfig:c dtoolconfig:m \
- dtoolutil:c dtoolbase:c dtool:m
- #begin lib_target
- #define TARGET physics
- #define LOCAL_LIBS \
- linmath sgraph sgattrib sgraphutil
-
- #define SOURCES \
- actorNode.I actorNode.cxx actorNode.h angularEulerIntegrator.cxx \
- angularEulerIntegrator.h angularForce.cxx angularForce.h \
- angularIntegrator.cxx angularIntegrator.h angularVectorForce.I \
- angularVectorForce.cxx angularVectorForce.h baseForce.I \
- baseForce.cxx baseForce.h baseIntegrator.I baseIntegrator.cxx \
- baseIntegrator.h config_physics.cxx config_physics.h forceNode.I \
- forceNode.cxx forceNode.h linearCylinderVortexForce.I \
- linearCylinderVortexForce.cxx linearCylinderVortexForce.h \
- linearDistanceForce.I linearDistanceForce.cxx linearDistanceForce.h \
- linearEulerIntegrator.cxx linearEulerIntegrator.h linearForce.I \
- linearForce.cxx linearForce.h linearFrictionForce.I \
- linearFrictionForce.cxx linearFrictionForce.h linearIntegrator.cxx \
- linearIntegrator.h linearJitterForce.cxx linearJitterForce.h \
- linearNoiseForce.I linearNoiseForce.cxx linearNoiseForce.h \
- linearRandomForce.I linearRandomForce.cxx linearRandomForce.h \
- linearSinkForce.cxx linearSinkForce.h linearSourceForce.cxx \
- linearSourceForce.h linearUserDefinedForce.I \
- linearUserDefinedForce.cxx linearUserDefinedForce.h \
- linearVectorForce.I linearVectorForce.cxx linearVectorForce.h \
- physical.I physical.cxx physical.h physicalNode.I physicalNode.cxx \
- physicalNode.h physicsManager.I physicsManager.cxx physicsManager.h \
- physicsObject.I physicsObject.cxx physicsObject.h
- #define INSTALL_HEADERS \
- actorNode.I actorNode.h angularEulerIntegrator.h angularForce.h \
- angularIntegrator.h angularVectorForce.I angularVectorForce.h \
- baseForce.I baseForce.h baseIntegrator.I baseIntegrator.h \
- config_physics.h forceNode.I forceNode.h forces.h \
- linearCylinderVortexForce.I linearCylinderVortexForce.h \
- linearDistanceForce.I linearDistanceForce.h linearEulerIntegrator.h \
- linearForce.I linearForce.h linearFrictionForce.I \
- linearFrictionForce.h linearIntegrator.h linearJitterForce.h \
- linearNoiseForce.I linearNoiseForce.h linearRandomForce.I \
- linearRandomForce.h linearSinkForce.h linearSourceForce.h \
- linearUserDefinedForce.I linearUserDefinedForce.h \
- linearVectorForce.I linearVectorForce.h physical.I physical.h \
- physicalNode.I physicalNode.h physicsManager.I physicsManager.h \
- physicsObject.I physicsObject.h
- #define IGATESCAN all
- #end lib_target
- #begin test_bin_target
- #define TARGET test_physics
- #define LOCAL_LIBS \
- linmath physics
- #define SOURCES \
- test_physics.cxx
- #end test_bin_target
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