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- // Filename: linearVectorForce.h
- // Created by: charles (13Jun00)
- //
- ////////////////////////////////////////////////////////////////////
- //
- // PANDA 3D SOFTWARE
- // Copyright (c) Carnegie Mellon University. All rights reserved.
- //
- // All use of this software is subject to the terms of the revised BSD
- // license. You should have received a copy of this license along
- // with this source code in a file named "LICENSE."
- //
- ////////////////////////////////////////////////////////////////////
- #ifndef LINEARVECTORFORCE_H
- #define LINEARVECTORFORCE_H
- #include "linearForce.h"
- ////////////////////////////////////////////////////////////////
- // Class : LinearVectorForce
- // Description : Simple directed vector force. Suitable for
- // gravity, non-turbulent wind, etc...
- ////////////////////////////////////////////////////////////////
- class EXPCL_PANDAPHYSICS LinearVectorForce : public LinearForce {
- PUBLISHED:
- LinearVectorForce(const LVector3f& vec, float a = 1.0f, bool mass = false);
- LinearVectorForce(const LinearVectorForce ©);
- LinearVectorForce(float x = 0.0f, float y = 0.0f, float z = 0.0f,
- float a = 1.0f, bool mass = false);
- virtual ~LinearVectorForce();
- INLINE void set_vector(const LVector3f& v);
- INLINE void set_vector(float x, float y, float z);
- INLINE LVector3f get_local_vector() const;
-
- virtual void output(ostream &out) const;
- virtual void write(ostream &out, unsigned int indent=0) const;
- public:
- INLINE LinearVectorForce& operator += (const LinearVectorForce &other);
- private:
- LVector3f _fvec;
- virtual LinearForce *make_copy();
- virtual LVector3f get_child_vector(const PhysicsObject *po);
- public:
- static TypeHandle get_class_type() {
- return _type_handle;
- }
- static void init_type() {
- LinearForce::init_type();
- register_type(_type_handle, "LinearVectorForce",
- LinearForce::get_class_type());
- }
- virtual TypeHandle get_type() const {
- return get_class_type();
- }
- virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
- private:
- static TypeHandle _type_handle;
- };
- #include "linearVectorForce.I"
- #endif // LINEARVECTORFORCE_H
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